- bug fix: Flip normal works corectly in edge/face select mode now
bug reported by Campbell Barton, thanks Cam
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@@ -1422,7 +1422,7 @@ void flip_editnormals(void)
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efa= em->faces.first;
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while(efa) {
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if( faceselectedAND(efa, 1) ) {
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if( efa->f & SELECT ){
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flipface(efa);
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}
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efa= efa->next;
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