Cleanup: GPU header guards
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@@ -29,8 +29,8 @@
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* \ingroup gpu
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*/
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#ifndef _GPU_MATRIX_H_
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#define _GPU_MATRIX_H_
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#ifndef __GPU_MATRIX_H__
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#define __GPU_MATRIX_H__
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#include "BLI_sys_types.h"
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#include "GPU_glew.h"
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@@ -181,4 +181,5 @@ bool gpuMatricesDirty(void); /* since last bind */
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# define gpuGetNormalMatrix(x) gpuGetNormalMatrix(_GPU_MAT3_CAST(x))
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# define gpuGetNormalMatrixInverse(x) gpuGetNormalMatrixInverse(_GPU_MAT3_CAST(x))
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#endif /* SUPPRESS_GENERIC_MATRIX_API */
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#endif /* GPU_MATRIX_H */
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#endif /* __GPU_MATRIX_H__ */
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@@ -29,6 +29,9 @@
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* \ingroup gpu
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*/
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#ifndef __GPU_UNIFORMBUFFER_H__
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#define __GPU_UNIFORMBUFFER_H__
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typedef struct GPUUniformBuffer GPUUniformBuffer;
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GPUUniformBuffer *GPU_uniformbuffer_create(int size, const void *data, char err_out[256]);
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@@ -42,3 +45,5 @@ void GPU_uniformbuffer_unbind(GPUUniformBuffer *ubo);
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#endif
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int GPU_uniformbuffer_bindpoint(GPUUniformBuffer *ubo);
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#endif /* __GPU_UNIFORMBUFFER_H__ */
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