Some generic modules from blender 2.4x building with py3k and mostly working.

* Mathutils, Geometry, BGL, Mostly working, some //XXX comments for things to fix with py3

python import override (bpy_internal_import.c) so you can import python internal scripts from the BGE and running blender normally.
This commit is contained in:
2009-06-17 20:33:34 +00:00
parent cb68b9434c
commit 489db9994d
20 changed files with 9196 additions and 51 deletions

View File

@@ -15,3 +15,7 @@ if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc') and env['BF_DEBUG']:
env.BlenderLib( libname = 'bf_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [140])
# generic XXX todo, BGE currently uses these externally
# sources = env.Glob('generic/*.c')
# env.BlenderLib( libname = 'bf_gen_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [140])