svn merge -rHEAD:40523 doc/python_api/rst/change_log.rst
revert changes for texface, will apply manually after.
This commit is contained in:
		@@ -909,498 +909,3 @@ Added
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.SceneGameData.use_glsl_color_management`
 | 
			
		||||
 | 
			
		||||
bpy.types.RenderSettings
 | 
			
		||||
------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.RenderSettings.ffmpeg_audio_channels`
 | 
			
		||||
 | 
			
		||||
bpy.types.DriverTarget
 | 
			
		||||
----------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.DriverTarget.transform_space`
 | 
			
		||||
 | 
			
		||||
Removed
 | 
			
		||||
^^^^^^^
 | 
			
		||||
 | 
			
		||||
* **use_local_space_transform**
 | 
			
		||||
 | 
			
		||||
bpy.types.Sound
 | 
			
		||||
---------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.Sound.factory`
 | 
			
		||||
* :class:`bpy.types.Sound.mono`
 | 
			
		||||
 | 
			
		||||
bpy.types.Scene
 | 
			
		||||
---------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.Scene.audio_volume`
 | 
			
		||||
 | 
			
		||||
bpy.types.KeyingSet
 | 
			
		||||
-------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.KeyingSet.refresh`
 | 
			
		||||
 | 
			
		||||
bpy.types.Armature
 | 
			
		||||
------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.Armature.vert_deformer`
 | 
			
		||||
 | 
			
		||||
bpy.types.GameObjectSettings
 | 
			
		||||
----------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.GameObjectSettings.create_obstacle`
 | 
			
		||||
* :class:`bpy.types.GameObjectSettings.obstacle_radius`
 | 
			
		||||
 | 
			
		||||
bpy.types.BlendData
 | 
			
		||||
-------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.BlendData.speakers`
 | 
			
		||||
 | 
			
		||||
bpy.types.SolidifyModifier
 | 
			
		||||
--------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.SolidifyModifier.thickness_vertex_group`
 | 
			
		||||
 | 
			
		||||
bpy.types.ThemeGraphEditor
 | 
			
		||||
--------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.ThemeGraphEditor.handle_auto_clamped`
 | 
			
		||||
* :class:`bpy.types.ThemeGraphEditor.handle_sel_auto_clamped`
 | 
			
		||||
 | 
			
		||||
bpy.types.MultiresModifier
 | 
			
		||||
--------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.MultiresModifier.use_subsurf_uv`
 | 
			
		||||
 | 
			
		||||
bpy.types.Node
 | 
			
		||||
--------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.Node.parent`
 | 
			
		||||
 | 
			
		||||
bpy.types.KeyMap
 | 
			
		||||
----------------
 | 
			
		||||
 | 
			
		||||
Removed
 | 
			
		||||
^^^^^^^
 | 
			
		||||
 | 
			
		||||
* **copy_to_user**
 | 
			
		||||
 | 
			
		||||
Renamed
 | 
			
		||||
^^^^^^^
 | 
			
		||||
 | 
			
		||||
* **is_user_defined** -> :class:`bpy.types.KeyMap.is_user_modified`
 | 
			
		||||
 | 
			
		||||
bpy.types.SceneRenderLayer
 | 
			
		||||
--------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.SceneRenderLayer.use_pass_material_index`
 | 
			
		||||
 | 
			
		||||
bpy.types.Texture
 | 
			
		||||
-----------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.Texture.evaluate`
 | 
			
		||||
 | 
			
		||||
bpy.types.ToolSettings
 | 
			
		||||
----------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.ToolSettings.use_multipaint`
 | 
			
		||||
 | 
			
		||||
Renamed
 | 
			
		||||
^^^^^^^
 | 
			
		||||
 | 
			
		||||
* **use_snap_project_self** -> :class:`bpy.types.ToolSettings.use_snap_self`
 | 
			
		||||
 | 
			
		||||
bpy.types.RenderEngine
 | 
			
		||||
----------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.RenderEngine.report`
 | 
			
		||||
 | 
			
		||||
bpy.types.UserPreferencesInput
 | 
			
		||||
------------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.UserPreferencesInput.ndof_fly_helicopter`
 | 
			
		||||
* :class:`bpy.types.UserPreferencesInput.ndof_lock_horizon`
 | 
			
		||||
* :class:`bpy.types.UserPreferencesInput.ndof_orbit_invert_axes`
 | 
			
		||||
* :class:`bpy.types.UserPreferencesInput.ndof_panx_invert_axis`
 | 
			
		||||
* :class:`bpy.types.UserPreferencesInput.ndof_pany_invert_axis`
 | 
			
		||||
* :class:`bpy.types.UserPreferencesInput.ndof_panz_invert_axis`
 | 
			
		||||
* :class:`bpy.types.UserPreferencesInput.ndof_roll_invert_axis`
 | 
			
		||||
* :class:`bpy.types.UserPreferencesInput.ndof_rotate_invert_axis`
 | 
			
		||||
* :class:`bpy.types.UserPreferencesInput.ndof_sensitivity`
 | 
			
		||||
* :class:`bpy.types.UserPreferencesInput.ndof_show_guide`
 | 
			
		||||
* :class:`bpy.types.UserPreferencesInput.ndof_tilt_invert_axis`
 | 
			
		||||
* :class:`bpy.types.UserPreferencesInput.ndof_zoom_invert`
 | 
			
		||||
* :class:`bpy.types.UserPreferencesInput.ndof_zoom_updown`
 | 
			
		||||
 | 
			
		||||
Removed
 | 
			
		||||
^^^^^^^
 | 
			
		||||
 | 
			
		||||
* **edited_keymaps**
 | 
			
		||||
* **ndof_pan_speed**
 | 
			
		||||
* **ndof_rotate_speed**
 | 
			
		||||
 | 
			
		||||
bpy.types.LockedTrackConstraint
 | 
			
		||||
-------------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.LockedTrackConstraint.head_tail`
 | 
			
		||||
 | 
			
		||||
bpy.types.SpaceGraphEditor
 | 
			
		||||
--------------------------
 | 
			
		||||
 | 
			
		||||
Renamed
 | 
			
		||||
^^^^^^^
 | 
			
		||||
 | 
			
		||||
* **use_fancy_drawing** -> :class:`bpy.types.SpaceGraphEditor.use_beauty_drawing`
 | 
			
		||||
 | 
			
		||||
bpy.types.Mesh
 | 
			
		||||
--------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.Mesh.use_paint_mask_vertex`
 | 
			
		||||
 | 
			
		||||
bpy.types.FCurve
 | 
			
		||||
----------------
 | 
			
		||||
 | 
			
		||||
Removed
 | 
			
		||||
^^^^^^^
 | 
			
		||||
 | 
			
		||||
* **use_auto_handle_clamp**
 | 
			
		||||
 | 
			
		||||
bpy.types.DampedTrackConstraint
 | 
			
		||||
-------------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.DampedTrackConstraint.head_tail`
 | 
			
		||||
 | 
			
		||||
bpy.types.ImageTexture
 | 
			
		||||
----------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.ImageTexture.use_derivative_map`
 | 
			
		||||
 | 
			
		||||
bpy.types.SoundSequence
 | 
			
		||||
-----------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.SoundSequence.pan`
 | 
			
		||||
* :class:`bpy.types.SoundSequence.pitch`
 | 
			
		||||
 | 
			
		||||
Removed
 | 
			
		||||
^^^^^^^
 | 
			
		||||
 | 
			
		||||
* **attenuation**
 | 
			
		||||
 | 
			
		||||
bpy.types.FModifier
 | 
			
		||||
-------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.FModifier.blend_in`
 | 
			
		||||
* :class:`bpy.types.FModifier.blend_out`
 | 
			
		||||
* :class:`bpy.types.FModifier.frame_end`
 | 
			
		||||
* :class:`bpy.types.FModifier.frame_start`
 | 
			
		||||
* :class:`bpy.types.FModifier.influence`
 | 
			
		||||
* :class:`bpy.types.FModifier.use_influence`
 | 
			
		||||
* :class:`bpy.types.FModifier.use_restricted_range`
 | 
			
		||||
 | 
			
		||||
bpy.types.EnvironmentMap
 | 
			
		||||
------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.EnvironmentMap.clear`
 | 
			
		||||
* :class:`bpy.types.EnvironmentMap.is_valid`
 | 
			
		||||
* :class:`bpy.types.EnvironmentMap.save`
 | 
			
		||||
 | 
			
		||||
bpy.types.IDMaterials
 | 
			
		||||
---------------------
 | 
			
		||||
 | 
			
		||||
Function Arguments
 | 
			
		||||
^^^^^^^^^^^^^^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.IDMaterials.save` (index, update_data), *was (index)*
 | 
			
		||||
 | 
			
		||||
bpy.types.UserPreferencesSystem
 | 
			
		||||
-------------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.UserPreferencesSystem.use_translate_interface`
 | 
			
		||||
 | 
			
		||||
Removed
 | 
			
		||||
^^^^^^^
 | 
			
		||||
 | 
			
		||||
* **use_translate_buttons**
 | 
			
		||||
* **use_translate_toolbox**
 | 
			
		||||
 | 
			
		||||
bpy.types.LimitDistanceConstraint
 | 
			
		||||
---------------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.LimitDistanceConstraint.head_tail`
 | 
			
		||||
* :class:`bpy.types.LimitDistanceConstraint.use_transform_limit`
 | 
			
		||||
 | 
			
		||||
bpy.types.MovieSequence
 | 
			
		||||
-----------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.MovieSequence.streamindex`
 | 
			
		||||
 | 
			
		||||
bpy.types.Material
 | 
			
		||||
------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.Material.game_settings`
 | 
			
		||||
* :class:`bpy.types.Material.pass_index`
 | 
			
		||||
 | 
			
		||||
bpy.types.RenderLayer
 | 
			
		||||
---------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.RenderLayer.use_pass_material_index`
 | 
			
		||||
 | 
			
		||||
bpy.types.Object
 | 
			
		||||
----------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.Object.closest_point_on_mesh`
 | 
			
		||||
* :class:`bpy.types.Object.matrix_parent_inverse`
 | 
			
		||||
 | 
			
		||||
bpy.types.ThemeNodeEditor
 | 
			
		||||
-------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.ThemeNodeEditor.noodle_curving`
 | 
			
		||||
 | 
			
		||||
bpy.types.SequenceProxy
 | 
			
		||||
-----------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.SequenceProxy.build_100`
 | 
			
		||||
* :class:`bpy.types.SequenceProxy.build_25`
 | 
			
		||||
* :class:`bpy.types.SequenceProxy.build_50`
 | 
			
		||||
* :class:`bpy.types.SequenceProxy.build_75`
 | 
			
		||||
* :class:`bpy.types.SequenceProxy.build_free_run`
 | 
			
		||||
* :class:`bpy.types.SequenceProxy.build_free_run_rec_date`
 | 
			
		||||
* :class:`bpy.types.SequenceProxy.build_record_run`
 | 
			
		||||
* :class:`bpy.types.SequenceProxy.quality`
 | 
			
		||||
* :class:`bpy.types.SequenceProxy.timecode`
 | 
			
		||||
 | 
			
		||||
bpy.types.SpaceUVEditor
 | 
			
		||||
-----------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.SpaceUVEditor.show_faces`
 | 
			
		||||
 | 
			
		||||
bpy.types.Sequence
 | 
			
		||||
------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.Sequence.waveform`
 | 
			
		||||
 | 
			
		||||
bpy.types.ChildOfConstraint
 | 
			
		||||
---------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.ChildOfConstraint.inverse_matrix`
 | 
			
		||||
 | 
			
		||||
bpy.types.DopeSheet
 | 
			
		||||
-------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.DopeSheet.show_datablock_filters`
 | 
			
		||||
* :class:`bpy.types.DopeSheet.show_speakers`
 | 
			
		||||
 | 
			
		||||
bpy.types.ActionActuator
 | 
			
		||||
------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.ActionActuator.apply_to_children`
 | 
			
		||||
* :class:`bpy.types.ActionActuator.layer`
 | 
			
		||||
* :class:`bpy.types.ActionActuator.layer_weight`
 | 
			
		||||
* :class:`bpy.types.ActionActuator.use_additive`
 | 
			
		||||
* :class:`bpy.types.ActionActuator.use_force`
 | 
			
		||||
* :class:`bpy.types.ActionActuator.use_local`
 | 
			
		||||
 | 
			
		||||
bpy.types.KeyConfigurations
 | 
			
		||||
---------------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.KeyConfigurations.addon`
 | 
			
		||||
* :class:`bpy.types.KeyConfigurations.user`
 | 
			
		||||
 | 
			
		||||
bpy.types.VertexGroup
 | 
			
		||||
---------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.VertexGroup.lock_weight`
 | 
			
		||||
 | 
			
		||||
bpy.types.ThemeView3D
 | 
			
		||||
---------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.ThemeView3D.speaker`
 | 
			
		||||
 | 
			
		||||
bpy.types.Image
 | 
			
		||||
---------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.Image.pack`
 | 
			
		||||
* :class:`bpy.types.Image.unpack`
 | 
			
		||||
* :class:`bpy.types.Image.use_generated_float`
 | 
			
		||||
 | 
			
		||||
bpy.types.Curve
 | 
			
		||||
---------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.Curve.fill_mode`
 | 
			
		||||
 | 
			
		||||
Removed
 | 
			
		||||
^^^^^^^
 | 
			
		||||
 | 
			
		||||
* **use_fill_back**
 | 
			
		||||
* **use_fill_front**
 | 
			
		||||
 | 
			
		||||
bpy.types.KeyMapItem
 | 
			
		||||
--------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.KeyMapItem.is_user_modified`
 | 
			
		||||
 | 
			
		||||
bpy.types.SceneGameData
 | 
			
		||||
-----------------------
 | 
			
		||||
 | 
			
		||||
Added
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* :class:`bpy.types.SceneGameData.level_height`
 | 
			
		||||
* :class:`bpy.types.SceneGameData.obstacle_simulation`
 | 
			
		||||
* :class:`bpy.types.SceneGameData.recast_data`
 | 
			
		||||
* :class:`bpy.types.SceneGameData.restrict_animation_updates`
 | 
			
		||||
* :class:`bpy.types.SceneGameData.show_obstacle_simulation`
 | 
			
		||||
 | 
			
		||||
bpy.types.MeshTextureFace
 | 
			
		||||
-------------------------
 | 
			
		||||
 | 
			
		||||
Removed
 | 
			
		||||
^^^^^^^
 | 
			
		||||
 | 
			
		||||
* **use_image**
 | 
			
		||||
* **use_object_color**
 | 
			
		||||
* **use_blend_shared**
 | 
			
		||||
 | 
			
		||||
Moved
 | 
			
		||||
^^^^^
 | 
			
		||||
 | 
			
		||||
* **hide** -> :class:`bpy.types.Material.game_settings.invisible`
 | 
			
		||||
* **use_collision** -> :class:`bpy.types.Material.game_settings.physics`
 | 
			
		||||
* **use_light** -> :class:`bpy.types.Material.game_settings.use_shadeless`
 | 
			
		||||
* **use_twoside** -> :class:`bpy.types.Material.game_settings.backface_culling`
 | 
			
		||||
* **use_bitmap_text** -> :class:`bpy.types.Material.game_settings.text`
 | 
			
		||||
* **blend_type** -> :class:`bpy.types.Material.game_settings.alpha_blend`
 | 
			
		||||
* **use_alpha_sort** -> :class:`bpy.types.Material.game_settings.alpha_blend`
 | 
			
		||||
* **use_billboard** -> :class:`bpy.types.Material.game_settings.face_orientation`
 | 
			
		||||
* **use_halo** -> :class:`bpy.types.Material.game_settings.face_orientation`
 | 
			
		||||
* **use_shadow_cast** -> :class:`bpy.types.Material.game_settings.face_orientation`
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user