Fix T84493 issue with selection after boolean.
According to Blender selection rules, selections should be flushed to containing elements. Added an EDMB_select_flush() after edit mode booleans or intersects are done. Hopefully this doesn't break any scripts that might have been depending on the old (broken) behavior.
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@@ -114,6 +114,7 @@ static void edbm_intersect_select(BMEditMesh *em, struct Mesh *me, bool do_selec
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}
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}
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}
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EDBM_select_flush(em);
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}
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EDBM_update(me,
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