Sculpt Branch:

svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r25245:25315
This commit is contained in:
2009-12-11 14:38:02 +00:00
164 changed files with 12373 additions and 11493 deletions

View File

@@ -270,6 +270,14 @@ BF_PCRE_LIBPATH = '${BF_PCRE}/lib'
#BF_EXPAT_LIB = 'expat'
#BF_EXPAT_LIBPATH = '/usr/lib'
#Ray trace optimization
WITH_BF_RAYOPTIMIZATION = False
if MACOSX_ARCHITECTURE == 'i386':
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse']
elif MACOSX_ARCHITECTURE == 'x86_64':
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-msse2']
#############################################################################
################### various compile settings and flags ##################
#############################################################################

View File

@@ -167,6 +167,10 @@ BF_EXPAT_LIBPATH = '/usr/lib'
WITH_BF_OPENMP = True
#Ray trace optimization
WITH_BF_RAYOPTIMIZATION = False
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-pthread']
##
CC = 'gcc'
CXX = 'g++'

View File

@@ -137,6 +137,10 @@ BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver xml2 pcre'
BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
#Ray trace optimization
WITH_BF_RAYOPTIMIZATION = False
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse']
##
CC = 'gcc'
CXX = 'g++'

View File

@@ -148,6 +148,10 @@ BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver xml2 pcre'
BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
#Ray trace optimization
WITH_BF_RAYOPTIMIZATION = False
BF_RAYOPTIMIZATION_SSE_FLAGS = ['/arch:SSE']
WITH_BF_STATICOPENGL = False
BF_OPENGL_INC = '${BF_OPENGL}/include'
BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'
@@ -155,6 +159,7 @@ BF_OPENGL_LIB = 'opengl32 glu32'
BF_OPENGL_LIB_STATIC = [ '${BF_OPENGL}/lib/libGL.a', '${BF_OPENGL}/lib/libGLU.a',
'${BF_OPENGL}/lib/libXmu.a', '${BF_OPENGL}/lib/libXext.a',
'${BF_OPENGL}/lib/libX11.a', '${BF_OPENGL}/lib/libXi.a' ]
CC = 'cl.exe'
CXX = 'cl.exe'

View File

@@ -161,6 +161,10 @@ BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver xml2 pcre'
BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
#Ray trace optimization
WITH_BF_RAYOPTIMIZATION = False
BF_RAYOPTIMIZATION_SSE_FLAGS = ['/arch:SSE','/arch:SSE2']
WITH_BF_STATICOPENGL = False
BF_OPENGL_INC = '${BF_OPENGL}/include'
BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'

View File

@@ -339,6 +339,10 @@
RelativePath="..\..\..\source\blender\python\intern\bpy_array.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\intern\bpy_driver.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\intern\bpy_interface.c"
>

View File

@@ -1063,6 +1063,10 @@
RelativePath="..\..\..\source\blender\blenkernel\BKE_script.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_sequence.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_shrinkwrap.h"
>

View File

@@ -490,123 +490,123 @@
RelativePath="..\..\..\source\blender\blenloader\BLO_undofile.h"
>
</File>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\readblenentry.c"
>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\readblenentry.c"
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\readfile.c"
>
<FileConfiguration
Name="Blender Debug|Win32"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\readfile.c"
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\undofile.c"
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\writefile.c"
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32"
>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
</File>
</Filter>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\undofile.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\writefile.c"
>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
</File>
</Filter>
</Files>
<Globals>

View File

@@ -3363,10 +3363,10 @@ class ExportFBX(bpy.types.Operator):
EXP_OBS_SELECTED = BoolProperty(name="Selected Objects", description="Export selected objects on visible layers", default=True)
# EXP_OBS_SCENE = BoolProperty(name="Scene Objects", description="Export all objects in this scene", default=True)
_SCALE = FloatProperty(name="Scale", description="Scale all data, (Note! some imports dont support scaled armatures)", min=0.01, max=1000.0, soft_min=0.01, soft_max=1000.0, default=1.0)
_XROT90 = BoolProperty(name="Rot X90", description="Rotate all objects 90 degrese about the X axis", default=True)
_YROT90 = BoolProperty(name="Rot Y90", description="Rotate all objects 90 degrese about the Y axis", default=False)
_ZROT90 = BoolProperty(name="Rot Z90", description="Rotate all objects 90 degrese about the Z axis", default=False)
TX_SCALE = FloatProperty(name="Scale", description="Scale all data, (Note! some imports dont support scaled armatures)", min=0.01, max=1000.0, soft_min=0.01, soft_max=1000.0, default=1.0)
TX_XROT90 = BoolProperty(name="Rot X90", description="Rotate all objects 90 degrese about the X axis", default=True)
TX_YROT90 = BoolProperty(name="Rot Y90", description="Rotate all objects 90 degrese about the Y axis", default=False)
TX_ZROT90 = BoolProperty(name="Rot Z90", description="Rotate all objects 90 degrese about the Z axis", default=False)
EXP_EMPTY = BoolProperty(name="Empties", description="Export empty objects", default=True)
EXP_CAMERA = BoolProperty(name="Cameras", description="Export camera objects", default=True)
EXP_LAMP = BoolProperty(name="Lamps", description="Export lamp objects", default=True)
@@ -3397,10 +3397,10 @@ class ExportFBX(bpy.types.Operator):
raise Exception("path not set")
GLOBAL_MATRIX = mtx4_identity
GLOBAL_MATRIX[0][0] = GLOBAL_MATRIX[1][1] = GLOBAL_MATRIX[2][2] = self.properties._SCALE
if self.properties._XROT90: GLOBAL_MATRIX = GLOBAL_MATRIX * mtx4_x90n
if self.properties._YROT90: GLOBAL_MATRIX = GLOBAL_MATRIX * mtx4_y90n
if self.properties._ZROT90: GLOBAL_MATRIX = GLOBAL_MATRIX * mtx4_z90n
GLOBAL_MATRIX[0][0] = GLOBAL_MATRIX[1][1] = GLOBAL_MATRIX[2][2] = self.properties.TX_SCALE
if self.properties.TX_XROT90: GLOBAL_MATRIX = GLOBAL_MATRIX * mtx4_x90n
if self.properties.TX_YROT90: GLOBAL_MATRIX = GLOBAL_MATRIX * mtx4_y90n
if self.properties.TX_ZROT90: GLOBAL_MATRIX = GLOBAL_MATRIX * mtx4_z90n
write(self.properties.path,
None, # XXX

View File

@@ -163,7 +163,7 @@ class ExportMDD(bpy.types.Operator):
# List of operator properties, the attributes will be assigned
# to the class instance from the operator settings before calling.
path = StringProperty(name="File Path", description="File path used for exporting the MDD file", maxlen= 1024, default= "tmp.mdd")
path = StringProperty(name="File Path", description="File path used for exporting the MDD file", maxlen= 1024, default= "")
fps = IntProperty(name="Frames Per Second", description="Number of frames/second", min=minfps, max=maxfps, default= 25)
start_frame = IntProperty(name="Start Frame", description="Start frame for baking", min=minframe,max=maxframe,default=1)
end_frame = IntProperty(name="End Frame", description="End frame for baking", min=minframe, max=maxframe, default= 250)

View File

@@ -84,6 +84,16 @@ class RatingUsage(RatingRule):
# less usage is better
return job.usage / job.priority
class RatingUsageByCategory(RatingRule):
def __init__(self, get_jobs):
self.getJobs = get_jobs
def rate(self, job):
total_category_usage = sum([j.usage for j in self.getJobs() if j.category == job.category])
maximum_priority = max([j.priority for j in self.getJobs() if j.category == job.category])
# less usage is better
return total_category_usage / maximum_priority
class NewJobPriority(PriorityRule):
def __init__(self, limit = 1):
self.limit = limit

View File

@@ -150,6 +150,7 @@ def clientSendJob(conn, scene, anim = False):
# print(job.files)
job.name = job_name
job.category = netsettings.job_category
for slave in netrender.blacklist:
job.blacklist.append(slave.id)

View File

@@ -60,17 +60,9 @@ class MRenderSlave(netrender.model.RenderSlave):
self.job = None
class MRenderJob(netrender.model.RenderJob):
def __init__(self, job_id, job_type, name, files, chunks = 1, priority = 1, blacklist = []):
super().__init__()
def __init__(self, job_id, job_info):
super().__init__(job_info)
self.id = job_id
self.type = job_type
self.name = name
self.files = files
self.frames = []
self.chunks = chunks
self.priority = priority
self.usage = 0.0
self.blacklist = blacklist
self.last_dispatched = time.time()
# force one chunk for process jobs
@@ -80,7 +72,7 @@ class MRenderJob(netrender.model.RenderJob):
# special server properties
self.last_update = 0
self.save_path = ""
self.files_map = {path: MRenderFile(path, start, end) for path, start, end in files}
self.files_map = {path: MRenderFile(path, start, end) for path, start, end in job_info.files}
self.status = JOB_WAITING
def save(self):
@@ -393,7 +385,7 @@ class RenderHandler(http.server.BaseHTTPRequestHandler):
job_id = self.server.nextJobID()
job = MRenderJob(job_id, job_info.type, job_info.name, job_info.files, chunks = job_info.chunks, priority = job_info.priority, blacklist = job_info.blacklist)
job = MRenderJob(job_id, job_info)
for frame in job_info.frames:
frame = job.addFrame(frame.number, frame.command)
@@ -635,6 +627,7 @@ class RenderMasterServer(http.server.HTTPServer):
self.slave_timeout = 2
self.balancer = netrender.balancing.Balancer()
self.balancer.addRule(netrender.balancing.RatingUsageByCategory(self.getJobs))
self.balancer.addRule(netrender.balancing.RatingUsage())
self.balancer.addException(netrender.balancing.ExcludeQueuedEmptyJob())
self.balancer.addException(netrender.balancing.ExcludeSlavesLimit(self.countJobs, self.countSlaves, limit = 0.9))
@@ -707,6 +700,9 @@ class RenderMasterServer(http.server.HTTPServer):
def balance(self):
self.balancer.balance(self.jobs)
def getJobs(self):
return self.jobs
def countJobs(self, status = JOB_QUEUED):
total = 0
for j in self.jobs:

View File

@@ -71,6 +71,7 @@ def get(handler):
startTable()
headerTable(
"name",
"category",
"priority",
"usage",
"wait",
@@ -88,6 +89,7 @@ def get(handler):
results = job.framesStatus()
rowTable(
link(job.name, "/html/job" + job.id),
job.category,
job.priority,
"%0.1f%%" % (job.usage * 100),
"%is" % int(time.time() - job.last_dispatched),

View File

@@ -99,18 +99,29 @@ JOB_TYPES = {
}
class RenderJob:
def __init__(self):
def __init__(self, job_info = None):
self.id = ""
self.type = JOB_BLENDER
self.name = ""
self.category = "None"
self.files = []
self.frames = []
self.chunks = 0
self.priority = 0
self.usage = 0.0
self.blacklist = []
self.usage = 0.0
self.last_dispatched = 0.0
self.frames = []
if job_info:
self.type = job_info.type
self.name = job_info.name
self.category = job_info.category
self.files = job_info.files
self.chunks = job_info.chunks
self.priority = job_info.priority
self.blacklist = job_info.blacklist
def addFile(self, file_path, start=-1, end=-1):
self.files.append((file_path, start, end))
@@ -167,6 +178,7 @@ class RenderJob:
"id": self.id,
"type": self.type,
"name": self.name,
"category": self.category,
"files": [f for f in self.files if f[1] == -1 or not frames or (f[1] <= max_frame and f[2] >= min_frame)],
"frames": [f.serialize() for f in self.frames if not frames or f in frames],
"chunks": self.chunks,
@@ -185,6 +197,7 @@ class RenderJob:
job.id = data["id"]
job.type = data["type"]
job.name = data["name"]
job.category = data["category"]
job.files = data["files"]
job.frames = [RenderFrame.materialize(f) for f in data["frames"]]
job.chunks = data["chunks"]

View File

@@ -71,7 +71,7 @@ class RENDER_PT_network_settings(RenderButtonsPanel):
if scene.network_render.mode == "RENDER_MASTER":
col.prop(scene.network_render, "server_broadcast")
else:
col.operator("render.netclientscan", icon="ICON_FILE_REFRESH", text="")
col.operator("render.netclientscan", icon='FILE_REFRESH', text="")
@rnaType
class RENDER_PT_network_job(RenderButtonsPanel):
@@ -93,10 +93,11 @@ class RENDER_PT_network_job(RenderButtonsPanel):
split = layout.split()
col = split.column()
col.operator("render.netclientanim", icon='ICON_RENDER_ANIMATION')
col.operator("render.netclientsend", icon="ICON_FILE_BLEND")
col.operator("render.netclientweb", icon="ICON_QUESTION")
col.operator("render.netclientanim", icon='RENDER_ANIMATION')
col.operator("render.netclientsend", icon='FILE_BLEND')
col.operator("render.netclientweb", icon='QUESTION')
col.prop(scene.network_render, "job_name")
col.prop(scene.network_render, "job_category")
row = col.row()
row.prop(scene.network_render, "priority")
row.prop(scene.network_render, "chunks")
@@ -120,8 +121,8 @@ class RENDER_PT_network_slaves(RenderButtonsPanel):
row.template_list(netsettings, "slaves", netsettings, "active_slave_index", rows=2)
sub = row.column(align=True)
sub.operator("render.netclientslaves", icon="ICON_FILE_REFRESH", text="")
sub.operator("render.netclientblacklistslave", icon="ICON_ZOOMOUT", text="")
sub.operator("render.netclientslaves", icon='FILE_REFRESH', text="")
sub.operator("render.netclientblacklistslave", icon='ZOOMOUT', text="")
if len(netrender.slaves) == 0 and len(netsettings.slaves) > 0:
while(len(netsettings.slaves) > 0):
@@ -156,7 +157,7 @@ class RENDER_PT_network_slaves_blacklist(RenderButtonsPanel):
row.template_list(netsettings, "slaves_blacklist", netsettings, "active_blacklisted_slave_index", rows=2)
sub = row.column(align=True)
sub.operator("render.netclientwhitelistslave", icon="ICON_ZOOMOUT", text="")
sub.operator("render.netclientwhitelistslave", icon='ZOOMOUT', text="")
if len(netrender.blacklist) == 0 and len(netsettings.slaves_blacklist) > 0:
while(len(netsettings.slaves_blacklist) > 0):
@@ -191,10 +192,10 @@ class RENDER_PT_network_jobs(RenderButtonsPanel):
row.template_list(netsettings, "jobs", netsettings, "active_job_index", rows=2)
sub = row.column(align=True)
sub.operator("render.netclientstatus", icon="ICON_FILE_REFRESH", text="")
sub.operator("render.netclientcancel", icon="ICON_ZOOMOUT", text="")
sub.operator("render.netclientcancelall", icon="ICON_PANEL_CLOSE", text="")
sub.operator("render.netclientdownload", icon='ICON_RENDER_ANIMATION', text="")
sub.operator("render.netclientstatus", icon='FILE_REFRESH', text="")
sub.operator("render.netclientcancel", icon='ZOOMOUT', text="")
sub.operator("render.netclientcancelall", icon='PANEL_CLOSE', text="")
sub.operator("render.netclientdownload", icon='RENDER_ANIMATION', text="")
if len(netrender.jobs) == 0 and len(netsettings.jobs) > 0:
while(len(netsettings.jobs) > 0):
@@ -264,6 +265,12 @@ NetRenderSettings.StringProperty( attr="job_name",
maxlen = 128,
default = "[default]")
NetRenderSettings.StringProperty( attr="job_category",
name="Job category",
description="Category of the job",
maxlen = 128,
default = "")
NetRenderSettings.IntProperty( attr="chunks",
name="Chunks",
description="Number of frame to dispatch to each slave in one chunk",

View File

@@ -53,6 +53,23 @@ def clean_name(name, replace="_"):
name = name.replace(ch, replace)
return name
def display_name(name):
'''
Only capitalize all lowercase names, mixed case use them as is.
should work with filenames and module names.
'''
name_base = os.path.splitext(name)[0]
# string replacements
name_base = name_base.replace("_colon_", ":")
name_base = name_base.replace("_", " ")
if name_base.lower() == name_base:
return ' '.join([w[0].upper() + w[1:] for w in name_base.split()])
else:
return name_base
# base scripts
_scripts = os.path.join(os.path.dirname(__file__), os.path.pardir, os.path.pardir)

View File

@@ -288,21 +288,7 @@ class Menu(StructRNA):
# hard coded to set the operators 'path' to the filename.
import os
def path_to_name(f):
''' Only capitalize all lowercase names, mixed case use them as is.
'''
f_base = os.path.splitext(f)[0]
# string replacements
f_base = f_base.replace("_colon_", ":")
f_base = f_base.replace("_", " ")
if f_base.lower() == f_base:
return ' '.join([w[0].upper() + w[1:] for w in f_base.split()])
else:
return f_base
import bpy.utils
layout = self.layout
@@ -318,7 +304,7 @@ class Menu(StructRNA):
if f.startswith("."):
continue
layout.operator(operator, text=path_to_name(f)).path = path
layout.operator(operator, text=bpy.utils.display_name(f)).path = path
def draw_preset(self, context):
'''Define these on the subclass

View File

@@ -48,7 +48,7 @@ def compat_str(text, line_length=0):
#text = text.replace(']', ']\n')
text = text.replace("\n", "\\n")
text = text.replace('"', '\\"')
return "* " + text
return text
def graph_armature(obj, path, FAKE_PARENT=True, CONSTRAINTS=True, DRIVERS=True, XTRA_INFO=True):
@@ -150,16 +150,16 @@ def graph_armature(obj, path, FAKE_PARENT=True, CONSTRAINTS=True, DRIVERS=True,
if animation_data:
fcurve_drivers = [fcurve_driver for fcurve_driver in animation_data.drivers]
fcurve_drivers.sort(key=lambda fcurve_driver: fcurve_driver.rna_path)
fcurve_drivers.sort(key=lambda fcurve_driver: fcurve_driver.data_path)
for fcurve_driver in fcurve_drivers:
rna_path = fcurve_driver.rna_path
rna_path = fcurve_driver.data_path
pbone = rna_path_as_pbone(rna_path)
if pbone:
for target in fcurve_driver.driver.targets:
pbone_target = rna_path_as_pbone(target.rna_path)
rna_path_target = target.rna_path
pbone_target = rna_path_as_pbone(target.data_path)
rna_path_target = target.data_path
if pbone_target:
opts = ['dir=forward', "weight=1", "arrowhead=normal", "arrowtail=none", "constraint=false", 'color="blue"', "labelfontsize=4"] # ,
display_source = rna_path.replace("pose.bones", "")

View File

@@ -23,376 +23,96 @@ from Mathutils import Vector
# TODO, have these in a more general module
from rna_prop_ui import rna_idprop_ui_prop_get
SPECIAL_TYPES = "root",
empty_layer = [False] * 32
class RigifyError(Exception):
"""Exception raised for errors in the metarig.
"""
def __init__(self, message):
self.message = message
def __str__(self):
return repr(self.message)
def submodule_func_from_type(bone_type):
type_pair = bone_type.split(".")
def auto_class(slots, name="ContainerClass", class_dict=None):
# 'leg.ik' will look for an ik function in the leg module
# 'leg' will look up leg.main
if len(type_pair) == 1:
type_pair = type_pair[0], "main"
if class_dict:
class_dict = class_dict.copy()
else:
class_dict = {}
submod_name, func_name = type_pair
class_dict["__slots__"] = tuple(slots)
return type(name, (object,), class_dict)
def auto_class_instance(slots, name="ContainerClass", class_dict=None):
return auto_class(slots, name, class_dict)()
def _bone_class_instance_update(self):
''' Re-Assigns bones from the blender data
'''
arm = self.obj.data
bbones = arm.bones
pbones = self.obj.pose.bones
ebones = arm.edit_bones
for member in self.attr_names:
name = getattr(self, member, None)
if name is not None:
setattr(self, member + "_b", bbones.get(name, None))
setattr(self, member + "_p", pbones.get(name, None))
setattr(self, member + "_e", ebones.get(name, None))
def _bone_class_instance_rename(self, attr, new_name):
''' Rename bones, editmode only
'''
if self.obj.mode != 'EDIT':
raise Exception("Only rename in editmode supported")
ebone = getattr(self, attr + "_e")
ebone.name = new_name
# we may not get what is asked for so get the name from the editbone
setattr(self, attr, ebone.name)
def _bone_class_instance_copy(self, from_fmt="%s", to_fmt="%s", exclude_attrs=(), base_names=None):
from_name_ls = []
new_name_ls = []
new_slot_ls = []
for attr in self.attr_names:
# from rigify import leg
try:
submod = __import__(name="%s.%s" % (__package__, submod_name), fromlist=[submod_name])
except ImportError:
raise RigifyError("python module for type '%s' not found" % submod_name)
if attr in exclude_attrs:
continue
reload(submod)
return submod, getattr(submod, func_name)
def submodule_types():
import os
submodules = []
files = os.listdir(os.path.dirname(__file__))
for f in files:
if not f.startswith("_") and f.endswith(".py"):
submodules.append(f[:-3])
return sorted(submodules)
def validate_rig(context, obj):
'''
Makes no changes
only runs the metarig definitions and reports errors
'''
type_found = False
for pbone in obj.pose.bones:
bone_name = pbone.name
bone_type = pbone.get("type", "")
if bone_type:
bone_type_list = [bt for bt in bone_type.replace(",", " ").split()]
else:
bone_type_list = []
for bone_type in bone_type_list:
if bone_type.split(".")[0] in SPECIAL_TYPES:
continue
submod, type_func = submodule_func_from_type(bone_type)
reload(submod)
submod.metarig_definition(obj, bone_name)
type_found = True
bone_name_orig = getattr(self, attr)
ebone = getattr(self, attr + "_e")
# orig_names[attr] = bone_name_orig
# insert formatting
if from_fmt != "%s":
bone_name = from_fmt % bone_name_orig
ebone.name = bone_name
bone_name = ebone.name # cant be sure we get what we ask for
else:
bone_name = bone_name_orig
setattr(self, attr, bone_name)
new_slot_ls.append(attr)
from_name_ls.append(bone_name)
if base_names:
bone_name_orig = base_names[bone_name_orig]
new_name_ls.append(to_fmt % bone_name_orig)
new_bones = copy_bone_simple_list(self.obj.data, from_name_ls, new_name_ls, True)
new_bc = bone_class_instance(self.obj, new_slot_ls)
for i, attr in enumerate(new_slot_ls):
ebone = new_bones[i]
setattr(new_bc, attr + "_e", ebone)
setattr(new_bc, attr, ebone.name)
return new_bc
def _bone_class_instance_names(self):
return [getattr(self, attr) for attr in self.attr_names]
def _bone_class_instance_blend(self, from_bc, to_bc, target_bone=None, target_prop="blend"):
'''
Use for blending bone chains.
blend_target = (bone_name, bone_property)
default to the last bone, blend prop
XXX - toggles editmode, need to re-validate all editbones :(
'''
if self.attr_names != from_bc.attr_names or self.attr_names != to_bc.attr_names:
raise Exception("can only blend between matching chains")
apply_bones = [getattr(self, attr) for attr in self.attr_names]
from_bones = [getattr(from_bc, attr) for attr in from_bc.attr_names]
to_bones = [getattr(to_bc, attr) for attr in to_bc.attr_names]
blend_bone_list(self.obj, apply_bones, from_bones, to_bones, target_bone, target_prop)
def bone_class_instance(obj, slots, name="BoneContainer"):
# missing, - check for duplicate root bone.
if len(slots) != len(set(slots)):
raise Exception("duplicate entries found %s" % attr_names)
attr_names = tuple(slots) # dont modify the original
slots = list(slots) # dont modify the original
for i in range(len(slots)):
member = slots[i]
slots.append(member + "_b") # bone bone
slots.append(member + "_p") # pose bone
slots.append(member + "_e") # edit bone
class_dict = { \
"obj": obj, \
"attr_names": attr_names, \
"update": _bone_class_instance_update, \
"rename": _bone_class_instance_rename, \
"names": _bone_class_instance_names, \
"copy": _bone_class_instance_copy, \
"blend": _bone_class_instance_blend, \
}
instance = auto_class_instance(slots, name, class_dict)
return instance
def get_bone_data(obj, bone_name):
arm = obj.data
pbone = obj.pose.bones[bone_name]
if obj.mode == 'EDIT':
bone = arm.edit_bones[bone_name]
else:
bone = arm.bones[bone_name]
return arm, pbone, bone
def copy_bone_simple(arm, from_bone, name, parent=False):
ebone = arm.edit_bones[from_bone]
ebone_new = arm.edit_bones.new(name)
if parent:
ebone_new.connected = ebone.connected
ebone_new.parent = ebone.parent
ebone_new.head = ebone.head
ebone_new.tail = ebone.tail
ebone_new.roll = ebone.roll
return ebone_new
def copy_bone_simple_list(arm, from_bones, to_bones, parent=False):
if len(from_bones) != len(to_bones):
raise Exception("bone list sizes must match")
copy_bones = [copy_bone_simple(arm, bone_name, to_bones[i], True) for i, bone_name in enumerate(from_bones)]
# now we need to re-parent
for ebone in copy_bones:
parent = ebone.parent
if parent:
try:
i = from_bones.index(parent.name)
except:
i = -1
if i == -1:
ebone.parent = None
else:
ebone.parent = copy_bones[i]
return copy_bones
def blend_bone_list(obj, apply_bones, from_bones, to_bones, target_bone=None, target_prop="blend"):
if obj.mode == 'EDIT':
raise Exception("blending cant be called in editmode")
if len(apply_bones) != len(from_bones):
raise Exception("lists differ in length (from -> apply): \n\t%s\n\t%s" % (from_bones, apply_bones))
if len(apply_bones) != len(to_bones):
raise Exception("lists differ in length (to -> apply): \n\t%s\n\t%s" % (to_bones, apply_bones))
# setup the blend property
if target_bone is None:
target_bone = apply_bones[-1] # default to the last bone
prop_pbone = obj.pose.bones[target_bone]
if prop_pbone.get(target_bone, None) is None:
prop = rna_idprop_ui_prop_get(prop_pbone, target_prop, create=True)
prop_pbone[target_prop] = 0.5
prop["soft_min"] = 0.0
prop["soft_max"] = 1.0
driver_path = prop_pbone.path_to_id() + ('["%s"]' % target_prop)
def blend_target(driver):
tar = driver.targets.new()
tar.name = target_bone
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = driver_path
def blend_location(new_pbone, from_bone_name, to_bone_name):
con = new_pbone.constraints.new('COPY_LOCATION')
con.target = obj
con.subtarget = from_bone_name
con = new_pbone.constraints.new('COPY_LOCATION')
con.target = obj
con.subtarget = to_bone_name
fcurve = con.driver_add("influence", 0)
driver = fcurve.driver
driver.type = 'AVERAGE'
fcurve.modifiers.remove(0) # grr dont need a modifier
blend_target(driver)
def blend_rotation(new_pbone, from_bone_name, to_bone_name):
con = new_pbone.constraints.new('COPY_ROTATION')
con.target = obj
con.subtarget = from_bone_name
con = new_pbone.constraints.new('COPY_ROTATION')
con.target = obj
con.subtarget = to_bone_name
fcurve = con.driver_add("influence", 0)
driver = fcurve.driver
driver.type = 'AVERAGE'
fcurve.modifiers.remove(0) # grr dont need a modifier
blend_target(driver)
for i, new_bone_name in enumerate(apply_bones):
from_bone_name = from_bones[i]
to_bone_name = to_bones[i]
# allow skipping some bones by having None in the list
if None in (new_bone_name, from_bone_name, to_bone_name):
continue
new_pbone = obj.pose.bones[new_bone_name]
# if the bone is connected or its location is totally locked then dont add location blending.
if not (new_pbone.bone.connected or (False not in new_pbone.lock_location)):
blend_location(new_pbone, from_bone_name, to_bone_name)
if not (False not in new_pbone.lock_rotation): # TODO. 4D chech?
blend_rotation(new_pbone, from_bone_name, to_bone_name)
def add_stretch_to(obj, from_name, to_name, name):
'''
Adds a bone that stretches from one to another
'''
mode_orig = obj.mode
bpy.ops.object.mode_set(mode='EDIT')
arm = obj.data
stretch_ebone = arm.edit_bones.new(name)
stretch_name = stretch_ebone.name
del name
head = stretch_ebone.head = arm.edit_bones[from_name].head.copy()
#tail = stretch_ebone.tail = arm.edit_bones[to_name].head.copy()
# annoying exception for zero length bones, since its using stretch_to the rest pose doesnt really matter
#if (head - tail).length < 0.1:
if 1:
tail = stretch_ebone.tail = arm.edit_bones[from_name].tail.copy()
# Now for the constraint
bpy.ops.object.mode_set(mode='OBJECT')
stretch_pbone = obj.pose.bones[stretch_name]
con = stretch_pbone.constraints.new('COPY_LOCATION')
con.target = obj
con.subtarget = from_name
con = stretch_pbone.constraints.new('STRETCH_TO')
con.target = obj
con.subtarget = to_name
con.original_length = (head - tail).length
con.keep_axis = 'PLANE_X'
con.volume = 'NO_VOLUME'
bpy.ops.object.mode_set(mode=mode_orig)
return stretch_name
def add_pole_target_bone(obj, base_name, name, mode='CROSS'):
'''
Does not actually create a poll target, just the bone to use as a poll target
'''
mode_orig = obj.mode
bpy.ops.object.mode_set(mode='EDIT')
arm = obj.data
poll_ebone = arm.edit_bones.new(base_name + "_poll")
base_ebone = arm.edit_bones[base_name]
poll_name = poll_ebone.name
parent_ebone = base_ebone.parent
base_head = base_ebone.head.copy()
base_tail = base_ebone.tail.copy()
base_dir = base_head - base_tail
parent_head = parent_ebone.head.copy()
parent_tail = parent_ebone.tail.copy()
parent_dir = parent_head - parent_tail
distance = (base_dir.length + parent_dir.length)
if mode == 'CROSS':
# direction from the angle of the joint
offset = base_dir.copy().normalize() - parent_dir.copy().normalize()
offset.length = distance
elif mode == 'ZAVERAGE':
# between both bones Z axis
z_axis_a = base_ebone.matrix.copy().rotationPart() * Vector(0.0, 0.0, -1.0)
z_axis_b = parent_ebone.matrix.copy().rotationPart() * Vector(0.0, 0.0, -1.0)
offset = (z_axis_a + z_axis_b).normalize() * distance
else:
# preset axis
offset = Vector(0, 0, 0)
if mode[0] == "+":
val = distance
else:
val = - distance
setattr(offset, mode[1].lower(), val)
poll_ebone.head = base_head + offset
poll_ebone.tail = base_head + (offset * (1.0 - (1.0 / 4.0)))
bpy.ops.object.mode_set(mode=mode_orig)
return poll_name
if not type_found:
raise RigifyError("This rig has no 'type' properties defined on any pose bones, nothing to do")
def generate_rig(context, obj_orig, prefix="ORG-", META_DEF=True):
'''
Main function for generating
'''
from collections import OrderedDict
import rigify_utils
reload(rigify_utils)
# Not needed but catches any errors before duplicating
validate_rig(context, obj_orig)
global_undo = context.user_preferences.edit.global_undo
context.user_preferences.edit.global_undo = False
mode_orig = context.mode
rest_backup = obj_orig.data.pose_position
obj_orig.data.pose_position = 'REST'
bpy.ops.object.mode_set(mode='OBJECT')
scene = context.scene
@@ -404,7 +124,7 @@ def generate_rig(context, obj_orig, prefix="ORG-", META_DEF=True):
scene.objects.link(obj)
scene.objects.active = obj
obj.selected = True
if META_DEF:
obj_def = obj_orig.copy()
obj_def.data = obj_orig.data.copy()
@@ -435,6 +155,12 @@ def generate_rig(context, obj_orig, prefix="ORG-", META_DEF=True):
# value: [functions, ...]
# each function is from the module. eg leg.ik, arm.main
bone_typeinfos = {}
# key: bone name
# value: [new_bone_name, ...]
# where each bone with a 'type' stores a list of bones that it created
# ...needed so we can override the root parent
bone_genesis = {}
# inspect all bones and assign their definitions before modifying
for pbone in obj.pose.bones:
@@ -455,31 +181,17 @@ def generate_rig(context, obj_orig, prefix="ORG-", META_DEF=True):
bone_type_list[:] = []
for bone_type in bone_type_list:
type_pair = bone_type.split(".")
# 'leg.ik' will look for an ik function in the leg module
# 'leg' will look up leg.main
if len(type_pair) == 1:
type_pair = type_pair[0], "main"
submod_name, func_name = type_pair
# from rigify import leg
submod = __import__(name="%s.%s" % (__package__, submod_name), fromlist=[submod_name])
submod, type_func = submodule_func_from_type(bone_type)
reload(submod)
submod_name = submod.__name__
bone_def_dict = bone_definitions.setdefault(bone_name, {})
# Only calculate bone definitions once
if submod_name not in bone_def_dict:
metarig_definition_func = getattr(submod, "metarig_definition")
bone_def_dict[submod_name] = metarig_definition_func(obj, bone_name)
bone_def_dict[submod_name] = submod.metarig_definition(obj, bone_name)
bone_typeinfo = bone_typeinfos.setdefault(bone_name, [])
type_func = getattr(submod, func_name)
bone_typeinfo.append((submod_name, type_func))
@@ -501,6 +213,8 @@ def generate_rig(context, obj_orig, prefix="ORG-", META_DEF=True):
# Only blend results from the same submodule, eg.
# leg.ik and arm.fk could not be blended.
results = OrderedDict()
bone_names_pre = set([bone.name for bone in arm.bones])
for submod_name, type_func in bone_typeinfos[bone_name]:
# this bones definition of the current typeinfo
@@ -525,15 +239,41 @@ def generate_rig(context, obj_orig, prefix="ORG-", META_DEF=True):
if len(result_submod) == 2:
blend_bone_list(obj, definition, result_submod[0], result_submod[1], target_bone=bone_name)
bone_names_post = set([bone.name for bone in arm.bones])
# Store which bones were created from this one
bone_genesis[bone_name] = list(bone_names_post - bone_names_pre)
# need a reverse lookup on bone_genesis so as to know immediately
# where a bone comes from
bone_genesis_reverse = {}
for bone_name, bone_children in bone_genesis.items():
for bone_child_name in bone_children:
bone_genesis_reverse[bone_child_name] = bone_name
if root_bone:
# assign all new parentless bones to this
bpy.ops.object.mode_set(mode='EDIT')
root_ebone = arm.edit_bones[root_bone]
for ebone in arm.edit_bones:
if ebone.parent is None and ebone.name not in base_names:
bone_name = ebone.name
if ebone.parent is None and bone_name not in base_names:
# check for override
bone_creator = bone_genesis_reverse[bone_name]
pbone_creator = obj.pose.bones[bone_creator]
root_bone_override = pbone_creator.get("root", "")
if root_bone_override:
root_ebone_tmp = arm.edit_bones[root_bone_override]
else:
root_ebone_tmp = root_ebone
ebone.connected = False
ebone.parent = root_ebone
ebone.parent = root_ebone_tmp
bpy.ops.object.mode_set(mode='OBJECT')
@@ -552,75 +292,24 @@ def generate_rig(context, obj_orig, prefix="ORG-", META_DEF=True):
con.target = obj
con.subtarget = bone_name
# would be 'REST' from when copied
obj_def.data.pose_position = 'POSE'
# Only for demo'ing
# obj.restrict_view = True
obj.data.draw_axes = False
bpy.ops.object.mode_set(mode=mode_orig)
obj_orig.data.pose_position = rest_backup
obj.data.pose_position = 'POSE'
context.user_preferences.edit.global_undo = global_undo
return obj
def write_meta_rig(obj, func_name="metarig_template"):
''' Must be in editmode
'''
code = []
code.append("def %s():" % func_name)
code.append(" # generated by rigify.write_meta_rig")
bpy.ops.object.mode_set(mode='EDIT')
code.append(" bpy.ops.object.mode_set(mode='EDIT')")
code.append(" obj = bpy.context.object")
code.append(" arm = obj.data")
arm = obj.data
# write parents first
bones = [(len(bone.parent_recursive), bone.name) for bone in arm.edit_bones]
bones.sort(key=lambda item: item[0])
bones = [item[1] for item in bones]
for bone_name in bones:
bone = arm.edit_bones[bone_name]
code.append(" bone = arm.edit_bones.new('%s')" % bone.name)
code.append(" bone.head[:] = %.4f, %.4f, %.4f" % bone.head.toTuple(4))
code.append(" bone.tail[:] = %.4f, %.4f, %.4f" % bone.tail.toTuple(4))
code.append(" bone.roll = %.4f" % bone.roll)
code.append(" bone.connected = %s" % str(bone.connected))
if bone.parent:
code.append(" bone.parent = arm.edit_bones['%s']" % bone.parent.name)
bpy.ops.object.mode_set(mode='OBJECT')
code.append("")
code.append(" bpy.ops.object.mode_set(mode='OBJECT')")
for bone_name in bones:
pbone = obj.pose.bones[bone_name]
pbone_written = False
# Only 1 level of props, simple types supported
for key, value in pbone.items():
if key.startswith("_"):
continue
if type(value) not in (float, str, int):
print("Unsupported ID Prop:", str((key, value)))
continue
if type(value) == str:
value = "'" + value + "'"
if not pbone_written: # only write bones we need
code.append(" pbone = obj.pose.bones['%s']" % bone_name)
code.append(" pbone['%s'] = %s" % (key, value))
return "\n".join(code)
def generate_test(context):
def generate_test(context, metarig_type="", GENERATE_FINAL=True):
import os
new_objects = []
@@ -632,53 +321,58 @@ def generate_test(context):
obj_new.data = armature
scene.objects.link(obj_new)
scene.objects.active = obj_new
for obj in scene.objects:
obj.selected = False
obj_new.selected = True
files = os.listdir(os.path.dirname(__file__))
for f in files:
if f.startswith("_"):
for module_name in submodule_types():
if (metarig_type and module_name != metarig_type):
continue
if not f.endswith(".py"):
continue
module_name = f[:-3]
submodule = __import__(name="%s.%s" % (__package__, module_name), fromlist=[module_name])
submodule, func = submodule_func_from_type(module_name)
metarig_template = getattr(submodule, "metarig_template", None)
if metarig_template:
create_empty_armature("meta_" + module_name) # sets active
metarig_template()
obj = context.object
obj_new = generate_rig(context, obj)
new_objects.append((obj, obj_new))
obj = context.active_object
obj.location = scene.cursor_location
if GENERATE_FINAL:
obj_new = generate_rig(context, obj)
new_objects.append((obj, obj_new))
else:
new_objects.append((obj, None))
else:
print("note: rig type '%s' has no metarig_template(), can't test this", module_name)
return new_objects
def generate_test_all(context):
def generate_test_all(context, GRAPH=False):
import rigify
import rigify_utils
import graphviz_export
import os
reload(rigify)
reload(rigify_utils)
reload(graphviz_export)
new_objects = rigify.generate_test(context)
if GRAPH:
base_name = os.path.splitext(bpy.data.filename)[0]
for obj, obj_new in new_objects:
for obj in (obj, obj_new):
fn = base_name + "-" + bpy.utils.clean_name(obj.name)
base_name = os.path.splitext(bpy.data.filename)[0]
for obj, obj_new in new_objects:
for obj in (obj, obj_new):
fn = base_name + "-" + bpy.utils.clean_name(obj.name)
path_dot = fn + ".dot"
path_png = fn + ".png"
saved = graphviz_export.graph_armature(obj, path_dot, CONSTRAINTS=True, DRIVERS=True)
path_dot = fn + ".dot"
path_png = fn + ".png"
saved = graphviz_export.graph_armature(obj, path_dot, CONSTRAINTS=True, DRIVERS=True)
#if saved:
# os.system("dot -Tpng %s > %s; eog %s" % (path_dot, path_png, path_png))
#if saved:
# os.system("dot -Tpng %s > %s; eog %s" % (path_dot, path_png, path_png))
i = 0
for obj, obj_new in new_objects:
@@ -691,4 +385,4 @@ def generate_test_all(context):
if __name__ == "__main__":
generate_rig(bpy.context, bpy.context.object)
generate_rig(bpy.context, bpy.context.active_object)

View File

@@ -19,7 +19,8 @@
# <pep8 compliant>
import bpy
from rigify import bone_class_instance, copy_bone_simple, add_pole_target_bone, add_stretch_to, blend_bone_list
from rigify import RigifyError
from rigify_utils import bone_class_instance, copy_bone_simple, add_pole_target_bone, add_stretch_to, blend_bone_list, get_side_name, get_base_name
from rna_prop_ui import rna_idprop_ui_prop_get
from Mathutils import Vector
@@ -29,7 +30,7 @@ METARIG_NAMES = "shoulder", "arm", "forearm", "hand"
def metarig_template():
# generated by rigify.write_meta_rig
bpy.ops.object.mode_set(mode='EDIT')
obj = bpy.context.object
obj = bpy.context.active_object
arm = obj.data
bone = arm.edit_bones.new('shoulder')
bone.head[:] = 0.0000, -0.4515, 0.0000
@@ -57,7 +58,7 @@ def metarig_template():
bpy.ops.object.mode_set(mode='OBJECT')
pbone = obj.pose.bones['upper_arm']
pbone['type'] = 'arm'
pbone['type'] = 'arm_biped_generic'
def metarig_definition(obj, orig_bone_name):
@@ -68,10 +69,7 @@ def metarig_definition(obj, orig_bone_name):
mt.shoulder_p = mt.arm_p.parent
if not mt.shoulder_p:
raise Exception("could not find '%s' parent, skipping:" % orig_bone_name)
if mt.arm_p.parent.bone.connected:
raise Exception("expected '%s' to be disconnected from its parent" % orig_bone_name)
raise RigifyError("could not find '%s' parent, skipping:" % orig_bone_name)
mt.shoulder = mt.shoulder_p.name
@@ -79,11 +77,11 @@ def metarig_definition(obj, orig_bone_name):
hands = []
for pbone in obj.pose.bones:
index = pbone.parent_index(mt.arm_p)
if index == 2:
if index == 2 and pbone.bone.connected and pbone.bone.parent.connected:
hands.append(pbone)
if len(hands) != 1:
raise Exception("Expected more then 1 hand found on:", orig_bone_name)
raise RigifyError("Found %s possible hands attached to this arm, expected 1 from bone: %s" % ([pbone.name for pbone in hands], orig_bone_name))
# first add the 2 new bones
mt.hand_p = hands[0]
@@ -106,12 +104,18 @@ def ik(obj, definitions, base_names):
# IK needs no parent_index
ik_chain.hand_e.connected = False
ik_chain.hand_e.parent = None
ik_chain.hand_e.local_location = False
ik_chain.rename("hand", get_base_name(base_names[mt.hand]) + "_ik" + get_side_name(mt.hand))
ik_chain.arm_e.connected = False
ik_chain.arm_e.parent = mt.shoulder_e
# Add the bone used for the arms poll target
ik.pole = add_pole_target_bone(obj, mt.forearm, "elbow_poll", mode='ZAVERAGE')
#ik.pole = add_pole_target_bone(obj, mt.forearm, get_base_name(base_names[mt.forearm]) + "_target" + get_side_name(mt.forearm), mode='ZAVERAGE')
ik.pole = add_pole_target_bone(obj, mt.forearm, "elbow_target" + get_side_name(mt.forearm), mode='ZAVERAGE')
ik.update()
ik.pole_e.local_location = False
# update bones after this!
ik.hand_vis = add_stretch_to(obj, mt.hand, ik_chain.hand, "VIS-%s_ik" % base_names[mt.hand])
@@ -178,7 +182,7 @@ def fk(obj, definitions, base_names):
ex.socket = ex.socket_e.name
ex.socket_e.connected = False
ex.socket_e.parent = mt.shoulder_e
ex.socket_e.tail = mt.shoulder_e.tail
ex.socket_e.length *= 0.5
# insert the 'DLT-hand', between the forearm and the hand
# copies forarm rotation
@@ -236,7 +240,7 @@ def fk(obj, definitions, base_names):
tar.name = "hinge"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = controller_path + '["hinge"]'
tar.data_path = controller_path + '["hinge"]'
mod = driver_fcurve.modifiers[0]
mod.poly_order = 1

View File

@@ -0,0 +1,66 @@
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from rigify_utils import copy_bone_simple, get_side_name, bone_class_instance
from rna_prop_ui import rna_idprop_ui_prop_get
METARIG_NAMES = ("cpy",)
# note, this example is just a bone with copy property.
def metarig_template():
# generated by rigify.write_meta_rig
bpy.ops.object.mode_set(mode='EDIT')
obj = bpy.context.active_object
arm = obj.data
bone = arm.edit_bones.new('Bone')
bone.head[:] = 0.0000, 0.0000, 0.0000
bone.tail[:] = 0.0000, 0.0000, 1.0000
bone.roll = 0.0000
bone.connected = False
bpy.ops.object.mode_set(mode='OBJECT')
pbone = obj.pose.bones['Bone']
pbone['type'] = 'copy'
def metarig_definition(obj, orig_bone_name):
return [orig_bone_name]
def main(obj, bone_definition, base_names):
arm = obj.data
mt = bone_class_instance(obj, METARIG_NAMES)
mt.cpy = bone_definition[0]
mt.update()
cp = mt.copy(to_fmt="%s_cpy")
bpy.ops.object.mode_set(mode='OBJECT')
cp.update()
mt.update()
con = cp.cpy_p.constraints.new('COPY_ROTATION')
con.target = obj
con.subtarget = mt.cpy
con = cp.cpy_p.constraints.new('COPY_LOCATION')
con.target = obj
con.subtarget = mt.cpy
return [mt.cpy]

View File

@@ -19,12 +19,40 @@
# <pep8 compliant>
import bpy
from rigify import get_bone_data
from rigify import RigifyError
# not used, defined for completeness
METARIG_NAMES = tuple()
def metarig_template():
# generated by rigify.write_meta_rig
bpy.ops.object.mode_set(mode='EDIT')
obj = bpy.context.active_object
arm = obj.data
bone = arm.edit_bones.new('bonesker')
bone.head[:] = 0.0000, 0.0000, 0.0000
bone.tail[:] = -0.0000, 0.7382, 0.1895
bone.roll = -0.0000
bone.connected = False
bone = arm.edit_bones.new('delta')
bone.head[:] = -0.0497, 0.8414, 0.3530
bone.tail[:] = -0.2511, 1.1588, 0.9653
bone.roll = 2.6044
bone.connected = False
bone.parent = arm.edit_bones['bonesker']
bone = arm.edit_bones.new('boney')
bone.head[:] = 0.7940, 2.5592, 0.4134
bone.tail[:] = 0.7940, 3.3975, 0.4890
bone.roll = 3.1416
bone.connected = False
bone.parent = arm.edit_bones['delta']
bpy.ops.object.mode_set(mode='OBJECT')
pbone = obj.pose.bones['delta']
pbone['type'] = 'delta'
def metarig_definition(obj, orig_bone_name):
'''
The bone given is the head, its parent is the body,
@@ -37,7 +65,10 @@ def metarig_definition(obj, orig_bone_name):
children = delta.children
if len(children) != 1:
print("only 1 child supported for delta")
raise RigifyError("only 1 child supported for delta on bone '%s'" % delta.name)
if delta.connected:
raise RigifyError("bone cannot be connected to its parent '%s'" % delta.name)
bone_definition = [delta.name, children[0].name]
@@ -48,7 +79,6 @@ def main(obj, bone_definition, base_names):
'''
Use this bone to define a delta thats applied to its child in pose mode.
'''
mode_orig = obj.mode
bpy.ops.object.mode_set(mode='OBJECT')
@@ -56,7 +86,8 @@ def main(obj, bone_definition, base_names):
delta_pbone = obj.pose.bones[delta_name]
arm, child_pbone, child_bone = get_bone_data(obj, child_name)
arm = obj.data
child_pbone = obj.pose.bones[child_name]
delta_phead = delta_pbone.head.copy()
delta_ptail = delta_pbone.tail.copy()
@@ -77,7 +108,6 @@ def main(obj, bone_definition, base_names):
delta_head = delta_ebone.head.copy()
delta_tail = delta_ebone.tail.copy()
# arm, parent_pbone, parent_bone = get_bone_data(obj, delta_name)
child_head = child_ebone.head.copy()
child_tail = child_ebone.tail.copy()
@@ -125,7 +155,6 @@ def main(obj, bone_definition, base_names):
mod.coefficients[1] = 0.0
# arm, parent_pbone, parent_bone = get_bone_data(obj, delta_name)
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.object.mode_set(mode=mode_orig)

View File

@@ -19,7 +19,8 @@
# <pep8 compliant>
import bpy
from rigify import get_bone_data, empty_layer, copy_bone_simple
from rigify import RigifyError
from rigify_utils import copy_bone_simple, get_side_name, get_base_name, EMPTY_LAYER
from rna_prop_ui import rna_idprop_ui_prop_get
from functools import reduce
@@ -28,7 +29,7 @@ METARIG_NAMES = "finger_01", "finger_02", "finger_03"
def metarig_template():
bpy.ops.object.mode_set(mode='EDIT')
obj = bpy.context.object
obj = bpy.context.active_object
arm = obj.data
bone = arm.edit_bones.new('finger.01')
bone.head[:] = 0.0000, 0.0000, 0.0000
@@ -50,7 +51,7 @@ def metarig_template():
bpy.ops.object.mode_set(mode='OBJECT')
pbone = obj.pose.bones['finger.01']
pbone['type'] = 'finger'
pbone['type'] = 'finger_curl'
def metarig_definition(obj, orig_bone_name):
@@ -73,13 +74,13 @@ def metarig_definition(obj, orig_bone_name):
children = bone.children
if len(children) != 1:
raise Exception("expected the chain to have 2 children without a fork")
raise RigifyError("expected the chain to have 2 children from bone '%s' without a fork" % orig_bone_name)
bone = children[0]
bone_definition.append(bone.name) # finger_02, finger_03
chain += 1
if len(bone_definition) != len(METARIG_NAMES):
raise Exception("internal problem, expected %d bones" % len(METARIG_NAMES))
raise RigifyError("internal problem, expected %d bones" % len(METARIG_NAMES))
return bone_definition
@@ -89,7 +90,9 @@ def main(obj, bone_definition, base_names):
# *** EDITMODE
# get assosiated data
arm, orig_pbone, orig_ebone = get_bone_data(obj, bone_definition[0])
arm = obj.data
orig_pbone = obj.pose.bones[bone_definition[0]]
orig_ebone = arm.edit_bones[bone_definition[0]]
obj.animation_data_create() # needed if its a new armature with no keys
@@ -98,11 +101,12 @@ def main(obj, bone_definition, base_names):
children = orig_pbone.children_recursive
tot_len = reduce(lambda f, pbone: f + pbone.bone.length, children, orig_pbone.bone.length)
base_name = base_names[bone_definition[0]].rsplit(".", 1)[0]
# FIXME, the line below is far too arbitrary
base_name = base_names[bone_definition[0]].rsplit(".", 2)[0]
# first make a new bone at the location of the finger
#control_ebone = arm.edit_bones.new(base_name)
control_ebone = copy_bone_simple(arm, bone_definition[0], base_name)
control_ebone = copy_bone_simple(arm, bone_definition[0], base_name + get_side_name(base_names[bone_definition[0]]), parent=True)
control_bone_name = control_ebone.name # we dont know if we get the name requested
control_ebone.connected = orig_ebone.connected
@@ -115,7 +119,7 @@ def main(obj, bone_definition, base_names):
children = [pbone.name for pbone in children]
# set an alternate layer for driver bones
other_layer = empty_layer[:]
other_layer = EMPTY_LAYER[:]
other_layer[8] = True
@@ -197,14 +201,14 @@ def main(obj, bone_definition, base_names):
tar.name = "scale"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = controller_path + '.scale[1]'
tar.data_path = controller_path + '.scale[1]'
# bend target
tar = driver.targets.new()
tar.name = "br"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = controller_path + '["bend_ratio"]'
tar.data_path = controller_path + '["bend_ratio"]'
# XXX - todo, any number
if i == 0:

View File

@@ -19,7 +19,8 @@
# <pep8 compliant>
import bpy
from rigify import bone_class_instance, copy_bone_simple, blend_bone_list
from rigify import RigifyError
from rigify_utils import bone_class_instance, copy_bone_simple, blend_bone_list, get_side_name, get_base_name
from rna_prop_ui import rna_idprop_ui_prop_get
METARIG_NAMES = "hips", "thigh", "shin", "foot", "toe", "heel"
@@ -28,7 +29,7 @@ METARIG_NAMES = "hips", "thigh", "shin", "foot", "toe", "heel"
def metarig_template():
# generated by rigify.write_meta_rig
bpy.ops.object.mode_set(mode='EDIT')
obj = bpy.context.object
obj = bpy.context.active_object
arm = obj.data
bone = arm.edit_bones.new('hips')
bone.head[:] = 0.0000, 0.0000, 0.0000
@@ -68,7 +69,7 @@ def metarig_template():
bpy.ops.object.mode_set(mode='OBJECT')
pbone = obj.pose.bones['thigh']
pbone['type'] = 'leg'
pbone['type'] = 'leg_biped_generic'
def metarig_definition(obj, orig_bone_name):
@@ -85,7 +86,7 @@ def metarig_definition(obj, orig_bone_name):
orig_bone_parent = orig_bone.parent
if orig_bone_parent is None:
raise Exception("expected the thigh bone to have a parent hip bone")
raise RigifyError("expected the thigh bone to have a parent hip bone")
bone_definition.append(orig_bone_parent.name)
bone_definition.append(orig_bone.name)
@@ -97,7 +98,7 @@ def metarig_definition(obj, orig_bone_name):
children = bone.children
if len(children) != 1:
raise Exception("expected the thigh bone to have 3 children without a fork")
raise RigifyError("expected the thigh bone to have 3 children without a fork")
bone = children[0]
bone_definition.append(bone.name) # shin, foot
chain += 1
@@ -105,10 +106,10 @@ def metarig_definition(obj, orig_bone_name):
children = bone.children
# Now there must be 2 children, only one connected
if len(children) != 2:
raise Exception("expected the foot bone:'%s' to have 2 children" % bone.name )
raise RigifyError("expected the foot bone:'%s' to have 2 children" % bone.name )
if children[0].connected == children[1].connected:
raise Exception("expected one bone to be connected")
raise RigifyError("expected one bone to be connected")
toe, heel = children
if heel.connected:
@@ -119,7 +120,7 @@ def metarig_definition(obj, orig_bone_name):
bone_definition.append(heel.name)
if len(bone_definition) != len(METARIG_NAMES):
raise Exception("internal problem, expected %d bones" % len(METARIG_NAMES))
raise RigifyError("internal problem, expected %d bones" % len(METARIG_NAMES))
return bone_definition
@@ -145,22 +146,26 @@ def ik(obj, bone_definition, base_names):
# XXX - end dupe
# Make a new chain, ORG are the original bones renamed.
ik_chain = mt_chain.copy(to_fmt="MCH-%s")
# Make a new chain
ik_chain = mt_chain.copy(to_fmt="MCH-%s", base_names=base_names)
# simple rename
ik_chain.rename("thigh", ik_chain.thigh + "_ik")
ik_chain.rename("shin", ik_chain.shin + "_ik")
# ik foot, no parents
base_foot_name = base_names[mt_chain.foot] # whatever the foot is called, use that!, XXX - ORG!
ik.foot_e = copy_bone_simple(arm, mt_chain.foot, "%s_ik" % base_foot_name)
# make sure leg is child of hips
ik_chain.thigh_e.parent = mt.hips_e
# ik foot: no parents
base_foot_name = get_base_name(base_names[mt_chain.foot])
ik.foot_e = copy_bone_simple(arm, mt_chain.foot, base_foot_name + "_ik" + get_side_name(base_names[mt_chain.foot]))
ik.foot = ik.foot_e.name
ik.foot_e.tail.z = ik.foot_e.head.z
ik.foot_e.roll = 0.0
ik.foot_e.local_location = False
# heel pointing backwards, half length
ik.foot_roll_e = copy_bone_simple(arm, mt.heel, "%s_roll" % base_foot_name)
# foot roll: heel pointing backwards, half length
ik.foot_roll_e = copy_bone_simple(arm, mt.heel, base_foot_name + "_roll" + get_side_name(base_names[mt_chain.foot]))
ik.foot_roll = ik.foot_roll_e.name
ik.foot_roll_e.tail = ik.foot_roll_e.head + (ik.foot_roll_e.head - ik.foot_roll_e.tail) / 2.0
ik.foot_roll_e.parent = ik.foot_e # heel is disconnected
@@ -182,7 +187,7 @@ def ik(obj, bone_definition, base_names):
# rename 'MCH-toe' --> to 'toe_ik' and make the child of ik.foot_roll_01
# ------------------ FK or IK?
ik_chain.rename("toe", base_names[mt_chain.toe] + "_ik")
ik_chain.rename("toe", get_base_name(base_names[mt_chain.toe]) + "_ik" + get_side_name(base_names[mt_chain.toe]))
ik_chain.toe_e.connected = False
ik_chain.toe_e.parent = ik.foot_roll_01_e
@@ -201,6 +206,7 @@ def ik(obj, bone_definition, base_names):
ik.knee_target_e.translate(offset)
ik.knee_target_e.length *= 0.5
ik.knee_target_e.parent = ik.foot_e
ik.knee_target_e.local_location = False
# roll the bone to point up... could also point in the same direction as ik.foot_roll
# ik.foot_roll_02_e.matrix * Vector(0.0, 0.0, 1.0) # ACK!, no rest matrix in editmode
@@ -218,6 +224,12 @@ def ik(obj, bone_definition, base_names):
ik_chain.shin_p.ik_dof_y = False
ik_chain.shin_p.ik_dof_z = False
# Set rotation modes and axis locks
ik.foot_roll_p.rotation_mode = 'XYZ'
ik.foot_roll_p.lock_rotation = False, True, True
ik_chain.toe_p.rotation_mode = 'YXZ'
ik_chain.toe_p.lock_rotation = False, True, True
# IK
con = ik_chain.shin_p.constraints.new('IK')
con.chain_length = 2
@@ -284,13 +296,10 @@ def fk(obj, bone_definition, base_names):
ex.thigh_socket = ex.thigh_socket_e.name
ex.thigh_socket_e.tail = ex.thigh_socket_e.head + Vector(0.0, 0.0, ex.thigh_socket_e.length / 4.0)
ex.thigh_hinge_e = copy_bone_simple(arm, mt_chain.thigh, "MCH-%s_hinge" % base_names[mt_chain.thigh])
ex.thigh_hinge_e = copy_bone_simple(arm, mt.hips, "MCH-%s_hinge" % base_names[mt_chain.thigh], parent=False)
ex.thigh_hinge = ex.thigh_hinge_e.name
ex.thigh_hinge_e.tail = ex.thigh_hinge_e.head + Vector(0.0, 0.0, mt_chain.thigh_e.head.length)
ex.thigh_hinge_e.translate(Vector( - (mt.hips_e.head.x - mt_chain.thigh_e.head.x), 0.0, 0.0))
ex.thigh_hinge_e.length = mt.hips_e.length
fk_chain = mt_chain.copy() # fk has no prefix!
fk_chain = mt_chain.copy(base_names=base_names) # fk has no prefix!
fk_chain.thigh_e.connected = False
fk_chain.thigh_e.parent = ex.thigh_hinge_e
@@ -301,6 +310,13 @@ def fk(obj, bone_definition, base_names):
mt_chain.update()
fk_chain.update()
# Set rotation modes and axis locks
fk_chain.shin_p.rotation_mode = 'XYZ'
fk_chain.shin_p.lock_rotation = False, True, True
fk_chain.foot_p.rotation_mode = 'YXZ'
fk_chain.toe_p.rotation_mode = 'YXZ'
fk_chain.toe_p.lock_rotation = False, True, True
con = fk_chain.thigh_p.constraints.new('COPY_LOCATION')
con.target = obj
con.subtarget = ex.thigh_socket
@@ -325,7 +341,7 @@ def fk(obj, bone_definition, base_names):
tar.name = "var"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = hinge_driver_path
tar.data_path = hinge_driver_path
mod = fcurve.modifiers[0]
mod.poly_order = 1

View File

@@ -19,7 +19,8 @@
# <pep8 compliant>
import bpy
from rigify import bone_class_instance, copy_bone_simple
from rigify import RigifyError
from rigify_utils import bone_class_instance, copy_bone_simple
from rna_prop_ui import rna_idprop_ui_prop_get
# not used, defined for completeness
@@ -29,7 +30,7 @@ METARIG_NAMES = ("body", "head")
def metarig_template():
# generated by rigify.write_meta_rig
bpy.ops.object.mode_set(mode='EDIT')
obj = bpy.context.object
obj = bpy.context.active_object
arm = obj.data
bone = arm.edit_bones.new('body')
bone.head[:] = -0.0000, -0.2771, -1.3345
@@ -75,7 +76,7 @@ def metarig_template():
bpy.ops.object.mode_set(mode='OBJECT')
pbone = obj.pose.bones['head']
pbone['type'] = 'neck'
pbone['type'] = 'neck_flex'
def metarig_definition(obj, orig_bone_name):
@@ -91,7 +92,7 @@ def metarig_definition(obj, orig_bone_name):
children = head.children
if len(children) != 1:
print("expected the head to have only 1 child.")
raise RigifyError("expected the head bone '%s' to have only 1 child." % orig_bone_name)
child = children[0]
bone_definition = [body.name, head.name, child.name]
@@ -120,10 +121,14 @@ def main(obj, bone_definition, base_names):
neck_chain_basename = base_names[mt_chain.neck_01_e.name].split(".")[0]
neck_chain_segment_length = mt_chain.neck_01_e.length
ex = bone_class_instance(obj, ["body", "head", "head_hinge", "neck_socket"]) # hinge & extras
ex = bone_class_instance(obj, ["body", "head", "head_hinge", "neck_socket", "head_ctrl"]) # hinge & extras
# Add the head hinge at the bodys location, becomes the parent of the original head
# apply everything to this copy of the chain
ex_chain = mt_chain.copy(base_names=base_names)
ex_chain.neck_01_e.parent = mt_chain.neck_01_e.parent
# Copy the head bone and offset
ex.head_e = copy_bone_simple(arm, mt.head, "MCH_%s" % base_names[mt.head], parent=True)
@@ -135,16 +140,12 @@ def main(obj, bone_definition, base_names):
ex.head_e.tail.y += head_length / 2.0
# Yes, use the body bone but call it a head hinge
ex.head_hinge_e = copy_bone_simple(arm, mt.body, "MCH_%s_hinge" % base_names[mt.head], parent=True)
ex.head_hinge_e = copy_bone_simple(arm, mt.body, "MCH_%s_hinge" % base_names[mt.head], parent=False)
ex.head_hinge_e.connected = False
ex.head_hinge = ex.head_hinge_e.name
ex.head_hinge_e.head.y += head_length / 4.0
ex.head_hinge_e.tail.y += head_length / 4.0
# reparent the head, assume its not connected
mt.head_e.connected = False
mt.head_e.parent = ex.head_hinge_e
# Insert the neck socket, the head copys this loation
ex.neck_socket_e = arm.edit_bones.new("MCH-%s_socked" % neck_chain_basename)
ex.neck_socket = ex.neck_socket_e.name
@@ -153,20 +154,21 @@ def main(obj, bone_definition, base_names):
ex.neck_socket_e.head = mt.head_e.head
ex.neck_socket_e.tail = mt.head_e.head - Vector(0.0, neck_chain_segment_length / 2.0, 0.0)
ex.neck_socket_e.roll = 0.0
# copy of the head for controling
ex.head_ctrl_e = copy_bone_simple(arm, mt.head, base_names[mt.head])
ex.head_ctrl = ex.head_ctrl_e.name
ex.head_ctrl_e.parent = ex.head_hinge_e
# offset the head, not really needed since it has a copyloc constraint
mt.head_e.head.y += head_length / 4.0
mt.head_e.tail.y += head_length / 4.0
for i, attr in enumerate(mt_chain.attr_names):
neck_e = getattr(mt_chain, attr + "_e")
for i, attr in enumerate(ex_chain.attr_names):
neck_e = getattr(ex_chain, attr + "_e")
# dont store parent names, re-reference as each chain bones parent.
neck_e_parent = arm.edit_bones.new("MCH-rot_%s" % base_names[neck_e.name])
neck_e_parent = arm.edit_bones.new("MCH-rot_%s" % base_names[getattr(mt_chain, attr)])
neck_e_parent.head = neck_e.head
neck_e_parent.tail = neck_e.head + ((mt.head_e.tail - mt.head_e.head).normalize() * neck_chain_segment_length / 2.0)
neck_e_parent.roll = mt.head_e.roll
orig_parent = neck_e.parent
neck_e.connected = False
@@ -183,20 +185,21 @@ def main(obj, bone_definition, base_names):
mt.update()
mt_chain.update()
ex_chain.update()
ex.update()
# Simple one off constraints, no drivers
con = mt.head_p.constraints.new('COPY_LOCATION')
con = ex.head_ctrl_p.constraints.new('COPY_LOCATION')
con.target = obj
con.subtarget = ex.neck_socket
con = ex.head_p.constraints.new('COPY_ROTATION')
con.target = obj
con.subtarget = mt.head
con.subtarget = ex.head_ctrl
# driven hinge
prop = rna_idprop_ui_prop_get(mt.head_p, "hinge", create=True)
mt.head_p["hinge"] = 0.0
prop = rna_idprop_ui_prop_get(ex.head_ctrl_p, "hinge", create=True)
ex.head_ctrl_p["hinge"] = 0.0
prop["soft_min"] = 0.0
prop["soft_max"] = 1.0
@@ -206,7 +209,7 @@ def main(obj, bone_definition, base_names):
con.subtarget = mt.body
# add driver
hinge_driver_path = mt.head_p.path_to_id() + '["hinge"]'
hinge_driver_path = ex.head_ctrl_p.path_to_id() + '["hinge"]'
fcurve = con.driver_add("influence", 0)
driver = fcurve.driver
@@ -215,7 +218,7 @@ def main(obj, bone_definition, base_names):
tar.name = "var"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = hinge_driver_path
tar.data_path = hinge_driver_path
#mod = fcurve_driver.modifiers.new('GENERATOR')
mod = fcurve.modifiers[0]
@@ -223,12 +226,12 @@ def main(obj, bone_definition, base_names):
mod.coefficients[0] = 1.0
mod.coefficients[1] = -1.0
head_driver_path = mt.head_p.path_to_id()
head_driver_path = ex.head_ctrl_p.path_to_id()
target_names = [("b%.2d" % (i + 1)) for i in range(len(neck_chain))]
mt.head_p["bend_tot"] = 0.0
fcurve = mt.head_p.driver_add('["bend_tot"]', 0)
ex.head_ctrl_p["bend_tot"] = 0.0
fcurve = ex.head_ctrl_p.driver_add('["bend_tot"]', 0)
driver = fcurve.driver
driver.type = 'SUM'
fcurve.modifiers.remove(0) # grr dont need a modifier
@@ -238,19 +241,19 @@ def main(obj, bone_definition, base_names):
tar.name = target_names[i]
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = head_driver_path + ('["bend_%.2d"]' % (i + 1))
tar.data_path = head_driver_path + ('["bend_%.2d"]' % (i + 1))
for i, attr in enumerate(mt_chain.attr_names):
neck_p = getattr(mt_chain, attr + "_p")
for i, attr in enumerate(ex_chain.attr_names):
neck_p = getattr(ex_chain, attr + "_p")
neck_p.lock_location = True, True, True
neck_p.lock_location = True, True, True
neck_p.lock_rotations_4d = True
# Add bend prop
prop_name = "bend_%.2d" % (i + 1)
prop = rna_idprop_ui_prop_get(mt.head_p, prop_name, create=True)
mt.head_p[prop_name] = 1.0
prop = rna_idprop_ui_prop_get(ex.head_ctrl_p, prop_name, create=True)
ex.head_ctrl_p[prop_name] = 1.0
prop["soft_min"] = 0.0
prop["soft_max"] = 1.0
@@ -278,13 +281,20 @@ def main(obj, bone_definition, base_names):
tar.name = "bend_tot"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = head_driver_path + ('["bend_tot"]')
tar.data_path = head_driver_path + ('["bend_tot"]')
tar = driver.targets.new()
tar.name = "bend"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = head_driver_path + ('["%s"]' % prop_name)
tar.data_path = head_driver_path + ('["%s"]' % prop_name)
# finally constrain the original bone to this one
orig_neck_p = getattr(mt_chain, attr + "_p")
con = orig_neck_p.constraints.new('COPY_ROTATION')
con.target = obj
con.subtarget = neck_p.name
# no blending the result of this
return None

View File

@@ -19,7 +19,7 @@
# <pep8 compliant>
import bpy
from rigify import get_bone_data, copy_bone_simple
from rigify_utils import copy_bone_simple, get_side_name
from rna_prop_ui import rna_idprop_ui_prop_get
# not used, defined for completeness
@@ -28,7 +28,7 @@ METARIG_NAMES = tuple()
def metarig_template():
# generated by rigify.write_meta_rig
bpy.ops.object.mode_set(mode='EDIT')
obj = bpy.context.object
obj = bpy.context.active_object
arm = obj.data
bone = arm.edit_bones.new('hand')
bone.head[:] = 0.0082, -1.2492, 0.0000
@@ -74,7 +74,7 @@ def metarig_template():
bpy.ops.object.mode_set(mode='OBJECT')
pbone = obj.pose.bones['palm.01']
pbone['type'] = 'palm'
pbone['type'] = 'palm_curl'
def metarig_definition(obj, orig_bone_name):
@@ -97,7 +97,8 @@ def metarig_definition(obj, orig_bone_name):
def main(obj, bone_definition, base_names):
arm, palm_pbone, palm_ebone = get_bone_data(obj, bone_definition[0])
arm = obj.data
children = bone_definition[1:]
# Make a copy of the pinky
@@ -105,7 +106,10 @@ def main(obj, bone_definition, base_names):
pinky_ebone = arm.edit_bones[children[0]]
ring_ebone = arm.edit_bones[children[1]]
control_ebone = copy_bone_simple(arm, pinky_ebone.name, "palm_control", parent=True)
# FIXME, why split the second one?
base_name = base_names[pinky_ebone.name].rsplit('.', 2)[0]
control_ebone = copy_bone_simple(arm, pinky_ebone.name, base_name + get_side_name(base_names[pinky_ebone.name]), parent=True)
control_name = control_ebone.name
offset = (pinky_ebone.head - ring_ebone.head)
@@ -114,9 +118,9 @@ def main(obj, bone_definition, base_names):
bpy.ops.object.mode_set(mode='OBJECT')
arm, control_pbone, control_ebone = get_bone_data(obj, control_name)
arm, pinky_pbone, pinky_ebone = get_bone_data(obj, children[0])
arm = obj.data
control_pbone = obj.pose.bones[control_name]
pinky_pbone = obj.pose.bones[children[0]]
control_pbone.rotation_mode = 'YZX'
control_pbone.lock_rotation = False, True, True
@@ -141,7 +145,7 @@ def main(obj, bone_definition, base_names):
tar.name = "x"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = controller_path + ".rotation_euler[0]"
tar.data_path = controller_path + ".rotation_euler[0]"
# *****
@@ -152,23 +156,43 @@ def main(obj, bone_definition, base_names):
tar.name = "x"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = controller_path + ".rotation_euler[0]"
tar.data_path = controller_path + ".rotation_euler[0]"
# *****
driver = driver_fcurves[2].driver
driver.expression = "(1.0-cos(x))-s"
def x_direction():
# NOTE: the direction of the Z rotation depends on which side the palm is on.
# we could do a simple side-of-x test but better to work out the direction
# the hand is facing.
from Mathutils import Vector, AngleBetweenVecs
from math import degrees
child_pbone_01 = obj.pose.bones[children[0]]
child_pbone_02 = obj.pose.bones[children[1]]
rel_vec = child_pbone_01.head - child_pbone_02.head
x_vec = child_pbone_01.matrix.rotationPart() * Vector(1.0, 0.0, 0.0)
return degrees(AngleBetweenVecs(rel_vec, x_vec)) > 90.0
if x_direction(): # flip
driver.expression = "-(%s)" % driver.expression
for fcurve in driver_fcurves:
fcurve.modifiers.remove(0) # grr dont need a modifier
tar = driver.targets.new()
tar.name = "x"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = controller_path + ".rotation_euler[0]"
tar.data_path = controller_path + ".rotation_euler[0]"
tar = driver.targets.new()
tar.name = "s"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = controller_path + '["spread"]'
tar.data_path = controller_path + '["spread"]'
for i, child_name in enumerate(children):

View File

@@ -19,7 +19,7 @@
# <pep8 compliant>
import bpy
from rigify import bone_class_instance, copy_bone_simple
from rigify_utils import bone_class_instance, copy_bone_simple
from rna_prop_ui import rna_idprop_ui_prop_get
# not used, defined for completeness
@@ -29,7 +29,7 @@ METARIG_NAMES = ("pelvis", "ribcage")
def metarig_template():
# generated by rigify.write_meta_rig
bpy.ops.object.mode_set(mode='EDIT')
obj = bpy.context.object
obj = bpy.context.active_object
arm = obj.data
bone = arm.edit_bones.new('pelvis')
bone.head[:] = -0.0000, -0.2559, 0.8673
@@ -87,7 +87,7 @@ def metarig_template():
bpy.ops.object.mode_set(mode='OBJECT')
pbone = obj.pose.bones['rib_cage']
pbone['type'] = 'spine.fk'
pbone['type'] = 'spine_pivot_flex'
def metarig_definition(obj, orig_bone_name):
@@ -104,11 +104,11 @@ def metarig_definition(obj, orig_bone_name):
pelvis = ribcage.parent
if pelvis is None:
raise Exception("expected the ribcage bone:'%s' to have a parent (ribcage)." % ribcage.name)
raise RigifyError("expected the ribcage bone:'%s' to have a parent (ribcage)." % ribcage.name)
children = ribcage.children
if len(children) != 1:
raise Exception("expected the ribcage to have only 1 child.")
raise RigifyError("expected the ribcage to have only 1 child.")
child = children[0]
@@ -148,6 +148,7 @@ def main(obj, bone_definition, base_names):
ex.pelvis_copy_e = copy_bone_simple(arm, mt.pelvis, base_names[mt.pelvis]) # no parent
ex.pelvis_copy = ex.pelvis_copy_e.name
ex.pelvis_copy_e.local_location = False
# copy the pelvis, offset to make MCH-spine_rotate and MCH-ribcage_hinge
ex.ribcage_hinge_e = copy_bone_simple(arm, mt.pelvis, "MCH-%s_hinge" % base_names[mt.ribcage])
@@ -321,7 +322,7 @@ def main(obj, bone_definition, base_names):
tar.name = "var"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = ex.ribcage_copy_p.path_to_id() + '["hinge"]'
tar.data_path = ex.ribcage_copy_p.path_to_id() + '["hinge"]'
mod = fcurve.modifiers[0]
mod.poly_order = 1
@@ -405,7 +406,7 @@ def main(obj, bone_definition, base_names):
tar.name = target_names[i]
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = rib_driver_path + ('["bend_%.2d"]' % (i + 1))
tar.data_path = rib_driver_path + ('["bend_%.2d"]' % (i + 1))
for i in range(1, spine_chain_len):
@@ -440,13 +441,13 @@ def main(obj, bone_definition, base_names):
tar.name = "bend_tot"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = rib_driver_path + ('["bend_tot"]')
tar.data_path = rib_driver_path + ('["bend_tot"]')
tar = driver.targets.new()
tar.name = "bend"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = rib_driver_path + ('["%s"]' % prop_name)
tar.data_path = rib_driver_path + ('["%s"]' % prop_name)
@@ -489,7 +490,7 @@ def main(obj, bone_definition, base_names):
tar.name = "var"
tar.id_type = 'OBJECT'
tar.id = obj
tar.rna_path = rib_driver_path + '["pivot_slide"]'
tar.data_path = rib_driver_path + '["pivot_slide"]'
mod = fcurve.modifiers[0]
mod.poly_order = 1

View File

@@ -0,0 +1,472 @@
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
# rigify its self does not depend on this module, however some of the
# rigify templates use these utility functions.
#
# So even though this can be for general purpose use, this module was created
# for rigify so in some cases seemingly generic functions make assumptions
# that a generic function would need to check for.
import bpy
from Mathutils import Vector
from rna_prop_ui import rna_idprop_ui_prop_get
DELIMITER = '-._'
EMPTY_LAYER = [False] * 32
def add_stretch_to(obj, from_name, to_name, name):
'''
Adds a bone that stretches from one to another
'''
mode_orig = obj.mode
bpy.ops.object.mode_set(mode='EDIT')
arm = obj.data
stretch_ebone = arm.edit_bones.new(name)
stretch_name = stretch_ebone.name
del name
head = stretch_ebone.head = arm.edit_bones[from_name].head.copy()
#tail = stretch_ebone.tail = arm.edit_bones[to_name].head.copy()
# annoying exception for zero length bones, since its using stretch_to the rest pose doesnt really matter
#if (head - tail).length < 0.1:
if 1:
tail = stretch_ebone.tail = arm.edit_bones[from_name].tail.copy()
# Now for the constraint
bpy.ops.object.mode_set(mode='OBJECT')
stretch_pbone = obj.pose.bones[stretch_name]
con = stretch_pbone.constraints.new('COPY_LOCATION')
con.target = obj
con.subtarget = from_name
con = stretch_pbone.constraints.new('STRETCH_TO')
con.target = obj
con.subtarget = to_name
con.original_length = (head - tail).length
con.keep_axis = 'PLANE_X'
con.volume = 'NO_VOLUME'
bpy.ops.object.mode_set(mode=mode_orig)
return stretch_name
def copy_bone_simple(arm, from_bone, name, parent=False):
ebone = arm.edit_bones[from_bone]
ebone_new = arm.edit_bones.new(name)
if parent:
ebone_new.connected = ebone.connected
ebone_new.parent = ebone.parent
ebone_new.head = ebone.head
ebone_new.tail = ebone.tail
ebone_new.roll = ebone.roll
return ebone_new
def copy_bone_simple_list(arm, from_bones, to_bones, parent=False):
if len(from_bones) != len(to_bones):
raise Exception("bone list sizes must match")
copy_bones = [copy_bone_simple(arm, bone_name, to_bones[i], True) for i, bone_name in enumerate(from_bones)]
# now we need to re-parent
for ebone in copy_bones:
parent = ebone.parent
if parent:
try:
i = from_bones.index(parent.name)
except:
i = -1
if i == -1:
ebone.parent = None
else:
ebone.parent = copy_bones[i]
return copy_bones
def blend_bone_list(obj, apply_bones, from_bones, to_bones, target_bone=None, target_prop="blend"):
if obj.mode == 'EDIT':
raise Exception("blending cant be called in editmode")
if len(apply_bones) != len(from_bones):
raise Exception("lists differ in length (from -> apply): \n\t%s\n\t%s" % (from_bones, apply_bones))
if len(apply_bones) != len(to_bones):
raise Exception("lists differ in length (to -> apply): \n\t%s\n\t%s" % (to_bones, apply_bones))
# setup the blend property
if target_bone is None:
target_bone = apply_bones[-1] # default to the last bone
prop_pbone = obj.pose.bones[target_bone]
if prop_pbone.get(target_bone, None) is None:
prop = rna_idprop_ui_prop_get(prop_pbone, target_prop, create=True)
prop_pbone[target_prop] = 0.5
prop["soft_min"] = 0.0
prop["soft_max"] = 1.0
driver_path = prop_pbone.path_to_id() + ('["%s"]' % target_prop)
def blend_target(driver):
tar = driver.targets.new()
tar.name = target_bone
tar.id_type = 'OBJECT'
tar.id = obj
tar.data_path = driver_path
def blend_location(new_pbone, from_bone_name, to_bone_name):
con = new_pbone.constraints.new('COPY_LOCATION')
con.target = obj
con.subtarget = from_bone_name
con = new_pbone.constraints.new('COPY_LOCATION')
con.target = obj
con.subtarget = to_bone_name
fcurve = con.driver_add("influence", 0)
driver = fcurve.driver
driver.type = 'AVERAGE'
fcurve.modifiers.remove(0) # grr dont need a modifier
blend_target(driver)
def blend_rotation(new_pbone, from_bone_name, to_bone_name):
con = new_pbone.constraints.new('COPY_ROTATION')
con.target = obj
con.subtarget = from_bone_name
con = new_pbone.constraints.new('COPY_ROTATION')
con.target = obj
con.subtarget = to_bone_name
fcurve = con.driver_add("influence", 0)
driver = fcurve.driver
driver.type = 'AVERAGE'
fcurve.modifiers.remove(0) # grr dont need a modifier
blend_target(driver)
for i, new_bone_name in enumerate(apply_bones):
from_bone_name = from_bones[i]
to_bone_name = to_bones[i]
# allow skipping some bones by having None in the list
if None in (new_bone_name, from_bone_name, to_bone_name):
continue
new_pbone = obj.pose.bones[new_bone_name]
# if the bone is connected or its location is totally locked then dont add location blending.
if not (new_pbone.bone.connected or (False not in new_pbone.lock_location)):
blend_location(new_pbone, from_bone_name, to_bone_name)
if not (False not in new_pbone.lock_rotation): # TODO. 4D chech?
blend_rotation(new_pbone, from_bone_name, to_bone_name)
def add_pole_target_bone(obj, base_bone_name, name, mode='CROSS'):
'''
Does not actually create a poll target, just the bone to use as a poll target
'''
mode_orig = obj.mode
bpy.ops.object.mode_set(mode='EDIT')
arm = obj.data
poll_ebone = arm.edit_bones.new(name)
base_ebone = arm.edit_bones[base_bone_name]
poll_name = poll_ebone.name
parent_ebone = base_ebone.parent
base_head = base_ebone.head.copy()
base_tail = base_ebone.tail.copy()
base_dir = base_head - base_tail
parent_head = parent_ebone.head.copy()
parent_tail = parent_ebone.tail.copy()
parent_dir = parent_head - parent_tail
distance = (base_dir.length + parent_dir.length)
if mode == 'CROSS':
# direction from the angle of the joint
offset = base_dir.copy().normalize() - parent_dir.copy().normalize()
offset.length = distance
elif mode == 'ZAVERAGE':
# between both bones Z axis
z_axis_a = base_ebone.matrix.copy().rotationPart() * Vector(0.0, 0.0, -1.0)
z_axis_b = parent_ebone.matrix.copy().rotationPart() * Vector(0.0, 0.0, -1.0)
offset = (z_axis_a + z_axis_b).normalize() * distance
else:
# preset axis
offset = Vector(0, 0, 0)
if mode[0] == "+":
val = distance
else:
val = - distance
setattr(offset, mode[1].lower(), val)
poll_ebone.head = base_head + offset
poll_ebone.tail = base_head + (offset * (1.0 - (1.0 / 4.0)))
bpy.ops.object.mode_set(mode=mode_orig)
return poll_name
def get_side_name(name):
'''
Returns the last part of a string (typically a bone's name) indicating
whether it is a a left or right (or center, or whatever) bone.
Returns an empty string if nothing is found.
'''
if name[-2] in DELIMITER:
return name[-2:]
else:
return ""
def get_base_name(name):
'''
Returns the part of a string (typically a bone's name) corresponding to it's
base name (no sidedness, no ORG prefix).
'''
if name[-2] in DELIMITER:
return name[:-2]
else:
return name
def write_meta_rig(obj, func_name="metarig_template"):
'''
Write a metarig as a python script, this rig is to have all info needed for
generating the real rig with rigify.
'''
code = []
code.append("def %s():" % func_name)
code.append(" # generated by rigify.write_meta_rig")
bpy.ops.object.mode_set(mode='EDIT')
code.append(" bpy.ops.object.mode_set(mode='EDIT')")
code.append(" obj = bpy.context.active_object")
code.append(" arm = obj.data")
arm = obj.data
# write parents first
bones = [(len(bone.parent_recursive), bone.name) for bone in arm.edit_bones]
bones.sort(key=lambda item: item[0])
bones = [item[1] for item in bones]
for bone_name in bones:
bone = arm.edit_bones[bone_name]
code.append(" bone = arm.edit_bones.new('%s')" % bone.name)
code.append(" bone.head[:] = %.4f, %.4f, %.4f" % bone.head.toTuple(4))
code.append(" bone.tail[:] = %.4f, %.4f, %.4f" % bone.tail.toTuple(4))
code.append(" bone.roll = %.4f" % bone.roll)
code.append(" bone.connected = %s" % str(bone.connected))
if bone.parent:
code.append(" bone.parent = arm.edit_bones['%s']" % bone.parent.name)
bpy.ops.object.mode_set(mode='OBJECT')
code.append("")
code.append(" bpy.ops.object.mode_set(mode='OBJECT')")
for bone_name in bones:
pbone = obj.pose.bones[bone_name]
pbone_written = False
# Only 1 level of props, simple types supported
for key, value in pbone.items():
if key.startswith("_"):
continue
if type(value) not in (float, str, int):
print("Unsupported ID Prop:", str((key, value)))
continue
if type(value) == str:
value = "'" + value + "'"
if not pbone_written: # only write bones we need
code.append(" pbone = obj.pose.bones['%s']" % bone_name)
code.append(" pbone['%s'] = %s" % (key, value))
return "\n".join(code)
# *** bone class collection ***
def bone_class_instance(obj, slots, name="BoneContainer"):
'''
bone collection utility class to help manage cases with
edit/pose/bone bones where switching modes can invalidate some of the members.
there are also utility functions for manipulating all members.
'''
if len(slots) != len(set(slots)):
raise Exception("duplicate entries found %s" % attr_names)
attr_names = tuple(slots) # dont modify the original
slots = list(slots) # dont modify the original
for i in range(len(slots)):
member = slots[i]
slots.append(member + "_b") # bone bone
slots.append(member + "_p") # pose bone
slots.append(member + "_e") # edit bone
class_dict = { \
"obj": obj, \
"attr_names": attr_names, \
"update": _bone_class_instance_update, \
"rename": _bone_class_instance_rename, \
"names": _bone_class_instance_names, \
"copy": _bone_class_instance_copy, \
"blend": _bone_class_instance_blend, \
}
instance = auto_class_instance(slots, name, class_dict)
return instance
def auto_class(slots, name="ContainerClass", class_dict=None):
if class_dict:
class_dict = class_dict.copy()
else:
class_dict = {}
class_dict["__slots__"] = tuple(slots)
return type(name, (object,), class_dict)
def auto_class_instance(slots, name="ContainerClass", class_dict=None):
return auto_class(slots, name, class_dict)()
def _bone_class_instance_update(self):
''' Re-Assigns bones from the blender data
'''
arm = self.obj.data
bbones = arm.bones
pbones = self.obj.pose.bones
ebones = arm.edit_bones
for member in self.attr_names:
name = getattr(self, member, None)
if name is not None:
setattr(self, member + "_b", bbones.get(name, None))
setattr(self, member + "_p", pbones.get(name, None))
setattr(self, member + "_e", ebones.get(name, None))
def _bone_class_instance_rename(self, attr, new_name):
''' Rename bones, editmode only
'''
if self.obj.mode != 'EDIT':
raise Exception("Only rename in editmode supported")
ebone = getattr(self, attr + "_e")
ebone.name = new_name
# we may not get what is asked for so get the name from the editbone
setattr(self, attr, ebone.name)
def _bone_class_instance_copy(self, from_fmt="%s", to_fmt="%s", exclude_attrs=(), base_names=None):
from_name_ls = []
new_name_ls = []
new_slot_ls = []
for attr in self.attr_names:
if attr in exclude_attrs:
continue
bone_name_orig = getattr(self, attr)
ebone = getattr(self, attr + "_e")
# orig_names[attr] = bone_name_orig
# insert formatting
if from_fmt != "%s":
bone_name = from_fmt % bone_name_orig
ebone.name = bone_name
bone_name = ebone.name # cant be sure we get what we ask for
else:
bone_name = bone_name_orig
setattr(self, attr, bone_name)
new_slot_ls.append(attr)
from_name_ls.append(bone_name)
if base_names:
bone_name_orig = base_names[bone_name_orig]
new_name_ls.append(to_fmt % bone_name_orig)
new_bones = copy_bone_simple_list(self.obj.data, from_name_ls, new_name_ls, True)
new_bc = bone_class_instance(self.obj, new_slot_ls)
for i, attr in enumerate(new_slot_ls):
ebone = new_bones[i]
setattr(new_bc, attr + "_e", ebone)
setattr(new_bc, attr, ebone.name)
return new_bc
def _bone_class_instance_names(self):
return [getattr(self, attr) for attr in self.attr_names]
def _bone_class_instance_blend(self, from_bc, to_bc, target_bone=None, target_prop="blend"):
'''
Use for blending bone chains.
blend_target = (bone_name, bone_property)
default to the last bone, blend prop
XXX - toggles editmode, need to re-validate all editbones :(
'''
if self.attr_names != from_bc.attr_names or self.attr_names != to_bc.attr_names:
raise Exception("can only blend between matching chains")
apply_bones = [getattr(self, attr) for attr in self.attr_names]
from_bones = [getattr(from_bc, attr) for attr in from_bc.attr_names]
to_bones = [getattr(to_bc, attr) for attr in to_bc.attr_names]
blend_bone_list(self.obj, apply_bones, from_bones, to_bones, target_bone, target_prop)

View File

@@ -120,7 +120,7 @@ def draw(layout, context, context_member, use_edit=True):
prop = row.operator("wm.properties_edit", text="edit")
assign_props(prop, val_draw, key)
prop = row.operator("wm.properties_remove", text="", icon='ICON_ZOOMOUT')
prop = row.operator("wm.properties_remove", text="", icon='ZOOMOUT')
assign_props(prop, val_draw, key)

View File

@@ -131,7 +131,7 @@ bpy.ops.add(AddTorus)
import dynamic_menu
menu_func = (lambda self, context: self.layout.operator(AddTorus.bl_idname,
text="Torus", icon='ICON_MESH_DONUT'))
text="Torus", icon='MESH_DONUT'))
menu_item = dynamic_menu.add(bpy.types.INFO_MT_mesh_add, menu_func)

View File

@@ -0,0 +1,99 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# Script copyright (C) Campbell J Barton
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------
# History
#
# Originally written by Matt Ebb
import bpy
import subprocess, platform
# from BKE_add_image_extension()
img_format_exts = {
'IRIS':'.rgb',
'RADHDR':'.hdr',
'PNG':'png',
'TARGA':'tga',
'RAWTARGA':'tga',
'BMP':'bmp',
'TIFF':'tif',
'OPENEXR':'exr',
'MULTILAYER':'exr',
'CINEON':'cin',
'DPX':'dpx',
'JPEG':'jpg',
'JPEG2000':'jp2',
'QUICKTIME_QTKIT':'mov',
'QUICKTIME_CARBON':'mov',
'AVIRAW':'avi',
'AVIJPEG':'avi',
'AVICODEC':'avi',
'XVID':'avi',
'THEORA':'ogg',
}
class PlayRenderedAnim(bpy.types.Operator):
bl_idname = "screen.play_rendered_anim"
bl_label = "Play Rendered Animation"
bl_register = True
bl_undo = False
def execute(self, context):
sce = context.scene
rd = sce.render_data
prefs = context.user_preferences
preset = prefs.filepaths.animation_player_preset
player_path = prefs.filepaths.animation_player
# try and guess a command line if it doesn't exist
if player_path == '':
if preset == 'BLENDER24':
player_path = 'blender'
elif preset == 'DJV':
player_path = 'djv_view'
# doesn't support ### frame notation yet
file = "%s%04d" % (rd.output_path, sce.start_frame)
if rd.file_extensions:
file += '.' + img_format_exts[rd.file_format]
cmd = [player_path]
# extra options, fps controls etc.
if preset == 'BLENDER24':
opts = ["-a", "-f", str(rd.fps), str(rd.fps_base), file]
cmd.extend(opts)
elif preset == 'DJV':
opts = [file, "-playback_speed", str(rd.fps)]
cmd.extend(opts)
else: # 'CUSTOM'
cmd.extend(file)
# launch it
try:
process = subprocess.Popen(cmd)
except:
pass
return('FINISHED',)
bpy.ops.add(PlayRenderedAnim)

View File

@@ -30,7 +30,7 @@ class MESH_OT_delete_edgeloop(bpy.types.Operator):
bl_label = "Delete Edge Loop"
def execute(self, context):
bpy.ops.tfm.edge_slide(value=1.0)
bpy.ops.transform.edge_slide(value=1.0)
bpy.ops.mesh.select_more()
bpy.ops.mesh.remove_doubles()

View File

@@ -128,8 +128,8 @@ class DATA_PT_bone_groups(DataButtonsPanel):
col = row.column(align=True)
col.active = (ob.proxy is None)
col.operator("pose.group_add", icon='ICON_ZOOMIN', text="")
col.operator("pose.group_remove", icon='ICON_ZOOMOUT', text="")
col.operator("pose.group_add", icon='ZOOMIN', text="")
col.operator("pose.group_remove", icon='ZOOMOUT', text="")
group = pose.active_bone_group
if group:

View File

@@ -43,7 +43,7 @@ class BONE_PT_context_bone(BoneButtonsPanel):
bone = context.edit_bone
row = layout.row()
row.label(text="", icon='ICON_BONE_DATA')
row.label(text="", icon='BONE_DATA')
row.prop(bone, "name", text="")

View File

@@ -114,12 +114,12 @@ class DATA_PT_vertex_groups(DataButtonsPanel):
row.template_list(ob, "vertex_groups", ob, "active_vertex_group_index", rows=rows)
col = row.column(align=True)
col.operator("object.vertex_group_add", icon='ICON_ZOOMIN', text="")
col.operator("object.vertex_group_remove", icon='ICON_ZOOMOUT', text="")
col.operator("object.vertex_group_add", icon='ZOOMIN', text="")
col.operator("object.vertex_group_remove", icon='ZOOMOUT', text="")
col.operator("object.vertex_group_copy", icon='ICON_COPY_ID', text="")
col.operator("object.vertex_group_copy", icon='COPY_ID', text="")
if ob.data.users > 1:
col.operator("object.vertex_group_copy_to_linked", icon='ICON_LINK_AREA', text="")
col.operator("object.vertex_group_copy_to_linked", icon='LINK_AREA', text="")
if group:
row = layout.row()
@@ -170,15 +170,15 @@ class DATA_PT_shape_keys(DataButtonsPanel):
col = row.column()
sub = col.column(align=True)
sub.operator("object.shape_key_add", icon='ICON_ZOOMIN', text="")
sub.operator("object.shape_key_remove", icon='ICON_ZOOMOUT', text="")
sub.operator("object.shape_key_add", icon='ZOOMIN', text="")
sub.operator("object.shape_key_remove", icon='ZOOMOUT', text="")
if kb:
col.separator()
sub = col.column(align=True)
sub.operator("object.shape_key_move", icon='ICON_TRIA_UP', text="").type = 'UP'
sub.operator("object.shape_key_move", icon='ICON_TRIA_DOWN', text="").type = 'DOWN'
sub.operator("object.shape_key_move", icon='TRIA_UP', text="").type = 'UP'
sub.operator("object.shape_key_move", icon='TRIA_DOWN', text="").type = 'DOWN'
split = layout.split(percentage=0.4)
row = split.row()
@@ -198,18 +198,18 @@ class DATA_PT_shape_keys(DataButtonsPanel):
subsub = sub.row(align=True)
subsub.active = enable_edit_value
if ob.shape_key_lock:
subsub.prop(ob, "shape_key_lock", icon='ICON_PINNED', text="")
subsub.prop(ob, "shape_key_lock", icon='PINNED', text="")
else:
subsub.prop(ob, "shape_key_lock", icon='ICON_UNPINNED', text="")
subsub.prop(ob, "shape_key_lock", icon='UNPINNED', text="")
if kb.mute:
subsub.prop(kb, "mute", icon='ICON_MUTE_IPO_ON', text="")
subsub.prop(kb, "mute", icon='MUTE_IPO_ON', text="")
else:
subsub.prop(kb, "mute", icon='ICON_MUTE_IPO_OFF', text="")
subsub.prop(kb, "mute", icon='MUTE_IPO_OFF', text="")
sub.prop(ob, "shape_key_edit_mode", text="")
sub = row.row(align=True)
sub.operator("object.shape_key_mirror", icon='ICON_ARROW_LEFTRIGHT', text="")
sub.operator("object.shape_key_clear", icon='ICON_X', text="")
sub.operator("object.shape_key_mirror", icon='ARROW_LEFTRIGHT', text="")
sub.operator("object.shape_key_clear", icon='X', text="")
row = layout.row()
@@ -256,8 +256,8 @@ class DATA_PT_uv_texture(DataButtonsPanel):
col.template_list(me, "uv_textures", me, "active_uv_texture_index", rows=2)
col = row.column(align=True)
col.operator("mesh.uv_texture_add", icon='ICON_ZOOMIN', text="")
col.operator("mesh.uv_texture_remove", icon='ICON_ZOOMOUT', text="")
col.operator("mesh.uv_texture_add", icon='ZOOMIN', text="")
col.operator("mesh.uv_texture_remove", icon='ZOOMOUT', text="")
lay = me.active_uv_texture
if lay:
@@ -278,8 +278,8 @@ class DATA_PT_vertex_colors(DataButtonsPanel):
col.template_list(me, "vertex_colors", me, "active_vertex_color_index", rows=2)
col = row.column(align=True)
col.operator("mesh.vertex_color_add", icon='ICON_ZOOMIN', text="")
col.operator("mesh.vertex_color_remove", icon='ICON_ZOOMOUT', text="")
col.operator("mesh.vertex_color_add", icon='ZOOMIN', text="")
col.operator("mesh.vertex_color_remove", icon='ZOOMOUT', text="")
lay = me.active_vertex_color
if lay:

View File

@@ -89,9 +89,9 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel):
row.template_list(ob, "materials", ob, "active_material_index", rows=2)
col = row.column(align=True)
col.operator("object.material_slot_add", icon='ICON_ZOOMIN', text="")
col.operator("object.material_slot_remove", icon='ICON_ZOOMOUT', text="")
col.operator("object.material_slot_copy", icon='ICON_COPY_ID', text="")
col.operator("object.material_slot_add", icon='ZOOMIN', text="")
col.operator("object.material_slot_remove", icon='ZOOMOUT', text="")
col.operator("object.material_slot_copy", icon='COPY_ID', text="")
if ob.mode == 'EDIT':
row = layout.row(align=True)

View File

@@ -38,7 +38,7 @@ class OBJECT_PT_context_object(ObjectButtonsPanel):
ob = context.object
row = layout.row()
row.label(text="", icon='ICON_OBJECT_DATA')
row.label(text="", icon='OBJECT_DATA')
row.prop(ob, "name", text="")
@@ -162,7 +162,7 @@ class OBJECT_PT_groups(ObjectButtonsPanel):
row = col.box().row()
row.prop(group, "name", text="")
row.operator("object.group_remove", text="", icon='ICON_X')
row.operator("object.group_remove", text="", icon='X')
split = col.box().split()

View File

@@ -59,7 +59,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
if wide_ui:
if target and owner:
row.label(icon='ICON_ARROW_LEFTRIGHT')
row.label(icon='ARROW_LEFTRIGHT')
else:
row = layout.row()
if owner:

View File

@@ -66,8 +66,8 @@ class PARTICLE_PT_particles(ParticleButtonsPanel):
row.template_list(ob, "particle_systems", ob, "active_particle_system_index", rows=2)
col = row.column(align=True)
col.operator("object.particle_system_add", icon='ICON_ZOOMIN', text="")
col.operator("object.particle_system_remove", icon='ICON_ZOOMOUT', text="")
col.operator("object.particle_system_add", icon='ZOOMIN', text="")
col.operator("object.particle_system_remove", icon='ZOOMOUT', text="")
if psys and not psys.settings:
split = layout.split(percentage=0.32)
@@ -457,12 +457,12 @@ class PARTICLE_PT_physics(ParticleButtonsPanel):
col = row.column()
sub = col.row()
subsub = sub.column(align=True)
subsub.operator("particle.new_target", icon='ICON_ZOOMIN', text="")
subsub.operator("particle.target_remove", icon='ICON_ZOOMOUT', text="")
subsub.operator("particle.new_target", icon='ZOOMIN', text="")
subsub.operator("particle.target_remove", icon='ZOOMOUT', text="")
sub = col.row()
subsub = sub.column(align=True)
subsub.operator("particle.target_move_up", icon='VICON_MOVE_UP', text="")
subsub.operator("particle.target_move_down", icon='VICON_MOVE_DOWN', text="")
subsub.operator("particle.target_move_up", icon='MOVE_UP_VEC', text="")
subsub.operator("particle.target_move_down", icon='MOVE_DOWN_VEC', text="")
key = psys.active_particle_target
if key:
@@ -512,11 +512,11 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel):
#row.template_list(boids, "states", boids, "active_boid_state_index", compact="True")
#col = row.row()
#sub = col.row(align=True)
#sub.operator("boid.state_add", icon='ICON_ZOOMIN', text="")
#sub.operator("boid.state_del", icon='ICON_ZOOMOUT', text="")
#sub.operator("boid.state_add", icon='ZOOMIN', text="")
#sub.operator("boid.state_del", icon='ZOOMOUT', text="")
#sub = row.row(align=True)
#sub.operator("boid.state_move_up", icon='VICON_MOVE_UP', text="")
#sub.operator("boid.state_move_down", icon='VICON_MOVE_DOWN', text="")
#sub.operator("boid.state_move_up", icon='MOVE_UP_VEC', text="")
#sub.operator("boid.state_move_down", icon='MOVE_DOWN_VEC', text="")
state = boids.active_boid_state
@@ -535,12 +535,12 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel):
col = row.column()
sub = col.row()
subsub = sub.column(align=True)
subsub.operator_menu_enum("boid.rule_add", "type", icon='ICON_ZOOMIN', text="")
subsub.operator("boid.rule_del", icon='ICON_ZOOMOUT', text="")
subsub.operator_menu_enum("boid.rule_add", "type", icon='ZOOMIN', text="")
subsub.operator("boid.rule_del", icon='ZOOMOUT', text="")
sub = col.row()
subsub = sub.column(align=True)
subsub.operator("boid.rule_move_up", icon='VICON_MOVE_UP', text="")
subsub.operator("boid.rule_move_down", icon='VICON_MOVE_DOWN', text="")
subsub.operator("boid.rule_move_up", icon='MOVE_UP_VEC', text="")
subsub.operator("boid.rule_move_down", icon='MOVE_DOWN_VEC', text="")
rule = state.active_boid_rule
@@ -548,8 +548,8 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel):
row = layout.row()
row.prop(rule, "name", text="")
#somebody make nice icons for boids here please! -jahka
row.prop(rule, "in_air", icon='VICON_MOVE_UP', text="")
row.prop(rule, "on_land", icon='VICON_MOVE_DOWN', text="")
row.prop(rule, "in_air", icon='MOVE_UP_VEC', text="")
row.prop(rule, "on_land", icon='MOVE_DOWN_VEC', text="")
row = layout.row()
@@ -695,10 +695,10 @@ class PARTICLE_PT_render(ParticleButtonsPanel):
col = row.column()
sub = col.row()
subsub = sub.column(align=True)
subsub.operator("particle.dupliob_copy", icon='ICON_ZOOMIN', text="")
subsub.operator("particle.dupliob_remove", icon='ICON_ZOOMOUT', text="")
subsub.operator("particle.dupliob_move_up", icon='VICON_MOVE_UP', text="")
subsub.operator("particle.dupliob_move_down", icon='VICON_MOVE_DOWN', text="")
subsub.operator("particle.dupliob_copy", icon='ZOOMIN', text="")
subsub.operator("particle.dupliob_remove", icon='ZOOMOUT', text="")
subsub.operator("particle.dupliob_move_up", icon='MOVE_UP_VEC', text="")
subsub.operator("particle.dupliob_move_down", icon='MOVE_DOWN_VEC', text="")
weight = part.active_dupliweight
if weight:

View File

@@ -30,8 +30,8 @@ def point_cache_ui(self, context, cache, enabled, particles, smoke):
row = layout.row()
row.template_list(cache, "point_cache_list", cache, "active_point_cache_index", rows=2)
col = row.column(align=True)
col.operator("ptcache.add", icon='ICON_ZOOMIN', text="")
col.operator("ptcache.remove", icon='ICON_ZOOMOUT', text="")
col.operator("ptcache.add", icon='ZOOMIN', text="")
col.operator("ptcache.remove", icon='ZOOMOUT', text="")
row = layout.row()
row.label(text="File Name:")

View File

@@ -72,7 +72,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel):
layout.prop(fluid, "type", text="")
if fluid.type == 'DOMAIN':
layout.operator("fluid.bake", text="Bake Fluid Simulation", icon='ICON_MOD_FLUIDSIM')
layout.operator("fluid.bake", text="Bake Fluid Simulation", icon='MOD_FLUIDSIM')
split = layout.split()
col = split.column()

View File

@@ -53,11 +53,11 @@ class RENDER_PT_render(RenderButtonsPanel):
split = layout.split()
col = split.column()
col.operator("screen.render", text="Image", icon='ICON_RENDER_STILL')
col.operator("screen.render", text="Image", icon='RENDER_STILL')
if wide_ui:
col = split.column()
col.operator("screen.render", text="Animation", icon='ICON_RENDER_ANIMATION').animation = True
col.operator("screen.render", text="Animation", icon='RENDER_ANIMATION').animation = True
layout.prop(rd, "display_mode", text="Display")
@@ -78,8 +78,8 @@ class RENDER_PT_layers(RenderButtonsPanel):
row.template_list(rd, "layers", rd, "active_layer_index", rows=2)
col = row.column(align=True)
col.operator("scene.render_layer_add", icon='ICON_ZOOMIN', text="")
col.operator("scene.render_layer_remove", icon='ICON_ZOOMOUT', text="")
col.operator("scene.render_layer_add", icon='ZOOMIN', text="")
col.operator("scene.render_layer_remove", icon='ZOOMOUT', text="")
rl = rd.layers[rd.active_layer_index]
@@ -145,19 +145,19 @@ class RENDER_PT_layers(RenderButtonsPanel):
col.prop(rl, "pass_diffuse")
row = col.row()
row.prop(rl, "pass_specular")
row.prop(rl, "pass_specular_exclude", text="", icon='ICON_X')
row.prop(rl, "pass_specular_exclude", text="", icon='X')
row = col.row()
row.prop(rl, "pass_shadow")
row.prop(rl, "pass_shadow_exclude", text="", icon='ICON_X')
row.prop(rl, "pass_shadow_exclude", text="", icon='X')
row = col.row()
row.prop(rl, "pass_ao")
row.prop(rl, "pass_ao_exclude", text="", icon='ICON_X')
row.prop(rl, "pass_ao_exclude", text="", icon='X')
row = col.row()
row.prop(rl, "pass_reflection")
row.prop(rl, "pass_reflection_exclude", text="", icon='ICON_X')
row.prop(rl, "pass_reflection_exclude", text="", icon='X')
row = col.row()
row.prop(rl, "pass_refraction")
row.prop(rl, "pass_refraction_exclude", text="", icon='ICON_X')
row.prop(rl, "pass_refraction_exclude", text="", icon='X')
class RENDER_PT_shading(RenderButtonsPanel):

View File

@@ -85,8 +85,8 @@ class SCENE_PT_keying_sets(SceneButtonsPanel):
col.template_list(scene, "keying_sets", scene, "active_keying_set_index", rows=2)
col = row.column(align=True)
col.operator("anim.keying_set_add", icon='ICON_ZOOMIN', text="")
col.operator("anim.keying_set_remove", icon='ICON_ZOOMOUT', text="")
col.operator("anim.keying_set_add", icon='ZOOMIN', text="")
col.operator("anim.keying_set_remove", icon='ZOOMOUT', text="")
ks = scene.active_keying_set
if ks:
@@ -100,7 +100,8 @@ class SCENE_PT_keying_sets(SceneButtonsPanel):
col = row.column()
col.label(text="Keyframing Settings:")
col.prop(ks, "insertkey_needed", text="Needed")
col.prop(ks, "insertkey_visual", text="Visual")
col.prop(ks, "insertkey_visual", text="Visual")
col.prop(ks, "insertkey_xyz_to_rgb", text="XYZ to RGB")
class SCENE_PT_keying_set_paths(SceneButtonsPanel):
@@ -125,15 +126,15 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel):
col.template_list(ks, "paths", ks, "active_path_index", rows=2)
col = row.column(align=True)
col.operator("anim.keying_set_path_add", icon='ICON_ZOOMIN', text="")
col.operator("anim.keying_set_path_remove", icon='ICON_ZOOMOUT', text="")
col.operator("anim.keying_set_path_add", icon='ZOOMIN', text="")
col.operator("anim.keying_set_path_remove", icon='ZOOMOUT', text="")
ksp = ks.active_path
if ksp:
col = layout.column()
col.label(text="Target:")
col.template_any_ID(ksp, "id", "id_type")
col.template_path_builder(ksp, "rna_path", ksp.id)
col.template_path_builder(ksp, "data_path", ksp.id)
row = layout.row()

View File

@@ -99,8 +99,8 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel):
row.template_list(idblock, "textures", idblock, "active_texture_index", rows=2)
col = row.column(align=True)
col.operator("texture.slot_move", text="", icon='ICON_TRIA_UP').type = 'UP'
col.operator("texture.slot_move", text="", icon='ICON_TRIA_DOWN').type = 'DOWN'
col.operator("texture.slot_move", text="", icon='TRIA_UP').type = 'UP'
col.operator("texture.slot_move", text="", icon='TRIA_DOWN').type = 'DOWN'
if wide_ui:

View File

@@ -57,8 +57,8 @@ class DOPESHEET_HT_header(bpy.types.Header):
layout.prop(st, "autosnap", text="")
row = layout.row(align=True)
row.operator("action.copy", text="", icon='ICON_COPYDOWN')
row.operator("action.paste", text="", icon='ICON_PASTEDOWN')
row.operator("action.copy", text="", icon='COPYDOWN')
row.operator("action.paste", text="", icon='PASTEDOWN')
class DOPESHEET_MT_view(bpy.types.Menu):
@@ -178,9 +178,9 @@ class DOPESHEET_MT_key_transform(bpy.types.Menu):
layout = self.layout
layout.column()
layout.operator("tfm.translate", text="Grab/Move")
layout.operator("tfm.transform", text="Extend").mode = 'TIME_EXTEND'
layout.operator("tfm.resize", text="Scale")
layout.operator("transform.translate", text="Grab/Move")
layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
layout.operator("transform.resize", text="Scale")
bpy.types.register(DOPESHEET_HT_header) # header/menu classes

View File

@@ -35,22 +35,22 @@ class FILEBROWSER_HT_header(bpy.types.Header):
row.separator()
row = layout.row(align=True)
row.operator("file.previous", text="", icon='ICON_BACK')
row.operator("file.next", text="", icon='ICON_FORWARD')
row.operator("file.parent", text="", icon='ICON_FILE_PARENT')
row.operator("file.refresh", text="", icon='ICON_FILE_REFRESH')
row.operator("file.previous", text="", icon='BACK')
row.operator("file.next", text="", icon='FORWARD')
row.operator("file.parent", text="", icon='FILE_PARENT')
row.operator("file.refresh", text="", icon='FILE_REFRESH')
row = layout.row()
row.separator()
row = layout.row(align=True)
row.operator("file.directory_new", text="", icon='ICON_NEWFOLDER')
row.operator("file.directory_new", text="", icon='NEWFOLDER')
layout.prop(params, "display", expand=True, text="")
layout.prop(params, "sort", expand=True, text="")
layout.prop(params, "hide_dot", text="Hide Invisible")
layout.prop(params, "do_filter", text="", icon='ICON_FILTER')
layout.prop(params, "do_filter", text="", icon='FILTER')
row = layout.row(align=True)
row.active = params.do_filter

View File

@@ -46,14 +46,14 @@ class GRAPH_HT_header(bpy.types.Header):
layout.prop(st, "pivot_point", text="", icon_only=True)
row = layout.row(align=True)
row.operator("graph.copy", text="", icon='ICON_COPYDOWN')
row.operator("graph.paste", text="", icon='ICON_PASTEDOWN')
row.operator("graph.copy", text="", icon='COPYDOWN')
row.operator("graph.paste", text="", icon='PASTEDOWN')
row = layout.row(align=True)
if st.has_ghost_curves:
row.operator("graph.ghost_curves_clear", text="", icon='ICON_GHOST_DISABLED')
row.operator("graph.ghost_curves_clear", text="", icon='GHOST_DISABLED')
else:
row.operator("graph.ghost_curves_create", text="", icon='ICON_GHOST_ENABLED')
row.operator("graph.ghost_curves_create", text="", icon='GHOST_ENABLED')
class GRAPH_MT_view(bpy.types.Menu):
@@ -67,7 +67,7 @@ class GRAPH_MT_view(bpy.types.Menu):
layout.column()
layout.separator()
layout.operator("graph.properties", icon="ICON_MENU_PANEL")
layout.operator("graph.properties", icon='MENU_PANEL')
layout.prop(st, "show_cframe_indicator")
layout.prop(st, "show_cursor")
@@ -76,9 +76,9 @@ class GRAPH_MT_view(bpy.types.Menu):
layout.separator()
if st.show_handles:
layout.operator("graph.handles_view_toggle", icon="ICON_CHECKBOX_HLT", text="Show All Handles")
layout.operator("graph.handles_view_toggle", icon='CHECKBOX_HLT', text="Show All Handles")
else:
layout.operator("graph.handles_view_toggle", icon="ICON_CHECKBOX_DEHLT", text="Show All Handles")
layout.operator("graph.handles_view_toggle", icon='CHECKBOX_DEHLT', text="Show All Handles")
layout.prop(st, "only_selected_curves_handles")
layout.prop(st, "only_selected_keyframe_handles")
layout.operator("anim.time_toggle")
@@ -181,10 +181,10 @@ class GRAPH_MT_key_transform(bpy.types.Menu):
layout = self.layout
layout.column()
layout.operator("tfm.translate", text="Grab/Move")
layout.operator("tfm.transform", text="Extend").mode = 'TIME_EXTEND'
layout.operator("tfm.rotate", text="Rotate")
layout.operator("tfm.resize", text="Scale")
layout.operator("transform.translate", text="Grab/Move")
layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
layout.operator("transform.rotate", text="Rotate")
layout.operator("transform.resize", text="Scale")
bpy.types.register(GRAPH_HT_header) # header/menu classes

View File

@@ -34,7 +34,7 @@ class IMAGE_MT_view(bpy.types.Menu):
show_uvedit = sima.show_uvedit
layout.operator("image.properties", icon='ICON_MENU_PANEL')
layout.operator("image.properties", icon='MENU_PANEL')
layout.separator()
@@ -150,9 +150,9 @@ class IMAGE_MT_uvs_transform(bpy.types.Menu):
def draw(self, context):
layout = self.layout
layout.operator("tfm.translate")
layout.operator("tfm.rotate")
layout.operator("tfm.resize")
layout.operator("transform.translate")
layout.operator("transform.rotate")
layout.operator("transform.resize")
class IMAGE_MT_uvs_snap(bpy.types.Menu):
@@ -179,8 +179,8 @@ class IMAGE_MT_uvs_mirror(bpy.types.Menu):
layout = self.layout
layout.operator_context = 'EXEC_REGION_WIN'
layout.operator("tfm.mirror", text="X Axis").constraint_axis[0] = True
layout.operator("tfm.mirror", text="Y Axis").constraint_axis[1] = True
layout.operator("transform.mirror", text="X Axis").constraint_axis[0] = True
layout.operator("transform.mirror", text="Y Axis").constraint_axis[1] = True
class IMAGE_MT_uvs_weldalign(bpy.types.Menu):
@@ -286,10 +286,14 @@ class IMAGE_HT_header(bpy.types.Header):
layout.prop(settings, "uv_selection_mode", text="", expand=True)
layout.prop(uvedit, "sticky_selection_mode", text="", icon_only=True)
row = layout.row(align=True)
row.prop(settings, "proportional_editing", text="", icon_only=True)
if settings.proportional_editing != 'DISABLED':
row.prop(settings, "proportional_editing_falloff", text="", icon_only=True)
row = layout.row(align=True)
row.prop(settings, "snap", text="")
if settings.snap:
row.prop(settings, "snap_mode", text="")
row.prop(settings, "snap_element", text="", icon_only=True)
# mesh = context.edit_object.data
# row.prop_object(mesh, "active_uv_layer", mesh, "uv_textures")
@@ -307,12 +311,12 @@ class IMAGE_HT_header(bpy.types.Header):
row = layout.row(align=True)
if ima.type == 'COMPOSITE':
row.operator("image.record_composite", icon='ICON_REC')
row.operator("image.record_composite", icon='REC')
if ima.type == 'COMPOSITE' and ima.source in ('MOVIE', 'SEQUENCE'):
row.operator("image.play_composite", icon='ICON_PLAY')
row.operator("image.play_composite", icon='PLAY')
if show_uvedit or sima.image_painting:
layout.prop(sima, "update_automatically", text="")
layout.prop(sima, "update_automatically", text="", icon_only=True, icon='LOCKED')
class IMAGE_PT_image_properties(bpy.types.Panel):

View File

@@ -47,7 +47,7 @@ class INFO_HT_header(bpy.types.Header):
sub.menu("INFO_MT_help")
if window.screen.fullscreen:
layout.operator("screen.back_to_previous", icon="ICON_SCREEN_BACK", text="Back to Previous")
layout.operator("screen.back_to_previous", icon='SCREEN_BACK', text="Back to Previous")
layout.separator()
else:
layout.template_ID(context.window, "screen", new="screen.new", unlink="screen.delete")
@@ -66,7 +66,7 @@ class INFO_HT_header(bpy.types.Header):
layout.label(text=scene.statistics())
layout.operator("wm.window_fullscreen_toggle", icon='ICON_FULLSCREEN_ENTER', text="")
layout.operator("wm.window_fullscreen_toggle", icon='FULLSCREEN_ENTER', text="")
class INFO_MT_file(bpy.types.Menu):
@@ -76,9 +76,9 @@ class INFO_MT_file(bpy.types.Menu):
layout = self.layout
layout.operator_context = 'EXEC_AREA'
layout.operator("wm.read_homefile", text="New", icon='ICON_NEW')
layout.operator("wm.read_homefile", text="New", icon='NEW')
layout.operator_context = 'INVOKE_AREA'
layout.operator("wm.open_mainfile", text="Open...", icon='ICON_FILE_FOLDER')
layout.operator("wm.open_mainfile", text="Open...", icon='FILE_FOLDER')
layout.operator_menu_enum("wm.open_recentfile", "file", text="Open Recent")
layout.operator("wm.recover_last_session")
layout.operator("wm.recover_auto_save", text="Recover Auto Save...")
@@ -86,13 +86,13 @@ class INFO_MT_file(bpy.types.Menu):
layout.separator()
layout.operator_context = 'INVOKE_AREA'
layout.operator("wm.save_mainfile", text="Save", icon='ICON_FILE_TICK')
layout.operator("wm.save_mainfile", text="Save", icon='FILE_TICK')
layout.operator_context = 'INVOKE_AREA'
layout.operator("wm.save_as_mainfile", text="Save As...")
layout.separator()
layout.operator("screen.userpref_show", text="User Preferences...", icon='ICON_PREFERENCES')
layout.operator("screen.userpref_show", text="User Preferences...", icon='PREFERENCES')
layout.operator("wm.read_homefile", text="Load Factory Settings").factory = True
layout.separator()
@@ -113,7 +113,7 @@ class INFO_MT_file(bpy.types.Menu):
layout.separator()
layout.operator_context = 'EXEC_AREA'
layout.operator("wm.exit_blender", text="Quit", icon='ICON_QUIT')
layout.operator("wm.exit_blender", text="Quit", icon='QUIT')
# test for expanding menus
'''
@@ -171,16 +171,25 @@ class INFO_MT_mesh_add(dynamic_menu.DynMenu):
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("mesh.primitive_plane_add", icon='ICON_MESH_PLANE', text="Plane")
layout.operator("mesh.primitive_cube_add", icon='ICON_MESH_CUBE', text="Cube")
layout.operator("mesh.primitive_circle_add", icon='ICON_MESH_CIRCLE', text="Circle")
layout.operator("mesh.primitive_uv_sphere_add", icon='ICON_MESH_UVSPHERE', text="UV Sphere")
layout.operator("mesh.primitive_ico_sphere_add", icon='ICON_MESH_ICOSPHERE', text="Icosphere")
layout.operator("mesh.primitive_tube_add", icon='ICON_MESH_TUBE', text="Tube")
layout.operator("mesh.primitive_cone_add", icon='ICON_MESH_CONE', text="Cone")
layout.operator("mesh.primitive_plane_add", icon='MESH_PLANE', text="Plane")
layout.operator("mesh.primitive_cube_add", icon='MESH_CUBE', text="Cube")
layout.operator("mesh.primitive_circle_add", icon='MESH_CIRCLE', text="Circle")
layout.operator("mesh.primitive_uv_sphere_add", icon='MESH_UVSPHERE', text="UV Sphere")
layout.operator("mesh.primitive_ico_sphere_add", icon='MESH_ICOSPHERE', text="Icosphere")
layout.operator("mesh.primitive_tube_add", icon='MESH_TUBE', text="Tube")
layout.operator("mesh.primitive_cone_add", icon='MESH_CONE', text="Cone")
layout.separator()
layout.operator("mesh.primitive_grid_add", icon='ICON_MESH_GRID', text="Grid")
layout.operator("mesh.primitive_monkey_add", icon='ICON_MESH_MONKEY', text="Monkey")
layout.operator("mesh.primitive_grid_add", icon='MESH_GRID', text="Grid")
layout.operator("mesh.primitive_monkey_add", icon='MESH_MONKEY', text="Monkey")
class INFO_MT_armature_add(dynamic_menu.DynMenu):
bl_idname = "INFO_MT_armature_add"
bl_label = "Armature"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("object.armature_add", text="Single Bone", icon='BONE_DATA')
class INFO_MT_add(bpy.types.Menu):
@@ -191,37 +200,30 @@ class INFO_MT_add(bpy.types.Menu):
layout.operator_context = 'EXEC_SCREEN'
#layout.operator_menu_enum("object.mesh_add", "type", text="Mesh", icon='ICON_OUTLINER_OB_MESH')
layout.menu("INFO_MT_mesh_add", icon='ICON_OUTLINER_OB_MESH')
layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='ICON_OUTLINER_OB_CURVE')
layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='ICON_OUTLINER_OB_SURFACE')
layout.operator_menu_enum("object.metaball_add", "type", 'META', text="Metaball", icon='ICON_OUTLINER_OB_META')
layout.operator("object.text_add", text="Text", icon='ICON_OUTLINER_OB_FONT')
#layout.operator_menu_enum("object.mesh_add", "type", text="Mesh", icon='OUTLINER_OB_MESH')
layout.menu("INFO_MT_mesh_add", icon='OUTLINER_OB_MESH')
layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='OUTLINER_OB_CURVE')
layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='OUTLINER_OB_SURFACE')
layout.operator_menu_enum("object.metaball_add", "type", 'META', text="Metaball", icon='OUTLINER_OB_META')
layout.operator("object.text_add", text="Text", icon='OUTLINER_OB_FONT')
layout.separator()
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("object.armature_add", text="Armature", icon='ICON_OUTLINER_OB_ARMATURE')
layout.operator("object.add", text="Lattice", icon='ICON_OUTLINER_OB_LATTICE').type = 'LATTICE'
layout.operator("object.add", text="Empty", icon='ICON_OUTLINER_OB_EMPTY').type = 'EMPTY'
layout.menu("INFO_MT_armature_add", icon='OUTLINER_OB_ARMATURE')
layout.operator("object.add", text="Lattice", icon='OUTLINER_OB_LATTICE').type = 'LATTICE'
layout.operator("object.add", text="Empty", icon='OUTLINER_OB_EMPTY').type = 'EMPTY'
layout.separator()
layout.operator("object.add", text="Camera", icon='ICON_OUTLINER_OB_CAMERA').type = 'CAMERA'
layout.operator("object.add", text="Camera", icon='OUTLINER_OB_CAMERA').type = 'CAMERA'
layout.operator_context = 'EXEC_SCREEN'
layout.operator_menu_enum("object.lamp_add", "type", 'LAMP', text="Lamp", icon='ICON_OUTLINER_OB_LAMP')
layout.operator_menu_enum("object.lamp_add", "type", 'LAMP', text="Lamp", icon='OUTLINER_OB_LAMP')
layout.separator()
layout.operator_menu_enum("object.effector_add", "type", 'EMPTY', text="Force Field", icon='ICON_OUTLINER_OB_EMPTY')
layout.operator_menu_enum("object.effector_add", "type", 'EMPTY', text="Force Field", icon='OUTLINER_OB_EMPTY')
layout.separator()
layout.operator_menu_enum("object.group_instance_add", "type", text="Group Instance", icon='ICON_OUTLINER_OB_EMPTY')
layout.operator_menu_enum("object.group_instance_add", "type", text="Group Instance", icon='OUTLINER_OB_EMPTY')
class INFO_MT_game(bpy.types.Menu):
@@ -250,8 +252,8 @@ class INFO_MT_render(bpy.types.Menu):
# rd = context.scene.render_data
layout.operator("screen.render", text="Render Image", icon='ICON_RENDER_STILL')
layout.operator("screen.render", text="Render Animation", icon='ICON_RENDER_ANIMATION').animation = True
layout.operator("screen.render", text="Render Image", icon='RENDER_STILL')
layout.operator("screen.render", text="Render Animation", icon='RENDER_ANIMATION').animation = True
layout.separator()
@@ -261,6 +263,7 @@ class INFO_MT_render(bpy.types.Menu):
layout.separator()
layout.operator("screen.render_view_show")
layout.operator("screen.play_rendered_anim")
class INFO_MT_help(bpy.types.Menu):
@@ -269,19 +272,19 @@ class INFO_MT_help(bpy.types.Menu):
def draw(self, context):
layout = self.layout
layout.operator("help.manual", icon='ICON_HELP')
layout.operator("help.release_logs", icon='ICON_URL')
layout.operator("help.manual", icon='HELP')
layout.operator("help.release_logs", icon='URL')
layout.separator()
layout.operator("help.blender_website", icon='ICON_URL')
layout.operator("help.blender_eshop", icon='ICON_URL')
layout.operator("help.developer_community", icon='ICON_URL')
layout.operator("help.user_community", icon='ICON_URL')
layout.operator("help.blender_website", icon='URL')
layout.operator("help.blender_eshop", icon='URL')
layout.operator("help.developer_community", icon='URL')
layout.operator("help.user_community", icon='URL')
layout.separator()
layout.operator("help.report_bug", icon='ICON_URL')
layout.operator("help.report_bug", icon='URL')
layout.separator()
layout.operator("help.python_api", icon='ICON_URL')
layout.operator("help.python_api", icon='URL')
layout.operator("help.operator_cheat_sheet")
bpy.types.register(INFO_HT_header)
@@ -291,6 +294,7 @@ bpy.types.register(INFO_MT_file_export)
bpy.types.register(INFO_MT_file_external_data)
bpy.types.register(INFO_MT_add)
bpy.types.register(INFO_MT_mesh_add)
bpy.types.register(INFO_MT_armature_add)
bpy.types.register(INFO_MT_game)
bpy.types.register(INFO_MT_render)
bpy.types.register(INFO_MT_help)

View File

@@ -43,7 +43,7 @@ class LOGIC_PT_properties(bpy.types.Panel):
row.prop(prop, "name", text="")
row.prop(prop, "type", text="")
row.prop(prop, "value", text="", toggle=True) # we dont care about the type. rna will display correctly
row.prop(prop, "debug", text="", toggle=True, icon='ICON_INFO')
row.operator("object.game_property_remove", text="", icon='ICON_X').index = i
row.prop(prop, "debug", text="", toggle=True, icon='INFO')
row.operator("object.game_property_remove", text="", icon='X').index = i
bpy.types.register(LOGIC_PT_properties)

View File

@@ -53,7 +53,7 @@ class NLA_MT_view(bpy.types.Menu):
layout.column()
layout.operator("nla.properties", icon="ICON_MENU_PANEL")
layout.operator("nla.properties", icon='MENU_PANEL')
layout.separator()
layout.prop(st, "show_cframe_indicator")
@@ -153,9 +153,9 @@ class NLA_MT_edit_transform(bpy.types.Menu):
layout = self.layout
layout.column()
layout.operator("tfm.translate", text="Grab/Move")
layout.operator("tfm.transform", text="Extend").mode = 'TIME_EXTEND'
layout.operator("tfm.resize", text="Scale")
layout.operator("transform.translate", text="Grab/Move")
layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
layout.operator("transform.resize", text="Scale")
bpy.types.register(NLA_HT_header) # header/menu classes

View File

@@ -73,7 +73,7 @@ class NODE_MT_view(bpy.types.Menu):
def draw(self, context):
layout = self.layout
layout.operator("node.properties", icon='ICON_MENU_PANEL')
layout.operator("node.properties", icon='MENU_PANEL')
layout.separator()
layout.operator("view2d.zoom_in")
@@ -109,9 +109,9 @@ class NODE_MT_node(bpy.types.Menu):
def draw(self, context):
layout = self.layout
layout.operator("tfm.translate")
layout.operator("tfm.rotate")
layout.operator("tfm.resize")
layout.operator("transform.translate")
layout.operator("transform.rotate")
layout.operator("transform.resize")
layout.separator()

View File

@@ -45,16 +45,16 @@ class OUTLINER_HT_header(bpy.types.Header):
if space.display_mode == 'DATABLOCKS':
row = layout.row(align=True)
row.operator("outliner.keyingset_add_selected", icon='ICON_ZOOMIN', text="")
row.operator("outliner.keyingset_remove_selected", icon='ICON_ZOOMOUT', text="")
row.operator("outliner.keyingset_add_selected", icon='ZOOMIN', text="")
row.operator("outliner.keyingset_remove_selected", icon='ZOOMOUT', text="")
if ks:
row = layout.row(align=False)
row.prop_object(scene, "active_keying_set", scene, "keying_sets", text="")
row = layout.row(align=True)
row.operator("anim.keyframe_insert", text="", icon='ICON_KEY_HLT')
row.operator("anim.keyframe_delete", text="", icon='ICON_KEY_DEHLT')
row.operator("anim.keyframe_insert", text="", icon='KEY_HLT')
row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT')
else:
row = layout.row(align=False)
row.label(text="No Keying Set active")

View File

@@ -199,8 +199,8 @@ class SEQUENCER_MT_strip(bpy.types.Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
layout.column()
layout.operator("tfm.transform", text="Grab/Move").mode = 'TRANSLATION'
layout.operator("tfm.transform", text="Grab/Extend from frame").mode = 'TIME_EXTEND'
layout.operator("transform.transform", text="Grab/Move").mode = 'TRANSLATION'
layout.operator("transform.transform", text="Grab/Extend from frame").mode = 'TIME_EXTEND'
# uiItemO(layout, NULL, 0, "sequencer.strip_snap"); // TODO - add this operator
layout.separator()
@@ -297,9 +297,9 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel):
row = layout.row()
if strip.mute == True:
row.prop(strip, "mute", toggle=True, icon='ICON_RESTRICT_VIEW_ON', text="")
row.prop(strip, "mute", toggle=True, icon='RESTRICT_VIEW_ON', text="")
elif strip.mute is False:
row.prop(strip, "mute", toggle=True, icon='ICON_RESTRICT_VIEW_OFF', text="")
row.prop(strip, "mute", toggle=True, icon='RESTRICT_VIEW_OFF', text="")
sub = row.row()
sub.active = (not strip.mute)
@@ -401,14 +401,23 @@ class SEQUENCER_PT_effect(SequencerButtonsPanel):
layout.separator()
col = layout.column(align=True)
col.label(text="Scale X:")
col.prop(strip, "scale_start_x", text="Start")
col.prop(strip, "scale_end_x", text="End")
col.prop(strip, "uniform_scale")
if (strip.uniform_scale):
col = layout.column(align=True)
col.label(text="Scale:")
col.prop(strip, "scale_start_x", text="Start")
col.prop(strip, "scale_end_x", text="End")
else:
col = layout.column(align=True)
col.label(text="Scale X:")
col.prop(strip, "scale_start_x", text="Start")
col.prop(strip, "scale_end_x", text="End")
col = layout.column(align=True)
col.label(text="Scale Y:")
col.prop(strip, "scale_start_y", text="Start")
col.prop(strip, "scale_end_y", text="End")
col = layout.column(align=True)
col.label(text="Scale Y:")
col.prop(strip, "scale_start_y", text="Start")
col.prop(strip, "scale_end_y", text="End")
layout.separator()
@@ -420,10 +429,11 @@ class SEQUENCER_PT_effect(SequencerButtonsPanel):
col = layout.column(align=True)
if strip.type == 'SPEED':
col.prop(strip, "speed_fader", text="Speed fader")
else:
col.prop(strip, "use_effect_default_fade", "Default fade")
if not strip.use_effect_default_fade:
col.prop(strip, "effect_fader", text="Effect fader")
elif strip.type in ('CROSS', 'GAMMA_CROSS', 'PLUGIN', 'WIPE',
'TRANSFORM'):
col.prop(strip, "use_effect_default_fade", "Default fade")
if not strip.use_effect_default_fade:
col.prop(strip, "effect_fader", text="Effect fader")
class SEQUENCER_PT_input(SequencerButtonsPanel):
@@ -507,9 +517,9 @@ class SEQUENCER_PT_sound(SequencerButtonsPanel):
row = layout.row()
if strip.sound.packed_file:
row.operator("sound.unpack", icon='ICON_PACKAGE', text="Unpack")
row.operator("sound.unpack", icon='PACKAGE', text="Unpack")
else:
row.operator("sound.pack", icon='ICON_UGLYPACKAGE', text="Pack")
row.operator("sound.pack", icon='UGLYPACKAGE', text="Pack")
row.prop(strip.sound, "caching")

View File

@@ -42,7 +42,7 @@ class TEXT_HT_header(bpy.types.Header):
if text and text.modified:
row = layout.row()
# row.color(redalert)
row.operator("text.resolve_conflict", text="", icon='ICON_HELP')
row.operator("text.resolve_conflict", text="", icon='HELP')
layout.template_ID(st, "text", new="text.new", unlink="text.unlink")
@@ -104,14 +104,14 @@ class TEXT_PT_find(bpy.types.Panel):
col = layout.column(align=True)
row = col.row()
row.prop(st, "find_text", text="")
row.operator("text.find_set_selected", text="", icon='ICON_TEXT')
row.operator("text.find_set_selected", text="", icon='TEXT')
col.operator("text.find")
# replace
col = layout.column(align=True)
row = col.row()
row.prop(st, "replace_text", text="")
row.operator("text.replace_set_selected", text="", icon='ICON_TEXT')
row.operator("text.replace_set_selected", text="", icon='TEXT')
col.operator("text.replace")
# mark
@@ -156,7 +156,7 @@ class TEXT_MT_text(bpy.types.Menu):
layout.separator()
layout.operator("text.properties", icon='ICON_MENU_PANEL')
layout.operator("text.properties", icon='MENU_PANEL')
layout.menu("TEXT_MT_templates")

View File

@@ -54,32 +54,32 @@ class TIME_HT_header(bpy.types.Header):
layout.separator()
row = layout.row(align=True)
row.operator("screen.frame_jump", text="", icon='ICON_REW').end = False
row.operator("screen.keyframe_jump", text="", icon='ICON_PREV_KEYFRAME').next = False
row.operator("screen.frame_jump", text="", icon='REW').end = False
row.operator("screen.keyframe_jump", text="", icon='PREV_KEYFRAME').next = False
if not screen.animation_playing:
row.operator("screen.animation_play", text="", icon='ICON_PLAY_REVERSE').reverse = True
row.operator("screen.animation_play", text="", icon='ICON_PLAY')
row.operator("screen.animation_play", text="", icon='PLAY_REVERSE').reverse = True
row.operator("screen.animation_play", text="", icon='PLAY')
else:
sub = row.row()
sub.scale_x = 2.0
sub.operator("screen.animation_play", text="", icon='ICON_PAUSE')
row.operator("screen.keyframe_jump", text="", icon='ICON_NEXT_KEYFRAME').next = True
row.operator("screen.frame_jump", text="", icon='ICON_FF').end = True
sub.operator("screen.animation_play", text="", icon='PAUSE')
row.operator("screen.keyframe_jump", text="", icon='NEXT_KEYFRAME').next = True
row.operator("screen.frame_jump", text="", icon='FF').end = True
row = layout.row(align=True)
row.prop(tools, "enable_auto_key", text="", toggle=True, icon='ICON_REC')
row.prop(tools, "enable_auto_key", text="", toggle=True, icon='REC')
if screen.animation_playing and tools.enable_auto_key:
subsub = row.row()
subsub.prop(tools, "record_with_nla", toggle=True)
layout.prop(scene, "sync_audio", text="Realtime", toggle=True, icon='ICON_SPEAKER')
layout.prop(scene, "sync_audio", text="Realtime", toggle=True, icon='SPEAKER')
layout.separator()
row = layout.row(align=True)
row.prop_object(scene, "active_keying_set", scene, "keying_sets", text="")
row.operator("anim.keyframe_insert", text="", icon='ICON_KEY_HLT')
row.operator("anim.keyframe_delete", text="", icon='ICON_KEY_DEHLT')
row.operator("anim.keyframe_insert", text="", icon='KEY_HLT')
row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT')
class TIME_MT_view(bpy.types.Menu):
@@ -95,6 +95,7 @@ class TIME_MT_view(bpy.types.Menu):
layout.separator()
layout.prop(st, "show_cframe_indicator")
layout.prop(st, "only_selected")
@@ -142,11 +143,7 @@ class TIME_MT_playback(bpy.types.Menu):
layout.separator()
layout.prop(st, "continue_physics")
layout.separator()
layout.prop(scene, "sync_audio", text="Realtime Playback", icon='ICON_SPEAKER')
layout.prop(scene, "sync_audio", text="Realtime Playback", icon='SPEAKER')
layout.prop(scene, "mute_audio")
layout.prop(scene, "scrub_audio")

View File

@@ -1083,6 +1083,7 @@ class USERPREF_PT_file(bpy.types.Panel):
sub.label(text="Scripts:")
sub.label(text="Sounds:")
sub.label(text="Temp:")
sub.label(text="Animation Player:")
sub = col1.column()
sub.prop(paths, "fonts_directory", text="")
@@ -1093,6 +1094,9 @@ class USERPREF_PT_file(bpy.types.Panel):
sub.prop(paths, "python_scripts_directory", text="")
sub.prop(paths, "sounds_directory", text="")
sub.prop(paths, "temporary_directory", text="")
subsplit = sub.split(percentage=0.3)
subsplit.prop(paths, "animation_player_preset", text="")
subsplit.prop(paths, "animation_player", text="")
col = split.column()
col.label(text="Save & Load:")
@@ -1186,6 +1190,12 @@ class USERPREF_PT_input(bpy.types.Panel):
sub.prop(inputs, "ndof_pan_speed", text="Pan Speed")
sub.prop(inputs, "ndof_rotate_speed", text="Orbit Speed")
col.separator()
sub = col.column()
sub.label(text="Double Click:")
sub.prop(inputs, "double_click_time", text="Speed")
row.separator()
# Keymap Settings
@@ -1215,16 +1225,16 @@ class USERPREF_PT_input(bpy.types.Panel):
row = subcol.row()
if kmi.expanded:
row.prop(kmi, "expanded", text="", icon='ICON_TRIA_DOWN')
row.prop(kmi, "expanded", text="", icon='TRIA_DOWN')
else:
row.prop(kmi, "expanded", text="", icon='ICON_TRIA_RIGHT')
row.prop(kmi, "expanded", text="", icon='TRIA_RIGHT')
itemrow = row.row()
itemrow.enabled = km.user_defined
if kmi.active:
itemrow.prop(kmi, "active", text="", icon='ICON_CHECKBOX_HLT')
itemrow.prop(kmi, "active", text="", icon='CHECKBOX_HLT')
else:
itemrow.prop(kmi, "active", text="", icon='ICON_CHECKBOX_DEHLT')
itemrow.prop(kmi, "active", text="", icon='CHECKBOX_DEHLT')
itemcol = itemrow.column()
itemcol.active = kmi.active
@@ -1286,11 +1296,11 @@ class USERPREF_PT_input(bpy.types.Panel):
itemcol.separator()
itemrow.operator("wm.keyitem_remove", text="", icon='ICON_ZOOMOUT')
itemrow.operator("wm.keyitem_remove", text="", icon='ZOOMOUT')
itemrow = col.row()
itemrow.label()
itemrow.operator("wm.keyitem_add", text="", icon='ICON_ZOOMIN')
itemrow.operator("wm.keyitem_add", text="", icon='ZOOMIN')
itemrow.enabled = km.user_defined
bpy.types.register(USERPREF_HT_header)

View File

@@ -87,16 +87,16 @@ class VIEW3D_HT_header(bpy.types.Header):
# OpenGL render
row = layout.row(align=True)
row.operator("screen.opengl_render", text="", icon='ICON_RENDER_STILL')
props = row.operator("screen.opengl_render", text="", icon='ICON_RENDER_ANIMATION')
row.operator("screen.opengl_render", text="", icon='RENDER_STILL')
props = row.operator("screen.opengl_render", text="", icon='RENDER_ANIMATION')
props.animation = True
# Pose
if obj and obj.mode == 'POSE':
row = layout.row(align=True)
row.operator("pose.copy", text="", icon='ICON_COPYDOWN')
row.operator("pose.paste", text="", icon='ICON_PASTEDOWN')
props = row.operator("pose.paste", text="", icon='ICON_PASTEFLIPDOWN')
row.operator("pose.copy", text="", icon='COPYDOWN')
row.operator("pose.paste", text="", icon='PASTEDOWN')
props = row.operator("pose.paste", text="", icon='PASTEFLIPDOWN')
props.flipped = 1
@@ -124,24 +124,24 @@ class VIEW3D_MT_transform(bpy.types.Menu):
def draw(self, context):
layout = self.layout
layout.operator("tfm.translate", text="Grab/Move")
layout.operator("transform.translate", text="Grab/Move")
# TODO: sub-menu for grab per axis
layout.operator("tfm.rotate", text="Rotate")
layout.operator("transform.rotate", text="Rotate")
# TODO: sub-menu for rot per axis
layout.operator("tfm.resize", text="Scale")
layout.operator("transform.resize", text="Scale")
# TODO: sub-menu for scale per axis
layout.separator()
layout.operator("tfm.tosphere", text="To Sphere")
layout.operator("tfm.shear", text="Shear")
layout.operator("tfm.warp", text="Warp")
layout.operator("tfm.transform", text="Push/Pull").mode = 'PUSHPULL'
layout.operator("transform.tosphere", text="To Sphere")
layout.operator("transform.shear", text="Shear")
layout.operator("transform.warp", text="Warp")
layout.operator("transform.transform", text="Push/Pull").mode = 'PUSHPULL'
if context.edit_object and context.edit_object.type == 'ARMATURE':
layout.operator("armature.align")
else:
layout.operator_context = 'EXEC_REGION_WIN'
layout.operator("tfm.transform", text="Align to Transform Orientation").mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working
layout.operator("transform.transform", text="Align to Transform Orientation").mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working
layout.separator()
@@ -158,32 +158,32 @@ class VIEW3D_MT_mirror(bpy.types.Menu):
def draw(self, context):
layout = self.layout
layout.operator("tfm.mirror", text="Interactive Mirror")
layout.operator("transform.mirror", text="Interactive Mirror")
layout.separator()
layout.operator_context = 'INVOKE_REGION_WIN'
props = layout.operator("tfm.mirror", text="X Global")
props = layout.operator("transform.mirror", text="X Global")
props.constraint_axis = (True, False, False)
props.constraint_orientation = 'GLOBAL'
props = layout.operator("tfm.mirror", text="Y Global")
props = layout.operator("transform.mirror", text="Y Global")
props.constraint_axis = (False, True, False)
props.constraint_orientation = 'GLOBAL'
props = layout.operator("tfm.mirror", text="Z Global")
props = layout.operator("transform.mirror", text="Z Global")
props.constraint_axis = (False, False, True)
props.constraint_orientation = 'GLOBAL'
if context.edit_object:
layout.separator()
props = layout.operator("tfm.mirror", text="X Local")
props = layout.operator("transform.mirror", text="X Local")
props.constraint_axis = (True, False, False)
props.constraint_orientation = 'LOCAL'
props = layout.operator("tfm.mirror", text="Y Local")
props = layout.operator("transform.mirror", text="Y Local")
props.constraint_axis = (False, True, False)
props.constraint_orientation = 'LOCAL'
props = layout.operator("tfm.mirror", text="Z Local")
props = layout.operator("transform.mirror", text="Z Local")
props.constraint_axis = (False, False, True)
props.constraint_orientation = 'LOCAL'
@@ -230,8 +230,8 @@ class VIEW3D_MT_view(bpy.types.Menu):
def draw(self, context):
layout = self.layout
layout.operator("view3d.properties", icon='ICON_MENU_PANEL')
layout.operator("view3d.toolbar", icon='ICON_MENU_PANEL')
layout.operator("view3d.properties", icon='MENU_PANEL')
layout.operator("view3d.toolbar", icon='MENU_PANEL')
layout.separator()
@@ -918,7 +918,7 @@ class VIEW3D_MT_pose(bpy.types.Menu):
layout.menu("VIEW3D_MT_transform")
layout.menu("VIEW3D_MT_snap")
if arm.drawtype in ('BBONE', 'ENVELOPE'):
layout.operator("tfm.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
layout.operator("transform.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
layout.menu("VIEW3D_MT_pose_transform")
@@ -1177,7 +1177,7 @@ class VIEW3D_MT_edit_mesh_edges(bpy.types.Menu):
layout.separator()
layout.operator("TFM_OT_edge_slide", text="Edge Slide")
layout.operator("TRANSFORM_OT_edge_slide", text="Edge Slide")
layout.operator("mesh.loop_multi_select", text="Edge Loop")
# uiItemO(layout, "Loopcut", 0, "mesh.loop_cut"); // CutEdgeloop(em, 1);
@@ -1298,7 +1298,7 @@ class VIEW3D_MT_edit_curve_ctrlpoints(bpy.types.Menu):
edit_object = context.edit_object
if edit_object.type == 'CURVE':
layout.operator("tfm.transform").mode = 'TILT'
layout.operator("transform.transform").mode = 'TILT'
layout.operator("curve.tilt_clear")
layout.operator("curve.separate")
@@ -1458,9 +1458,9 @@ class VIEW3D_MT_edit_armature(bpy.types.Menu):
layout.menu("VIEW3D_MT_edit_armature_roll")
if arm.drawtype == 'ENVELOPE':
layout.operator("tfm.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
layout.operator("transform.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
else:
layout.operator("tfm.transform", text="Scale B-Bone Width").mode = 'BONESIZE'
layout.operator("transform.transform", text="Scale B-Bone Width").mode = 'BONESIZE'
layout.separator()
@@ -1544,7 +1544,7 @@ class VIEW3D_MT_edit_armature_roll(bpy.types.Menu):
layout.separator()
layout.operator("tfm.transform", text="Set Roll").mode = 'BONE_ROLL'
layout.operator("transform.transform", text="Set Roll").mode = 'BONE_ROLL'
# ********** Panel **********
@@ -1598,14 +1598,14 @@ class VIEW3D_PT_3dview_name(bpy.types.Panel):
ob = context.active_object
row = layout.row()
row.label(text="", icon='ICON_OBJECT_DATA')
row.label(text="", icon='OBJECT_DATA')
row.prop(ob, "name", text="")
if ob.type == 'ARMATURE' and ob.mode in ('EDIT', 'POSE'):
bone = context.active_bone
if bone:
row = layout.row()
row.label(text="", icon='ICON_BONE_DATA')
row.label(text="", icon='BONE_DATA')
row.prop(bone, "name", text="")
@@ -1773,13 +1773,13 @@ class VIEW3D_PT_transform_orientations(bpy.types.Panel):
col = layout.column()
col.prop(view, "transform_orientation")
col.operator("tfm.create_orientation", text="Create")
col.operator("transform.create_orientation", text="Create")
orientation = view.current_orientation
if orientation:
col.prop(orientation, "name")
col.operator("tfm.delete_orientation", text="Delete")
col.operator("transform.delete_orientation", text="Delete")
class VIEW3D_PT_etch_a_ton(bpy.types.Panel):

View File

@@ -37,9 +37,9 @@ class VIEW3D_PT_tools_objectmode(View3DPanel):
col = layout.column(align=True)
col.label(text="Transform:")
col.operator("tfm.translate")
col.operator("tfm.rotate")
col.operator("tfm.resize", text="Scale")
col.operator("transform.translate")
col.operator("transform.rotate")
col.operator("transform.resize", text="Scale")
col = layout.column(align=True)
col.label(text="Object:")
@@ -84,15 +84,15 @@ class VIEW3D_PT_tools_meshedit(View3DPanel):
col = layout.column(align=True)
col.label(text="Transform:")
col.operator("tfm.translate")
col.operator("tfm.rotate")
col.operator("tfm.resize", text="Scale")
col.operator("tfm.shrink_fatten", text="Along Normal")
col.operator("transform.translate")
col.operator("transform.rotate")
col.operator("transform.resize", text="Scale")
col.operator("transform.shrink_fatten", text="Along Normal")
col = layout.column(align=True)
col.label(text="Deform:")
col.operator("tfm.edge_slide")
col.operator("transform.edge_slide")
col.operator("mesh.rip_move")
col.operator("mesh.vertices_smooth")
@@ -168,13 +168,13 @@ class VIEW3D_PT_tools_curveedit(View3DPanel):
col = layout.column(align=True)
col.label(text="Transform:")
col.operator("tfm.translate")
col.operator("tfm.rotate")
col.operator("tfm.resize", text="Scale")
col.operator("transform.translate")
col.operator("transform.rotate")
col.operator("transform.resize", text="Scale")
col = layout.column(align=True)
col.operator("tfm.transform", text="Tilt").mode = 'TILT'
col.operator("tfm.transform", text="Shrink/Fatten").mode = 'CURVE_SHRINKFATTEN'
col.operator("transform.transform", text="Tilt").mode = 'TILT'
col.operator("transform.transform", text="Shrink/Fatten").mode = 'CURVE_SHRINKFATTEN'
col = layout.column(align=True)
col.label(text="Curve:")
@@ -222,9 +222,9 @@ class VIEW3D_PT_tools_surfaceedit(View3DPanel):
col = layout.column(align=True)
col.label(text="Transform:")
col.operator("tfm.translate")
col.operator("tfm.rotate")
col.operator("tfm.resize", text="Scale")
col.operator("transform.translate")
col.operator("transform.rotate")
col.operator("transform.resize", text="Scale")
col = layout.column(align=True)
col.label(text="Curve:")
@@ -295,9 +295,9 @@ class VIEW3D_PT_tools_armatureedit(View3DPanel):
col = layout.column(align=True)
col.label(text="Transform:")
col.operator("tfm.translate")
col.operator("tfm.rotate")
col.operator("tfm.resize", text="Scale")
col.operator("transform.translate")
col.operator("transform.rotate")
col.operator("transform.resize", text="Scale")
col = layout.column(align=True)
col.label(text="Bones:")
@@ -347,9 +347,9 @@ class VIEW3D_PT_tools_mballedit(View3DPanel):
col = layout.column(align=True)
col.label(text="Transform:")
col.operator("tfm.translate")
col.operator("tfm.rotate")
col.operator("tfm.resize", text="Scale")
col.operator("transform.translate")
col.operator("transform.rotate")
col.operator("transform.resize", text="Scale")
col = layout.column(align=True)
col.label(text="Repeat:")
@@ -375,9 +375,9 @@ class VIEW3D_PT_tools_latticeedit(View3DPanel):
col = layout.column(align=True)
col.label(text="Transform:")
col.operator("tfm.translate")
col.operator("tfm.rotate")
col.operator("tfm.resize", text="Scale")
col.operator("transform.translate")
col.operator("transform.rotate")
col.operator("transform.resize", text="Scale")
col = layout.column(align=True)
col.operator("lattice.make_regular")
@@ -407,9 +407,9 @@ class VIEW3D_PT_tools_posemode(View3DPanel):
col = layout.column(align=True)
col.label(text="Transform:")
col.operator("tfm.translate")
col.operator("tfm.rotate")
col.operator("tfm.resize", text="Scale")
col.operator("transform.translate")
col.operator("transform.rotate")
col.operator("transform.resize", text="Scale")
col = layout.column(align=True)
col.label(text="In-Between:")

View File

@@ -177,6 +177,7 @@ COMLIB += $(OCGDIR)/blender/makesdna/$(DEBUG_DIR)libdna.a
COMLIB += $(NAN_GUARDEDALLOC)/lib/libguardedalloc.a
COMLIB += $(NAN_MEMUTIL)/lib/libmemutil.a
COMLIB += $(NAN_PNG)/lib/libpng.a
COMLIB += $(OCGDIR)/blender/python/$(DEBUG_DIR)libpython.a # This was a PULIB up to circa r25248
COMLIB += $(OCGDIR)/blender/gen_python/$(DEBUG_DIR)libgen_python.a
ifeq ($(WITH_QUICKTIME), true)
@@ -276,13 +277,12 @@ PULIB += $(OCGDIR)/blender/ed_userpref/$(DEBUG_DIR)libed_userpref.a
PULIB += $(OCGDIR)/blender/ed_gpencil/$(DEBUG_DIR)libed_gpencil.a
PULIB += $(OCGDIR)/blender/ed_opsound/$(DEBUG_DIR)libed_opsound.a
PULIB += $(OCGDIR)/blender/windowmanager/$(DEBUG_DIR)libwindowmanager.a
PULIB += $(OCGDIR)/blender/python/$(DEBUG_DIR)libpython.a
PULIB += $(OCGDIR)/blender/makesrna/$(DEBUG_DIR)librna.a
# note, no idea but it suddenly doesn't compile :(
PULIB += $(OCGDIR)/blender/blenlib/$(DEBUG_DIR)libblenlib.a
PULIB += $(NAN_OPENNL)/lib/$(DEBUG_DIR)libopennl.a
PULIB += $(NAN_ELBEEM)/lib/$(DEBUG_DIR)libelbeem.a
PULIB += $(NAN_SMOKE)/lib/$(DEBUG_DIR)/libsmoke.a
PULIB += $(NAN_SMOKE)/lib/$(DEBUG_DIR)libsmoke.a
ifeq ($(NAN_NO_KETSJI),true)
PULIB += $(NAN_MOTO)/lib/$(DEBUG_DIR)libmoto.a

View File

@@ -86,7 +86,6 @@ struct DerivedMesh {
int needsFree; /* checked on ->release, is set to 0 for cached results */
int deformedOnly; /* set by modifier stack if only deformed from original */
BVHCache bvhCache;
struct GPUDrawObject *drawObject;
/* Misc. Queries */

View File

@@ -47,7 +47,6 @@ struct Object;
struct MTFace;
struct VecNor;
struct CustomData;
struct Scene;
#ifdef __cplusplus
extern "C" {

View File

@@ -74,6 +74,7 @@ void scene_select_base(struct Scene *sce, struct Base *selbase);
/* checks for cycle, returns 1 if it's all OK */
int scene_check_setscene(struct Scene *sce);
void scene_update_tagged(struct Scene *sce);
void scene_update_for_newframe(struct Scene *sce, unsigned int lay);
void scene_add_render_layer(struct Scene *sce);

View File

@@ -181,6 +181,7 @@ int seq_tx_test(struct Sequence * seq);
int check_single_seq(struct Sequence *seq);
void fix_single_seq(struct Sequence *seq);
int seq_test_overlap(struct ListBase * seqbasep, struct Sequence *test);
void seq_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs);
int shuffle_seq(struct ListBase * seqbasep, struct Sequence *test);
int shuffle_seq_time(ListBase * seqbasep);
void free_imbuf_seq(struct Scene *scene, struct ListBase * seqbasep, int check_mem_usage);

View File

@@ -154,6 +154,7 @@ void cloth_init ( ClothModifierData *clmd )
clmd->sim_parms->defgoal = 0.0f;
clmd->sim_parms->goalspring = 1.0f;
clmd->sim_parms->goalfrict = 0.0f;
clmd->sim_parms->velocity_smooth = 0.0f;
if(!clmd->sim_parms->effector_weights)
clmd->sim_parms->effector_weights = BKE_add_effector_weights(NULL);

View File

@@ -1075,11 +1075,12 @@ static int BKE_ptcache_id_filename(PTCacheID *pid, char *filename, int cfra, sho
}
if(strcmp(pid->cache->name, "")==0 && (pid->cache->flag & PTCACHE_EXTERNAL)==0) {
idname = (pid->ob->id.name+2);
/* convert chars to hex so they are always a valid filename */
BLI_strhex(newname, MAX_PTCACHE_FILE - len, idname);
len += strlen(newname);
newname = filename + len;
while('\0' != *idname) {
snprintf(newname, MAX_PTCACHE_FILE, "%02X", (char)(*idname++));
newname+=2;
len += 2;
}
}
else {
int temp = (int)strlen(pid->cache->name);

View File

@@ -29,6 +29,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
#include <stddef.h>
#include <stdio.h>
#include <string.h>
@@ -77,6 +78,7 @@
#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_sequence.h"
#include "BKE_world.h"
@@ -772,7 +774,7 @@ float frame_to_float (Scene *scene, int cfra) /* see also bsystem_time in objec
return ctime;
}
static void scene_update(Scene *sce, unsigned int lay)
static void scene_update_newframe(Scene *sce, unsigned int lay)
{
Base *base;
Object *ob;
@@ -804,6 +806,40 @@ static void scene_update(Scene *sce, unsigned int lay)
}
}
/* this is called in main loop, doing tagged updates before redraw */
void scene_update_tagged(Scene *scene)
{
Scene *sce;
Base *base;
float ctime = frame_to_float(scene, scene->r.cfra);
/* update all objects: drivers, matrices, displists, etc. flags set
by depgraph or manual, no layer check here, gets correct flushed */
/* sets first, we allow per definition current scene to have
dependencies on sets, but not the other way around. */
if(scene->set) {
for(SETLOOPER(scene->set, base))
object_handle_update(scene, base->object);
}
for(base= scene->base.first; base; base= base->next) {
object_handle_update(scene, base->object);
}
/* recalc scene animation data here (for sequencer) */
{
AnimData *adt= BKE_animdata_from_id(&scene->id);
if(adt && (adt->recalc & ADT_RECALC_ANIM))
BKE_animsys_evaluate_animdata(&scene->id, adt, ctime, 0);
}
BKE_ptcache_quick_cache_all(scene);
/* in the future this should handle updates for all datablocks, not
only objects and scenes. - brecht */
}
/* applies changes right away, does all sets too */
void scene_update_for_newframe(Scene *sce, unsigned int lay)
@@ -815,9 +851,9 @@ void scene_update_for_newframe(Scene *sce, unsigned int lay)
/* sets first, we allow per definition current scene to have dependencies on sets */
for(sce= sce->set; sce; sce= sce->set)
scene_update(sce, lay);
scene_update_newframe(sce, lay);
scene_update(scene, lay);
scene_update_newframe(scene, lay);
}
/* return default layer, also used to patch old files */
@@ -827,7 +863,8 @@ void scene_add_render_layer(Scene *sce)
int tot= 1 + BLI_countlist(&sce->r.layers);
srl= MEM_callocN(sizeof(SceneRenderLayer), "new render layer");
sprintf(srl->name, "%d RenderLayer", tot);
sprintf(srl->name, "RenderLayer");
BLI_uniquename(&sce->r.layers, srl, "RenderLayer", '.', offsetof(SceneRenderLayer, name), 32);
BLI_addtail(&sce->r.layers, srl);
/* note, this is also in render, pipeline.c, to make layer when scenedata doesnt have it */

View File

@@ -2007,8 +2007,12 @@ static void do_transform(Sequence * seq,float facf0, int x, int y,
yo = y;
//factor scale
factxScale = scale->ScalexIni + (scale->ScalexFin - scale->ScalexIni) * facf0;
factyScale = scale->ScaleyIni + (scale->ScaleyFin - scale->ScaleyIni) * facf0;
if (scale->uniform_scale) {
factxScale = factyScale = scale->ScalexIni + (scale->ScalexFin - scale->ScalexIni) * facf0;
} else {
factxScale = scale->ScalexIni + (scale->ScalexFin - scale->ScalexIni) * facf0;
factyScale = scale->ScaleyIni + (scale->ScaleyFin - scale->ScaleyIni) * facf0;
}
//Factor translate
if(!scale->percent){
@@ -3080,6 +3084,7 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type)
rval.free = free_transform_effect;
rval.copy = copy_transform_effect;
rval.execute = do_transform_effect;
rval.get_default_fac = get_default_fac_fade;
break;
case SEQ_SPEED:
rval.init = init_speed_effect;

View File

@@ -3529,6 +3529,32 @@ void seq_update_muting(Editing *ed)
}
}
/* XXX - hackish function needed for transforming strips! TODO - have some better solution */
void seq_offset_animdata(Scene *scene, Sequence *seq, int ofs)
{
char str[32];
FCurve *fcu;
if(scene->adt==NULL || ofs==0)
return;
sprintf(str, "[\"%s\"]", seq->name+2);
for (fcu= scene->adt->action->curves.first; fcu; fcu= fcu->next) {
if(strstr(fcu->rna_path, "sequence_editor.sequences_all[") && strstr(fcu->rna_path, str)) {
int i;
for (i = 0; i < fcu->totvert; i++) {
BezTriple *bezt= &fcu->bezt[i];
bezt->vec[0][0] += ofs;
bezt->vec[1][0] += ofs;
bezt->vec[2][0] += ofs;
}
}
}
}
Sequence *active_seq_get(Scene *scene)
{
Editing *ed= seq_give_editing(scene, FALSE);

View File

@@ -123,9 +123,6 @@ int BLI_natstrcmp(const char *s1, const char *s2);
void BLI_timestr(double _time, char *str); /* time var is global */
/* Convert to hex string valid for file writing (2x length of original) */
void BLI_strhex(char *hex, int maxlen, const char *str);
#ifdef __cplusplus
}
#endif

View File

@@ -1129,4 +1129,3 @@ void print_m4(char *str, float m[][4])
printf("\n");
}

View File

@@ -42,9 +42,6 @@
#include "BLI_dynstr.h"
#include "BLI_string.h"
#ifdef WIN32
#include "BLI_winstuff.h"
#endif
char *BLI_strdupn(const char *str, int len) {
char *n= MEM_mallocN(len+1, "strdup");
@@ -332,18 +329,3 @@ void BLI_timestr(double _time, char *str)
str[11]=0;
}
void BLI_strhex(char *hex, int maxlen, const char *str)
{
int len = 0;
while('\0' != *str && len+3 < maxlen) {
snprintf(hex, maxlen, "%02X", *str++);
hex += 2;
len += 2;
}
if(maxlen)
hex[0]= '\0';
}

View File

@@ -6008,7 +6008,7 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
ar= MEM_callocN(sizeof(ARegion), "toolbar for view3d");
BLI_addtail(lb, ar);
ar->regiontype= RGN_TYPE_UI;
ar->regiontype= RGN_TYPE_TOOLS;
ar->alignment= RGN_ALIGN_LEFT;
ar->flag = RGN_FLAG_HIDDEN;
@@ -6016,7 +6016,7 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
ar= MEM_callocN(sizeof(ARegion), "tool properties for view3d");
BLI_addtail(lb, ar);
ar->regiontype= RGN_TYPE_UI;
ar->regiontype= RGN_TYPE_TOOL_PROPS;
ar->alignment= RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
ar->flag = RGN_FLAG_HIDDEN;
@@ -10152,6 +10152,19 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
/* put 2.50 compatibility code here until next subversion bump */
{
Object *ob;
/* properly initialise hair clothsim data on old files */
for(ob = main->object.first; ob; ob = ob->id.next) {
ModifierData *md;
for(md= ob->modifiers.first; md; md= md->next) {
if (md->type == eModifierType_Cloth) {
ClothModifierData *clmd = (ClothModifierData *)md;
if (clmd->sim_parms->velocity_smooth < 0.01f)
clmd->sim_parms->velocity_smooth = 0.f;
}
}
}
}
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */

View File

@@ -74,25 +74,6 @@ static int change_frame_poll(bContext *C)
return ((curarea) && (curarea->spacetype != SPACE_IPO));
}
/* Set any flags that are necessary to indicate modal time-changing operation */
static int change_frame_init(bContext *C, wmOperator *op)
{
ScrArea *curarea= CTX_wm_area(C);
if (curarea == NULL)
return 0;
if (curarea->spacetype == SPACE_TIME) {
SpaceTime *stime= CTX_wm_space_time(C);
/* timeline displays frame number only when dragging indicator */
// XXX make this more in line with other anim editors?
stime->flag |= TIME_CFRA_NUM;
}
return 1;
}
/* Set the new frame number */
static void change_frame_apply(bContext *C, wmOperator *op)
{
@@ -106,33 +87,12 @@ static void change_frame_apply(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
}
/* Clear any temp flags */
static void change_frame_exit(bContext *C, wmOperator *op)
{
ScrArea *curarea= CTX_wm_area(C);
if (curarea == NULL)
return;
if (curarea->spacetype == SPACE_TIME) {
SpaceTime *stime= CTX_wm_space_time(C);
/* timeline displays frame number only when dragging indicator */
// XXX make this more in line with other anim editors?
stime->flag &= ~TIME_CFRA_NUM;
}
}
/* ---- */
/* Non-modal callback for running operator without user input */
static int change_frame_exec(bContext *C, wmOperator *op)
{
if (!change_frame_init(C, op))
return OPERATOR_CANCELLED;
change_frame_apply(C, op);
change_frame_exit(C, op);
return OPERATOR_FINISHED;
}
@@ -166,7 +126,6 @@ static int change_frame_invoke(bContext *C, wmOperator *op, wmEvent *event)
*/
RNA_int_set(op->ptr, "frame", frame_from_event(C, event));
change_frame_init(C, op);
change_frame_apply(C, op);
/* add temp handler */
@@ -175,20 +134,12 @@ static int change_frame_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_RUNNING_MODAL;
}
/* In case modal operator is cancelled */
static int change_frame_cancel(bContext *C, wmOperator *op)
{
change_frame_exit(C, op);
return OPERATOR_CANCELLED;
}
/* Modal event handling of frame changing */
static int change_frame_modal(bContext *C, wmOperator *op, wmEvent *event)
{
/* execute the events */
switch (event->type) {
case ESCKEY:
change_frame_exit(C, op);
return OPERATOR_FINISHED;
case MOUSEMOVE:
@@ -201,10 +152,8 @@ static int change_frame_modal(bContext *C, wmOperator *op, wmEvent *event)
/* we check for either mouse-button to end, as checking for ACTIONMOUSE (which is used to init
* the modal op) doesn't work for some reason
*/
if (event->val==KM_RELEASE) {
change_frame_exit(C, op);
if (event->val==KM_RELEASE)
return OPERATOR_FINISHED;
}
break;
}
@@ -221,7 +170,6 @@ void ANIM_OT_change_frame(wmOperatorType *ot)
/* api callbacks */
ot->exec= change_frame_exec;
ot->invoke= change_frame_invoke;
ot->cancel= change_frame_cancel;
ot->modal= change_frame_modal;
ot->poll= change_frame_poll;

View File

@@ -276,7 +276,7 @@ static void draw_modifier__cycles(uiLayout *layout, ID *id, FModifier *fcm, shor
/* split into 2 columns
* NOTE: the mode comboboxes shouldn't get labels, otherwise there isn't enough room
*/
split= uiLayoutSplit(layout, 0.5f);
split= uiLayoutSplit(layout, 0.5f, 0);
/* before range */
col= uiLayoutColumn(split, 1);
@@ -306,7 +306,7 @@ static void draw_modifier__noise(uiLayout *layout, ID *id, FModifier *fcm, short
uiItemR(layout, NULL, 0, &ptr, "modification", 0);
/* split into 2 columns */
split= uiLayoutSplit(layout, 0.5f);
split= uiLayoutSplit(layout, 0.5f, 0);
/* col 1 */
col= uiLayoutColumn(split, 0);
@@ -560,7 +560,7 @@ static void draw_modifier__envelope(uiLayout *layout, ID *id, FModifier *fcm, sh
block= uiLayoutGetBlock(row);
uiBlockBeginAlign(block);
but=uiDefButF(block, NUM, B_FMODIFIER_REDRAW, "Fra:", 0, 0, 90, 20, &fed->time, -UI_FLT_MAX, UI_FLT_MAX, 10, 1, "Frame that envelope point occurs");
but=uiDefButF(block, NUM, B_FMODIFIER_REDRAW, "Fra:", 0, 0, 90, 20, &fed->time, -MAXFRAMEF, MAXFRAMEF, 10, 1, "Frame that envelope point occurs");
uiButSetFunc(but, validate_fmodifier_cb, fcm, NULL);
uiDefButF(block, NUM, B_FMODIFIER_REDRAW, "Min:", 0, 0, 100, 20, &fed->min, -UI_FLT_MAX, UI_FLT_MAX, 10, 2, "Minimum bound of envelope at this point");
@@ -588,7 +588,7 @@ static void draw_modifier__limits(uiLayout *layout, ID *id, FModifier *fcm, shor
row= uiLayoutRow(layout, 0);
/* split into 2 columns */
split= uiLayoutSplit(layout, 0.5f);
split= uiLayoutSplit(layout, 0.5f, 0);
/* x-minimum */
col= uiLayoutColumn(split, 1);
@@ -606,7 +606,7 @@ static void draw_modifier__limits(uiLayout *layout, ID *id, FModifier *fcm, shor
row= uiLayoutRow(layout, 0);
/* split into 2 columns */
split= uiLayoutSplit(layout, 0.5f);
split= uiLayoutSplit(layout, 0.5f, 0);
/* x-minimum */
col= uiLayoutColumn(split, 1);

View File

@@ -170,6 +170,9 @@ static void add_bezt_to_keycolumns_list(DLRBT_Tree *keys, BezTriple *bezt)
/* ActBeztColumns (Helpers for Long Keyframes) ------------------------------ */
/* maximum size of default buffer for BezTriple columns */
#define MAX_ABK_BUFSIZE 4
/* BezTriple Container Node */
// NOTE: only used internally while building Long Keyframes for now, but may be useful externally?
typedef struct ActBeztColumn {
@@ -187,7 +190,7 @@ typedef struct ActBeztColumn {
short numBezts; /* number of BezTriples on this frame */
float cfra; /* frame that the BezTriples occur on */
BezTriple *bezts[4]; /* buffer of pointers to BezTriples on the same frame */
BezTriple *bezts[MAX_ABK_BUFSIZE]; /* buffer of pointers to BezTriples on the same frame */
//BezTriple **bezts_extra; /* secondary buffer of pointers if need be */
} ActBeztColumn;
@@ -227,9 +230,8 @@ static void nupdate_abk_bezt (void *node, void *data)
BezTriple *bezt= (BezTriple *)data;
/* just add the BezTriple to the buffer if there's space, or allocate a new one */
if (abk->numBezts >= sizeof(abk->bezts)/sizeof(BezTriple)) {
if (abk->numBezts >= MAX_ABK_BUFSIZE) {
// TODO: need to allocate new array to cater...
// FIXME: urgent... is a problem when working with duplicate keyframes
//bezts_extra= MEM_callocN(...);
if(G.f & G_DEBUG)
printf("FIXME: nupdate_abk_bezt() missing case for too many overlapping BezTriples \n");

View File

@@ -274,6 +274,7 @@ int insert_vert_fcurve (FCurve *fcu, float x, float y, short flag)
beztr.ipo= U.ipo_new; /* use default interpolation mode here... */
beztr.f1= beztr.f2= beztr.f3= SELECT;
beztr.h1= beztr.h2= HD_AUTO; // XXX what about when we replace an old one?
//BEZKEYTYPE(&beztr)= scene->keytype; /* default keyframe type */
/* add temp beztriple to keyframes */
a= insert_bezt_fcurve(fcu, &beztr, flag);
@@ -809,7 +810,7 @@ short insert_keyframe (ID *id, bAction *act, const char group[], const char rna_
return 0;
}
/* get F-Curve - if no action is provided, keyframe to the default one attached to this ID-block */
/* if no action is provided, keyframe to the default one attached to this ID-block */
if (act == NULL) {
AnimData *adt= BKE_animdata_from_id(id);
@@ -842,8 +843,19 @@ short insert_keyframe (ID *id, bAction *act, const char group[], const char rna_
/* will only loop once unless the array index was -1 */
for (; array_index < array_index_max; array_index++) {
/* make sure the F-Curve exists */
fcu= verify_fcurve(act, group, rna_path, array_index, 1);
/* set color mode if the F-Curve is new (i.e. without any keyframes) */
if ((fcu->totvert == 0) && (flag & INSERTKEY_XYZ2RGB)) {
/* for Loc/Rot/Scale and also Color F-Curves, the color of the F-Curve in the Graph Editor,
* is determined by the array index for the F-Curve
*/
if (ELEM4(RNA_property_subtype(prop), PROP_TRANSLATION, PROP_XYZ, PROP_EULER, PROP_COLOR)) {
fcu->color_mode= FCURVE_COLOR_AUTO_RGB;
}
}
/* insert keyframe */
ret += insert_keyframe_direct(ptr, prop, fcu, cfra, flag);
}

View File

@@ -164,13 +164,13 @@ void ED_operatormacros_armature(void)
ot= WM_operatortype_append_macro("ARMATURE_OT_duplicate_move", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "ARMATURE_OT_duplicate");
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
ot= WM_operatortype_append_macro("ARMATURE_OT_extrude_move", "Extrude", OPTYPE_UNDO|OPTYPE_REGISTER);
otmacro=WM_operatortype_macro_define(ot, "ARMATURE_OT_extrude");
RNA_enum_set(otmacro->ptr, "forked", 0);
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
// XXX would it be nicer to just be able to have standard extrude_move, but set the forked property separate?
@@ -178,7 +178,7 @@ void ED_operatormacros_armature(void)
ot= WM_operatortype_append_macro("ARMATURE_OT_extrude_forked", "Extrude Forked", OPTYPE_UNDO|OPTYPE_REGISTER);
otmacro=WM_operatortype_macro_define(ot, "ARMATURE_OT_extrude");
RNA_enum_set(otmacro->ptr, "forked", 1);
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
}
@@ -261,10 +261,10 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
/* special transforms: */
/* 1) envelope/b-bone size */
kmi= WM_keymap_add_item(keymap, "TFM_OT_transform", SKEY, KM_PRESS, KM_ALT, 0);
kmi= WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", SKEY, KM_PRESS, KM_ALT, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_BONESIZE);
/* 2) set roll */
kmi= WM_keymap_add_item(keymap, "TFM_OT_transform", RKEY, KM_PRESS, KM_CTRL, 0);
kmi= WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", RKEY, KM_PRESS, KM_CTRL, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_BONE_ROLL);
/* menus */
@@ -335,7 +335,7 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
/* special transforms: */
/* 1) envelope/b-bone size */
kmi= WM_keymap_add_item(keymap, "TFM_OT_transform", SKEY, KM_PRESS, KM_ALT, 0);
kmi= WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", SKEY, KM_PRESS, KM_ALT, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_BONESIZE);
// XXX this should probably be in screen instead... here for testing purposes in the meantime... - Aligorith

View File

@@ -238,8 +238,8 @@ void ED_keymap_curve(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "CURVE_OT_delete", DELKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "CURVE_OT_tilt_clear", TKEY, KM_PRESS, KM_ALT, 0);
RNA_enum_set(WM_keymap_add_item(keymap, "TFM_OT_transform", TKEY, KM_PRESS, KM_CTRL, 0)->ptr, "mode", TFM_TILT);
RNA_enum_set(WM_keymap_add_item(keymap, "TFM_OT_transform", SKEY, KM_PRESS, KM_ALT, 0)->ptr, "mode", TFM_CURVE_SHRINKFATTEN);
RNA_enum_set(WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", TKEY, KM_PRESS, KM_CTRL, 0)->ptr, "mode", TFM_TILT);
RNA_enum_set(WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", SKEY, KM_PRESS, KM_ALT, 0)->ptr, "mode", TFM_CURVE_SHRINKFATTEN);
RNA_enum_set(WM_keymap_add_item(keymap, "CURVE_OT_handle_type_set", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "type", 1);
RNA_enum_set(WM_keymap_add_item(keymap, "CURVE_OT_handle_type_set", HKEY, KM_PRESS, 0, 0)->ptr, "type", 3);
RNA_enum_set(WM_keymap_add_item(keymap, "CURVE_OT_handle_type_set", VKEY, KM_PRESS, 0, 0)->ptr, "type", 2);

View File

@@ -3539,7 +3539,7 @@ static int extrude_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
if(extrude_exec(C, op) == OPERATOR_FINISHED) {
RNA_int_set(op->ptr, "mode", TFM_TRANSLATION);
WM_operator_name_call(C, "TFM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
WM_operator_name_call(C, "TRANSFORM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
return OPERATOR_FINISHED;
}
@@ -4294,7 +4294,7 @@ static int duplicate_invoke(bContext *C, wmOperator *op, wmEvent *event)
duplicate_exec(C, op);
RNA_int_set(op->ptr, "mode", TFM_TRANSLATION);
WM_operator_name_call(C, "TFM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
WM_operator_name_call(C, "TRANSFORM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
return OPERATOR_FINISHED;
}
@@ -5285,42 +5285,3 @@ void undo_push_curve(bContext *C, char *name)
{
undo_editmode_push(C, name, get_data, free_undoCurve, undoCurve_to_editCurve, editCurve_to_undoCurve, NULL);
}
/***************** XXX old cruft ********************/
void default_curve_ipo(Scene *scene, Curve *cu)
{
#if 0 // XXX old animation system
IpoCurve *icu;
BezTriple *bezt;
if(cu->ipo) return;
cu->ipo= add_ipo(scene, "CurveIpo", ID_CU);
icu= MEM_callocN(sizeof(IpoCurve), "ipocurve");
icu->blocktype= ID_CU;
icu->adrcode= CU_SPEED;
icu->flag= IPO_VISIBLE|IPO_SELECT|IPO_AUTO_HORIZ;
set_icu_vars(icu);
BLI_addtail( &(cu->ipo->curve), icu);
icu->bezt= bezt= MEM_callocN(2*sizeof(BezTriple), "defaultipo");
icu->totvert= 2;
bezt->hide= IPO_BEZ;
bezt->f1=bezt->f2= bezt->f3= SELECT;
bezt->h1= bezt->h2= HD_AUTO;
bezt++;
bezt->vec[1][0]= 100.0;
bezt->vec[1][1]= 1.0;
bezt->hide= IPO_BEZ;
bezt->f1=bezt->f2= bezt->f3= SELECT;
bezt->h1= bezt->h2= HD_AUTO;
calchandles_ipocurve(icu);
#endif // XXX old animation system
}

File diff suppressed because it is too large Load Diff

View File

@@ -187,7 +187,7 @@ static void gp_drawui_layer (uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl)
/* new backdrop ----------------------------------- */
box= uiLayoutBox(layout);
split= uiLayoutSplit(box, 0.5f);
split= uiLayoutSplit(box, 0.5f, 0);
/* draw settings ---------------------------------- */

View File

@@ -493,7 +493,6 @@ static void gp_layer_to_curve (bContext *C, bGPdata *gpd, bGPDlayer *gpl, short
Scene *scene= CTX_data_scene(C);
bGPDframe *gpf= gpencil_layer_getframe(gpl, CFRA, 0);
bGPDstroke *gps;
Base *base= BASACT;
Object *ob;
Curve *cu;
@@ -529,9 +528,6 @@ static void gp_layer_to_curve (bContext *C, bGPdata *gpd, bGPDlayer *gpl, short
break;
}
}
/* restore old active object */
// BASACT= base; // removing since this is expected new objects are active.
}
/* --- */

View File

@@ -149,7 +149,7 @@ short ANIM_driver_can_paste(void);
/* Main Driver Management API calls:
* Add a new driver for the specified property on the given ID block
*/
short ANIM_add_driver (struct ID *id, const char rna_path[], int array_index, short flag, int type);
short ANIM_add_driver(struct ID *id, const char rna_path[], int array_index, short flag, int type);
/* Main Driver Management API calls:
* Remove the driver for the specified property on the given ID block (if available)

View File

@@ -871,14 +871,14 @@ DEF_ICON(ICON_BLANK346b)
/* vector icons */
DEF_ICON(VICON_VIEW3D)
DEF_ICON(VICON_EDIT)
DEF_ICON(VICON_EDITMODE_DEHLT)
DEF_ICON(VICON_EDITMODE_HLT)
DEF_ICON(VICON_DISCLOSURE_TRI_RIGHT)
DEF_ICON(VICON_DISCLOSURE_TRI_DOWN)
DEF_ICON(VICON_MOVE_UP)
DEF_ICON(VICON_MOVE_DOWN)
DEF_ICON(VICON_X)
DEF_ICON(VICON_SMALL_TRI_RIGHT)
DEF_ICON(VICO_VIEW3D_VEC)
DEF_ICON(VICO_EDIT_VEC)
DEF_ICON(VICO_EDITMODE_DEHLT)
DEF_ICON(VICO_EDITMODE_HLT)
DEF_ICON(VICO_DISCLOSURE_TRI_RIGHT_VEC)
DEF_ICON(VICO_DISCLOSURE_TRI_DOWN_VEC)
DEF_ICON(VICO_MOVE_UP_VEC)
DEF_ICON(VICO_MOVE_DOWN_VEC)
DEF_ICON(VICO_X_VEC)
DEF_ICON(VICO_SMALL_TRI_RIGHT_VEC)

View File

@@ -629,7 +629,7 @@ uiLayout *uiLayoutBox(uiLayout *layout);
uiLayout *uiLayoutListBox(uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop,
struct PointerRNA *actptr, struct PropertyRNA *actprop);
uiLayout *uiLayoutAbsolute(uiLayout *layout, int align);
uiLayout *uiLayoutSplit(uiLayout *layout, float percentage);
uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, int align);
uiLayout *uiLayoutOverlap(uiLayout *layout);
uiBlock *uiLayoutAbsoluteBlock(uiLayout *layout);

View File

@@ -1079,9 +1079,9 @@ static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, sho
uiStyleFontSet(&style->widget);
origstr= MEM_callocN(sizeof(char)*(data->maxlen+1), "ui_textedit origstr");
origstr= MEM_callocN(sizeof(char)*data->maxlen, "ui_textedit origstr");
BLI_strncpy(origstr, but->drawstr, data->maxlen+1);
BLI_strncpy(origstr, but->drawstr, data->maxlen);
but->pos= strlen(origstr)-but->ofs;
/* XXX solve generic */
@@ -1130,7 +1130,7 @@ static int ui_textedit_type_ascii(uiBut *but, uiHandleButtonData *data, char asc
changed= ui_textedit_delete_selection(but, data);
len= strlen(str);
if(len < data->maxlen) {
if(len+1 < data->maxlen) {
for(x= data->maxlen; x>but->pos; x--)
str[x]= str[x-1];
str[but->pos]= ascii;
@@ -1365,7 +1365,7 @@ static int ui_textedit_copypaste(uiBut *but, uiHandleButtonData *data, int paste
for (y=0; y<strlen(buf); y++)
{
/* add contents of buffer */
if(len < data->maxlen) {
if(len+1 < data->maxlen) {
for(x= data->maxlen; x>but->pos; x--)
str[x]= str[x-1];
str[but->pos]= buf[y];
@@ -1411,8 +1411,8 @@ static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data)
/* retrieve string */
data->maxlen= ui_get_but_string_max_length(but);
data->str= MEM_callocN(sizeof(char)*(data->maxlen+1), "textedit str");
ui_get_but_string(but, data->str, data->maxlen+1);
data->str= MEM_callocN(sizeof(char)*data->maxlen + 1, "textedit str");
ui_get_but_string(but, data->str, data->maxlen);
data->origstr= BLI_strdup(data->str);
data->selextend= 0;

View File

@@ -528,16 +528,16 @@ static void init_internal_icons()
}
}
def_internal_vicon(VICON_VIEW3D, vicon_view3d_draw);
def_internal_vicon(VICON_EDIT, vicon_edit_draw);
def_internal_vicon(VICON_EDITMODE_DEHLT, vicon_editmode_dehlt_draw);
def_internal_vicon(VICON_EDITMODE_HLT, vicon_editmode_hlt_draw);
def_internal_vicon(VICON_DISCLOSURE_TRI_RIGHT, vicon_disclosure_tri_right_draw);
def_internal_vicon(VICON_DISCLOSURE_TRI_DOWN, vicon_disclosure_tri_down_draw);
def_internal_vicon(VICON_MOVE_UP, vicon_move_up_draw);
def_internal_vicon(VICON_MOVE_DOWN, vicon_move_down_draw);
def_internal_vicon(VICON_X, vicon_x_draw);
def_internal_vicon(VICON_SMALL_TRI_RIGHT, vicon_small_tri_right_draw);
def_internal_vicon(VICO_VIEW3D_VEC, vicon_view3d_draw);
def_internal_vicon(VICO_EDIT_VEC, vicon_edit_draw);
def_internal_vicon(VICO_EDITMODE_DEHLT, vicon_editmode_dehlt_draw);
def_internal_vicon(VICO_EDITMODE_HLT, vicon_editmode_hlt_draw);
def_internal_vicon(VICO_DISCLOSURE_TRI_RIGHT_VEC, vicon_disclosure_tri_right_draw);
def_internal_vicon(VICO_DISCLOSURE_TRI_DOWN_VEC, vicon_disclosure_tri_down_draw);
def_internal_vicon(VICO_MOVE_UP_VEC, vicon_move_up_draw);
def_internal_vicon(VICO_MOVE_DOWN_VEC, vicon_move_down_draw);
def_internal_vicon(VICO_X_VEC, vicon_x_draw);
def_internal_vicon(VICO_SMALL_TRI_RIGHT_VEC, vicon_small_tri_right_draw);
IMB_freeImBuf(bbuf);
}

View File

@@ -714,7 +714,7 @@ void uiItemsEnumO(uiLayout *layout, char *opname, char *propname)
if(prop && RNA_property_type(prop) == PROP_ENUM) {
EnumPropertyItem *item;
int totitem, i, free;
uiLayout *split= uiLayoutSplit(layout, 0);
uiLayout *split= uiLayoutSplit(layout, 0, 0);
uiLayout *column= uiLayoutColumn(split, 0);
RNA_property_enum_items(block->evil_C, &ptr, prop, &item, &totitem, &free);
@@ -1024,7 +1024,7 @@ void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, char *propname)
if(RNA_property_type(prop) == PROP_ENUM) {
EnumPropertyItem *item;
int totitem, i, free;
uiLayout *split= uiLayoutSplit(layout, 0);
uiLayout *split= uiLayoutSplit(layout, 0, 0);
uiLayout *column= uiLayoutColumn(split, 0);
RNA_property_enum_items(block->evil_C, ptr, prop, &item, &totitem, &free);
@@ -1057,38 +1057,72 @@ void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, char *propname)
/* Pointer RNA button with search */
typedef struct CollItemSearch {
struct CollItemSearch *next, *prev;
char *name;
int index;
int iconid;
} CollItemSearch;
int sort_search_items_list(void *a, void *b)
{
CollItemSearch *cis1 = (CollItemSearch *)a;
CollItemSearch *cis2 = (CollItemSearch *)b;
if (BLI_strcasecmp(cis1->name, cis2->name)>0)
return 1;
else
return 0;
}
static void rna_search_cb(const struct bContext *C, void *arg_but, char *str, uiSearchItems *items)
{
uiBut *but= arg_but;
char *name;
int i, iconid, flag= RNA_property_flag(but->rnaprop);
int i=0, iconid=0, flag= RNA_property_flag(but->rnaprop);
ListBase *items_list= MEM_callocN(sizeof(ListBase), "items_list");
CollItemSearch *cis;
i = 0;
/* build a temporary list of relevant items first */
RNA_PROP_BEGIN(&but->rnasearchpoin, itemptr, but->rnasearchprop) {
if(flag & PROP_ID_SELF_CHECK)
if(itemptr.data == but->rnapoin.id.data)
continue;
iconid= 0;
if(RNA_struct_is_ID(itemptr.type))
iconid= ui_id_icon_get((bContext*)C, itemptr.data);
name= RNA_struct_name_get_alloc(&itemptr, NULL, 0);
if(name) {
if(BLI_strcasestr(name, str)) {
if(!uiSearchItemAdd(items, name, SET_INT_IN_POINTER(i), iconid)) {
MEM_freeN(name);
break;
}
cis = MEM_callocN(sizeof(CollItemSearch), "CollectionItemSearch");
cis->name = MEM_dupallocN(name);
cis->index = i;
cis->iconid = iconid;
BLI_addtail(items_list, cis);
}
MEM_freeN(name);
}
MEM_freeN(name);
i++;
}
RNA_PROP_END;
BLI_sortlist(items_list, sort_search_items_list);
/* add search items from temporary list */
for (cis=items_list->first; cis; cis=cis->next) {
if (!uiSearchItemAdd(items, cis->name, SET_INT_IN_POINTER(cis->index), cis->iconid)) {
break;
}
}
for (cis=items_list->first; cis; cis=cis->next) {
MEM_freeN(cis->name);
}
BLI_freelistN(items_list);
MEM_freeN(items_list);
}
static void search_id_collection(StructRNA *ptype, PointerRNA *ptr, PropertyRNA **prop)
@@ -2054,13 +2088,14 @@ uiLayout *uiLayoutOverlap(uiLayout *layout)
return litem;
}
uiLayout *uiLayoutSplit(uiLayout *layout, float percentage)
uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, int align)
{
uiLayoutItemSplt *split;
split= MEM_callocN(sizeof(uiLayoutItemSplt), "uiLayoutItemSplt");
split->litem.item.type= ITEM_LAYOUT_SPLIT;
split->litem.root= layout->root;
split->litem.align= align;
split->litem.active= 1;
split->litem.enabled= 1;
split->litem.context= layout->context;

View File

@@ -1377,7 +1377,7 @@ static void ui_block_func_MENUSTR(bContext *C, uiLayout *layout, void *arg_str)
}
/* create items */
split= uiLayoutSplit(layout, 0);
split= uiLayoutSplit(layout, 0, 0);
for(a=0, b=0; a<md->nitems; a++, b++) {
if(block->flag & UI_BLOCK_NO_FLIP)
@@ -2288,6 +2288,7 @@ uiPopupBlockHandle *ui_popup_menu_create(bContext *C, ARegion *butregion, uiBut
/* menu is created from a string */
pup->menu_func= ui_block_func_MENUSTR;
pup->menu_arg= str;
// XXX pup->block->flag |= UI_BLOCK_NO_FLIP;
}
else {
/* menu is created from a callback */

View File

@@ -1490,7 +1490,7 @@ static void colorband_del_cb(bContext *C, void *cb_v, void *coba_v)
/* offset aligns from bottom, standard width 300, height 115 */
static void colorband_buttons_large(uiBlock *block, ColorBand *coba, int xoffs, int yoffs, RNAUpdateCb *cb)
static void colorband_buttons_large(uiLayout *layout, uiBlock *block, ColorBand *coba, int xoffs, int yoffs, RNAUpdateCb *cb)
{
uiBut *bt;
@@ -1515,18 +1515,28 @@ static void colorband_buttons_large(uiBlock *block, ColorBand *coba, int xoffs,
if(coba->tot) {
CBData *cbd= coba->data + coba->cur;
#if 1
/* better to use rna so we can animate them */
PointerRNA ptr;
RNA_pointer_create(cb->ptr.id.data, &RNA_ColorRampElement, cbd, &ptr);
uiItemR(layout, NULL, 0, &ptr, "color", 0);
//uiItemR(layout, NULL, 0, &ptr, "position", 0);
bt= uiDefButF(block, NUM, 0, "Pos:", 0+xoffs,40+yoffs,100, 20, &cbd->pos, 0.0, 1.0, 10, 0, "The position of the active color stop");
uiButSetNFunc(bt, colorband_pos_cb, MEM_dupallocN(cb), coba);
#else
bt= uiDefButF(block, NUM, 0, "Pos:", 0+xoffs,40+yoffs,100, 20, &cbd->pos, 0.0, 1.0, 10, 0, "The position of the active color stop");
uiButSetNFunc(bt, colorband_pos_cb, MEM_dupallocN(cb), coba);
bt= uiDefButF(block, COL, 0, "", 110+xoffs,40+yoffs,80,20, &(cbd->r), 0, 0, 0, B_BANDCOL, "The color value for the active color stop");
uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
bt= uiDefButF(block, NUMSLI, 0, "A ", 200+xoffs,40+yoffs,100,20, &cbd->a, 0.0, 1.0, 10, 0, "The alpha value of the active color stop");
uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
#endif
}
}
static void colorband_buttons_small(uiBlock *block, ColorBand *coba, rctf *butr, RNAUpdateCb *cb)
static void colorband_buttons_small(uiLayout *layout, uiBlock *block, ColorBand *coba, rctf *butr, RNAUpdateCb *cb)
{
uiBut *bt;
float unit= (butr->xmax-butr->xmin)/14.0f;
@@ -1540,10 +1550,16 @@ static void colorband_buttons_small(uiBlock *block, ColorBand *coba, rctf *butr,
if(coba->tot) {
CBData *cbd= coba->data + coba->cur;
#if 1
PointerRNA ptr;
RNA_pointer_create(cb->ptr.id.data, &RNA_ColorRampElement, cbd, &ptr);
uiItemR(layout, "", 0, &ptr, "color", 0);
#else
bt= uiDefButF(block, COL, 0, "", xs+4.0f*unit,butr->ymin+20.0f,2.0f*unit,20, &(cbd->r), 0, 0, 0, B_BANDCOL, "The color value for the active color stop");
uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
bt= uiDefButF(block, NUMSLI, 0, "A:", xs+6.0f*unit,butr->ymin+20.0f,4.0f*unit,20, &(cbd->a), 0.0f, 1.0f, 10, 2, "The alpha value of the active color stop");
uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
#endif
}
bt= uiDefButS(block, MENU, 0, "Interpolation %t|Ease %x1|Cardinal %x3|Linear %x0|B-Spline %x2|Constant %x4",
@@ -1556,12 +1572,12 @@ static void colorband_buttons_small(uiBlock *block, ColorBand *coba, rctf *butr,
uiBlockEndAlign(block);
}
static void colorband_buttons_layout(uiBlock *block, ColorBand *coba, rctf *butr, int small, RNAUpdateCb *cb)
static void colorband_buttons_layout(uiLayout *layout, uiBlock *block, ColorBand *coba, rctf *butr, int small, RNAUpdateCb *cb)
{
if(small)
colorband_buttons_small(block, coba, butr, cb);
colorband_buttons_small(layout, block, coba, butr, cb);
else
colorband_buttons_large(block, coba, 0, 0, cb);
colorband_buttons_large(layout, block, coba, 0, 0, cb);
}
void uiTemplateColorRamp(uiLayout *layout, PointerRNA *ptr, char *propname, int expand)
@@ -1587,7 +1603,7 @@ void uiTemplateColorRamp(uiLayout *layout, PointerRNA *ptr, char *propname, int
rect.ymin= 0; rect.ymax= 190;
block= uiLayoutAbsoluteBlock(layout);
colorband_buttons_layout(block, cptr.data, &rect, !expand, cb);
colorband_buttons_layout(layout, block, cptr.data, &rect, !expand, cb);
MEM_freeN(cb);
}
@@ -1864,7 +1880,7 @@ static void curvemap_buttons_layout(uiLayout *layout, PointerRNA *ptr, char labe
/* black/white levels */
if(levels) {
split= uiLayoutSplit(layout, 0);
split= uiLayoutSplit(layout, 0, 0);
uiItemR(uiLayoutColumn(split, 0), NULL, 0, ptr, "black_level", UI_ITEM_R_EXPAND);
uiItemR(uiLayoutColumn(split, 0), NULL, 0, ptr, "white_level", UI_ITEM_R_EXPAND);
@@ -2098,7 +2114,7 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe
else if(itemptr->type == &RNA_ShapeKey) {
ob= (Object*)activeptr->data;
split= uiLayoutSplit(sub, 0.75f);
split= uiLayoutSplit(sub, 0.75f, 0);
uiItemL(split, name, icon);

View File

@@ -151,7 +151,7 @@ void uiDefAutoButsRNA(const bContext *C, uiLayout *layout, PointerRNA *ptr, int
uiItemL(col, name, 0);
}
else if(columns == 2) {
split = uiLayoutSplit(layout, 0.5f);
split = uiLayoutSplit(layout, 0.5f, 0);
uiItemL(uiLayoutColumn(split, 0), name, 0);
col= uiLayoutColumn(split, 0);

View File

@@ -1280,6 +1280,9 @@ void init_userdef_do_versions(void)
if (U.frameserverport == 0) {
U.frameserverport = 8080;
}
if (U.dbl_click_time == 0) {
U.dbl_click_time = 350;
}
/* funny name, but it is GE stuff, moves userdef stuff to engine */
// XXX space_set_commmandline_options();

View File

@@ -3629,7 +3629,7 @@ static int mesh_select_random_exec(bContext *C, wmOperator *op)
if(!RNA_boolean_get(op->ptr, "extend"))
EM_deselect_all(em);
selectrandom_mesh(em, RNA_float_get(op->ptr, "percentage")/100.0f);
selectrandom_mesh(em, RNA_float_get(op->ptr, "percent")/100.0f);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
@@ -3652,8 +3652,8 @@ void MESH_OT_select_random(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
RNA_def_float_percentage(ot->srna, "percentage", 50.f, 0.0f, 100.0f, "Percentage", "Percentage of elements to select randomly.", 0.f, 100.0f);
RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "");
RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f, "Percent", "Percentage of elements to select randomly.", 0.f, 100.0f);
RNA_def_boolean(ot->srna, "extend", FALSE, "Extend Selection", "Extend selection instead of deselecting everything first.");
}
void EM_select_by_material(EditMesh *em, int index)

View File

@@ -4985,7 +4985,7 @@ static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
// RNA_enum_set(op->ptr, "proportional", 0);
// RNA_boolean_set(op->ptr, "mirror", 0);
// WM_operator_name_call(C, "TFM_OT_translate", WM_OP_INVOKE_REGION_WIN, op->ptr);
// WM_operator_name_call(C, "TRANSFORM_OT_translate", WM_OP_INVOKE_REGION_WIN, op->ptr);
return OPERATOR_FINISHED;
}

View File

@@ -173,29 +173,29 @@ void ED_operatormacros_mesh(void)
ot= WM_operatortype_append_macro("MESH_OT_loopcut_slide", "Loop Cut and Slide", OPTYPE_UNDO|OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "MESH_OT_loopcut");
WM_operatortype_macro_define(ot, "TFM_OT_edge_slide");
WM_operatortype_macro_define(ot, "TRANSFORM_OT_edge_slide");
ot= WM_operatortype_append_macro("MESH_OT_duplicate_move", "Add Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "MESH_OT_duplicate");
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
ot= WM_operatortype_append_macro("MESH_OT_rip_move", "Rip", OPTYPE_UNDO|OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "MESH_OT_rip");
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
ot= WM_operatortype_append_macro("MESH_OT_extrude_move_along_normals", "Extrude Along Normals", OPTYPE_UNDO|OPTYPE_REGISTER);
ot->poll = ED_operator_editmesh_face_select; /* restrict extrude along normals to face select */
WM_operatortype_macro_define(ot, "MESH_OT_extrude");
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
RNA_enum_set(otmacro->ptr, "constraint_orientation", V3D_MANIP_NORMAL);
RNA_boolean_set_array(otmacro->ptr, "constraint_axis", constraint_axis);
ot= WM_operatortype_append_macro("MESH_OT_extrude_move", "Extrude", OPTYPE_UNDO|OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "MESH_OT_extrude");
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
}

View File

@@ -370,7 +370,7 @@ static int duplicate_metaelems_invoke(bContext *C, wmOperator *op, wmEvent *even
if (retv == OPERATOR_FINISHED) {
RNA_int_set(op->ptr, "mode", TFM_TRANSLATION);
WM_operator_name_call(C, "TFM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
WM_operator_name_call(C, "TRANSFORM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
}
return retv;

View File

@@ -205,7 +205,7 @@ void ED_operatormacros_object(void)
ot= WM_operatortype_append_macro("OBJECT_OT_duplicate_move", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER);
if(ot) {
WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate");
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", PROP_EDIT_OFF);
}
@@ -214,7 +214,7 @@ void ED_operatormacros_object(void)
if(ot) {
otmacro= WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate");
RNA_boolean_set(otmacro->ptr, "linked", 1);
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", PROP_EDIT_OFF);
}
}

View File

@@ -996,11 +996,11 @@ static int object_select_random_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
}
percent = RNA_float_get(op->ptr, "percent");
percent = RNA_float_get(op->ptr, "percent")/100.0f;
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
if (BLI_frand() < percent) {
ED_base_object_select(base, BA_SELECT);
ED_base_object_select(base, BA_SELECT);
}
}
CTX_DATA_END;
@@ -1013,7 +1013,7 @@ static int object_select_random_exec(bContext *C, wmOperator *op)
void OBJECT_OT_select_random(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Random select";
ot->name= "Select Random";
ot->description = "Set select on random visible objects.";
ot->idname= "OBJECT_OT_select_random";
@@ -1026,8 +1026,8 @@ void OBJECT_OT_select_random(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "extend", FALSE, "Extend", "Extend selection instead of deselecting everything first.");
RNA_def_float_percentage(ot->srna, "percent", 0.5f, 0.0f, 1.0f, "Percent", "percentage of objects to randomly select", 0.0001f, 1.0f);
RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f, "Percent", "Percentage of objects to select randomly", 0.f, 100.0f);
RNA_def_boolean(ot->srna, "extend", FALSE, "Extend Selection", "Extend selection instead of deselecting everything first.");
}

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