Docs: hint to why we have option to toggle bones

Without this, it might seem redundant since there is an option
to toggle armature object display.
This commit is contained in:
2018-12-07 08:49:01 +11:00
parent 234c112971
commit 6aad5de58b

View File

@@ -2749,7 +2749,7 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
prop = RNA_def_property(srna, "show_bones", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_HIDE_BONES);
RNA_def_property_ui_text(prop, "Show Bones", "Display bones");
RNA_def_property_ui_text(prop, "Show Bones", "Display bones (disable to show motion paths only)");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "show_face_orientation", PROP_BOOLEAN, PROP_NONE);