BGE patch:[#29372] Matrix size for bge.types.BL_ArmatureBone.bone_mat by Damien Touraine (touraine)
This commit is contained in:
@@ -434,7 +434,7 @@ PyAttributeDef BL_ArmatureBone::AttributesPtr[] = {
|
||||
KX_PYATTRIBUTE_FLOAT_VECTOR_RO("arm_head",Bone,arm_head,3),
|
||||
KX_PYATTRIBUTE_FLOAT_VECTOR_RO("arm_tail",Bone,arm_tail,3),
|
||||
KX_PYATTRIBUTE_FLOAT_MATRIX_RO("arm_mat",Bone,arm_mat,4),
|
||||
KX_PYATTRIBUTE_FLOAT_MATRIX_RO("bone_mat",Bone,bone_mat,4),
|
||||
KX_PYATTRIBUTE_FLOAT_MATRIX_RO("bone_mat",Bone,bone_mat,3),
|
||||
KX_PYATTRIBUTE_RO_FUNCTION("parent",BL_ArmatureBone,py_bone_get_parent),
|
||||
KX_PYATTRIBUTE_RO_FUNCTION("children",BL_ArmatureBone,py_bone_get_children),
|
||||
{ NULL } //Sentinel
|
||||
|
Reference in New Issue
Block a user