don't use fmod on darwin
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@@ -42,9 +42,9 @@ ifeq ($(OS),windows)
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DIRS += fmod
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DIRS += openal
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endif
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ifeq ($(OS),darwin)
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DIRS += fmod
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endif
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#ifeq ($(OS),darwin)
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# DIRS += fmod
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#endif
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ifeq ($(OS),freebsd)
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DIRS += openal
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endif
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@@ -42,8 +42,10 @@
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# endif
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#elif defined (__FreeBSD__)
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# define USE_OPENAL
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/*
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#elif defined (__APPLE__)
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# define USE_FMOD
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*/
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#else
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# ifdef USE_OPENAL
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# undef USE_OPENAL
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@@ -351,8 +351,8 @@ else
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ifeq ($(OS),darwin)
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NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a
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NAN_SND_LIBS += $(OCGDIR)/gameengine/DummySoundSystem/$(DEBUG_DIR)libDummySoundSystem.a
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NAN_SND_LIBS += $(OCGDIR)/gameengine/FmodSoundSystem/$(DEBUG_DIR)libFmodSoundSystem.a
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NAN_SND_LIBS += $(NAN_FMOD)/lib/libfmod.a
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# NAN_SND_LIBS += $(OCGDIR)/gameengine/FmodSoundSystem/$(DEBUG_DIR)libFmodSoundSystem.a
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# NAN_SND_LIBS += $(NAN_FMOD)/lib/libfmod.a
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NAN_SND_LIBS += $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a
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else
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NAN_SND_LIBS = $(OCGDIR)/gameengine/SoundSystem/$(DEBUG_DIR)libSoundSystem.a
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