A few texture node properties still had old rna names in draw code.

This commit is contained in:
2010-11-03 15:30:24 +00:00
parent b350954501
commit 57fd35ae26

View File

@@ -1177,7 +1177,7 @@ static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), Pointe
case TEX_MARBLE:
row= uiLayoutRow(col, 0);
uiItemR(row, &tex_ptr, "stype", UI_ITEM_R_EXPAND, NULL, 0);
uiItemR(row, &tex_ptr, "marble_type", UI_ITEM_R_EXPAND, NULL, 0);
row= uiLayoutRow(col, 0);
uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, 0);
row= uiLayoutRow(col, 0);
@@ -1186,18 +1186,18 @@ static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), Pointe
case TEX_WOOD:
uiItemR(col, &tex_ptr, "noise_basis", 0, "", 0);
uiItemR(col, &tex_ptr, "stype", 0, "", 0);
uiItemR(col, &tex_ptr, "wood_type", 0, "", 0);
row= uiLayoutRow(col, 0);
uiItemR(row, &tex_ptr, "noisebasis_2", UI_ITEM_R_EXPAND, NULL, 0);
row= uiLayoutRow(col, 0);
uiLayoutSetActive(row, !(RNA_enum_get(&tex_ptr, "stype")==TEX_BAND || RNA_enum_get(&tex_ptr, "stype")==TEX_RING));
uiLayoutSetActive(row, !(RNA_enum_get(&tex_ptr, "wood_type")==TEX_BAND || RNA_enum_get(&tex_ptr, "wood_type")==TEX_RING));
uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, 0);
break;
case TEX_CLOUDS:
uiItemR(col, &tex_ptr, "noise_basis", 0, "", 0);
row= uiLayoutRow(col, 0);
uiItemR(row, &tex_ptr, "stype", UI_ITEM_R_EXPAND, NULL, 0);
uiItemR(row, &tex_ptr, "cloud_type", UI_ITEM_R_EXPAND, NULL, 0);
row= uiLayoutRow(col, 0);
uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, 0);
uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, "Depth", 0);