Cleanup: UV: simplify types

No functional changes.
This commit is contained in:
2023-03-06 17:23:41 +13:00
parent 96263368b5
commit 507c442289

View File

@@ -426,7 +426,7 @@ static ParamHandle *construct_param_handle(const Scene *scene,
Object *ob,
BMesh *bm,
const UnwrapOptions *options,
UnwrapResultInfo *result_info)
int *r_count_failed = nullptr)
{
BMFace *efa;
BMIter iter;
@@ -462,11 +462,8 @@ static ParamHandle *construct_param_handle(const Scene *scene,
construct_param_edge_set_seams(handle, bm, options);
blender::geometry::uv_parametrizer_construct_end(handle,
options->fill_holes,
options->topology_from_uvs,
result_info ? &result_info->count_failed :
nullptr);
blender::geometry::uv_parametrizer_construct_end(
handle, options->fill_holes, options->topology_from_uvs, r_count_failed);
return handle;
}
@@ -1810,7 +1807,8 @@ static void uvedit_unwrap(const Scene *scene,
handle = construct_param_handle_subsurfed(scene, obedit, em, options, result_info);
}
else {
handle = construct_param_handle(scene, obedit, em->bm, options, result_info);
handle = construct_param_handle(
scene, obedit, em->bm, options, result_info ? &result_info->count_failed : nullptr);
}
blender::geometry::uv_parametrizer_lscm_begin(