OpenGL: remove old version check

+ minor cleanup
This commit is contained in:
2015-12-06 18:26:10 -05:00
parent 8cfcc444c6
commit 50df05c35c

View File

@@ -312,7 +312,6 @@ bool GPU_bicubic_bump_support(void)
return GLEW_VERSION_4_0 || (GLEW_ARB_texture_query_lod && GLEW_VERSION_3_0);
}
bool GPU_geometry_shader_support(void)
{
/* in GL 3.2 geometry shaders are fully supported
@@ -584,9 +583,6 @@ GPUTexture *GPU_texture_create_3D(int w, int h, int depth, int channels, const f
int r_width;
bool rescale = false;
if (!GLEW_VERSION_1_2)
return NULL;
tex = MEM_callocN(sizeof(GPUTexture), "GPUTexture");
tex->w = tex->w_orig = w;
tex->h = tex->h_orig = h;
@@ -805,7 +801,6 @@ GPUTexture *GPU_texture_from_preview(PreviewImage *prv, int mipmap)
glBindTexture(GL_TEXTURE_2D, 0);
return tex;
}
GPUTexture *GPU_texture_create_1D(int w, const float *fpixels, char err_out[256])
@@ -2136,7 +2131,7 @@ void GPU_shader_uniform_texture(GPUShader *UNUSED(shader), int location, GPUText
fprintf(stderr, "Not enough texture slots.\n");
return;
}
if (tex->number == -1)
return;