Manipulator: Ignore zoom-level for on-screen widgets
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@@ -657,7 +657,8 @@ static void MESH_WGT_bisect(struct wmManipulatorGroupType *wgt)
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wgt->name = "Mesh Bisect";
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wgt->idname = "MESH_WGT_bisect";
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wgt->flag = WM_MANIPULATORGROUPTYPE_3D;
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wgt->flag = (WM_MANIPULATORGROUPTYPE_3D |
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WM_MANIPULATORGROUPTYPE_SCALE_3D);
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wgt->mmap_params.spaceid = SPACE_VIEW3D;
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wgt->mmap_params.regionid = RGN_TYPE_WINDOW;
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@@ -1131,7 +1131,8 @@ static void MESH_WGT_spin(struct wmManipulatorGroupType *wgt)
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wgt->name = "Mesh Spin";
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wgt->idname = "MESH_WGT_spin";
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wgt->flag = WM_MANIPULATORGROUPTYPE_3D;
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wgt->flag = (WM_MANIPULATORGROUPTYPE_3D |
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WM_MANIPULATORGROUPTYPE_SCALE_3D);
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wgt->mmap_params.spaceid = SPACE_VIEW3D;
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wgt->mmap_params.regionid = RGN_TYPE_WINDOW;
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