BGE patch:[#29372] Matrix size for bge.types.BL_ArmatureBone.bone_mat by Damien Touraine (touraine)

This commit is contained in:
Dalai Felinto
2011-11-23 23:02:38 +00:00
parent 808bd3ea25
commit 59077feff1

View File

@@ -434,7 +434,7 @@ PyAttributeDef BL_ArmatureBone::AttributesPtr[] = {
KX_PYATTRIBUTE_FLOAT_VECTOR_RO("arm_head",Bone,arm_head,3),
KX_PYATTRIBUTE_FLOAT_VECTOR_RO("arm_tail",Bone,arm_tail,3),
KX_PYATTRIBUTE_FLOAT_MATRIX_RO("arm_mat",Bone,arm_mat,4),
KX_PYATTRIBUTE_FLOAT_MATRIX_RO("bone_mat",Bone,bone_mat,4),
KX_PYATTRIBUTE_FLOAT_MATRIX_RO("bone_mat",Bone,bone_mat,3),
KX_PYATTRIBUTE_RO_FUNCTION("parent",BL_ArmatureBone,py_bone_get_parent),
KX_PYATTRIBUTE_RO_FUNCTION("children",BL_ArmatureBone,py_bone_get_children),
{ NULL } //Sentinel