OSX/codesigning: add the signing rules used for releases
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@@ -675,15 +675,6 @@ def AppIt(target=None, source=None, env=None):
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cmd = 'unzip -q %s/release/%s -d %s/%s.app/Contents/MacOS/%s/python/'%(libdir,python_zip,installdir,binary,VERSION)
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commands.getoutput(cmd)
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if env['XCODE_CUR_VER'] >= 5:
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# For OSX 10.9/Xcode5 subcomponents also must be codesigned. To make this work we need a plist in the versioned libdir
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# We copy for now the plist from main bundle, note: Blender must be run once before codesigning to have the py caches generated and taken into account
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# After this we can run: codesign -s IDENTITY blender.app --deep
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cmd = 'mkdir %s/%s.app/Contents/MacOS/%s/Resources/'%(installdir,binary, VERSION)
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commands.getoutput(cmd)
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cmd = 'cp %s/%s.app/Contents/Info.plist %s/%s.app/Contents/MacOS/%s/Resources'%(installdir,binary,installdir,binary, VERSION)
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commands.getoutput(cmd)
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cmd = 'chmod +x %s/%s.app/Contents/MacOS/%s'%(installdir,binary, binary)
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commands.getoutput(cmd)
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cmd = 'find %s/%s.app -name .svn -prune -exec rm -rf {} \;'%(installdir, binary)
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