Fix for [#25325] Timeline doesn't show status of baked psys until frame is advanced
* Timeline didn't listen to file read notifier, so the pointcache frames indicator didn't get updated. * Also added listens to particle & modifier (cloth, sb & smoke) notifiers as changes that cleared a pointcache weren't shown directly in the timeline either. * The timeline display was also always one frame behind the actual state, since the notifiers are handled before the actual dynamics are calculated. ** This is now fixed too, by creating the actual drawn data always at drawtime.
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@@ -92,10 +92,35 @@ static void time_draw_cache(SpaceTime *stime)
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return;
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for (stc= stime->caches.first; stc; stc=stc->next) {
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float col[4];
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if (!stc->array || !stc->ok)
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continue;
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float col[4], *fp;
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int i, sta = stc->cache->startframe, end = stc->cache->endframe;
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int len = (end - sta + 1)*4;
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if(!stc->array || MEM_allocN_len(stc->array) != len*2*sizeof(float)) {
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stc->len = len;
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stc->array = MEM_callocN(stc->len*2*sizeof(float), "SpaceTimeCache array");
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}
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/* fill the vertex array with a quad for each cached frame */
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for (i=sta, fp=stc->array; i<=end; i++) {
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if (stc->cache->cached_frames[i-sta]) {
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fp[0] = (float)i-0.5f;
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fp[1] = 0.0;
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fp+=2;
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fp[0] = (float)i-0.5f;
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fp[1] = 1.0;
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fp+=2;
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fp[0] = (float)i+0.5f;
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fp[1] = 1.0;
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fp+=2;
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fp[0] = (float)i+0.5f;
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fp[1] = 0.0;
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fp+=2;
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}
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}
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glPushMatrix();
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glTranslatef(0.0, (float)V2D_SCROLL_HEIGHT+yoffs, 0.0);
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@@ -124,17 +149,17 @@ static void time_draw_cache(SpaceTime *stime)
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glEnable(GL_BLEND);
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glRectf((float)stc->startframe, 0.0, (float)stc->endframe, 1.0);
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glRectf((float)sta, 0.0, (float)end, 1.0);
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col[3] = 0.4;
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if (stc->flag & PTCACHE_BAKED) {
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if (stc->cache->flag & PTCACHE_BAKED) {
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col[0] -= 0.4; col[1] -= 0.4; col[2] -= 0.4;
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}
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glColor4fv(col);
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glEnableClientState(GL_VERTEX_ARRAY);
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glVertexPointer(2, GL_FLOAT, 0, stc->array);
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glDrawArrays(GL_QUADS, 0, stc->len);
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glDrawArrays(GL_QUADS, 0, (fp-stc->array)/2);
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glDisableClientState(GL_VERTEX_ARRAY);
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glDisable(GL_BLEND);
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@@ -176,9 +201,6 @@ static void time_cache_refresh(const bContext *C, SpaceTime *stime)
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* add spacetimecache and vertex array for each */
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for(pid=pidlist.first; pid; pid=pid->next) {
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SpaceTimeCache *stc;
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float *fp, *array;
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int i, len;
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int sta, end;
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switch(pid->type) {
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case PTCACHE_TYPE_SOFTBODY:
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@@ -196,7 +218,7 @@ static void time_cache_refresh(const bContext *C, SpaceTime *stime)
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break;
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}
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BKE_ptcache_id_time(pid, CTX_data_scene(C), 0, &sta, &end, NULL);
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BKE_ptcache_id_time(pid, CTX_data_scene(C), 0, NULL, NULL, NULL);
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if(pid->cache->cached_frames==NULL)
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continue;
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@@ -204,48 +226,8 @@ static void time_cache_refresh(const bContext *C, SpaceTime *stime)
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stc= MEM_callocN(sizeof(SpaceTimeCache), "spacetimecache");
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stc->type = pid->type;
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if (pid->cache->flag & PTCACHE_BAKED)
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stc->flag |= PTCACHE_BAKED;
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if (pid->cache->flag & PTCACHE_DISK_CACHE)
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stc->flag |= PTCACHE_DISK_CACHE;
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/* first allocate with maximum number of frames needed */
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stc->startframe = sta;
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stc->endframe = end;
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len = (end - sta + 1)*4;
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fp = array = MEM_callocN(len*2*sizeof(float), "temporary timeline cache array");
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/* fill the vertex array with a quad for each cached frame */
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for (i=sta; i<=end; i++) {
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if (pid->cache->cached_frames[i-sta]) {
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fp[0] = (float)i-0.5f;
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fp[1] = 0.0;
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fp+=2;
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fp[0] = (float)i-0.5f;
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fp[1] = 1.0;
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fp+=2;
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fp[0] = (float)i+0.5f;
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fp[1] = 1.0;
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fp+=2;
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fp[0] = (float)i+0.5f;
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fp[1] = 0.0;
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fp+=2;
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}
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}
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/* update with final number of frames */
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stc->len = (i-stc->startframe)*4;
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stc->array = MEM_mallocN(stc->len*2*sizeof(float), "SpaceTimeCache array");
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memcpy(stc->array, array, stc->len*2*sizeof(float));
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MEM_freeN(array);
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array = NULL;
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stc->ok = 1;
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stc->cache = pid->cache;
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stc->len = 0;
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BLI_addtail(&stime->caches, stc);
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}
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@@ -401,6 +383,8 @@ static void time_listener(ScrArea *sa, wmNotifier *wmn)
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switch (wmn->data) {
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case ND_BONE_ACTIVE:
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case ND_POINTCACHE:
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case ND_MODIFIER:
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case ND_PARTICLE:
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ED_area_tag_refresh(sa);
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ED_area_tag_redraw(sa);
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break;
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@@ -433,6 +417,12 @@ static void time_listener(ScrArea *sa, wmNotifier *wmn)
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ED_area_tag_refresh(sa);
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break;
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}
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case NC_WM:
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switch (wmn->data) {
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case ND_FILEREAD:
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ED_area_tag_refresh(sa);
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break;
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}
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}
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}
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@@ -359,13 +359,11 @@ typedef struct SpaceScript {
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typedef struct SpaceTimeCache {
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struct SpaceTimeCache *next, *prev;
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int type;
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int flag;
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struct PointCache *cache;
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float *array;
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int len;
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int startframe, endframe;
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int ok;
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int type, len;
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} SpaceTimeCache;
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typedef struct SpaceTime {
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