* Added checkmarks to 'table buttons' as used in RNA viewer. Helps to distinguish them
a bit better.
This commit is contained in:
@@ -678,8 +678,36 @@ static void round_button_flat(int colorid, float asp, float x1, float y1, float
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/* end outline */
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}
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static void ui_checkmark_box(int colorid, float x1, float y1, float x2, float y2)
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{
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uiSetRoundBox(15);
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UI_ThemeColorShade(colorid, -5);
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gl_round_box_shade(GL_POLYGON, x1+4, (y1+(y2-y1)/2)-5, x1+14, (y1+(y2-y1)/2)+4, 2, -0.04, 0.03);
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UI_ThemeColorShade(colorid, -30);
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gl_round_box(GL_LINE_LOOP, x1+4, (y1+(y2-y1)/2)-5, x1+14, (y1+(y2-y1)/2)+4, 2);
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}
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static void ui_checkmark(float x1, float y1, float x2, float y2)
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{
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glEnable( GL_LINE_SMOOTH );
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glEnable( GL_BLEND );
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glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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glLineWidth(1.5);
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glBegin( GL_LINE_STRIP );
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glVertex2f(x1+5, (y1+(y2-y1)/2)-1);
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glVertex2f(x1+8, (y1+(y2-y1)/2)-4);
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glVertex2f(x1+13, (y1+(y2-y1)/2)+5);
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glEnd();
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glLineWidth(1.0);
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glDisable( GL_BLEND );
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glDisable( GL_LINE_SMOOTH );
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}
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/* small side double arrow for iconrow */
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static void ui_default_iconrow_arrows(float x1, float y1, float x2, float y2)
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static void ui_iconrow_arrows(float x1, float y1, float x2, float y2)
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{
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glEnable( GL_POLYGON_SMOOTH );
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glEnable( GL_BLEND );
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@@ -702,7 +730,7 @@ static void ui_default_iconrow_arrows(float x1, float y1, float x2, float y2)
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}
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/* side double arrow for menu */
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static void ui_default_menu_arrows(float x1, float y1, float x2, float y2)
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static void ui_menu_arrows(float x1, float y1, float x2, float y2)
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{
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/* 'point' first, then two base vertices */
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uiTriangleFakeAA(x2-9, (y2-(y2-y1)/2)+6,
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@@ -715,7 +743,7 @@ static void ui_default_menu_arrows(float x1, float y1, float x2, float y2)
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}
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/* left/right arrows for number fields */
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static void ui_default_num_arrows(float x1, float y1, float x2, float y2)
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static void ui_num_arrows(float x1, float y1, float x2, float y2)
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{
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if( x2-x1 > 25) { // 25 is a bit arbitrary, but small buttons cant have arrows
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@@ -851,7 +879,7 @@ static void ui_roundshaded_button(int type, int colorid, float asp, float x1, fl
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} else {
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UI_ThemeColorShade(colorid, -45);
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}
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ui_default_iconrow_arrows(x1, y1, x2, y2);
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ui_iconrow_arrows(x1, y1, x2, y2);
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/* end iconrow double arrow */
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break;
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case MENU:
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@@ -861,7 +889,7 @@ static void ui_roundshaded_button(int type, int colorid, float asp, float x1, fl
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} else {
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UI_ThemeColorShade(colorid, -80);
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}
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ui_default_menu_arrows(x1, y1, x2, y2);
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ui_menu_arrows(x1, y1, x2, y2);
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/* end menu double arrow */
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break;
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}
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@@ -931,33 +959,14 @@ static void ui_roundshaded_flat(int type, int colorid, float asp, float x1, floa
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/* check to see that there's room for the check mark
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* draw a check mark, or if it's a TOG3, draw a + or - */
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if (x2 - x1 > 20) {
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uiSetRoundBox(15);
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UI_ThemeColorShade(colorid, -5);
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gl_round_box_shade(GL_POLYGON, x1+4, (y1+(y2-y1)/2)-5, x1+14, (y1+(y2-y1)/2)+4, 2, -0.04, 0.03);
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UI_ThemeColorShade(colorid, -20);
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gl_round_box(GL_LINE_LOOP, x1+4, (y1+(y2-y1)/2)-5, x1+14, (y1+(y2-y1)/2)+4, 2);
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ui_checkmark_box(colorid, x1, y1, x2, y2);
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/* TOG3 is handled with ui_tog3_invert()
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* remember to update checkmark drawing there too*/
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if((flag & UI_SELECT) && (type != TOG3)) {
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UI_ThemeColorShade(colorid, -140);
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glEnable( GL_LINE_SMOOTH );
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glEnable( GL_BLEND );
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glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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glLineWidth(1.5);
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/* checkmark */
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glBegin( GL_LINE_STRIP );
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glVertex2f(x1+5, (y1+(y2-y1)/2)-1);
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glVertex2f(x1+8, (y1+(y2-y1)/2)-4);
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glVertex2f(x1+13, (y1+(y2-y1)/2)+5);
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glEnd();
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glLineWidth(1.0);
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glDisable( GL_BLEND );
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glDisable( GL_LINE_SMOOTH );
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ui_checkmark(x1, y1, x2, y2);
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}
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/* draw a dot: alternate, for layers etc. */
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} else if(flag & UI_SELECT) {
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@@ -994,7 +1003,7 @@ static void ui_roundshaded_flat(int type, int colorid, float asp, float x1, floa
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else UI_ThemeColorShade(colorid, -20);
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}
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ui_default_num_arrows(x1, y1, x2, y2);
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ui_num_arrows(x1, y1, x2, y2);
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/* end side arrows */
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break;
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}
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@@ -1182,7 +1191,7 @@ static void ui_default_button(int type, int colorid, float asp, float x1, float
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/* ICONROW DOUBLE-ARROW */
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M_DARK;
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ui_default_iconrow_arrows(x1, y1, x2, y2);
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ui_iconrow_arrows(x1, y1, x2, y2);
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/* END ICONROW DOUBLE-ARROW */
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break;
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case MENU:
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@@ -1197,7 +1206,7 @@ static void ui_default_button(int type, int colorid, float asp, float x1, float
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/* MENU DOUBLE-ARROW */
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M_DARK;
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ui_default_menu_arrows(x1, y1, x2, y2);
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ui_menu_arrows(x1, y1, x2, y2);
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/* MENU DOUBLE-ARROW */
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break;
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}
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@@ -1360,7 +1369,7 @@ static void ui_default_flat(int type, int colorid, float asp, float x1, float y1
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else M_LGREY;
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}
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ui_default_num_arrows(x1, y1, x2, y2);
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ui_num_arrows(x1, y1, x2, y2);
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/* END SIDE ARROWS */
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}
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}
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@@ -1535,7 +1544,7 @@ static void ui_draw_oldskool(int type, int colorid, float asp, float x1, float y
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case NUMABS:
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if(flag & UI_SELECT) UI_ThemeColorShade(colorid, -60);
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else UI_ThemeColorShade(colorid, -30);
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ui_default_num_arrows(x1, y1, x2, y2);
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ui_num_arrows(x1, y1, x2, y2);
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break;
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case ICONROW:
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@@ -1545,7 +1554,7 @@ static void ui_draw_oldskool(int type, int colorid, float asp, float x1, float y
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glRectf(x2-9, y1+asp, x2-asp, y2-asp);
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UI_ThemeColorShade(colorid, -50);
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ui_default_iconrow_arrows(x1, y1, x2, y2);
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ui_iconrow_arrows(x1, y1, x2, y2);
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break;
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case MENU:
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@@ -1554,7 +1563,7 @@ static void ui_draw_oldskool(int type, int colorid, float asp, float x1, float y
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glRectf(x2-17, y1+asp, x2-asp, y2-asp);
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UI_ThemeColorShade(colorid, -50);
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ui_default_menu_arrows(x1, y1, x2, y2);
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ui_menu_arrows(x1, y1, x2, y2);
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break;
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}
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@@ -1685,19 +1694,19 @@ static void ui_draw_round(int type, int colorid, float asp, float x1, float y1,
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case NUM:
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case NUMABS:
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UI_ThemeColorShade(colorid, curshade-60);
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ui_default_num_arrows(x1, y1, x2, y2);
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ui_num_arrows(x1, y1, x2, y2);
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break;
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case ICONROW:
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case ICONTEXTROW:
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UI_ThemeColorShade(colorid, curshade-60);
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ui_default_iconrow_arrows(x1, y1, x2, y2);
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ui_iconrow_arrows(x1, y1, x2, y2);
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break;
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case MENU:
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case BLOCK:
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UI_ThemeColorShade(colorid, curshade-60);
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ui_default_menu_arrows(x1, y1, x2, y2);
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ui_menu_arrows(x1, y1, x2, y2);
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break;
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}
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}
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@@ -1796,7 +1805,7 @@ static void ui_draw_minimal(int type, int colorid, float asp, float x1, float y1
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case NUMABS:
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if(flag & UI_SELECT) UI_ThemeColorShade(colorid, -60);
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else UI_ThemeColorShade(colorid, -30);
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ui_default_num_arrows(x1, y1, x2, y2);
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ui_num_arrows(x1, y1, x2, y2);
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break;
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case ICONROW:
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@@ -1806,7 +1815,7 @@ static void ui_draw_minimal(int type, int colorid, float asp, float x1, float y1
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glRectf(x2-9, y1+asp, x2-asp, y2-asp);
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UI_ThemeColorShade(colorid, -50);
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ui_default_iconrow_arrows(x1, y1, x2, y2);
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ui_iconrow_arrows(x1, y1, x2, y2);
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break;
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case MENU:
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@@ -1816,7 +1825,7 @@ static void ui_draw_minimal(int type, int colorid, float asp, float x1, float y1
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glRectf(x2-17, y1+asp, x2-asp, y2-asp);
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UI_ThemeColorShade(colorid, -50);
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ui_default_menu_arrows(x1, y1, x2, y2);
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ui_menu_arrows(x1, y1, x2, y2);
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break;
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}
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@@ -2908,9 +2917,18 @@ static void ui_draw_table(int type, int colorid, float asp, float x1, float y1,
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case NUMABS:
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if(flag & UI_SELECT) UI_ThemeColorShade(colorid, -120);
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else UI_ThemeColorShade(colorid, -90);
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ui_default_num_arrows(x1, y1, x2, y2);
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ui_num_arrows(x1, y1, x2, y2);
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break;
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case TOG:
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ui_checkmark_box(colorid, x1, y1, x2, y2);
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if(flag & UI_SELECT) {
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UI_ThemeColorShade(colorid, -140);
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ui_checkmark(x1, y1, x2, y2);
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}
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break;
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case ICONROW:
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case ICONTEXTROW:
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if(flag & UI_ACTIVE) UI_ThemeColorShade(colorid, 0);
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@@ -2918,7 +2936,7 @@ static void ui_draw_table(int type, int colorid, float asp, float x1, float y1,
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glRectf(x2-9, y1+asp, x2-asp, y2-asp);
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UI_ThemeColorShade(colorid, -50);
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ui_default_iconrow_arrows(x1, y1, x2, y2);
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ui_iconrow_arrows(x1, y1, x2, y2);
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break;
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case MENU:
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@@ -2928,7 +2946,7 @@ static void ui_draw_table(int type, int colorid, float asp, float x1, float y1,
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glRectf(x2-17, y1+asp, x2-asp, y2-asp);
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UI_ThemeColorShade(colorid, -50);
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ui_default_menu_arrows(x1, y1, x2, y2);
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ui_menu_arrows(x1, y1, x2, y2);
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break;
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}
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}
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