Update make system for darwin;
- using python framework (default on, set it off with define in definitions.mk) - not installing .bfont.tff
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@@ -88,10 +88,10 @@ PYPLAYERLIB ?= $(PYLIB)
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GRPLIB += $(OCGDIR)/blender/render/$(DEBUG_DIR)librender.a
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GRPLIB += $(OCGDIR)/blender/radiosity/$(DEBUG_DIR)libradiosity.a
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GRPLIB += $(NAN_OPENNL)/lib/$(DEBUG_DIR)libopennl.a
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GRPLIB += $(NAN_SUPERLU)/lib/$(DEBUG_DIR)libsuperlu.a
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GRPLIB += $(NAN_SUPERLU)/lib/$(DEBUG_DIR)libsuperlu.a
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GRPLIB += $(OCGDIR)/blender/python/$(DEBUG_DIR)libpython.a
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# nlin: the reason that some libraries appear more than once below is
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# to handle circular dependencies in linking among libraries... some
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# linkers (e.g. under Linux) need libs to be specified multiple times
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@@ -282,10 +282,12 @@ endif
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ifeq ($(OS),darwin)
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BINTARGETS = blenderdynamic.app
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BINTARGETS += blenderplayer.app
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PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a
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# Next line would enable MxTextTools (for VRML2 import)
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# but results in a link error
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# PYLIB += $(NAN_MXTEXTTOOLS)
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ifdef PY_FRAMEWORK
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PYLIB = -framework Python
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else
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PYLIB = $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a
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endif
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endif
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ifeq ($(OS),freebsd)
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@@ -47,9 +47,10 @@ all::
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ifeq ($(APPLICATION), blender)
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@echo "---> copying message files"
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@cp -R $(NANBLENDERHOME)/bin/.blender/locale $(DIR)/bin/$(APPLICATION).app/Contents/Resources
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@echo "---> copying .Blanguages and .bfont.ttf"
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@echo "---> copying .Blanguages"
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@cp $(NANBLENDERHOME)/bin/.blender/.Blanguages $(DIR)/bin/$(APPLICATION).app/Contents/Resources
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@cp $(NANBLENDERHOME)/bin/.blender/.bfont.ttf $(DIR)/bin/$(APPLICATION).app/Contents/Resources
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@echo "---> copying .blender/ scripts"
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@cp -R $(NANBLENDERHOME)/bin/.blender $(DIR)/bin/$(APPLICATION).app/Contents/MacOS
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endif
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@echo "---> removing CVS directories and Mac hidden files from distribution"
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@find $(DIR)/bin/$(APPLICATION).app -name CVS -prune -exec rm -rf {} \;
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@@ -37,7 +37,7 @@ CPPFLAGS ?= $(NAN_CPPFLAGS)
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# common parts ---------------------------------------------------
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# Uncomment next line to enable integrated game engine
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# Uncomment next lines to enable integrated game engine
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CFLAGS += -DGAMEBLENDER=1
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CFLAGS += -DUSE_SUMO_SOLID
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CCFLAGS += -DUSE_SUMO_SOLID
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@@ -78,7 +78,7 @@ endif
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ifeq ($(OS),darwin)
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CC = gcc
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CCC = g++
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CFLAGS += -pipe -fPIC -ffast-math -mcpu=7450 -mtune=7450
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CFLAGS += -pipe -fPIC -ffast-math
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CCFLAGS += -pipe -fPIC
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REL_CFLAGS += -O2
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REL_CCFLAGS += -O2
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@@ -136,9 +136,19 @@ endif
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export ID = $(shell whoami)
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export HOST = $(shell hostname -s)
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export NAN_PYTHON ?= /sw
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export NAN_PYTHON_VERSION ?= 2.3
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export NAN_PYTHON_BINARY ?= $(NAN_PYTHON)/bin/python$(NAN_PYTHON_VERSION)
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export PY_FRAMEWORK = 1
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ifdef PY_FRAMEWORK
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export NAN_PYTHON ?= /System/Library/Frameworks/Python.framework/Versions/2.3
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export NAN_PYTHON_VERSION ?= 2.3
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export NAN_PYTHON_BINARY ?= $(NAN_PYTHON)/bin/python$(NAN_PYTHON_VERSION)
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else
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export NAN_PYTHON ?= /sw
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export NAN_PYTHON_VERSION ?= 2.3
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export NAN_PYTHON_BINARY ?= $(NAN_PYTHON)/bin/python$(NAN_PYTHON_VERSION)
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endif
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export NAN_OPENAL ?= $(LCGDIR)/openal
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export NAN_FMOD ?= $(LCGDIR)/fmod
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export NAN_JPEG ?= /sw
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