UI: Move scrollbars to the right in animation editors
The text, that was in the scrollbars, stays on the left. Reviewers: brecht, billreynish Differential Revision: https://developer.blender.org/D4821
This commit is contained in:
@@ -285,8 +285,8 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
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memcpy(&ar->v2d, &sipo->v2d, sizeof(View2D));
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/* init mainarea view2d */
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ar->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
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ar->v2d.scroll |= (V2D_SCROLL_LEFT | V2D_SCROLL_SCALE_VERTICAL);
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ar->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
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ar->v2d.scroll |= (V2D_SCROLL_LEFT | V2D_SCROLL_VERTICAL_HANDLES);
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ar->v2d.min[0] = FLT_MIN;
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ar->v2d.min[1] = FLT_MIN;
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@@ -304,7 +304,7 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
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ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f;
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ar->v2d.tot.ymax = 0.0f;
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ar->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
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ar->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
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ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
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ar->v2d.align = V2D_ALIGN_NO_POS_Y;
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ar->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
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@@ -330,7 +330,7 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
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ar->v2d.minzoom = 0.01f;
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ar->v2d.maxzoom = 50;
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ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
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ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
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ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
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ar->v2d.keepzoom = V2D_LOCKZOOM_Y;
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ar->v2d.align = V2D_ALIGN_NO_POS_Y;
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@@ -349,8 +349,8 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
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SpaceSeq *sseq = (SpaceSeq *)sl;
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memcpy(&ar->v2d, &sseq->v2d, sizeof(View2D));
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ar->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
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ar->v2d.scroll |= (V2D_SCROLL_LEFT | V2D_SCROLL_SCALE_VERTICAL);
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ar->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
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ar->v2d.scroll |= (V2D_SCROLL_LEFT | V2D_SCROLL_VERTICAL_HANDLES);
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ar->v2d.align = V2D_ALIGN_NO_NEG_Y;
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ar->v2d.flag |= V2D_IS_INITIALISED;
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break;
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@@ -3370,6 +3370,31 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
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}
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}
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for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
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for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
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if (ELEM(sa->spacetype, SPACE_CLIP, SPACE_GRAPH, SPACE_SEQ)) {
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for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
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ListBase *regionbase = (sl == sa->spacedata.first) ? &sa->regionbase : &sl->regionbase;
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ARegion *ar = NULL;
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if (sa->spacetype == SPACE_CLIP) {
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if (((SpaceClip *)sl)->view == SC_VIEW_GRAPH) {
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ar = do_versions_find_region(regionbase, RGN_TYPE_PREVIEW);
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}
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}
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else {
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ar = do_versions_find_region(regionbase, RGN_TYPE_WINDOW);
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}
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if (ar != NULL) {
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ar->v2d.scroll &= ~V2D_SCROLL_LEFT;
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ar->v2d.scroll |= V2D_SCROLL_RIGHT;
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}
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}
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}
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}
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}
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/* Versioning code until next subversion bump goes here. */
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}
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}
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@@ -63,9 +63,9 @@ enum eView2D_CommonViewTypes {
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/* scroller area */
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#define V2D_SCROLL_HEIGHT (0.45f * U.widget_unit)
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#define V2D_SCROLL_WIDTH (0.45f * U.widget_unit)
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/* For scrollers with scale markings (text written onto them) */
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#define V2D_SCROLL_HEIGHT_TEXT (0.79f * U.widget_unit)
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#define V2D_SCROLL_WIDTH_TEXT (0.79f * U.widget_unit)
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/* For scrollers with scale handlers */
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#define V2D_SCROLL_HEIGHT_HANDLES (0.6f * U.widget_unit)
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#define V2D_SCROLL_WIDTH_HANDLES (0.6f * U.widget_unit)
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/* scroller 'handles' hotspot radius for mouse */
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#define V2D_SCROLLER_HANDLE_SIZE (0.6f * U.widget_unit)
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@@ -3494,8 +3494,11 @@ void UI_draw_widget_scroll(uiWidgetColors *wcol, const rcti *rect, const rcti *s
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wcol->item[3] = 255;
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if (horizontal) {
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shape_preset_init_scroll_circle(&wtb.tria1, slider, 0.6f, 'l');
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shape_preset_init_scroll_circle(&wtb.tria2, slider, 0.6f, 'r');
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rcti slider_inset = *slider;
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slider_inset.xmin += 0.05 * U.widget_unit;
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slider_inset.xmax -= 0.05 * U.widget_unit;
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shape_preset_init_scroll_circle(&wtb.tria1, &slider_inset, 0.6f, 'l');
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shape_preset_init_scroll_circle(&wtb.tria2, &slider_inset, 0.6f, 'r');
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}
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else {
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shape_preset_init_scroll_circle(&wtb.tria1, slider, 0.6f, 'b');
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@@ -138,7 +138,7 @@ static void view2d_masks(View2D *v2d, bool check_scrollers, const rcti *mask_scr
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if (check_scrollers) {
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/* check size if hiding flag is set: */
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if (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE) {
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if (!(v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL)) {
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if (!(v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES)) {
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if (BLI_rctf_size_x(&v2d->tot) > BLI_rctf_size_x(&v2d->cur)) {
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v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_FULLR;
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}
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@@ -148,7 +148,7 @@ static void view2d_masks(View2D *v2d, bool check_scrollers, const rcti *mask_scr
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}
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}
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if (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE) {
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if (!(v2d->scroll & V2D_SCROLL_SCALE_VERTICAL)) {
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if (!(v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES)) {
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if (BLI_rctf_size_y(&v2d->tot) + 0.01f > BLI_rctf_size_y(&v2d->cur)) {
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v2d->scroll &= ~V2D_SCROLL_VERTICAL_FULLR;
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}
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@@ -166,10 +166,11 @@ static void view2d_masks(View2D *v2d, bool check_scrollers, const rcti *mask_scr
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* - if they overlap, they must not occupy the corners (which are reserved for other widgets)
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*/
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if (scroll) {
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const int scroll_width = (v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) ? V2D_SCROLL_WIDTH_TEXT :
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V2D_SCROLL_WIDTH;
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const int scroll_height = (v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) ?
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V2D_SCROLL_HEIGHT_TEXT :
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const int scroll_width = (v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES) ?
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V2D_SCROLL_WIDTH_HANDLES :
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V2D_SCROLL_WIDTH;
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const int scroll_height = (v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES) ?
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V2D_SCROLL_HEIGHT_HANDLES :
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V2D_SCROLL_HEIGHT;
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/* vertical scroller */
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@@ -185,10 +186,10 @@ static void view2d_masks(View2D *v2d, bool check_scrollers, const rcti *mask_scr
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v2d->vert.xmin = v2d->vert.xmax - scroll_width;
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}
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/* Currently, all regions that have vertical scale text,
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/* Currently, all regions that have vertical scale handles,
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* also have the scrubbing area at the top.
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* So the scrollbar has to move down a bit. */
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if (scroll & V2D_SCROLL_SCALE_VERTICAL) {
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if (scroll & V2D_SCROLL_VERTICAL_HANDLES) {
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v2d->vert.ymax -= UI_SCRUBBING_MARGIN_Y;
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}
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@@ -1596,7 +1597,7 @@ void UI_view2d_scrollers_draw(View2D *v2d, View2DScrollers *vs)
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* (workaround to make sure that button windows don't show these,
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* and only the time-grids with their zoomability can do so)
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*/
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if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0 && (v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) &&
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if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0 && (v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES) &&
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(BLI_rcti_size_x(&slider) > V2D_SCROLLER_HANDLE_SIZE)) {
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state |= UI_SCROLL_ARROWS;
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}
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@@ -1630,7 +1631,7 @@ void UI_view2d_scrollers_draw(View2D *v2d, View2DScrollers *vs)
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* (workaround to make sure that button windows don't show these,
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* and only the time-grids with their zoomability can do so)
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*/
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if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0 && (v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) &&
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if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0 && (v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES) &&
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(BLI_rcti_size_y(&slider) > V2D_SCROLLER_HANDLE_SIZE)) {
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state |= UI_SCROLL_ARROWS;
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}
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@@ -2032,8 +2032,8 @@ static int scroller_activate_invoke(bContext *C, wmOperator *op, const wmEvent *
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* NOTE: see view2d.c for latest conditions, and keep this in sync with that
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*/
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if (ELEM(vsm->zone, SCROLLHANDLE_MIN, SCROLLHANDLE_MAX)) {
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if (((vsm->scroller == 'h') && (v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) == 0) ||
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((vsm->scroller == 'v') && (v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) == 0)) {
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if (((vsm->scroller == 'h') && (v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES) == 0) ||
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((vsm->scroller == 'v') && (v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES) == 0)) {
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/* switch to bar (i.e. no scaling gets handled) */
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vsm->zone = SCROLLHANDLE_BAR;
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}
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@@ -1059,11 +1059,11 @@ static void region_azones_scrollbars_initialize(ScrArea *sa, ARegion *ar)
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{
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const View2D *v2d = &ar->v2d;
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if ((v2d->scroll & V2D_SCROLL_VERTICAL) && ((v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) == 0)) {
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if ((v2d->scroll & V2D_SCROLL_VERTICAL) && ((v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES) == 0)) {
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region_azone_scrollbar_initialize(sa, ar, AZ_SCROLL_VERT);
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}
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if ((v2d->scroll & V2D_SCROLL_HORIZONTAL) &&
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((v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) == 0)) {
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((v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES) == 0)) {
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region_azone_scrollbar_initialize(sa, ar, AZ_SCROLL_HOR);
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}
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}
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@@ -411,7 +411,7 @@ void timeline_draw_cache(SpaceAction *saction, Object *ob, Scene *scene)
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}
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GPU_matrix_push();
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GPU_matrix_translate_2f(0.0, (float)V2D_SCROLL_HEIGHT_TEXT + yoffs);
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GPU_matrix_translate_2f(0.0, (float)V2D_SCROLL_HEIGHT_HANDLES + yoffs);
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GPU_matrix_scale_2f(1.0, cache_draw_height);
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switch (pid->type) {
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@@ -127,7 +127,7 @@ static SpaceLink *action_new(const ScrArea *sa, const Scene *scene)
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ar->v2d.minzoom = 0.01f;
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ar->v2d.maxzoom = 50;
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ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
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ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
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ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
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ar->v2d.keepzoom = V2D_LOCKZOOM_Y;
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ar->v2d.keepofs = V2D_KEEPOFS_Y;
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@@ -95,7 +95,7 @@ static void init_preview_region(const Scene *scene,
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ar->v2d.minzoom = 0.01f;
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ar->v2d.maxzoom = 50;
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ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
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ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
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ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
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ar->v2d.keepzoom = V2D_LOCKZOOM_Y;
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ar->v2d.keepofs = V2D_KEEPOFS_Y;
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@@ -116,8 +116,8 @@ static void init_preview_region(const Scene *scene,
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ar->v2d.max[0] = MAXFRAMEF;
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ar->v2d.max[1] = FLT_MAX;
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ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
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ar->v2d.scroll |= (V2D_SCROLL_LEFT | V2D_SCROLL_SCALE_VERTICAL);
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ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
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ar->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HANDLES);
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ar->v2d.minzoom = 0.0f;
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ar->v2d.maxzoom = 0.0f;
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@@ -1055,7 +1055,15 @@ static void graph_region_draw(const bContext *C, ARegion *ar)
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UI_view2d_scrollers_free(scrollers);
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/* scale indicators */
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UI_view2d_draw_scale_y__values(ar, v2d, &v2d->vert, TH_TEXT);
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{
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rcti rect;
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BLI_rcti_init(&rect,
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0,
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15 * UI_DPI_FAC,
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15 * UI_DPI_FAC,
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UI_DPI_FAC * ar->sizey - UI_SCRUBBING_MARGIN_Y);
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UI_view2d_draw_scale_y__values(ar, v2d, &rect, TH_TEXT);
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}
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}
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static void dopesheet_region_draw(const bContext *C, ARegion *ar)
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@@ -58,6 +58,7 @@
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "UI_interface.h"
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#include "graph_intern.h" // own include
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@@ -125,8 +126,8 @@ static SpaceLink *graph_new(const ScrArea *UNUSED(sa), const Scene *scene)
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ar->v2d.max[0] = MAXFRAMEF;
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ar->v2d.max[1] = FLT_MAX;
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ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
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ar->v2d.scroll |= (V2D_SCROLL_LEFT | V2D_SCROLL_SCALE_VERTICAL);
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ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
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ar->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HANDLES);
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ar->v2d.keeptot = 0;
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@@ -320,7 +321,15 @@ static void graph_main_region_draw(const bContext *C, ARegion *ar)
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UI_view2d_scrollers_free(scrollers);
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/* scale numbers */
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UI_view2d_draw_scale_y__values(ar, v2d, &v2d->vert, TH_SCROLL_TEXT);
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{
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rcti rect;
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BLI_rcti_init(&rect,
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0,
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15 * UI_DPI_FAC,
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15 * UI_DPI_FAC,
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UI_DPI_FAC * ar->sizey - UI_SCRUBBING_MARGIN_Y);
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UI_view2d_draw_scale_y__values(ar, v2d, &rect, TH_SCROLL_TEXT);
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}
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}
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static void graph_channel_region_init(wmWindowManager *wm, ARegion *ar)
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@@ -117,7 +117,7 @@ static SpaceLink *nla_new(const ScrArea *sa, const Scene *scene)
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ar->v2d.minzoom = 0.01f;
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ar->v2d.maxzoom = 50;
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ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
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ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
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ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
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ar->v2d.keepzoom = V2D_LOCKZOOM_Y;
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ar->v2d.keepofs = V2D_KEEPOFS_Y;
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@@ -961,7 +961,7 @@ static void draw_seq_strip(const bContext *C,
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x1 = seq->startdisp + handsize_clamped;
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x2 = seq->enddisp - handsize_clamped;
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float scroller_vert_xoffs = (V2D_SCROLL_WIDTH_TEXT + SEQ_SCROLLER_TEXT_OFFSET) * pixelx;
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float scroller_vert_xoffs = (V2D_SCROLL_WIDTH_HANDLES + SEQ_SCROLLER_TEXT_OFFSET) * pixelx;
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/* info text on the strip */
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if (x1 < v2d->cur.xmin + scroller_vert_xoffs) {
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@@ -1848,7 +1848,7 @@ static bool draw_cache_view_cb(
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color[2] = 0.2f;
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stripe_ht = UI_view2d_region_to_view_y(v2d, 4.0f * UI_DPI_FAC * U.pixelsize) -
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v2d->cur.ymin;
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stripe_bot = UI_view2d_region_to_view_y(v2d, V2D_SCROLL_HEIGHT_TEXT);
|
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stripe_bot = UI_view2d_region_to_view_y(v2d, V2D_SCROLL_HEIGHT_HANDLES);
|
||||
stripe_top = stripe_bot + stripe_ht;
|
||||
break;
|
||||
}
|
||||
@@ -1927,7 +1927,7 @@ static void draw_cache_view(const bContext *C)
|
||||
v2d->cur.ymin;
|
||||
|
||||
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_FINAL_OUT) {
|
||||
stripe_bot = UI_view2d_region_to_view_y(v2d, V2D_SCROLL_HEIGHT_TEXT);
|
||||
stripe_bot = UI_view2d_region_to_view_y(v2d, V2D_SCROLL_HEIGHT_HANDLES);
|
||||
stripe_top = stripe_bot + stripe_ht;
|
||||
float bg_color[4] = {1.0f, 0.4f, 0.2f, 0.1f};
|
||||
|
||||
@@ -2095,5 +2095,13 @@ void draw_timeline_seq(const bContext *C, ARegion *ar)
|
||||
UI_view2d_scrollers_free(scrollers);
|
||||
|
||||
/* channel numbers */
|
||||
UI_view2d_draw_scale_y__block(ar, v2d, &v2d->vert, TH_SCROLL_TEXT);
|
||||
{
|
||||
rcti rect;
|
||||
BLI_rcti_init(&rect,
|
||||
0,
|
||||
15 * UI_DPI_FAC,
|
||||
15 * UI_DPI_FAC,
|
||||
UI_DPI_FAC * ar->sizey - UI_SCRUBBING_MARGIN_Y);
|
||||
UI_view2d_draw_scale_y__block(ar, v2d, &rect, TH_SCROLL_TEXT);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -157,8 +157,8 @@ static SpaceLink *sequencer_new(const ScrArea *UNUSED(sa), const Scene *scene)
|
||||
ar->v2d.minzoom = 0.01f;
|
||||
ar->v2d.maxzoom = 100.0f;
|
||||
|
||||
ar->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
|
||||
ar->v2d.scroll |= (V2D_SCROLL_LEFT | V2D_SCROLL_SCALE_VERTICAL);
|
||||
ar->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
|
||||
ar->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HANDLES);
|
||||
ar->v2d.keepzoom = 0;
|
||||
ar->v2d.keeptot = 0;
|
||||
ar->v2d.align = V2D_ALIGN_NO_NEG_Y;
|
||||
|
||||
@@ -151,10 +151,10 @@ enum {
|
||||
V2D_SCROLL_BOTTOM = (1 << 3),
|
||||
/* UNUSED = (1 << 4), */
|
||||
V2D_SCROLL_HORIZONTAL = (V2D_SCROLL_TOP | V2D_SCROLL_BOTTOM),
|
||||
/* scale markings - vertical */
|
||||
V2D_SCROLL_SCALE_VERTICAL = (1 << 5),
|
||||
/* scale markings - horizontal */
|
||||
V2D_SCROLL_SCALE_HORIZONTAL = (1 << 6),
|
||||
/* display vertical scale handles */
|
||||
V2D_SCROLL_VERTICAL_HANDLES = (1 << 5),
|
||||
/* display horizontal scale handles */
|
||||
V2D_SCROLL_HORIZONTAL_HANDLES = (1 << 6),
|
||||
/* induce hiding of scrollbars - set by region drawing in response to size of region */
|
||||
V2D_SCROLL_VERTICAL_HIDE = (1 << 7),
|
||||
V2D_SCROLL_HORIZONTAL_HIDE = (1 << 8),
|
||||
|
||||
Reference in New Issue
Block a user