Bugfix #4556
When a curve guide animates, it doesn't correctly work on dynamic particles. This because the guides work on a fixed starting position (the birth of particle) and then defines a full path for the entire particle. It is clear this was only coded with static particles in mind... Nevertheless, I've added a line of code to at least put the curve guide on correct location for the moment a particle gets born. Report moved to the todo tracker; this should be a spec for particle recode
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@@ -412,7 +412,10 @@ static void precalc_effectors(Object *ob, PartEff *paf, Particle *pa, ListBase *
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if(pd->forcefield==PFIELD_GUIDE && ec->ob->type==OB_CURVE) {
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float vec[4], dir[3];
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if(!(paf->flag & PAF_STATIC))
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where_is_object_time(ec->ob, pa->time);
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/* scale corrects speed vector to curve size */
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if(paf->totkey>1) ec->scale= (paf->totkey-1)/pa->lifetime;
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else ec->scale= 1.0f;
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