Further work to fix T38726: signal viewport to update when adding/removing render layers.
Reviewers: brecht Differential Revision: https://developer.blender.org/D346
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@@ -541,6 +541,7 @@ static int render_layer_add_exec(bContext *C, wmOperator *UNUSED(op))
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BKE_scene_add_render_layer(scene, NULL);
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scene->r.actlay = BLI_countlist(&scene->r.layers) - 1;
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DAG_id_tag_update(&scene->id, 0);
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WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
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return OPERATOR_FINISHED;
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@@ -568,6 +569,7 @@ static int render_layer_remove_exec(bContext *C, wmOperator *UNUSED(op))
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if (!BKE_scene_remove_render_layer(CTX_data_main(C), scene, rl))
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return OPERATOR_CANCELLED;
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DAG_id_tag_update(&scene->id, 0);
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WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
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return OPERATOR_FINISHED;
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@@ -1056,6 +1056,7 @@ static SceneRenderLayer *rna_RenderLayer_new(ID *id, RenderData *UNUSED(rd), con
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Scene *scene = (Scene *)id;
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SceneRenderLayer *srl = BKE_scene_add_render_layer(scene, name);
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DAG_id_tag_update(&scene->id, 0);
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WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL);
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return srl;
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@@ -1075,6 +1076,7 @@ static void rna_RenderLayer_remove(ID *id, RenderData *UNUSED(rd), Main *bmain,
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RNA_POINTER_INVALIDATE(srl_ptr);
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DAG_id_tag_update(&scene->id, 0);
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WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL);
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}
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