Alembic: Export mesh as mesh, even when it has no vertices.

This makes it possible to have an animated / procedurally generated mesh
that starts empty and obtains data in later frames.

Fixes the export of an empty mesh with an Ocean Modifier, as described in
issue T51351.
This commit is contained in:
2017-05-24 12:39:37 +02:00
parent e921e0f0af
commit 6715bfee92
@@ -580,7 +580,7 @@ void AbcExporter::createShapeWriter(Object *ob, Object *dupliObParent)
{
Mesh *me = static_cast<Mesh *>(ob->data);
if (!me || me->totvert == 0) {
if (!me) {
return;
}