Patch by oenvoyage - olivier amrein, thanks a lot!
* Material Diffuse Ramp was not greyed out when shadeless was enabled.
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@@ -247,15 +247,17 @@ class MATERIAL_PT_diffuse(MaterialButtonsPanel, bpy.types.Panel):
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row.prop(mat, "diffuse_fresnel_factor", text="Factor")
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if mat.use_diffuse_ramp:
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layout.separator()
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layout.template_color_ramp(mat, "diffuse_ramp", expand=True)
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layout.separator()
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col = layout.column()
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col.active = (not mat.use_shadeless)
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col.separator()
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col.template_color_ramp(mat, "diffuse_ramp", expand=True)
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col.separator()
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row = layout.row()
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row = col.row()
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row.prop(mat, "diffuse_ramp_input", text="Input")
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row.prop(mat, "diffuse_ramp_blend", text="Blend")
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layout.prop(mat, "diffuse_ramp_factor", text="Factor")
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col.prop(mat, "diffuse_ramp_factor", text="Factor")
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class MATERIAL_PT_specular(MaterialButtonsPanel, bpy.types.Panel):
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