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blender-archive/doc/python_api/rst/change_log.rst
Campbell Barton 447a60b7c4 svn merge -rHEAD:40523 doc/python_api/rst/change_log.rst
revert changes for texface, will apply manually after.
2011-10-02 23:23:45 +00:00

16 KiB

Blender API Change Log

2.56 to 2.57

bpy.types.SplineBezierPoints

Function Arguments

  • bpy.types.SplineBezierPoints.friction (count), was (number)

bpy.types.RenderSettings

Added

  • bpy.types.RenderSettings.use_stamp_lens

Removed

  • use_backbuf

bpy.types.ActionPoseMarkers

Added

  • bpy.types.ActionPoseMarkers.active

  • bpy.types.ActionPoseMarkers.active_index

bpy.types.SpaceImageEditor

Renamed

  • curves -> bpy.types.SpaceImageEditor.curve

bpy.types.Scene

Removed

  • network_render

bpy.types.GameObjectSettings

Added

  • bpy.types.GameObjectSettings.use_material_physics_fh

Removed

  • use_material_physics

bpy.types.SplinePoints

Function Arguments

  • bpy.types.SplinePoints.use_material_physics (count), was (number)

bpy.types.Area

Added

  • bpy.types.Area.height

  • bpy.types.Area.width

bpy.types.SolidifyModifier

Added

  • bpy.types.SolidifyModifier.material_offset

  • bpy.types.SolidifyModifier.material_offset_rim

Removed

  • use_rim_material

bpy.types.UserPreferencesEdit

Removed

  • use_keyframe_insert_keyingset

bpy.types.MaterialTextureSlot

Added

  • bpy.types.MaterialTextureSlot.bump_method

  • bpy.types.MaterialTextureSlot.bump_objectspace

Removed

  • use_old_bump

bpy.types.ExplodeModifier

Added

  • bpy.types.ExplodeModifier.particle_uv

  • bpy.types.ExplodeModifier.use_edge_cut

Removed

  • use_edge_split

bpy.types.Node

Added

  • bpy.types.Node.label

bpy.types.RigidBodyJointConstraint

Added

  • bpy.types.RigidBodyJointConstraint.limit_angle_max_x

  • bpy.types.RigidBodyJointConstraint.limit_angle_max_y

  • bpy.types.RigidBodyJointConstraint.limit_angle_max_z

  • bpy.types.RigidBodyJointConstraint.limit_angle_min_x

  • bpy.types.RigidBodyJointConstraint.limit_angle_min_y

  • bpy.types.RigidBodyJointConstraint.limit_angle_min_z

  • bpy.types.RigidBodyJointConstraint.limit_max_x

  • bpy.types.RigidBodyJointConstraint.limit_max_y

  • bpy.types.RigidBodyJointConstraint.limit_max_z

  • bpy.types.RigidBodyJointConstraint.limit_min_x

  • bpy.types.RigidBodyJointConstraint.limit_min_y

  • bpy.types.RigidBodyJointConstraint.limit_min_z

Removed

  • limit_cone_max

  • limit_cone_min

  • limit_generic_max

  • limit_generic_min

bpy.types.KeyMap

Renamed

  • items -> bpy.types.KeyMap.keymap_items

bpy.types.SpaceNodeEditor

Added

  • bpy.types.SpaceNodeEditor.backdrop_channels

  • bpy.types.SpaceNodeEditor.backdrop_x

  • bpy.types.SpaceNodeEditor.backdrop_y

  • bpy.types.SpaceNodeEditor.backdrop_zoom

  • bpy.types.SpaceNodeEditor.use_auto_render

bpy.types.SPHFluidSettings

Added

  • bpy.types.SPHFluidSettings.factor_density

  • bpy.types.SPHFluidSettings.factor_radius

  • bpy.types.SPHFluidSettings.factor_repulsion

  • bpy.types.SPHFluidSettings.factor_rest_length

  • bpy.types.SPHFluidSettings.factor_stiff_viscosity

  • bpy.types.SPHFluidSettings.plasticity

  • bpy.types.SPHFluidSettings.repulsion

  • bpy.types.SPHFluidSettings.spring_frames

  • bpy.types.SPHFluidSettings.stiff_viscosity

  • bpy.types.SPHFluidSettings.use_initial_rest_length

  • bpy.types.SPHFluidSettings.use_viscoelastic_springs

  • bpy.types.SPHFluidSettings.yield_ratio

Removed

  • stiffness_near

  • viscosity_beta

Renamed

  • viscosity_omega -> bpy.types.SPHFluidSettings.linear_viscosity

bpy.types.ConstraintActuator

Added

  • bpy.types.ConstraintActuator.direction_axis_pos

  • bpy.types.ConstraintActuator.fh_force

Removed

  • spring

bpy.types.UILayout

Renamed

  • operator_enums -> bpy.types.UILayout.operator_enum

bpy.types.SpaceDopeSheetEditor

Added

  • bpy.types.SpaceDopeSheetEditor.show_pose_markers

bpy.types.ToolSettings

Added

  • bpy.types.ToolSettings.edge_path_live_unwrap

  • bpy.types.ToolSettings.proportional_size

  • bpy.types.ToolSettings.use_keyframe_insert_keyingset

bpy.types.EditBone

Added

  • bpy.types.EditBone.bbone_x

  • bpy.types.EditBone.bbone_z

Function Arguments

  • bpy.types.EditBone.bbone_z (self, matrix, scale, roll), was (self, matrix)

bpy.types.ID

Renamed

  • update -> bpy.types.ID.update_tag

bpy.types.SpaceGraphEditor

Added

  • bpy.types.SpaceGraphEditor.use_fancy_drawing

bpy.types.ParticleSystem

Added

  • bpy.types.ParticleSystem.child_seed

bpy.types.SpaceTimeline

Removed

  • use_play_3d_editors

  • use_play_animation_editors

  • use_play_image_editors

  • use_play_node_editors

  • use_play_properties_editors

  • use_play_sequence_editors

  • use_play_top_left_3d_editor

bpy.types.Mesh

Added

  • bpy.types.Mesh.validate

Renamed

  • show_extra_edge_angle -> bpy.types.Mesh.show_extra_face_angle

Function Arguments

  • bpy.types.Mesh.show_extra_face_angle (self, vertices, edges, faces), was (self, verts, edges, faces)

bpy.types.EnumProperty

Added

  • bpy.types.EnumProperty.default_flag

Renamed

  • items -> bpy.types.EnumProperty.enum_items

bpy.types.Screen

Added

  • bpy.types.Screen.use_play_3d_editors

  • bpy.types.Screen.use_play_animation_editors

  • bpy.types.Screen.use_play_image_editors

  • bpy.types.Screen.use_play_node_editors

  • bpy.types.Screen.use_play_properties_editors

  • bpy.types.Screen.use_play_sequence_editors

  • bpy.types.Screen.use_play_top_left_3d_editor

bpy.types.MirrorModifier

Added

  • bpy.types.MirrorModifier.use_mirror_merge

bpy.types.Operator

Added

  • bpy.types.Operator.cancel

bpy.types.Brush

Added

  • bpy.types.Brush.height

  • bpy.types.Brush.use_fixed_texture

Renamed

  • imagepaint_tool -> bpy.types.Brush.image_tool

  • use_paint_texture -> bpy.types.Brush.use_paint_image

  • vertexpaint_tool -> bpy.types.Brush.vertex_tool

bpy.types.Key

Renamed

  • keys -> bpy.types.Key.key_blocks

bpy.types.CompositorNodeBlur

Added

  • bpy.types.CompositorNodeBlur.aspect_correction

bpy.types.SpaceTextEditor

Added

  • bpy.types.SpaceTextEditor.margin_column

  • bpy.types.SpaceTextEditor.show_margin

bpy.types.GPencilLayer

Added

  • bpy.types.GPencilLayer.show_x_ray

Removed

  • active

bpy.types.MarbleTexture

Renamed

  • noisebasis_2 -> bpy.types.MarbleTexture.noise_basis_2

bpy.types.Particle

Removed

  • is_hair

Renamed

  • keys -> bpy.types.Particle.hair_keys

  • keys -> bpy.types.Particle.particle_keys

bpy.types.Modifier

Added

  • bpy.types.Modifier.use_apply_on_spline

bpy.types.Property

Added

  • bpy.types.Property.is_enum_flag

bpy.types.SpaceProperties

Added

  • bpy.types.SpaceProperties.texture_context

Removed

  • show_brush_texture

bpy.types.VertexGroups

Added

  • bpy.types.VertexGroups.remove

Removed

  • assign

bpy.types.Material

Added

  • bpy.types.Material.shadow_only_type

bpy.types.RenderLayer

Function Arguments

  • bpy.types.RenderLayer.shadow_only_type (filename, x, y), was (filename)

bpy.types.Object

Added

  • bpy.types.Object.is_modified

Renamed

  • create_dupli_list -> bpy.types.Object.dupli_list_create

  • create_mesh -> bpy.types.Object.to_mesh

  • free_dupli_list -> bpy.types.Object.dupli_list_clear

bpy.types.NodeTree

Added

  • bpy.types.NodeTree.inputs

  • bpy.types.NodeTree.outputs

bpy.types.DopeSheet

Added

  • bpy.types.DopeSheet.filter_fcurve_name

  • bpy.types.DopeSheet.show_lattices

  • bpy.types.DopeSheet.show_only_matching_fcurves

bpy.types.ActionFCurves

Function Arguments

  • bpy.types.ActionFCurves.show_only_matching_fcurves (data_path, index, action_group), was (data_path, array_index, action_group)

bpy.types.ShrinkwrapModifier

Added

  • bpy.types.ShrinkwrapModifier.cull_face

Removed

  • use_cull_back_faces

  • use_cull_front_faces

bpy.types.WindowManager

Added

  • bpy.types.WindowManager.addon_filter

  • bpy.types.WindowManager.addon_search

  • bpy.types.WindowManager.addon_support

  • bpy.types.WindowManager.event_timer_add

  • bpy.types.WindowManager.event_timer_remove

bpy.types.WoodTexture

Renamed

  • noisebasis_2 -> bpy.types.WoodTexture.noise_basis_2

bpy.types.VertexGroup

Added

  • bpy.types.VertexGroup.add

  • bpy.types.VertexGroup.remove

  • bpy.types.VertexGroup.weight

bpy.types.FCurveKeyframePoints

Added

  • bpy.types.FCurveKeyframePoints.insert

Function Arguments

  • bpy.types.FCurveKeyframePoints.insert (count), was (frame, value, replace, needed, fast)

bpy.types.ThemeView3D

Added

  • bpy.types.ThemeView3D.outline_width

bpy.types.Image

Added

  • bpy.types.Image.pixels

bpy.types.Bone

Added

  • bpy.types.Bone.bbone_x

  • bpy.types.Bone.bbone_z

bpy.types.InputKeyMapPanel

Removed

  • draw_entry

  • draw_filtered

  • draw_hierarchy

  • draw_keymaps

  • draw_km

  • draw_kmi

  • draw_kmi_properties

  • indented_layout

bpy.types.ParticleSettings

Added

  • bpy.types.ParticleSettings.active_texture

  • bpy.types.ParticleSettings.active_texture_index

  • bpy.types.ParticleSettings.child_parting_factor

  • bpy.types.ParticleSettings.child_parting_max

  • bpy.types.ParticleSettings.child_parting_min

  • bpy.types.ParticleSettings.color_maximum

  • bpy.types.ParticleSettings.create_long_hair_children

  • bpy.types.ParticleSettings.draw_color

  • bpy.types.ParticleSettings.effector_amount

  • bpy.types.ParticleSettings.grid_random

  • bpy.types.ParticleSettings.hair_length

  • bpy.types.ParticleSettings.hexagonal_grid

  • bpy.types.ParticleSettings.is_fluid

  • bpy.types.ParticleSettings.kink_amplitude_clump

  • bpy.types.ParticleSettings.kink_flat

  • bpy.types.ParticleSettings.texture_slots

  • bpy.types.ParticleSettings.timestep

  • bpy.types.ParticleSettings.use_advanced_hair

Removed

  • reaction_shape

  • show_material_color

  • use_animate_branching

  • use_branching

  • use_symmetric_branching

bpy.types.SceneGameData

Added

  • bpy.types.SceneGameData.show_mouse

bpy.types.MaterialPhysics

Renamed

  • damping -> bpy.types.MaterialPhysics.fh_damping

  • distance -> bpy.types.MaterialPhysics.fh_distance

  • force -> bpy.types.MaterialPhysics.fh_force

  • use_normal_align -> bpy.types.MaterialPhysics.use_fh_normal

2.57 to 2.58

bpy_extras

Added

  • bpy_extras

  • bpy_extras.view3d_utils

Moved

  • io_utils -> bpy_extras.io_utils

  • image_utils -> bpy_extras.image_utils

  • mesh_utils -> bpy_extras.mesh_utils

  • object_utils -> bpy_extras.object_utils

bpy.types.RenderSettings

Added

  • bpy.types.RenderSettings.use_bake_lores_mesh

  • bpy.types.RenderSettings.use_bake_multires

bpy.types.Camera

Added

  • bpy.types.Camera.show_guide

bpy.types.SpaceImageEditor

Added

  • bpy.types.SpaceImageEditor.zoom

bpy.types.SpaceView3D

Added

  • bpy.types.SpaceView3D.lock_camera

bpy.types.RegionView3D

Added

  • bpy.types.RegionView3D.is_perspective

bpy.types.Scene

Added

  • bpy.types.Scene.frame_subframe

bpy.types.Area

Removed

  • active_space

bpy.types.DisplaceModifier

Renamed

  • texture_coordinate_object -> bpy.types.DisplaceModifier.texture_coords_object

bpy.types.UserPreferencesView

Added

  • bpy.types.UserPreferencesView.use_camera_lock_parent

bpy.types.DomainFluidSettings

Added

  • bpy.types.DomainFluidSettings.fluid_mesh_vertices

  • bpy.types.DomainFluidSettings.surface_noobs

bpy.types.Sculpt

Added

  • bpy.types.Sculpt.use_deform_only

bpy.types.ClothCollisionSettings

Added

  • bpy.types.ClothCollisionSettings.distance_repel

  • bpy.types.ClothCollisionSettings.repel_force

bpy.types.UILayout

Added

  • bpy.types.UILayout.template_edit_mode_selection

bpy.types.ToolSettings

Added

  • bpy.types.ToolSettings.use_snap_project_self

bpy.types.Mesh

Removed

  • edge_face_count

  • edge_face_count_dict

  • edge_loops_from_edges

  • edge_loops_from_faces

bpy.types.PointDensity

Added

  • bpy.types.PointDensity.falloff_curve

  • bpy.types.PointDensity.falloff_speed_scale

  • bpy.types.PointDensity.use_falloff_curve

bpy.types.SpaceTextEditor

Added

  • bpy.types.SpaceTextEditor.use_match_case

bpy.types.CameraActuator

Added

  • bpy.types.CameraActuator.damping

bpy.types.Property

Added

  • bpy.types.Property.is_skip_save

bpy.types.UserPreferencesSystem

Added

  • bpy.types.UserPreferencesSystem.anisotropic_filter

bpy.types.Object

Added

  • bpy.types.Object.empty_image_offset

bpy.types.Image

Added

  • bpy.types.Image.resolution

bpy.types.SceneGameData

Added

  • bpy.types.SceneGameData.use_glsl_color_management