Looks like the two definitions were inside constructors duh....
So I'm reverting. Kent
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@@ -85,6 +85,7 @@ CValue* KX_GameActuator::GetReplica()
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bool KX_GameActuator::Update(double curtime, double deltatime)
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{
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bool result = false;
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bool bNegativeEvent = IsNegativeEvent();
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RemoveAllEvents();
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