Fix [#22418] Displace Node also makes entire image fuzzy

Changed displace node sampling to use EWA filtering, and removed old hacks 
for calculating derivatives - I think it should be generated correctly now.
This commit is contained in:
2010-05-26 08:06:51 +00:00
parent 244cda6f1a
commit 440917cb0b
2 changed files with 124 additions and 125 deletions

View File

@@ -44,94 +44,83 @@ static bNodeSocketType cmp_node_displace_out[]= {
{ -1, 0, "" }
};
static float *vecbuf_get_pixel(CompBuf *vecbuf, float *veccol, int x, int y)
{
/* the x-xrad stuff is a bit weird, but i seem to need it otherwise
* my returned pixels are offset weirdly */
return compbuf_get_pixel(vecbuf, veccol, x-vecbuf->xrad, y-vecbuf->yrad, vecbuf->xrad, vecbuf->yrad);
}
/* minimum distance (in pixels) a pixel has to be displaced
* in order to take effect */
#define DISPLACE_EPSILON 0.01
static void do_displace(CompBuf *stackbuf, CompBuf *cbuf, CompBuf *vecbuf, float *veccol, float *xscale, float *yscale)
{
ImBuf *ibuf;
float dx=0.0, dy=0.0;
float dspx, dspy;
float uv[2], col[4], colnext[4], colprev[4];
float *vp, *vpnext, *vpprev;
float *out= stackbuf->rect, *vec=vecbuf->rect, *in= cbuf->rect;
int x, y, vx, vy, sx, sy;
int x, y;
float p_dx, p_dy; /* main displacement in pixel space */
float d_dx, d_dy;
float dxt, dyt;
float u, v;
float vec[3], vecdx[3], vecdy[3];
float col[3];
/* ibuf needed for sampling */
ibuf= IMB_allocImBuf(cbuf->x, cbuf->y, 32, 0, 0);
ibuf->rect_float= cbuf->rect;
vec = vecbuf->rect;
sx= stackbuf->x;
sy= stackbuf->y;
QUATCOPY(col, veccol);
QUATCOPY(colnext, veccol);
QUATCOPY(colprev, veccol);
for(y=0; y<sy; y++) {
for(x= 0; x< sx; x++, out+=4, in+=4, vec+=3) {
for(y=0; y < stackbuf->y; y++) {
for(x=0; x < stackbuf->x; x++) {
/* calc pixel coordinates */
qd_getPixel(vecbuf, x-vecbuf->xof, y-vecbuf->yof, vec);
p_dx = vec[0] * xscale[0];
p_dy = vec[1] * yscale[0];
vp = vecbuf_get_pixel(vecbuf, col, x, y);
/* this happens in compbuf_get_pixel, need to make sure the following
* check takes them into account */
vx= x-vecbuf->xof;
vy= y-vecbuf->yof;
/* find the new displaced co-ords, also correcting for translate offset */
dspx = vx - (*xscale * vp[0]);
dspy = vy - (*yscale * vp[1]);
/* convert image space to 0.0-1.0 UV space for sampling, correcting for translate offset */
uv[0] = dspx / (float)sx;
uv[1] = dspy / (float)sy;
if(vx>0 && vx< vecbuf->x-1 && vy>0 && vy< vecbuf->y-1) {
/* adaptive sampling, X and Y channel.
* we call vecbuf_get_pixel for every pixel since the input
* might be a procedural, and then we can't use offsets */
vpprev = vecbuf_get_pixel(vecbuf, colprev, x-1, y);
vpnext = vecbuf_get_pixel(vecbuf, colnext, x+1, y);
dx= 0.5f*(fabs(vp[0]-vpprev[0]) + fabs(vp[0]-vpnext[0]));
vpprev = vecbuf_get_pixel(vecbuf, colprev, x, y-1);
vpnext = vecbuf_get_pixel(vecbuf, colnext, x, y+1);
dy= 0.5f*(fabs(vp[1]-vpnext[1]) + fabs(vp[1]-vpprev[1]));
vpprev = vecbuf_get_pixel(vecbuf, colprev, x-1, y-1);
vpnext = vecbuf_get_pixel(vecbuf, colnext, x-1, y+1);
dx+= 0.25f*(fabs(vp[0]-vpprev[0]) + fabs(vp[0]-vpnext[0]));
dy+= 0.25f*(fabs(vp[1]-vpprev[1]) + fabs(vp[1]-vpnext[1]));
vpprev = vecbuf_get_pixel(vecbuf, colprev, x+1, y-1);
vpnext = vecbuf_get_pixel(vecbuf, colnext, x+1, y+1);
dx+= 0.25f*(fabs(vp[0]-vpprev[0]) + fabs(vp[0]-vpnext[0]));
dy+= 0.25f*(fabs(vp[1]-vpprev[1]) + fabs(vp[1]-vpnext[1]));
/* scaled down to prevent blurriness */
/* 8: magic number, provides a good level of sharpness without getting too aliased */
dx /= 8;
dy /= 8;
/* if no displacement, then just copy this pixel */
if (p_dx < DISPLACE_EPSILON && p_dy < DISPLACE_EPSILON) {
qd_getPixel(cbuf, x-cbuf->xof, y-cbuf->yof, col);
qd_setPixel(stackbuf, x, y, col);
continue;
}
/* should use mipmap */
if(dx > 0.006f) dx= 0.006f;
if(dy > 0.006f) dy= 0.006f;
if ((vp[0]> 0.0) && (dx < 0.004)) dx = 0.004;
if ((vp[1]> 0.0) && (dy < 0.004)) dy = 0.004;
ibuf_sample(ibuf, uv[0], uv[1], dx, dy, out);
/* displaced pixel in uv coords, for image sampling */
u = (x - cbuf->xof - p_dx + 0.5f) / (float)stackbuf->x;
v = (y - cbuf->yof - p_dy + 0.5f) / (float)stackbuf->y;
/* calc derivatives */
qd_getPixel(vecbuf, x-vecbuf->xof+1, y-vecbuf->yof, vecdx);
qd_getPixel(vecbuf, x-vecbuf->xof, y-vecbuf->yof+1, vecdy);
d_dx = vecdx[0] * xscale[0];
d_dy = vecdy[0] * yscale[0];
/* clamp derivatives to minimum displacement distance in UV space */
dxt = MAX2(p_dx - d_dx, DISPLACE_EPSILON)/(float)stackbuf->x;
dyt = MAX2(p_dy - d_dy, DISPLACE_EPSILON)/(float)stackbuf->y;
ibuf_sample(ibuf, u, v, dxt, dyt, col);
qd_setPixel(stackbuf, x, y, col);
}
}
IMB_freeImBuf(ibuf);
IMB_freeImBuf(ibuf);
/* simple method for reference, linear interpolation */
/*
int x, y;
float dx, dy;
float u, v;
float vec[3];
float col[3];
for(y=0; y < stackbuf->y; y++) {
for(x=0; x < stackbuf->x; x++) {
qd_getPixel(vecbuf, x, y, vec);
dx = vec[0] * (xscale[0]);
dy = vec[1] * (yscale[0]);
u = (x - dx + 0.5f) / (float)stackbuf->x;
v = (y - dy + 0.5f) / (float)stackbuf->y;
qd_getPixelLerp(cbuf, u*cbuf->x - 0.5f, v*cbuf->y - 0.5f, col);
qd_setPixel(stackbuf, x, y, col);
}
}
*/
}

View File

@@ -586,49 +586,19 @@ static void boxsample(ImBuf *ibuf, float minx, float miny, float maxx, float max
}
}
void image_sample(Image *ima, float fx, float fy, float dx, float dy, float *result)
{
TexResult texres;
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
if(ibuf==NULL) {
result[0]= result[1]= result[2]= result[3]= 0.0f;
return;
}
if( (R.flag & R_SEC_FIELD) && (ibuf->flags & IB_fields) )
ibuf->rect+= (ibuf->x*ibuf->y);
boxsample(ibuf, fx, fy, fx+dx, fy+dy, &texres, 0, 1, 0);
result[0]= texres.tr;
result[1]= texres.tg;
result[2]= texres.tb;
result[3]= texres.ta;
if( (R.flag & R_SEC_FIELD) && (ibuf->flags & IB_fields) )
ibuf->rect-= (ibuf->x*ibuf->y);
}
void ibuf_sample(ImBuf *ibuf, float fx, float fy, float dx, float dy, float *result)
{
TexResult texres;
if(ibuf==NULL) {
return;
}
memset(&texres, 0, sizeof(texres));
boxsample(ibuf, fx, fy, fx+dx, fy+dy, &texres, 0, 1, 0);
result[0]= texres.tr;
result[1]= texres.tg;
result[2]= texres.tb;
result[3]= texres.ta;
}
//-----------------------------------------------------------------------------------------------------------------
// from here, some functions only used for the new filtering
// anisotropic filters, data struct used instead of long line of (possibly unused) func args
typedef struct afdata_t {
float dxt[2], dyt[2];
int intpol, extflag;
// feline only
float majrad, minrad, theta;
int iProbes;
float dusc, dvsc;
} afdata_t;
// this only used here to make it easier to pass extend flags as single int
enum {TXC_XMIR=1, TXC_YMIR, TXC_REPT, TXC_EXTD};
@@ -713,16 +683,6 @@ static int ibuf_get_color_clip_bilerp(float *col, ImBuf *ibuf, float u, float v,
return ibuf_get_color_clip(col, ibuf, (int)u, (int)v, extflag);
}
// anisotropic filters, data struct used instead of long line of (possibly unused) func args
typedef struct afdata_t {
float dxt[2], dyt[2];
int intpol, extflag;
// feline only
float majrad, minrad, theta;
int iProbes;
float dusc, dvsc;
} afdata_t;
static void area_sample(TexResult* texr, ImBuf* ibuf, float fx, float fy, afdata_t* AFD)
{
int xs, ys, clip = 0;
@@ -1775,3 +1735,53 @@ int imagewraposa(Tex *tex, Image *ima, ImBuf *ibuf, float *texvec, float *DXT, f
return retval;
}
void image_sample(Image *ima, float fx, float fy, float dx, float dy, float *result)
{
TexResult texres;
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
if(ibuf==NULL) {
result[0]= result[1]= result[2]= result[3]= 0.0f;
return;
}
if( (R.flag & R_SEC_FIELD) && (ibuf->flags & IB_fields) )
ibuf->rect+= (ibuf->x*ibuf->y);
boxsample(ibuf, fx, fy, fx+dx, fy+dy, &texres, 0, 1, 0);
result[0]= texres.tr;
result[1]= texres.tg;
result[2]= texres.tb;
result[3]= texres.ta;
if( (R.flag & R_SEC_FIELD) && (ibuf->flags & IB_fields) )
ibuf->rect-= (ibuf->x*ibuf->y);
}
void ibuf_sample(ImBuf *ibuf, float fx, float fy, float dx, float dy, float *result)
{
TexResult texres;
afdata_t AFD;
if(ibuf==NULL) {
return;
}
AFD.dxt[0] = dx; AFD.dxt[1] = dx;
AFD.dyt[0] = dy; AFD.dyt[1] = dy;
//copy_v2_v2(AFD.dxt, dx);
//copy_v2_v2(AFD.dyt, dy);
AFD.intpol = 1;
AFD.extflag = TXC_EXTD;
memset(&texres, 0, sizeof(texres));
ewa_eval(&texres, ibuf, fx, fy, &AFD);
result[0]= texres.tr;
result[1]= texres.tg;
result[2]= texres.tb;
result[3]= texres.ta;
}