Fix T90772: Image Editor not sampling color from the the currently
selected pass
Caused by {rBebaa3fcedd23}.
Seems this above commit assumed an ImageUser's multi_index is only used
for Multiview/Stereo? This is not the case, multi_index also stores the
index for layer/pass combination.
If we call both BKE_image_multilayer_index and BKE_image_multiview_index
(even though this is not appropriate/needed for multilayer images?), we
might end up overwriting multi_index again.
note: looking at this I was also wondering why we update the ImageUser
in image-buffer-aquiring funnctions [and not from the UI, e.g.
template_image_layers, but that is a whole different story I guess, see
comment in T90772 as well]
note2: this could also use a utility function (this is not the only
place where this is done), this is fo a cleanup commit.
Maniphest Tasks: T90772
Differential Revision: https://developer.blender.org/D12267
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@@ -111,7 +111,9 @@ static void space_image_gpu_texture_get(Image *image,
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/* Update multi-index and pass for the current eye. */
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BKE_image_multilayer_index(image->rr, &sima->iuser);
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}
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BKE_image_multiview_index(image, &sima->iuser);
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else {
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BKE_image_multiview_index(image, &sima->iuser);
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}
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if (ibuf) {
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const int sima_flag = sima->flag & ED_space_image_get_display_channel_mask(ibuf);
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