Patch by oenvoyage - olivier amrein, thanks a lot!

* Material Diffuse Ramp was not greyed out when shadeless was enabled.
This commit is contained in:
2011-08-02 18:56:03 +00:00
parent 5c36b75324
commit 4fc56e39bd

View File

@@ -247,15 +247,17 @@ class MATERIAL_PT_diffuse(MaterialButtonsPanel, bpy.types.Panel):
row.prop(mat, "diffuse_fresnel_factor", text="Factor")
if mat.use_diffuse_ramp:
layout.separator()
layout.template_color_ramp(mat, "diffuse_ramp", expand=True)
layout.separator()
col = layout.column()
col.active = (not mat.use_shadeless)
col.separator()
col.template_color_ramp(mat, "diffuse_ramp", expand=True)
col.separator()
row = layout.row()
row = col.row()
row.prop(mat, "diffuse_ramp_input", text="Input")
row.prop(mat, "diffuse_ramp_blend", text="Blend")
layout.prop(mat, "diffuse_ramp_factor", text="Factor")
col.prop(mat, "diffuse_ramp_factor", text="Factor")
class MATERIAL_PT_specular(MaterialButtonsPanel, bpy.types.Panel):