- added editmesh_[de]select_by_material function
- added mesh_set_smooth_flag, mesh_delete_material_index function - isolated some globals - got rid of reliance on meshdata in buttons_editing.c and material.c
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@@ -75,6 +75,8 @@ void copy_dverts(struct MDeformVert *dst, struct MDeformVert *src, int totvert);
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int mesh_uses_displist(struct Mesh *me);
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float get_mvert_weight (struct Object *ob, int vert, int defgroup);
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int update_realtime_texture(struct TFace *tface, double time);
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void mesh_delete_material_index(struct Mesh *me, int index);
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void mesh_set_smooth_flag(struct Mesh *me, int enableSmooth);
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/** Generate the mesh vertex normals by averaging over connected faces.
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*
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@@ -39,7 +39,6 @@
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#include "DNA_material_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_meta_types.h"
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@@ -679,10 +678,8 @@ void delete_material_index()
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{
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Material *mao, ***matarar;
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Object *ob, *obt;
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Mesh *me;
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Curve *cu;
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Nurb *nu;
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MFace *mface;
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short *totcolp;
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int a, actcol;
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@@ -745,13 +742,8 @@ void delete_material_index()
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/* check indices from mesh */
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if(ob->type==OB_MESH) {
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me= get_mesh(ob);
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mface= me->mface;
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a= me->totface;
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while(a--) {
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if(mface->mat_nr && mface->mat_nr>=actcol-1) mface->mat_nr--;
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mface++;
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}
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Mesh *me= get_mesh(ob);
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mesh_delete_material_index(me, actcol-1);
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makeDispList(ob);
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}
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else if ELEM(ob->type, OB_CURVE, OB_SURF) {
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@@ -1148,3 +1148,27 @@ void mesh_calculate_vertex_normals(Mesh *me)
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MEM_freeN(tempNorms);
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}
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void mesh_delete_material_index(Mesh *me, int index) {
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int i;
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for (i=0; i<me->totface; i++) {
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MFace *mf = &((MFace*) me->mface)[i];
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if (mf->mat_nr && mf->mat_nr>=index)
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mf->mat_nr--;
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}
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}
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void mesh_set_smooth_flag(Mesh *me, int enableSmooth) {
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int i;
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for (i=0; i<me->totface; i++) {
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MFace *mf = &((MFace*) me->mface)[i];
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if (enableSmooth) {
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mf->flag |= ME_SMOOTH;
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} else {
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mf->flag &= ~ME_SMOOTH;
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}
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}
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}
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@@ -1025,7 +1025,6 @@ void ob_parlimb(Object *ob, Object *par, float mat[][4])
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void give_parvert(Object *par, int nr, float *vec)
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{
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Mesh *me;
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MVert *mvert;
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EditVert *eve;
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/* extern ListBase editNurb; already in bad lev calls */
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Nurb *nu;
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@@ -1065,7 +1064,7 @@ void give_parvert(Object *par, int nr, float *vec)
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VECCOPY(vec, fp);
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}
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else {
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mvert= me->mvert + nr;
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MVert *mvert= me->mvert + nr;
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VECCOPY(vec, mvert->co);
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}
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}
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@@ -164,5 +164,8 @@ void select_more(void);
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void select_less(void);
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void selectrandom_mesh(void);
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void editmesh_select_by_material(int index);
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void editmesh_deselect_by_material(int index);
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#endif
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@@ -152,12 +152,12 @@
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#include "butspace.h" // own module
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int decim_faces=0;
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short degr= 90, step= 9, turn= 1, editbutflag= 1;
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float doublimit= 0.001;
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float editbutvweight=1;
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float extr_offs= 1.0, editbutweight=1.0, editbutsize=0.1, cumapsize= 1.0;
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static int decim_faces=0;
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static short degr= 90, step= 9, turn= 1;
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static float extr_offs= 1.0;
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static float editbutweight=1.0;
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short editbutflag= 1;
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float doublimit= 0.001, editbutvweight=1, editbutsize=0.1;
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@@ -95,7 +95,6 @@
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#include "DNA_material_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_radio_types.h"
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#include "DNA_screen_types.h"
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@@ -131,7 +130,8 @@
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#include "butspace.h" // own module
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float hspeed=0.1, prspeed=0.0, prlen=0.0;
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static float hspeed=0.1, prspeed=0.0;
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float prlen=0.0;
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@@ -938,7 +938,6 @@ void do_common_editbuts(unsigned short event) // old name, is a mix of object an
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Mesh *me;
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Nurb *nu;
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Curve *cu;
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MFace *mface;
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BezTriple *bezt;
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BPoint *bp;
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unsigned int local;
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@@ -1017,23 +1016,10 @@ void do_common_editbuts(unsigned short event) // old name, is a mix of object an
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case B_MATDESEL:
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if(G.obedit) {
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if(G.obedit->type == OB_MESH) {
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evl= G.edvl.first;
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while(evl) {
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if(evl->mat_nr== G.obedit->actcol-1) {
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if(event==B_MATSEL) {
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if(evl->v1->h==0) evl->v1->f |= 1;
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if(evl->v2->h==0) evl->v2->f |= 1;
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if(evl->v3->h==0) evl->v3->f |= 1;
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if(evl->v4 && evl->v4->h==0) evl->v4->f |= 1;
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}
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else {
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if(evl->v1->h==0) evl->v1->f &= ~1;
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if(evl->v2->h==0) evl->v2->f &= ~1;
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if(evl->v3->h==0) evl->v3->f &= ~1;
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if(evl->v4 && evl->v4->h==0) evl->v4->f &= ~1;
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}
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}
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evl= evl->next;
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if (event==B_MATSEL) {
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editmesh_select_by_material(G.obedit->actcol-1);
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} else {
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editmesh_deselect_by_material(G.obedit->actcol-1);
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}
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allqueue(REDRAWVIEW3D, 0);
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}
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@@ -1151,12 +1137,7 @@ void do_common_editbuts(unsigned short event) // old name, is a mix of object an
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if(TESTBASELIB(base)) {
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if(base->object->type==OB_MESH) {
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me= base->object->data;
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mface= me->mface;
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for(a=0; a<me->totface; a++, mface++) {
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if(event==B_SETSMOOTH) mface->flag |= ME_SMOOTH;
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else mface->flag &= ~ME_SMOOTH;
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}
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mesh_set_smooth_flag(me, (event==B_SETSMOOTH));
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makeDispList(base->object);
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}
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else if ELEM(base->object->type, OB_SURF, OB_CURVE) {
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@@ -95,6 +95,7 @@
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#include "BSE_trans_types.h"
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#endif /* NAN_TPT */
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static cumapsize= 1.0;
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TFace *lasttface=0;
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void set_lasttface()
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@@ -633,7 +634,6 @@ void uv_autocalc_tface()
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MFace *mface;
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MVert *mv;
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Object *ob;
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extern float cumapsize; /* buttons.c */
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float dx, dy, min[3], cent[3], max[3], no[3], *loc, mat[4][4];
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float fac = 1.0;
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@@ -9638,3 +9638,29 @@ void vertex_loop_select()
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SetBlenderCursor(SYSCURSOR);
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return;
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}
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void editmesh_select_by_material(int index) {
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EditVlak *evl;
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for (evl=G.edvl.first; evl; evl= evl->next) {
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if (evl->mat_nr==index) {
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if(evl->v1->h==0) evl->v1->f |= 1;
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if(evl->v2->h==0) evl->v2->f |= 1;
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if(evl->v3->h==0) evl->v3->f |= 1;
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if(evl->v4 && evl->v4->h==0) evl->v4->f |= 1;
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}
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}
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}
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void editmesh_deselect_by_material(int index) {
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EditVlak *evl;
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for (evl=G.edvl.first; evl; evl= evl->next) {
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if (evl->mat_nr==index) {
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if(evl->v1->h==0) evl->v1->f &= ~1;
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if(evl->v2->h==0) evl->v2->f &= ~1;
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if(evl->v3->h==0) evl->v3->f &= ~1;
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if(evl->v4 && evl->v4->h==0) evl->v4->f &= ~1;
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}
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}
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}
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@@ -1162,13 +1162,13 @@ void docentre(void)
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Object *ob;
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Mesh *me, *tme;
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Curve *cu;
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MVert *mvert;
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// BezTriple *bezt;
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// BPoint *bp;
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Nurb *nu, *nu1;
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EditVert *eve;
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float cent[3], centn[3], min[3], max[3], omat[3][3];
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int a;
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MVert *mvert;
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if(G.scene->id.lib) return;
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