Code cleanup: spelling

This commit is contained in:
2014-06-09 11:01:51 +10:00
parent baa0f0ee1a
commit 6a75ecda9b
10 changed files with 11 additions and 11 deletions

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@@ -57,7 +57,7 @@ struct ListBase;
*/
typedef struct EvaluationContext {
bool for_render; /* Set to true if evaluation shall be performed for render purposes,
keep at false if update shall happen for the viewport. */
* keep at false if update shall happen for the viewport. */
} EvaluationContext;
/* DagNode->eval_flags */

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@@ -695,7 +695,7 @@ bool BKE_bpath_relocate_visitor(void *pathbase_v, char *path_dst, const char *pa
/* -------------------------------------------------------------------- */
/**
* Backup/Restore/Free functions,
* \note These functions assume the data won't chane order.
* \note These functions assume the data won't change order.
*/
struct PathStore {

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@@ -290,7 +290,7 @@ static int ctx_data_get(bContext *C, const char *member, bContextDataResult *res
return done;
/* we check recursion to ensure that we do not get infinite
* loops requesting data from ourselfs in a context callback */
* loops requesting data from ourselves in a context callback */
/* Ok, this looks evil...
* if (ret) done = -(-ret | -done);

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@@ -2505,7 +2505,7 @@ void BKE_curve_bevelList_make(Object *ob, ListBase *nurbs, bool for_render)
/*
* - convert all curves to polys, with indication of resol and flags for double-vertices
* - possibly; do a smart vertice removal (in case Nurb)
* - separate in individual blicks with BoundBox
* - separate in individual blocks with BoundBox
* - AutoHole detection
*/
Curve *cu;

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@@ -410,7 +410,7 @@ static void build_leaf(PBVH *bvh, int node_index, BBC *prim_bbc,
}
/* Return zero if all primitives in the node can be drawn with the
* same material (including flat/smooth shading), non-zerootherwise */
* same material (including flat/smooth shading), non-zero otherwise */
static int leaf_needs_material_split(PBVH *bvh, int offset, int count)
{
int i, prim;

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@@ -1462,7 +1462,7 @@ static void scene_update_objects(EvaluationContext *eval_ctx, Main *bmain, Scene
bool need_singlethread_pass;
/* Early check for whether we need to invoke all the task-based
* tihngs (spawn new ppol, traverse dependency graph and so on).
* things (spawn new ppol, traverse dependency graph and so on).
*
* Basically if there's no ID datablocks tagged for update which
* corresponds to object->recalc flags (which are checked in

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@@ -155,7 +155,7 @@ static float stabilization_calculate_autoscale_factor(MovieTracking *tracking, i
}
/* For every frame we calculate scale factor needed to eliminate black
* aread and choose largest scale factor as final one.
* area and choose largest scale factor as final one.
*/
for (cfra = sfra; cfra <= efra; cfra++) {
float median[2];

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@@ -829,7 +829,7 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *main)
for (i = 0; i < 3; i++) {
if ( (ob->dsize[i] == 0.0f) || /* simple case, user never touched dsize */
(ob->size[i] == 0.0f)) /* cant scale the dsize to give a non zero result,
so fallback to 1.0f */
* so fallback to 1.0f */
{
ob->dscale[i] = 1.0f;
}

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@@ -411,8 +411,8 @@ void RE_bake_engine_set_engine_parameters(Render *re, Main *bmain, Scene *scene)
re->r = scene->r;
/* prevent crash when freeing the scene
but it potentially leaves unfreed memory blocks
not sure how to fix this yet -- dfelinto */
* but it potentially leaves unfreed memory blocks
* not sure how to fix this yet -- dfelinto */
BLI_listbase_clear(&re->r.layers);
}

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@@ -621,7 +621,7 @@ static void occ_build_recursive(OcclusionTree *tree, OccNode *node, int begin, i
static void occ_build_sh_normalize(OccNode *node)
{
/* normalize spherical harmonics to not include area, so
* we can clamp the dot product and then mutliply by area */
* we can clamp the dot product and then multiply by area */
int b;
if (node->area != 0.0f)