Fix [#21516] UI artifacts in array modifier

Modify the glClearColor used to draw disabled buttons, when creating a ROUNDBOX
ui element. Made a convenience function and rippled it though, too.
This commit is contained in:
2010-04-06 07:02:16 +00:00
parent b9d60f2010
commit 5304a65b50
18 changed files with 57 additions and 83 deletions

View File

@@ -140,11 +140,9 @@ static void script_main_area_draw(const bContext *C, ARegion *ar)
/* draw entirely, view changes should be handled here */
SpaceScript *sscript= (SpaceScript*)CTX_wm_space_data(C);
View2D *v2d= &ar->v2d;
float col[3];
/* clear and setup matrix */
UI_GetThemeColor3fv(TH_BACK, col);
glClearColor(col[0], col[1], col[2], 0.0);
UI_ThemeClearColor(TH_BACK);
glClear(GL_COLOR_BUFFER_BIT);
UI_view2d_view_ortho(C, v2d);