Fix T86874: Wireframe not drawing for geometry node mesh primitives
The following primitives needed ME_EDGEDRAW, ME_EDGERENDER edge flags: * Grid * Circle Set flags on the inside edges for grid and circle triangle fan (mesh primitive nodes) so they are visible and selectable. Reviewed By: HooglyBoogly Differential Revision: https://developer.blender.org/D10878
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Submodule release/scripts/addons updated: 63492d3d03...ebe76f3a7b
@@ -161,6 +161,7 @@ static Mesh *create_circle_mesh(const float radius,
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MEdge &edge = edges[verts_num + i];
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edge.v1 = verts_num;
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edge.v2 = i;
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edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
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}
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}
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@@ -104,6 +104,7 @@ static Mesh *create_grid_mesh(const int verts_x, const int verts_y, const float
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MEdge &edge = edges[edge_index++];
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edge.v1 = vert_index;
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edge.v2 = vert_index + 1;
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edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
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}
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}
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@@ -115,6 +116,7 @@ static Mesh *create_grid_mesh(const int verts_x, const int verts_y, const float
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MEdge &edge = edges[edge_index++];
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edge.v1 = vert_index;
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edge.v2 = vert_index + verts_y;
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edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
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}
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}
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