Cleanup: remove debug prints.
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@@ -139,7 +139,6 @@ static int gpu_shader_curve_rgb(GPUMaterial *mat, bNode *node, bNodeExecData *UN
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ext_rgba[a][1] = 0.0f;
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ext_rgba[a][3] = 0.0f;
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}
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print_v4_id(ext_rgba[a]);
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}
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return GPU_stack_link(mat, node, "curves_rgb", in, out, tex,
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