Fix T51461: Outliner: Problems removing multiple collections in sequence

We now select the LayerCollection at index 0 for the active ViewLayer after a
collection deletion operation.

Added some functions to query outliner tree data & get LayerCollection
by index using a similar approach as we do for SceneCollection indexing.

With warning and style cleanups by Dalai Felinto.

Reviewers: dfelinto

Tags: #bf_blender_2.8

Differential Revision: https://developer.blender.org/D2942
This commit is contained in:
Danrae Pray
2017-12-13 09:49:34 -02:00
committed by Dalai Felinto
parent 1b371d199e
commit 32f85c8322
3 changed files with 56 additions and 1 deletions

View File

@@ -108,6 +108,46 @@ static SceneCollection *scene_collection_from_index(ListBase *lb, const int numb
return NULL;
}
typedef struct TreeElementFindData {
SceneCollection *sc;
TreeElement *te;
} TreeElementFindData;
static TreeTraversalAction tree_element_find_by_scene_collection(TreeElement *te, void *customdata)
{
TreeElementFindData *data = customdata;
SceneCollection *current_element_sc = outliner_scene_collection_from_tree_element(te);
if (current_element_sc == data->sc) {
data->te = te;
return TRAVERSE_BREAK;
}
return TRAVERSE_CONTINUE;
}
static TreeElement *outliner_tree_element_from_layer_collection(bContext *C)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
LayerCollection *lc = BKE_layer_collection_from_index(view_layer, 0);
if (lc == NULL) {
return NULL;
}
/* Find the tree element containing the LayerCollection's scene_collection. */
TreeElementFindData data = {
.sc = lc->scene_collection,
.te = NULL,
};
outliner_tree_traverse(soops, &soops->tree, 0, 0, tree_element_find_by_scene_collection, &data);
return data.te;
}
static int collection_link_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
@@ -359,7 +399,9 @@ static TreeTraversalAction collection_find_data_to_delete(TreeElement *te, void
static int collection_delete_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
struct CollectionDeleteData data = {.scene = scene, .soops = soops};
@@ -380,6 +422,15 @@ static int collection_delete_exec(bContext *C, wmOperator *UNUSED(op))
BLI_gset_free(data.collections_to_delete, NULL);
/* Rebuild the outliner tree before we select the tree element */
outliner_build_tree(bmain, scene, view_layer, soops);
TreeElement *select_te = outliner_tree_element_from_layer_collection(C);
if (select_te) {
outliner_item_select(soops, select_te, false, false);
}
DEG_relations_tag_update(CTX_data_main(C));
/* TODO(sergey): Use proper flag for tagging here. */

View File

@@ -203,6 +203,10 @@ int outliner_item_do_activate_from_cursor(
struct bContext *C, const int mval[2],
bool extend, bool recursive);
void outliner_item_select(
struct SpaceOops *soops, const struct TreeElement *te,
const bool extend, const bool toggle);
/* outliner_edit.c ---------------------------------------------- */
typedef void (*outliner_operation_cb)(
struct bContext *C, struct ReportList *, struct Scene *scene,

View File

@@ -973,7 +973,7 @@ static void do_outliner_item_activate_tree_element(
* \param extend: Don't deselect other items, only modify \a te.
* \param toggle: Select \a te when not selected, deselect when selected.
*/
static void outliner_item_select(SpaceOops *soops, const TreeElement *te, const bool extend, const bool toggle)
void outliner_item_select(SpaceOops *soops, const TreeElement *te, const bool extend, const bool toggle)
{
TreeStoreElem *tselem = TREESTORE(te);
const short new_flag = toggle ? (tselem->flag ^ TSE_SELECTED) : (tselem->flag | TSE_SELECTED);