Motionpaths: Use scene range option, takes start/end frame and preview
settings into account.
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@@ -95,6 +95,10 @@ void draw_motion_path_instance(Scene *scene,
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sfra = CFRA - avs->path_bc;
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efra = CFRA + avs->path_ac;
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}
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else if (avs->path_type == MOTIONPATH_TYPE_SCENE_RANGE) {
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sfra = PSFRA;
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efra = PEFRA;
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}
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else {
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/* Use the current display range */
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sfra = avs->path_sf;
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@@ -148,6 +148,7 @@ typedef enum eMotionPaths_Types {
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MOTIONPATH_TYPE_RANGE = 0,
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/* only show the parts of the paths around the current frame */
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MOTIONPATH_TYPE_ACFRA = 1,
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MOTIONPATH_TYPE_SCENE_RANGE = 2,
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} eMotionPath_Types;
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/* bAnimVizSettings->path_viewflag */
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@@ -252,6 +252,7 @@ static void rna_def_animviz_paths(BlenderRNA *brna)
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{MOTIONPATH_TYPE_ACFRA, "CURRENT_FRAME", 0, "Around Frame",
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"Display Paths of poses within a fixed number of frames around the current frame"},
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{MOTIONPATH_TYPE_RANGE, "RANGE", 0, "In Range", "Display Paths of poses within specified range"},
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{MOTIONPATH_TYPE_SCENE_RANGE, "SCENE", 0, "Scene Range", "Display Paths based on scene start/end frames (preview setting taken into account)"},
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{0, NULL, 0, NULL, NULL}
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};
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