I guess I tested the fix outside the camera view (which always worked). duhhh Working now.
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@@ -258,7 +258,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
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draw_letterbox = 1;
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}
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else {
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camzoom = BKE_screen_view3d_zoom_to_fac(rv3d->camzoom)*4.0f;
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camzoom = 1.0 / BKE_screen_view3d_zoom_to_fac(rv3d->camzoom);
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}
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}
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else {
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