Fix [#21603] Mip-mapping setting not saved in User preferences

This commit is contained in:
2010-03-15 01:12:41 +00:00
parent c63648abc5
commit 352754d355

View File

@@ -151,6 +151,7 @@ void WM_init(bContext *C, int argc, char **argv)
if (!G.background) {
GPU_extensions_init();
GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
UI_init();
}
@@ -159,9 +160,7 @@ void WM_init(bContext *C, int argc, char **argv)
clear_mat_mtex_copybuf();
// glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
// init_node_butfuncs();
ED_preview_init_dbase();
G.ndofdevice = -1; /* XXX bad initializer, needs set otherwise buttons show! */