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Fix T84493 issue with selection after boolean.

According to Blender selection rules, selections should be flushed
to containing elements. Added an EDMB_select_flush() after edit
mode booleans or intersects are done. Hopefully this doesn't break
any scripts that might have been depending on the old (broken) behavior.
This commit is contained in:
2021-11-22 11:47:46 -05:00
parent 1706bf7780
commit 55c82d8380

View File

@@ -114,6 +114,7 @@ static void edbm_intersect_select(BMEditMesh *em, struct Mesh *me, bool do_selec
}
}
}
EDBM_select_flush(em);
}
EDBM_update(me,