code cleanup: remove unused mask args

This commit is contained in:
2012-06-06 20:05:58 +00:00
parent fdf0d01d08
commit 3e8ad394af
3 changed files with 23 additions and 24 deletions

View File

@@ -122,13 +122,12 @@ void BKE_mask_update_display(struct Mask *mask, float ctime);
void BKE_mask_evaluate_all_masks(struct Main *bmain, float ctime, const int do_newframe); void BKE_mask_evaluate_all_masks(struct Main *bmain, float ctime, const int do_newframe);
void BKE_mask_update_scene(struct Main *bmain, struct Scene *scene, const int do_newframe); void BKE_mask_update_scene(struct Main *bmain, struct Scene *scene, const int do_newframe);
void BKE_mask_parent_init(struct MaskParent *parent); void BKE_mask_parent_init(struct MaskParent *parent);
void BKE_mask_calc_handle_adjacent_interp(struct Mask *mask, struct MaskSpline *spline, struct MaskSplinePoint *point, void BKE_mask_calc_handle_adjacent_interp(struct MaskSpline *spline, struct MaskSplinePoint *point, const float u);
const float u); void BKE_mask_calc_tangent_polyline(struct MaskSpline *spline, struct MaskSplinePoint *point, float t[2]);
void BKE_mask_calc_tangent_polyline(struct Mask *mask, struct MaskSpline *spline, struct MaskSplinePoint *point, float t[2]); void BKE_mask_calc_handle_point(struct MaskSpline *spline, struct MaskSplinePoint *point);
void BKE_mask_calc_handle_point(struct Mask *mask, struct MaskSpline *spline, struct MaskSplinePoint *point); void BKE_mask_calc_handle_point_auto(struct MaskSpline *spline, struct MaskSplinePoint *point,
void BKE_mask_calc_handle_point_auto(struct Mask *mask, struct MaskSpline *spline, struct MaskSplinePoint *point,
const short do_recalc_length); const short do_recalc_length);
void BKE_mask_get_handle_point_adjacent(struct Mask *mask, struct MaskSpline *spline, struct MaskSplinePoint *point, void BKE_mask_get_handle_point_adjacent(struct MaskSpline *spline, struct MaskSplinePoint *point,
struct MaskSplinePoint **r_point_prev, struct MaskSplinePoint **r_point_next); struct MaskSplinePoint **r_point_prev, struct MaskSplinePoint **r_point_next);
void BKE_mask_calc_handles(struct Mask *mask); void BKE_mask_calc_handles(struct Mask *mask);
void BKE_mask_spline_ensure_deform(struct MaskSpline *spline); void BKE_mask_spline_ensure_deform(struct MaskSpline *spline);

View File

@@ -1228,7 +1228,7 @@ static void mask_calc_point_handle(MaskSplinePoint *point, MaskSplinePoint *poin
#endif #endif
} }
void BKE_mask_get_handle_point_adjacent(Mask *UNUSED(mask), MaskSpline *spline, MaskSplinePoint *point, void BKE_mask_get_handle_point_adjacent(MaskSpline *spline, MaskSplinePoint *point,
MaskSplinePoint **r_point_prev, MaskSplinePoint **r_point_next) MaskSplinePoint **r_point_prev, MaskSplinePoint **r_point_next)
{ {
int i = (int)(point - spline->points); int i = (int)(point - spline->points);
@@ -1241,13 +1241,13 @@ void BKE_mask_get_handle_point_adjacent(Mask *UNUSED(mask), MaskSpline *spline,
/* calculates the tanget of a point by its previous and next /* calculates the tanget of a point by its previous and next
* (ignoring handles - as if its a poly line) */ * (ignoring handles - as if its a poly line) */
void BKE_mask_calc_tangent_polyline(Mask *mask, MaskSpline *spline, MaskSplinePoint *point, float t[2]) void BKE_mask_calc_tangent_polyline(MaskSpline *spline, MaskSplinePoint *point, float t[2])
{ {
float tvec_a[2], tvec_b[2]; float tvec_a[2], tvec_b[2];
MaskSplinePoint *point_prev, *point_next; MaskSplinePoint *point_prev, *point_next;
BKE_mask_get_handle_point_adjacent(mask, spline, point, BKE_mask_get_handle_point_adjacent(spline, point,
&point_prev, &point_next); &point_prev, &point_next);
if (point_prev) { if (point_prev) {
@@ -1270,11 +1270,11 @@ void BKE_mask_calc_tangent_polyline(Mask *mask, MaskSpline *spline, MaskSplinePo
normalize_v2(t); normalize_v2(t);
} }
void BKE_mask_calc_handle_point(Mask *mask, MaskSpline *spline, MaskSplinePoint *point) void BKE_mask_calc_handle_point(MaskSpline *spline, MaskSplinePoint *point)
{ {
MaskSplinePoint *point_prev, *point_next; MaskSplinePoint *point_prev, *point_next;
BKE_mask_get_handle_point_adjacent(mask, spline, point, BKE_mask_get_handle_point_adjacent(spline, point,
&point_prev, &point_next); &point_prev, &point_next);
mask_calc_point_handle(point, point_prev, point_next); mask_calc_point_handle(point, point_prev, point_next);
@@ -1291,7 +1291,7 @@ static void enforce_dist_v2_v2fl(float v1[2], const float v2[2], const float dis
} }
} }
void BKE_mask_calc_handle_adjacent_interp(Mask *mask, MaskSpline *spline, MaskSplinePoint *point, const float u) void BKE_mask_calc_handle_adjacent_interp(MaskSpline *spline, MaskSplinePoint *point, const float u)
{ {
/* TODO! - make this interpolate between siblings - not always midpoint! */ /* TODO! - make this interpolate between siblings - not always midpoint! */
int length_tot = 0; int length_tot = 0;
@@ -1303,7 +1303,7 @@ void BKE_mask_calc_handle_adjacent_interp(Mask *mask, MaskSpline *spline, MaskSp
BLI_assert(u >= 0.0f && u <= 1.0f); BLI_assert(u >= 0.0f && u <= 1.0f);
BKE_mask_get_handle_point_adjacent(mask, spline, point, BKE_mask_get_handle_point_adjacent(spline, point,
&point_prev, &point_next); &point_prev, &point_next);
if (point_prev && point_next) { if (point_prev && point_next) {
@@ -1344,7 +1344,7 @@ void BKE_mask_calc_handle_adjacent_interp(Mask *mask, MaskSpline *spline, MaskSp
* *
* Useful for giving sane defaults. * Useful for giving sane defaults.
*/ */
void BKE_mask_calc_handle_point_auto(Mask *mask, MaskSpline *spline, MaskSplinePoint *point, void BKE_mask_calc_handle_point_auto(MaskSpline *spline, MaskSplinePoint *point,
const short do_recalc_length) const short do_recalc_length)
{ {
MaskSplinePoint *point_prev, *point_next; MaskSplinePoint *point_prev, *point_next;
@@ -1353,7 +1353,7 @@ void BKE_mask_calc_handle_point_auto(Mask *mask, MaskSpline *spline, MaskSplineP
(len_v3v3(point->bezt.vec[0], point->bezt.vec[1]) + (len_v3v3(point->bezt.vec[0], point->bezt.vec[1]) +
len_v3v3(point->bezt.vec[1], point->bezt.vec[2])) / 2.0f; len_v3v3(point->bezt.vec[1], point->bezt.vec[2])) / 2.0f;
BKE_mask_get_handle_point_adjacent(mask, spline, point, BKE_mask_get_handle_point_adjacent(spline, point,
&point_prev, &point_next); &point_prev, &point_next);
point->bezt.h1 = HD_AUTO; point->bezt.h1 = HD_AUTO;
@@ -1381,11 +1381,11 @@ void BKE_mask_calc_handles(Mask *mask)
int i; int i;
for (i = 0; i < spline->tot_point; i++) { for (i = 0; i < spline->tot_point; i++) {
BKE_mask_calc_handle_point(mask, spline, &spline->points[i]); BKE_mask_calc_handle_point(spline, &spline->points[i]);
/* could be done in a different function... */ /* could be done in a different function... */
if (spline->points_deform) { if (spline->points_deform) {
BKE_mask_calc_handle_point(mask, spline, &spline->points[i]); BKE_mask_calc_handle_point(spline, &spline->points[i]);
} }
} }
} }

View File

@@ -235,7 +235,7 @@ static void setup_vertex_point(bContext *C, Mask *mask, MaskSpline *spline, Mask
add_v2_v2(bezt->vec[2], vec); add_v2_v2(bezt->vec[2], vec);
if (reference_adjacent) { if (reference_adjacent) {
BKE_mask_calc_handle_adjacent_interp(mask, spline, new_point, u); BKE_mask_calc_handle_adjacent_interp(spline, new_point, u);
} }
} }
else { else {
@@ -287,8 +287,8 @@ static void setup_vertex_point(bContext *C, Mask *mask, MaskSpline *spline, Mask
add_v2_v2(bezt->vec[0], vec); add_v2_v2(bezt->vec[0], vec);
sub_v2_v2(bezt->vec[2], vec); sub_v2_v2(bezt->vec[2], vec);
#else #else
BKE_mask_calc_handle_point_auto(mask, spline, new_point, TRUE); BKE_mask_calc_handle_point_auto(spline, new_point, TRUE);
BKE_mask_calc_handle_adjacent_interp(mask, spline, new_point, u); BKE_mask_calc_handle_adjacent_interp(spline, new_point, u);
#endif #endif
} }
@@ -425,7 +425,7 @@ static int add_vertex_extrude(bContext *C, Mask *mask, MaskLayer *masklay, const
if ((spline->flag & MASK_SPLINE_CYCLIC) || if ((spline->flag & MASK_SPLINE_CYCLIC) ||
(point_index > 0 && point_index != spline->tot_point - 1)) (point_index > 0 && point_index != spline->tot_point - 1))
{ {
BKE_mask_calc_tangent_polyline(mask, spline, point, tangent_point); BKE_mask_calc_tangent_polyline(spline, point, tangent_point);
sub_v2_v2v2(tangent_co, co, point->bezt.vec[1]); sub_v2_v2v2(tangent_co, co, point->bezt.vec[1]);
if (dot_v2v2(tangent_point, tangent_co) < 0.0f) { if (dot_v2v2(tangent_point, tangent_co) < 0.0f) {
@@ -487,7 +487,7 @@ static int add_vertex_extrude(bContext *C, Mask *mask, MaskLayer *masklay, const
if (do_recalc_src) { if (do_recalc_src) {
/* TODO, update keyframes in time */ /* TODO, update keyframes in time */
BKE_mask_calc_handle_point_auto(mask, spline, ref_point, FALSE); BKE_mask_calc_handle_point_auto(spline, ref_point, FALSE);
} }
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask); WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
@@ -572,8 +572,8 @@ static int add_vertex_exec(bContext *C, wmOperator *op)
spline->flag |= MASK_SPLINE_CYCLIC; spline->flag |= MASK_SPLINE_CYCLIC;
/* TODO, update keyframes in time */ /* TODO, update keyframes in time */
BKE_mask_calc_handle_point_auto(mask, spline, point, FALSE); BKE_mask_calc_handle_point_auto(spline, point, FALSE);
BKE_mask_calc_handle_point_auto(mask, spline, point_other, FALSE); BKE_mask_calc_handle_point_auto(spline, point_other, FALSE);
/* TODO: only update this spline */ /* TODO: only update this spline */
BKE_mask_update_display(mask, CTX_data_scene(C)->r.cfra); BKE_mask_update_display(mask, CTX_data_scene(C)->r.cfra);