Code refactor: split code for render updates and opening render view into
separate files, no functional changes.
This commit is contained in:
@@ -73,17 +73,14 @@
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#include "render_intern.h"
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static ScrArea *biggest_area(bContext *C);
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static ScrArea *biggest_non_image_area(bContext *C);
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static ScrArea *find_area_showing_r_result(bContext *C, wmWindow **win);
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static ScrArea *find_area_image_empty(bContext *C);
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/* Render Callbacks */
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/* called inside thread! */
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void image_buffer_rect_update(Scene *scene, RenderResult *rr, ImBuf *ibuf, volatile rcti *renrect)
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{
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float x1, y1, *rectf= NULL;
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int ymin, ymax, xmin, xmax;
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int rymin, rxmin;
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int rymin, rxmin, do_color_management;
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char *rectc;
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/* if renrect argument, we only refresh scanlines */
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@@ -95,7 +92,8 @@ void image_buffer_rect_update(Scene *scene, RenderResult *rr, ImBuf *ibuf, volat
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/* xmin here is first subrect x coord, xmax defines subrect width */
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xmin = renrect->xmin + rr->crop;
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xmax = renrect->xmax - xmin + rr->crop;
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if (xmax<2) return;
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if(xmax<2)
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return;
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ymin= renrect->ymin + rr->crop;
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ymax= renrect->ymax - ymin + rr->crop;
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@@ -141,270 +139,56 @@ void image_buffer_rect_update(Scene *scene, RenderResult *rr, ImBuf *ibuf, volat
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rectf+= 4*(rr->rectx*ymin + xmin);
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rectc= (char *)(ibuf->rect + ibuf->x*rymin + rxmin);
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do_color_management = (scene && (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT));
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/* XXX make nice consistent functions for this */
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if (scene && (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT)) {
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for(y1= 0; y1<ymax; y1++) {
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float *rf= rectf;
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float srgb[3];
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char *rc= rectc;
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const float dither = ibuf->dither / 255.0f;
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for(y1= 0; y1<ymax; y1++) {
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float *rf= rectf;
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float srgb[3];
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char *rc= rectc;
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const float dither = ibuf->dither / 255.0f;
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/* XXX temp. because crop offset */
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if( rectc >= (char *)(ibuf->rect)) {
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for(x1= 0; x1<xmax; x1++, rf += 4, rc+=4) {
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/* XXX temp. because crop offset */
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if(rectc >= (char *)(ibuf->rect)) {
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for(x1= 0; x1<xmax; x1++, rf += 4, rc+=4) {
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/* color management */
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if(do_color_management) {
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srgb[0]= linearrgb_to_srgb(rf[0]);
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srgb[1]= linearrgb_to_srgb(rf[1]);
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srgb[2]= linearrgb_to_srgb(rf[2]);
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}
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else {
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copy_v3_v3(srgb, rf);
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}
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/* dither */
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if(dither != 0.0f) {
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const float d = (BLI_frand()-0.5f)*dither;
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srgb[0]= d + linearrgb_to_srgb(rf[0]);
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srgb[1]= d + linearrgb_to_srgb(rf[1]);
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srgb[2]= d + linearrgb_to_srgb(rf[2]);
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rc[0]= FTOCHAR(srgb[0]);
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rc[1]= FTOCHAR(srgb[1]);
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rc[2]= FTOCHAR(srgb[2]);
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rc[3]= FTOCHAR(rf[3]);
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srgb[0] += d;
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srgb[1] += d;
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srgb[2] += d;
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}
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}
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rectf += 4*rr->rectx;
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rectc += 4*ibuf->x;
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}
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} else {
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for(y1= 0; y1<ymax; y1++) {
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float *rf= rectf;
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char *rc= rectc;
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float rgb[3];
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const float dither = ibuf->dither / 255.0f;
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/* XXX temp. because crop offset */
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if( rectc >= (char *)(ibuf->rect)) {
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for(x1= 0; x1<xmax; x1++, rf += 4, rc+=4) {
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const float d = (BLI_frand()-0.5f)*dither;
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rgb[0] = d + rf[0];
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rgb[1] = d + rf[1];
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rgb[2] = d + rf[2];
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rc[0]= FTOCHAR(rgb[0]);
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rc[1]= FTOCHAR(rgb[1]);
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rc[2]= FTOCHAR(rgb[2]);
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rc[3]= FTOCHAR(rf[3]);
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}
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/* write */
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rc[0]= FTOCHAR(srgb[0]);
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rc[1]= FTOCHAR(srgb[1]);
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rc[2]= FTOCHAR(srgb[2]);
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rc[3]= FTOCHAR(rf[3]);
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}
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rectf += 4*rr->rectx;
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rectc += 4*ibuf->x;
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}
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}
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rectf += 4*rr->rectx;
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rectc += 4*ibuf->x;
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}
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}
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/* new window uses x,y to set position */
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void screen_set_image_output(bContext *C, int mx, int my)
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{
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wmWindow *win= CTX_wm_window(C);
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Scene *scene= CTX_data_scene(C);
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ScrArea *sa= NULL;
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SpaceImage *sima;
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int area_was_image=0;
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if(scene->r.displaymode==R_OUTPUT_NONE)
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return;
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if(scene->r.displaymode==R_OUTPUT_WINDOW) {
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rcti rect;
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int sizex, sizey;
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sizex= 10 + (scene->r.xsch*scene->r.size)/100;
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sizey= 40 + (scene->r.ysch*scene->r.size)/100;
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/* arbitrary... miniature image window views don't make much sense */
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if(sizex < 320) sizex= 320;
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if(sizey < 256) sizey= 256;
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/* XXX some magic to calculate postition */
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rect.xmin= mx + win->posx - sizex/2;
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rect.ymin= my + win->posy - sizey/2;
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rect.xmax= rect.xmin + sizex;
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rect.ymax= rect.ymin + sizey;
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/* changes context! */
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WM_window_open_temp(C, &rect, WM_WINDOW_RENDER);
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sa= CTX_wm_area(C);
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}
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else if(scene->r.displaymode==R_OUTPUT_SCREEN) {
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if (CTX_wm_area(C) && CTX_wm_area(C)->spacetype == SPACE_IMAGE)
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area_was_image = 1;
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/* this function returns with changed context */
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ED_screen_full_newspace(C, CTX_wm_area(C), SPACE_IMAGE);
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sa= CTX_wm_area(C);
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}
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if(!sa) {
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sa= find_area_showing_r_result(C, &win);
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if(sa==NULL)
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sa= find_area_image_empty(C);
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/* if area found in other window, we make that one show in front */
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if(win && win!=CTX_wm_window(C))
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wm_window_raise(win);
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if(sa==NULL) {
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/* find largest open non-image area */
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sa= biggest_non_image_area(C);
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if(sa) {
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ED_area_newspace(C, sa, SPACE_IMAGE);
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sima= sa->spacedata.first;
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/* makes ESC go back to prev space */
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sima->flag |= SI_PREVSPACE;
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}
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else {
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/* use any area of decent size */
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sa= biggest_area(C);
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if(sa->spacetype!=SPACE_IMAGE) {
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// XXX newspace(sa, SPACE_IMAGE);
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sima= sa->spacedata.first;
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/* makes ESC go back to prev space */
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sima->flag |= SI_PREVSPACE;
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}
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}
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}
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}
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sima= sa->spacedata.first;
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/* get the correct image, and scale it */
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sima->image= BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result");
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/* if we're rendering to full screen, set appropriate hints on image editor
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* so it can restore properly on pressing esc */
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if(sa->full) {
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sima->flag |= SI_FULLWINDOW;
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/* Tell the image editor to revert to previous space in space list on close
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* _only_ if it wasn't already an image editor when the render was invoked */
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if (area_was_image == 0)
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sima->flag |= SI_PREVSPACE;
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else {
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/* Leave it alone so the image editor will just go back from
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* full screen to the original tiled setup */
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;
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}
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}
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}
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/* ****************************** render invoking ***************** */
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/* set callbacks, exported to sequence render too.
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Only call in foreground (UI) renders. */
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/* returns biggest area that is not uv/image editor. Note that it uses buttons */
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/* window as the last possible alternative. */
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static ScrArea *biggest_non_image_area(bContext *C)
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{
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bScreen *sc= CTX_wm_screen(C);
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ScrArea *sa, *big= NULL;
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int size, maxsize= 0, bwmaxsize= 0;
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short foundwin= 0;
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for(sa= sc->areabase.first; sa; sa= sa->next) {
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if(sa->winx > 30 && sa->winy > 30) {
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size= sa->winx*sa->winy;
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if(sa->spacetype == SPACE_BUTS) {
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if(foundwin == 0 && size > bwmaxsize) {
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bwmaxsize= size;
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big= sa;
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}
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}
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else if(sa->spacetype != SPACE_IMAGE && size > maxsize) {
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maxsize= size;
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big= sa;
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foundwin= 1;
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}
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}
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}
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return big;
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}
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static ScrArea *biggest_area(bContext *C)
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{
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bScreen *sc= CTX_wm_screen(C);
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ScrArea *sa, *big= NULL;
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int size, maxsize= 0;
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for(sa= sc->areabase.first; sa; sa= sa->next) {
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size= sa->winx*sa->winy;
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if(size > maxsize) {
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maxsize= size;
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big= sa;
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}
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}
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return big;
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}
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static ScrArea *find_area_showing_r_result(bContext *C, wmWindow **win)
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{
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wmWindowManager *wm= CTX_wm_manager(C);
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ScrArea *sa = NULL;
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SpaceImage *sima;
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/* find an imagewindow showing render result */
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for(*win=wm->windows.first; *win; *win= (*win)->next) {
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for(sa= (*win)->screen->areabase.first; sa; sa= sa->next) {
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if(sa->spacetype==SPACE_IMAGE) {
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sima= sa->spacedata.first;
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if(sima->image && sima->image->type==IMA_TYPE_R_RESULT)
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break;
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}
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}
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if(sa)
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break;
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}
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return sa;
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}
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static ScrArea *find_area_image_empty(bContext *C)
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{
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bScreen *sc= CTX_wm_screen(C);
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ScrArea *sa;
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SpaceImage *sima;
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/* find an imagewindow showing render result */
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for(sa=sc->areabase.first; sa; sa= sa->next) {
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if(sa->spacetype==SPACE_IMAGE) {
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sima= sa->spacedata.first;
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if(!sima->image)
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break;
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}
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}
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return sa;
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}
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#if 0 // XXX not used
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static ScrArea *find_empty_image_area(bContext *C)
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{
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bScreen *sc= CTX_wm_screen(C);
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ScrArea *sa;
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SpaceImage *sima;
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/* find an imagewindow showing render result */
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for(sa=sc->areabase.first; sa; sa= sa->next) {
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if(sa->spacetype==SPACE_IMAGE) {
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sima= sa->spacedata.first;
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if(!sima->image)
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break;
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}
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}
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return sa;
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}
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#endif // XXX not used
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static void render_error_reports(void *reports, const char *str)
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{
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BKE_report(reports, RPT_ERROR, str);
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@@ -428,10 +212,6 @@ static int screen_render_exec(bContext *C, wmOperator *op)
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return OPERATOR_CANCELLED;
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}
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if(re==NULL) {
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re= RE_NewRender(scene->id.name);
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}
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G.afbreek= 0;
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RE_test_break_cb(re, NULL, (int (*)(void *)) blender_test_break);
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RE_error_cb(re, op->reports, render_error_reports);
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@@ -558,7 +338,7 @@ static void render_progress_update(void *rjv, float progress)
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{
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RenderJob *rj= rjv;
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if (rj->progress)
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if(rj->progress)
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*rj->progress = progress;
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}
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@@ -731,7 +511,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event)
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// store spare
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/* ensure at least 1 area shows result */
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screen_set_image_output(C, event->x, event->y);
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render_view_open(C, event->x, event->y);
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jobflag= WM_JOB_EXCL_RENDER|WM_JOB_PRIORITY|WM_JOB_PROGRESS;
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@@ -835,119 +615,3 @@ void RENDER_OT_render(wmOperatorType *ot)
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RNA_def_string(ot->srna, "scene", "", MAX_ID_NAME-2, "Scene", "Re-render single layer in this scene");
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}
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/* ****************************** opengl render *************************** */
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/* *********************** cancel render viewer *************** */
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static int render_view_cancel_exec(bContext *C, wmOperator *UNUSED(op))
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{
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wmWindow *win= CTX_wm_window(C);
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ScrArea *sa= CTX_wm_area(C);
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SpaceImage *sima= sa->spacedata.first;
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/* test if we have a temp screen in front */
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if(CTX_wm_window(C)->screen->temp) {
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wm_window_lower(CTX_wm_window(C));
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return OPERATOR_FINISHED;
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}
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/* determine if render already shows */
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else if(sima->flag & SI_PREVSPACE) {
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sima->flag &= ~SI_PREVSPACE;
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if(sima->flag & SI_FULLWINDOW) {
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sima->flag &= ~SI_FULLWINDOW;
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ED_screen_full_prevspace(C, sa);
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}
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else
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ED_area_prevspace(C, sa);
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return OPERATOR_FINISHED;
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}
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else if(sima->flag & SI_FULLWINDOW) {
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sima->flag &= ~SI_FULLWINDOW;
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ED_screen_full_toggle(C, win, sa);
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return OPERATOR_FINISHED;
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}
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return OPERATOR_PASS_THROUGH;
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}
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void RENDER_OT_view_cancel(struct wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Cancel Render View";
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ot->description= "Cancel show render view";
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ot->idname= "RENDER_OT_view_cancel";
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/* api callbacks */
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ot->exec= render_view_cancel_exec;
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ot->poll= ED_operator_image_active;
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}
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/* *********************** show render viewer *************** */
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static int render_view_show_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
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{
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wmWindow *wincur = CTX_wm_window(C);
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/* test if we have currently a temp screen active */
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if(wincur->screen->temp) {
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wm_window_lower(wincur);
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}
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else {
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wmWindow *win, *winshow;
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ScrArea *sa= find_area_showing_r_result(C, &winshow);
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/* is there another window showing result? */
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for(win= CTX_wm_manager(C)->windows.first; win; win= win->next) {
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if(win->screen->temp || (win==winshow && winshow!=wincur)) {
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wm_window_raise(win);
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return OPERATOR_FINISHED;
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}
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}
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/* determine if render already shows */
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if(sa) {
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/* but don't close it when rendering */
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if(!G.rendering) {
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SpaceImage *sima= sa->spacedata.first;
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if(sima->flag & SI_PREVSPACE) {
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sima->flag &= ~SI_PREVSPACE;
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if(sima->flag & SI_FULLWINDOW) {
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sima->flag &= ~SI_FULLWINDOW;
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ED_screen_full_prevspace(C, sa);
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}
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else if(sima->next) {
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/* workaround for case of double prevspace, render window
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with a file browser on top of it (same as in ED_area_prevspace) */
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if(sima->next->spacetype == SPACE_FILE && sima->next->next)
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ED_area_newspace(C, sa, sima->next->next->spacetype);
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else
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ED_area_newspace(C, sa, sima->next->spacetype);
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ED_area_tag_redraw(sa);
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}
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}
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}
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}
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else {
|
||||
screen_set_image_output(C, event->x, event->y);
|
||||
}
|
||||
}
|
||||
|
||||
return OPERATOR_FINISHED;
|
||||
}
|
||||
|
||||
void RENDER_OT_view_show(struct wmOperatorType *ot)
|
||||
{
|
||||
/* identifiers */
|
||||
ot->name= "Show/Hide Render View";
|
||||
ot->description= "Toggle show render view";
|
||||
ot->idname= "RENDER_OT_view_show";
|
||||
|
||||
/* api callbacks */
|
||||
ot->invoke= render_view_show_invoke;
|
||||
ot->poll= ED_operator_screenactive;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user