Fix T77359: Crash adding UV's in edit-mode with linked duplicates
This prevents UV layer mix up in MeshBatchCache.cd_used/cd_needed/cd_used_over_time which depends on the extraction method. One object's mesh can be accessed with MR_EXTRACT_MESH, another object that uses the same mesh can use MR_EXTRACT_BMESH based on (Object.mode & OB_MODE_EDIT), this causes a problem as the edit-mesh and the mesh aren't always in sync, the custom data layers wont necessarily match up, causing T77359. Reviewed by @jbakker, @brecht Ref D8645
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@@ -260,6 +260,7 @@ void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
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Mesh *me,
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const bool is_editmode,
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const bool is_paint_mode,
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const bool is_mode_active,
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const float obmat[4][4],
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const bool do_final,
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const bool do_uvedit,
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@@ -313,9 +313,14 @@ static void mesh_render_data_update_normals(MeshRenderData *mr,
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}
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}
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/**
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* \param is_mode_active: When true, use the modifiers from the edit-data,
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* otherwise don't use modifiers as they are not from this object.
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*/
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static MeshRenderData *mesh_render_data_create(Mesh *me,
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const bool is_editmode,
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const bool is_paint_mode,
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const bool is_mode_active,
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const float obmat[4][4],
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const bool do_final,
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const bool do_uvedit,
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@@ -335,7 +340,7 @@ static MeshRenderData *mesh_render_data_create(Mesh *me,
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mr->bm = me->edit_mesh->bm;
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mr->edit_bmesh = me->edit_mesh;
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mr->me = (do_final) ? me->edit_mesh->mesh_eval_final : me->edit_mesh->mesh_eval_cage;
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mr->edit_data = mr->me->runtime.edit_data;
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mr->edit_data = is_mode_active ? mr->me->runtime.edit_data : NULL;
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if (mr->edit_data) {
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EditMeshData *emd = mr->edit_data;
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@@ -350,8 +355,9 @@ static MeshRenderData *mesh_render_data_create(Mesh *me,
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mr->bm_poly_centers = mr->edit_data->polyCos;
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}
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bool has_mdata = (mr->me->runtime.wrapper_type == ME_WRAPPER_TYPE_MDATA);
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bool use_mapped = has_mdata && !do_uvedit && mr->me && !mr->me->runtime.is_original;
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bool has_mdata = is_mode_active && (mr->me->runtime.wrapper_type == ME_WRAPPER_TYPE_MDATA);
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bool use_mapped = is_mode_active &&
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(has_mdata && !do_uvedit && mr->me && !mr->me->runtime.is_original);
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int bm_ensure_types = BM_VERT | BM_EDGE | BM_LOOP | BM_FACE;
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@@ -5412,6 +5418,7 @@ void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
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const bool is_editmode,
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const bool is_paint_mode,
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const bool is_mode_active,
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const float obmat[4][4],
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const bool do_final,
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const bool do_uvedit,
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@@ -5511,6 +5518,7 @@ void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
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MeshRenderData *mr = mesh_render_data_create(me,
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is_editmode,
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is_paint_mode,
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is_mode_active,
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obmat,
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do_final,
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do_uvedit,
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@@ -1187,7 +1187,15 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
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BLI_assert(me->edit_mesh->mesh_eval_final != NULL);
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}
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const bool is_editmode = (me->edit_mesh != NULL) && DRW_object_is_in_edit_mode(ob);
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/* Don't check `DRW_object_is_in_edit_mode(ob)` here because it means the same mesh
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* may draw with edit-mesh data and regular mesh data.
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* In this case the custom-data layers used wont always match in `me->runtime.batch_cache`.
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* If we want to display regular mesh data, we should have a separate cache for the edit-mesh.
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* See T77359. */
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const bool is_editmode = (me->edit_mesh != NULL) /* && DRW_object_is_in_edit_mode(ob) */;
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/* This could be set for paint mode too, currently it's only used for edit-mode. */
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const bool is_mode_active = is_editmode && DRW_object_is_in_edit_mode(ob);
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DRWBatchFlag batch_requested = cache->batch_requested;
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cache->batch_requested = 0;
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@@ -1508,6 +1516,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
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me,
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is_editmode,
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is_paint_mode,
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is_mode_active,
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ob->obmat,
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false,
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true,
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@@ -1525,6 +1534,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
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me,
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is_editmode,
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is_paint_mode,
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is_mode_active,
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ob->obmat,
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false,
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false,
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@@ -1541,6 +1551,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
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me,
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is_editmode,
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is_paint_mode,
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is_mode_active,
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ob->obmat,
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true,
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false,
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