Cleanup: sort struct declarations
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@@ -34,13 +34,13 @@ struct CCGKey;
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struct CustomData;
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struct DMFlagMat;
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struct GPUBatch;
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struct GPU_PBVH_Buffers;
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struct MLoop;
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struct MLoopTri;
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struct MPoly;
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struct MVert;
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struct PBVH;
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struct PBVHNode;
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struct GPU_PBVH_Buffers;
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typedef struct PBVH PBVH;
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typedef struct PBVHNode PBVHNode;
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@@ -23,10 +23,10 @@
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#pragma once
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struct bPoseChannel;
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struct Base;
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struct Main;
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struct Object;
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struct bPoseChannel;
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namespace DEG {
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@@ -32,7 +32,6 @@
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#include "DEG_depsgraph.h"
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struct Base;
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struct bSound;
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struct CacheFile;
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struct Camera;
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struct Collection;
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@@ -63,6 +62,7 @@ struct bConstraint;
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struct bGPdata;
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struct bNodeTree;
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struct bPoseChannel;
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struct bSound;
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struct PropertyRNA;
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@@ -45,7 +45,6 @@
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#include "intern/node/deg_node_operation.h"
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struct Base;
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struct bSound;
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struct CacheFile;
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struct Camera;
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struct Collection;
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@@ -79,6 +78,7 @@ struct bConstraint;
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struct bGPdata;
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struct bNodeTree;
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struct bPoseChannel;
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struct bSound;
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struct PropertyRNA;
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@@ -24,8 +24,8 @@
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#ifndef __ED_SCRUBBING_H__
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#define __ED_SCRUBBING_H__
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struct bContext;
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struct View2DGrid;
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struct bContext;
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struct bDopeSheet;
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struct wmEvent;
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@@ -32,10 +32,10 @@ struct CCGKey;
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struct DMFlagMat;
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struct GSet;
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struct MLoop;
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struct MLoopCol;
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struct MLoopTri;
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struct MPoly;
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struct MVert;
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struct MLoopCol;
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struct PBVH;
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/* Buffers for drawing from PBVH grids. */
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