Bugfix #19344: Using the scroll bar zoom widget doesn't work in some situations
Zoom widgets now only show if the scrollbar only shows scale markings (i.e. timegrids). --- Also removed an empty header file.
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@@ -1605,9 +1605,20 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
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state= (v2d->scroll_ui & V2D_SCROLL_H_ACTIVE)?UI_SCROLL_PRESSED:0;
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if (!(v2d->keepzoom & V2D_LOCKZOOM_X) && (slider.xmax - slider.xmin > V2D_SCROLLER_HANDLE_SIZE))
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/* show zoom handles if:
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* - zooming on x-axis is allowed (no scroll otherwise)
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* - slider bubble is large enough (no overdraw confusion)
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* - scale is shown on the scroller
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* (workaround to make sure that button windows don't show these,
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* and only the time-grids with their zoomability can do so)
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*/
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if ((v2d->keepzoom & V2D_LOCKZOOM_X)==0 &&
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(v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) &&
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(slider.xmax - slider.xmin > V2D_SCROLLER_HANDLE_SIZE))
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{
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state |= UI_SCROLL_ARROWS;
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}
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uiWidgetScrollDraw(&wcol, &hor, &slider, state);
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}
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@@ -1702,8 +1713,19 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
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state= (v2d->scroll_ui & V2D_SCROLL_V_ACTIVE)?UI_SCROLL_PRESSED:0;
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if (!(v2d->keepzoom & V2D_LOCKZOOM_Y) && (slider.ymax - slider.ymin > V2D_SCROLLER_HANDLE_SIZE))
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/* show zoom handles if:
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* - zooming on y-axis is allowed (no scroll otherwise)
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* - slider bubble is large enough (no overdraw confusion)
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* - scale is shown on the scroller
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* (workaround to make sure that button windows don't show these,
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* and only the time-grids with their zoomability can do so)
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*/
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if ((v2d->keepzoom & V2D_LOCKZOOM_Y)==0 &&
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(v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) &&
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(slider.ymax - slider.ymin > V2D_SCROLLER_HANDLE_SIZE))
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{
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state |= UI_SCROLL_ARROWS;
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}
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uiWidgetScrollDraw(&wcol, &vert, &slider, state);
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}
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