UI: dim icons in inactive tabs, similar to text
This makes the properties editor navigation bar less saturated. Internally the icon theme coloring was refactored a bit to move more towards the button drawing code.
This commit is contained in:
@@ -56,6 +56,7 @@ void UI_icons_reload_internal_textures(void);
|
|||||||
|
|
||||||
int UI_icon_get_width(int icon_id);
|
int UI_icon_get_width(int icon_id);
|
||||||
int UI_icon_get_height(int icon_id);
|
int UI_icon_get_height(int icon_id);
|
||||||
|
bool UI_icon_get_theme_color(int icon_id, unsigned char color[4]);
|
||||||
|
|
||||||
void UI_id_icon_render(const struct bContext *C,
|
void UI_id_icon_render(const struct bContext *C,
|
||||||
struct Scene *scene,
|
struct Scene *scene,
|
||||||
@@ -74,7 +75,8 @@ void UI_icon_draw_ex(float x,
|
|||||||
float aspect,
|
float aspect,
|
||||||
float alpha,
|
float alpha,
|
||||||
float desaturate,
|
float desaturate,
|
||||||
const char mono_color[4]);
|
const char mono_color[4],
|
||||||
|
const bool mono_border);
|
||||||
|
|
||||||
void UI_icon_draw_desaturate(float x,
|
void UI_icon_draw_desaturate(float x,
|
||||||
float y,
|
float y,
|
||||||
|
|||||||
@@ -384,7 +384,7 @@ void UI_GetThemeColorType3ubv(int colorid, int spacetype, unsigned char col[3]);
|
|||||||
void UI_GetThemeColorType4ubv(int colorid, int spacetype, unsigned char col[4]);
|
void UI_GetThemeColorType4ubv(int colorid, int spacetype, unsigned char col[4]);
|
||||||
|
|
||||||
// get theme color for coloring monochrome icons
|
// get theme color for coloring monochrome icons
|
||||||
bool UI_GetIconThemeColor4fv(int colorid, float col[4]);
|
bool UI_GetIconThemeColor4ubv(int colorid, unsigned char col[4]);
|
||||||
|
|
||||||
// shade a 3 byte color (same as UI_GetColorPtrBlendShade3ubv with 0.0 factor)
|
// shade a 3 byte color (same as UI_GetColorPtrBlendShade3ubv with 0.0 factor)
|
||||||
void UI_GetColorPtrShade3ubv(const unsigned char cp1[3], unsigned char col[3], int offset);
|
void UI_GetColorPtrShade3ubv(const unsigned char cp1[3], unsigned char col[3], int offset);
|
||||||
|
|||||||
@@ -1222,6 +1222,17 @@ int UI_icon_get_height(int icon_id)
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool UI_icon_get_theme_color(int icon_id, uchar color[4])
|
||||||
|
{
|
||||||
|
Icon *icon = BKE_icon_get(icon_id);
|
||||||
|
if (icon == NULL) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawInfo *di = icon_ensure_drawinfo(icon);
|
||||||
|
return UI_GetIconThemeColor4ubv(di->data.texture.theme_color, color);
|
||||||
|
}
|
||||||
|
|
||||||
void UI_icons_init()
|
void UI_icons_init()
|
||||||
{
|
{
|
||||||
#ifndef WITH_HEADLESS
|
#ifndef WITH_HEADLESS
|
||||||
@@ -1762,7 +1773,8 @@ static void icon_draw_size(float x,
|
|||||||
enum eIconSizes size,
|
enum eIconSizes size,
|
||||||
int draw_size,
|
int draw_size,
|
||||||
const float desaturate,
|
const float desaturate,
|
||||||
const char mono_rgba[4])
|
const char mono_rgba[4],
|
||||||
|
const bool mono_border)
|
||||||
{
|
{
|
||||||
bTheme *btheme = UI_GetTheme();
|
bTheme *btheme = UI_GetTheme();
|
||||||
Icon *icon = NULL;
|
Icon *icon = NULL;
|
||||||
@@ -1843,19 +1855,14 @@ static void icon_draw_size(float x,
|
|||||||
false);
|
false);
|
||||||
}
|
}
|
||||||
else if (di->type == ICON_TYPE_MONO_TEXTURE) {
|
else if (di->type == ICON_TYPE_MONO_TEXTURE) {
|
||||||
/* icon that matches text color, assumed to be white */
|
/* Monochrome icon that uses text or theme color. */
|
||||||
bool with_border = false;
|
bool with_border = mono_border && (btheme->tui.icon_border_intensity > 0.0f);
|
||||||
float color[4];
|
float color[4];
|
||||||
if (!UI_GetIconThemeColor4fv(di->data.texture.theme_color, color)) {
|
if (mono_rgba) {
|
||||||
if (mono_rgba) {
|
rgba_uchar_to_float(color, (const uchar *)mono_rgba);
|
||||||
rgba_uchar_to_float(color, (const uchar *)mono_rgba);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
UI_GetThemeColor4fv(TH_TEXT, color);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
with_border = (btheme->tui.icon_border_intensity > 0.0f);
|
UI_GetThemeColor4fv(TH_TEXT, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
mul_v4_fl(color, alpha);
|
mul_v4_fl(color, alpha);
|
||||||
@@ -2233,17 +2240,17 @@ int UI_idcode_icon_get(const int idcode)
|
|||||||
/* draws icon with dpi scale factor */
|
/* draws icon with dpi scale factor */
|
||||||
void UI_icon_draw(float x, float y, int icon_id)
|
void UI_icon_draw(float x, float y, int icon_id)
|
||||||
{
|
{
|
||||||
UI_icon_draw_ex(x, y, icon_id, 1.0f / UI_DPI_FAC, 1.0f, 0.0f, NULL);
|
UI_icon_draw_ex(x, y, icon_id, 1.0f / UI_DPI_FAC, 1.0f, 0.0f, NULL, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void UI_icon_draw_alpha(float x, float y, int icon_id, float alpha)
|
void UI_icon_draw_alpha(float x, float y, int icon_id, float alpha)
|
||||||
{
|
{
|
||||||
UI_icon_draw_ex(x, y, icon_id, 1.0f / UI_DPI_FAC, alpha, 0.0f, NULL);
|
UI_icon_draw_ex(x, y, icon_id, 1.0f / UI_DPI_FAC, alpha, 0.0f, NULL, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void UI_icon_draw_preview(float x, float y, int icon_id, float aspect, float alpha, int size)
|
void UI_icon_draw_preview(float x, float y, int icon_id, float aspect, float alpha, int size)
|
||||||
{
|
{
|
||||||
icon_draw_size(x, y, icon_id, aspect, alpha, ICON_SIZE_PREVIEW, size, false, NULL);
|
icon_draw_size(x, y, icon_id, aspect, alpha, ICON_SIZE_PREVIEW, size, false, NULL, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void UI_icon_draw_ex(float x,
|
void UI_icon_draw_ex(float x,
|
||||||
@@ -2252,8 +2259,18 @@ void UI_icon_draw_ex(float x,
|
|||||||
float aspect,
|
float aspect,
|
||||||
float alpha,
|
float alpha,
|
||||||
float desaturate,
|
float desaturate,
|
||||||
const char mono_color[4])
|
const char mono_color[4],
|
||||||
|
const bool mono_border)
|
||||||
{
|
{
|
||||||
int draw_size = get_draw_size(ICON_SIZE_ICON);
|
int draw_size = get_draw_size(ICON_SIZE_ICON);
|
||||||
icon_draw_size(x, y, icon_id, aspect, alpha, ICON_SIZE_ICON, draw_size, desaturate, mono_color);
|
icon_draw_size(x,
|
||||||
|
y,
|
||||||
|
icon_id,
|
||||||
|
aspect,
|
||||||
|
alpha,
|
||||||
|
ICON_SIZE_ICON,
|
||||||
|
draw_size,
|
||||||
|
desaturate,
|
||||||
|
mono_color,
|
||||||
|
mono_border);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -771,7 +771,8 @@ void ui_draw_aligned_panel(uiStyle *style,
|
|||||||
(block->aspect / UI_DPI_FAC),
|
(block->aspect / UI_DPI_FAC),
|
||||||
1.0f,
|
1.0f,
|
||||||
0.0f,
|
0.0f,
|
||||||
(const char *)col_title);
|
(const char *)col_title,
|
||||||
|
false);
|
||||||
GPU_blend(false);
|
GPU_blend(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1506,20 +1506,27 @@ static void widget_draw_icon(
|
|||||||
ys = (int)(ys + 0.1f);
|
ys = (int)(ys + 0.1f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Get theme color. */
|
||||||
|
char color[4] = {mono_color[0], mono_color[1], mono_color[2], mono_color[3]};
|
||||||
|
bool has_theme = UI_icon_get_theme_color(icon, (uchar *)color);
|
||||||
|
|
||||||
/* to indicate draggable */
|
/* to indicate draggable */
|
||||||
if (but->dragpoin && (but->flag & UI_ACTIVE)) {
|
if (but->dragpoin && (but->flag & UI_ACTIVE)) {
|
||||||
UI_icon_draw_ex(xs, ys, icon, aspect, 1.25f, 0.0f, mono_color);
|
UI_icon_draw_ex(xs, ys, icon, aspect, 1.25f, 0.0f, color, has_theme);
|
||||||
}
|
}
|
||||||
else if ((but->flag & (UI_ACTIVE | UI_SELECT | UI_SELECT_DRAW))) {
|
else if ((but->flag & (UI_ACTIVE | UI_SELECT | UI_SELECT_DRAW))) {
|
||||||
UI_icon_draw_ex(xs, ys, icon, aspect, alpha, 0.0f, mono_color);
|
UI_icon_draw_ex(xs, ys, icon, aspect, alpha, 0.0f, color, has_theme);
|
||||||
}
|
}
|
||||||
else if (!UI_but_is_tool(but)) {
|
else if (!UI_but_is_tool(but)) {
|
||||||
UI_icon_draw_ex(xs, ys, icon, aspect, alpha, 0.0f, mono_color);
|
if (has_theme) {
|
||||||
|
alpha *= 0.8f;
|
||||||
|
}
|
||||||
|
UI_icon_draw_ex(xs, ys, icon, aspect, alpha, 0.0f, color, has_theme);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
const bTheme *btheme = UI_GetTheme();
|
const bTheme *btheme = UI_GetTheme();
|
||||||
const float desaturate = 1.0 - btheme->tui.icon_saturation;
|
const float desaturate = 1.0 - btheme->tui.icon_saturation;
|
||||||
UI_icon_draw_ex(xs, ys, icon, aspect, alpha, desaturate, mono_color);
|
UI_icon_draw_ex(xs, ys, icon, aspect, alpha, desaturate, color, has_theme);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1586,7 +1593,8 @@ static void ui_text_clip_right_ex(const uiFontStyle *fstyle,
|
|||||||
BLI_assert(str[0]);
|
BLI_assert(str[0]);
|
||||||
|
|
||||||
/* If the trailing ellipsis takes more than 20% of all available width, just cut the string
|
/* If the trailing ellipsis takes more than 20% of all available width, just cut the string
|
||||||
* (as using the ellipsis would remove even more useful chars, and we cannot show much already!).
|
* (as using the ellipsis would remove even more useful chars, and we cannot show much
|
||||||
|
* already!).
|
||||||
*/
|
*/
|
||||||
if (sep_strwidth / okwidth > 0.2f) {
|
if (sep_strwidth / okwidth > 0.2f) {
|
||||||
l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, okwidth, &tmp);
|
l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, okwidth, &tmp);
|
||||||
@@ -1701,7 +1709,8 @@ float UI_text_clip_middle_ex(const uiFontStyle *fstyle,
|
|||||||
/* Corner case, the str already takes all available mem,
|
/* Corner case, the str already takes all available mem,
|
||||||
* and the ellipsis chars would actually add more chars.
|
* and the ellipsis chars would actually add more chars.
|
||||||
* Better to just trim one or two letters to the right in this case...
|
* Better to just trim one or two letters to the right in this case...
|
||||||
* Note: with a single-char ellipsis, this should never happen! But better be safe here...
|
* Note: with a single-char ellipsis, this should never happen! But better be safe
|
||||||
|
* here...
|
||||||
*/
|
*/
|
||||||
ui_text_clip_right_ex(
|
ui_text_clip_right_ex(
|
||||||
fstyle, str, max_len, okwidth, sep, sep_len, sep_strwidth, &final_lpart_len);
|
fstyle, str, max_len, okwidth, sep, sep_len, sep_strwidth, &final_lpart_len);
|
||||||
@@ -5203,7 +5212,7 @@ void ui_draw_menu_item(
|
|||||||
|
|
||||||
GPU_blend(true);
|
GPU_blend(true);
|
||||||
/* XXX scale weak get from fstyle? */
|
/* XXX scale weak get from fstyle? */
|
||||||
UI_icon_draw_ex(xs, ys, iconid, aspect, 1.0f, 0.0f, wt->wcol.text);
|
UI_icon_draw_ex(xs, ys, iconid, aspect, 1.0f, 0.0f, wt->wcol.text, false);
|
||||||
GPU_blend(false);
|
GPU_blend(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1357,7 +1357,7 @@ void UI_GetThemeColorType4ubv(int colorid, int spacetype, uchar col[4])
|
|||||||
col[3] = cp[3];
|
col[3] = cp[3];
|
||||||
}
|
}
|
||||||
|
|
||||||
bool UI_GetIconThemeColor4fv(int colorid, float col[4])
|
bool UI_GetIconThemeColor4ubv(int colorid, uchar col[4])
|
||||||
{
|
{
|
||||||
if (colorid == 0) {
|
if (colorid == 0) {
|
||||||
return false;
|
return false;
|
||||||
@@ -1371,12 +1371,11 @@ bool UI_GetIconThemeColor4fv(int colorid, float col[4])
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
const uchar *cp;
|
const uchar *cp = UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
|
||||||
cp = UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
|
col[0] = cp[0];
|
||||||
col[0] = ((float)cp[0]) / 255.0f;
|
col[1] = cp[1];
|
||||||
col[1] = ((float)cp[1]) / 255.0f;
|
col[2] = cp[2];
|
||||||
col[2] = ((float)cp[2]) / 255.0f;
|
col[3] = cp[3];
|
||||||
col[3] = ((float)cp[3]) / 255.0f;
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -203,7 +203,7 @@ static void area_draw_azone_fullscreen(short x1, short y1, short x2, short y2, f
|
|||||||
|
|
||||||
alpha = min_ff(alpha, 0.75f);
|
alpha = min_ff(alpha, 0.75f);
|
||||||
|
|
||||||
UI_icon_draw_ex(x, y, ICON_FULLSCREEN_EXIT, 0.7f / UI_DPI_FAC, 0.0f, alpha, NULL);
|
UI_icon_draw_ex(x, y, ICON_FULLSCREEN_EXIT, 0.7f / UI_DPI_FAC, 0.0f, alpha, NULL, false);
|
||||||
|
|
||||||
/* debug drawing :
|
/* debug drawing :
|
||||||
* The click_rect is the same as defined in fullscreen_click_rcti_init
|
* The click_rect is the same as defined in fullscreen_click_rcti_init
|
||||||
|
|||||||
@@ -478,7 +478,7 @@ static void file_draw_preview(uiBlock *block,
|
|||||||
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
|
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
|
||||||
|
|
||||||
if (icon) {
|
if (icon) {
|
||||||
UI_icon_draw_ex((float)xco, (float)yco, icon, icon_aspect, 1.0f, 0.0f, NULL);
|
UI_icon_draw_ex((float)xco, (float)yco, icon, icon_aspect, 1.0f, 0.0f, NULL, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* border */
|
/* border */
|
||||||
|
|||||||
@@ -1801,7 +1801,13 @@ static void tselem_draw_icon(uiBlock *block,
|
|||||||
|
|
||||||
/* restrict column clip... it has been coded by simply overdrawing,
|
/* restrict column clip... it has been coded by simply overdrawing,
|
||||||
* doesn't work for buttons */
|
* doesn't work for buttons */
|
||||||
UI_icon_draw_alpha(x, y, data.icon, alpha);
|
char color[4];
|
||||||
|
if (UI_icon_get_theme_color(data.icon, (uchar *)color)) {
|
||||||
|
UI_icon_draw_ex(x, y, data.icon, 1.0f / UI_DPI_FAC, alpha, 0.0f, color, true);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
UI_icon_draw_ex(x, y, data.icon, 1.0f / UI_DPI_FAC, alpha, 0.0f, NULL, false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
uiDefIconBut(block,
|
uiDefIconBut(block,
|
||||||
|
|||||||
@@ -442,7 +442,7 @@ void wm_drags_draw(bContext *C, wmWindow *win, rcti *rect)
|
|||||||
drag_rect_minmax(rect, x, y, x + iconsize, y + iconsize);
|
drag_rect_minmax(rect, x, y, x + iconsize, y + iconsize);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
UI_icon_draw_ex(x, y, drag->icon, 1.0f / UI_DPI_FAC, 0.8, 0.0f, text_col);
|
UI_icon_draw_ex(x, y, drag->icon, 1.0f / UI_DPI_FAC, 0.8, 0.0f, text_col, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user