Cleanup: GPU header guards

This commit is contained in:
2017-04-15 17:51:08 +10:00
parent 8c0864b5ed
commit 376d05bf30
2 changed files with 9 additions and 3 deletions

View File

@@ -29,8 +29,8 @@
* \ingroup gpu
*/
#ifndef _GPU_MATRIX_H_
#define _GPU_MATRIX_H_
#ifndef __GPU_MATRIX_H__
#define __GPU_MATRIX_H__
#include "BLI_sys_types.h"
#include "GPU_glew.h"
@@ -181,4 +181,5 @@ bool gpuMatricesDirty(void); /* since last bind */
# define gpuGetNormalMatrix(x) gpuGetNormalMatrix(_GPU_MAT3_CAST(x))
# define gpuGetNormalMatrixInverse(x) gpuGetNormalMatrixInverse(_GPU_MAT3_CAST(x))
#endif /* SUPPRESS_GENERIC_MATRIX_API */
#endif /* GPU_MATRIX_H */
#endif /* __GPU_MATRIX_H__ */

View File

@@ -29,6 +29,9 @@
* \ingroup gpu
*/
#ifndef __GPU_UNIFORMBUFFER_H__
#define __GPU_UNIFORMBUFFER_H__
typedef struct GPUUniformBuffer GPUUniformBuffer;
GPUUniformBuffer *GPU_uniformbuffer_create(int size, const void *data, char err_out[256]);
@@ -42,3 +45,5 @@ void GPU_uniformbuffer_unbind(GPUUniformBuffer *ubo);
#endif
int GPU_uniformbuffer_bindpoint(GPUUniformBuffer *ubo);
#endif /* __GPU_UNIFORMBUFFER_H__ */