Fix T99018: EEVEE: Regression: Specular BSDF apply specular color input twice
This was an oversight. I checked that no other node had the same regression.
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@@ -41,7 +41,7 @@ void node_eevee_specular(vec4 diffuse,
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vec2 split_sum = brdf_lut(NV, roughness);
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vec3 brdf = F_brdf_single_scatter(specular.rgb, vec3(1.0), split_sum);
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reflection_data.color = specular.rgb * brdf;
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reflection_data.color = brdf;
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reflection_data.N = N;
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reflection_data.roughness = roughness;
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}
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