Motionpaths: Use scene range option, takes start/end frame and preview

settings into account.
This commit is contained in:
2015-05-08 12:35:38 +02:00
parent 900fc43bb4
commit 3bbb4020e7
3 changed files with 6 additions and 0 deletions

View File

@@ -95,6 +95,10 @@ void draw_motion_path_instance(Scene *scene,
sfra = CFRA - avs->path_bc;
efra = CFRA + avs->path_ac;
}
else if (avs->path_type == MOTIONPATH_TYPE_SCENE_RANGE) {
sfra = PSFRA;
efra = PEFRA;
}
else {
/* Use the current display range */
sfra = avs->path_sf;

View File

@@ -148,6 +148,7 @@ typedef enum eMotionPaths_Types {
MOTIONPATH_TYPE_RANGE = 0,
/* only show the parts of the paths around the current frame */
MOTIONPATH_TYPE_ACFRA = 1,
MOTIONPATH_TYPE_SCENE_RANGE = 2,
} eMotionPath_Types;
/* bAnimVizSettings->path_viewflag */

View File

@@ -252,6 +252,7 @@ static void rna_def_animviz_paths(BlenderRNA *brna)
{MOTIONPATH_TYPE_ACFRA, "CURRENT_FRAME", 0, "Around Frame",
"Display Paths of poses within a fixed number of frames around the current frame"},
{MOTIONPATH_TYPE_RANGE, "RANGE", 0, "In Range", "Display Paths of poses within specified range"},
{MOTIONPATH_TYPE_SCENE_RANGE, "SCENE", 0, "Scene Range", "Display Paths based on scene start/end frames (preview setting taken into account)"},
{0, NULL, 0, NULL, NULL}
};