Fix T46757: Blender Close when try to render an Animation

Was a missing NULL-pointer check in recent frameserver commit.
This commit is contained in:
2015-11-13 11:05:14 +05:00
parent a7ac59414b
commit 45cae17b25

View File

@@ -3581,7 +3581,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
/* Special case for 'mh->get_next_frame'
* this overrides regular frame stepping logic */
if (mh->get_next_frame) {
if (mh && mh->get_next_frame) {
while (G.is_break == false) {
int nfra_test = mh->get_next_frame(re->movie_ctx_arr[0], &re->r, re->reports);
if (nfra_test >= 0 && nfra_test >= sfra && nfra_test <= efra) {