*introduced new method for packing/optimizing trees after building
(this is a generalization of some of the experimental stuff i tried during SoC, but only had time to improve a few days ago) - it should yield slightly better results - the cost model can somehow be tweaked to optimize for diferent trees. *cleaned up some code *added counters for number of SIMD BB tests *added GPL license block on missing files
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@@ -53,7 +53,7 @@ struct RayCounter
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{
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unsigned long long test, hit;
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} faces, bb, raycast, raytrace_hint, rayshadow_last_hit;
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} faces, bb, simd_bb, raycast, raytrace_hint, rayshadow_last_hit;
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};
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/* #define RE_RC_INIT(isec, shi) (isec).count = re_rc_counter+(shi).thread */
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