Refactor: move Scene .blend data reading to IDTypeInfo callback

This commit is contained in:
2020-11-06 14:57:36 +01:00
parent 140d6cc4a2
commit 6ab0bd4798
3 changed files with 342 additions and 335 deletions

View File

@@ -73,6 +73,7 @@
#include "BKE_curveprofile.h"
#include "BKE_duplilist.h"
#include "BKE_editmesh.h"
#include "BKE_effect.h"
#include "BKE_fcurve.h"
#include "BKE_freestyle.h"
#include "BKE_gpencil.h"
@@ -1026,6 +1027,339 @@ static void scene_blend_write(BlendWriter *writer, ID *id, const void *id_addres
BLI_assert(sce->layer_properties == NULL);
}
static void direct_link_paint_helper(BlendDataReader *reader, const Scene *scene, Paint **paint)
{
/* TODO. is this needed */
BLO_read_data_address(reader, paint);
if (*paint) {
BKE_paint_blend_read_data(reader, scene, *paint);
}
}
static void link_recurs_seq(BlendDataReader *reader, ListBase *lb)
{
BLO_read_list(reader, lb);
LISTBASE_FOREACH (Sequence *, seq, lb) {
if (seq->seqbase.first) {
link_recurs_seq(reader, &seq->seqbase);
}
}
}
static void scene_blend_read_data(BlendDataReader *reader, ID *id)
{
Scene *sce = (Scene *)id;
sce->depsgraph_hash = NULL;
sce->fps_info = NULL;
memset(&sce->customdata_mask, 0, sizeof(sce->customdata_mask));
memset(&sce->customdata_mask_modal, 0, sizeof(sce->customdata_mask_modal));
BKE_sound_reset_scene_runtime(sce);
/* set users to one by default, not in lib-link, this will increase it for compo nodes */
id_us_ensure_real(&sce->id);
BLO_read_list(reader, &(sce->base));
BLO_read_data_address(reader, &sce->adt);
BKE_animdata_blend_read_data(reader, sce->adt);
BLO_read_list(reader, &sce->keyingsets);
BKE_keyingsets_blend_read_data(reader, &sce->keyingsets);
BLO_read_data_address(reader, &sce->basact);
BLO_read_data_address(reader, &sce->toolsettings);
if (sce->toolsettings) {
/* Reset last_location and last_hit, so they are not remembered across sessions. In some files
* these are also NaN, which could lead to crashes in painting. */
struct UnifiedPaintSettings *ups = &sce->toolsettings->unified_paint_settings;
zero_v3(ups->last_location);
ups->last_hit = 0;
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->sculpt);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->vpaint);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->wpaint);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->uvsculpt);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->gp_paint);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->gp_vertexpaint);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->gp_sculptpaint);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->gp_weightpaint);
BKE_paint_blend_read_data(reader, sce, &sce->toolsettings->imapaint.paint);
sce->toolsettings->particle.paintcursor = NULL;
sce->toolsettings->particle.scene = NULL;
sce->toolsettings->particle.object = NULL;
sce->toolsettings->gp_sculpt.paintcursor = NULL;
/* relink grease pencil interpolation curves */
BLO_read_data_address(reader, &sce->toolsettings->gp_interpolate.custom_ipo);
if (sce->toolsettings->gp_interpolate.custom_ipo) {
BKE_curvemapping_blend_read(reader, sce->toolsettings->gp_interpolate.custom_ipo);
}
/* relink grease pencil multiframe falloff curve */
BLO_read_data_address(reader, &sce->toolsettings->gp_sculpt.cur_falloff);
if (sce->toolsettings->gp_sculpt.cur_falloff) {
BKE_curvemapping_blend_read(reader, sce->toolsettings->gp_sculpt.cur_falloff);
}
/* relink grease pencil primitive curve */
BLO_read_data_address(reader, &sce->toolsettings->gp_sculpt.cur_primitive);
if (sce->toolsettings->gp_sculpt.cur_primitive) {
BKE_curvemapping_blend_read(reader, sce->toolsettings->gp_sculpt.cur_primitive);
}
/* Relink toolsettings curve profile */
BLO_read_data_address(reader, &sce->toolsettings->custom_bevel_profile_preset);
if (sce->toolsettings->custom_bevel_profile_preset) {
BKE_curveprofile_blend_read(reader, sce->toolsettings->custom_bevel_profile_preset);
}
}
if (sce->ed) {
ListBase *old_seqbasep = &sce->ed->seqbase;
BLO_read_data_address(reader, &sce->ed);
Editing *ed = sce->ed;
BLO_read_data_address(reader, &ed->act_seq);
ed->cache = NULL;
ed->prefetch_job = NULL;
/* recursive link sequences, lb will be correctly initialized */
link_recurs_seq(reader, &ed->seqbase);
Sequence *seq;
SEQ_ALL_BEGIN (ed, seq) {
/* Do as early as possible, so that other parts of reading can rely on valid session UUID. */
BKE_sequence_session_uuid_generate(seq);
BLO_read_data_address(reader, &seq->seq1);
BLO_read_data_address(reader, &seq->seq2);
BLO_read_data_address(reader, &seq->seq3);
/* a patch: after introduction of effects with 3 input strips */
if (seq->seq3 == NULL) {
seq->seq3 = seq->seq2;
}
BLO_read_data_address(reader, &seq->effectdata);
BLO_read_data_address(reader, &seq->stereo3d_format);
if (seq->type & SEQ_TYPE_EFFECT) {
seq->flag |= SEQ_EFFECT_NOT_LOADED;
}
if (seq->type == SEQ_TYPE_SPEED) {
SpeedControlVars *s = seq->effectdata;
s->frameMap = NULL;
}
if (seq->type == SEQ_TYPE_TEXT) {
TextVars *t = seq->effectdata;
t->text_blf_id = SEQ_FONT_NOT_LOADED;
}
BLO_read_data_address(reader, &seq->prop);
IDP_BlendDataRead(reader, &seq->prop);
BLO_read_data_address(reader, &seq->strip);
if (seq->strip && seq->strip->done == 0) {
seq->strip->done = true;
if (ELEM(seq->type,
SEQ_TYPE_IMAGE,
SEQ_TYPE_MOVIE,
SEQ_TYPE_SOUND_RAM,
SEQ_TYPE_SOUND_HD)) {
BLO_read_data_address(reader, &seq->strip->stripdata);
}
else {
seq->strip->stripdata = NULL;
}
BLO_read_data_address(reader, &seq->strip->crop);
BLO_read_data_address(reader, &seq->strip->transform);
BLO_read_data_address(reader, &seq->strip->proxy);
if (seq->strip->proxy) {
seq->strip->proxy->anim = NULL;
}
else if (seq->flag & SEQ_USE_PROXY) {
SEQ_proxy_set(seq, true);
}
/* need to load color balance to it could be converted to modifier */
BLO_read_data_address(reader, &seq->strip->color_balance);
}
BKE_sequence_modifier_blend_read_data(reader, &seq->modifiers);
}
SEQ_ALL_END;
/* link metastack, slight abuse of structs here,
* have to restore pointer to internal part in struct */
{
Sequence temp;
void *poin;
intptr_t offset;
offset = ((intptr_t) & (temp.seqbase)) - ((intptr_t)&temp);
/* root pointer */
if (ed->seqbasep == old_seqbasep) {
ed->seqbasep = &ed->seqbase;
}
else {
poin = POINTER_OFFSET(ed->seqbasep, -offset);
poin = BLO_read_get_new_data_address(reader, poin);
if (poin) {
ed->seqbasep = (ListBase *)POINTER_OFFSET(poin, offset);
}
else {
ed->seqbasep = &ed->seqbase;
}
}
/* stack */
BLO_read_list(reader, &(ed->metastack));
LISTBASE_FOREACH (MetaStack *, ms, &ed->metastack) {
BLO_read_data_address(reader, &ms->parseq);
if (ms->oldbasep == old_seqbasep) {
ms->oldbasep = &ed->seqbase;
}
else {
poin = POINTER_OFFSET(ms->oldbasep, -offset);
poin = BLO_read_get_new_data_address(reader, poin);
if (poin) {
ms->oldbasep = (ListBase *)POINTER_OFFSET(poin, offset);
}
else {
ms->oldbasep = &ed->seqbase;
}
}
}
}
}
#ifdef DURIAN_CAMERA_SWITCH
/* Runtime */
sce->r.mode &= ~R_NO_CAMERA_SWITCH;
#endif
BLO_read_data_address(reader, &sce->r.avicodecdata);
if (sce->r.avicodecdata) {
BLO_read_data_address(reader, &sce->r.avicodecdata->lpFormat);
BLO_read_data_address(reader, &sce->r.avicodecdata->lpParms);
}
if (sce->r.ffcodecdata.properties) {
BLO_read_data_address(reader, &sce->r.ffcodecdata.properties);
IDP_BlendDataRead(reader, &sce->r.ffcodecdata.properties);
}
BLO_read_list(reader, &(sce->markers));
LISTBASE_FOREACH (TimeMarker *, marker, &sce->markers) {
BLO_read_data_address(reader, &marker->prop);
IDP_BlendDataRead(reader, &marker->prop);
}
BLO_read_list(reader, &(sce->transform_spaces));
BLO_read_list(reader, &(sce->r.layers));
BLO_read_list(reader, &(sce->r.views));
LISTBASE_FOREACH (SceneRenderLayer *, srl, &sce->r.layers) {
BLO_read_data_address(reader, &srl->prop);
IDP_BlendDataRead(reader, &srl->prop);
BLO_read_list(reader, &(srl->freestyleConfig.modules));
BLO_read_list(reader, &(srl->freestyleConfig.linesets));
}
BKE_color_managed_view_settings_blend_read_data(reader, &sce->view_settings);
BLO_read_data_address(reader, &sce->rigidbody_world);
RigidBodyWorld *rbw = sce->rigidbody_world;
if (rbw) {
BLO_read_data_address(reader, &rbw->shared);
if (rbw->shared == NULL) {
/* Link deprecated caches if they exist, so we can use them for versioning.
* We should only do this when rbw->shared == NULL, because those pointers
* are always set (for compatibility with older Blenders). We mustn't link
* the same pointcache twice. */
BKE_ptcache_blend_read_data(reader, &rbw->ptcaches, &rbw->pointcache, false);
/* make sure simulation starts from the beginning after loading file */
if (rbw->pointcache) {
rbw->ltime = (float)rbw->pointcache->startframe;
}
}
else {
/* must nullify the reference to physics sim object, since it no-longer exist
* (and will need to be recalculated)
*/
rbw->shared->physics_world = NULL;
/* link caches */
BKE_ptcache_blend_read_data(reader, &rbw->shared->ptcaches, &rbw->shared->pointcache, false);
/* make sure simulation starts from the beginning after loading file */
if (rbw->shared->pointcache) {
rbw->ltime = (float)rbw->shared->pointcache->startframe;
}
}
rbw->objects = NULL;
rbw->numbodies = 0;
/* set effector weights */
BLO_read_data_address(reader, &rbw->effector_weights);
if (!rbw->effector_weights) {
rbw->effector_weights = BKE_effector_add_weights(NULL);
}
}
BLO_read_data_address(reader, &sce->preview);
BKE_previewimg_blend_read(reader, sce->preview);
BKE_curvemapping_blend_read(reader, &sce->r.mblur_shutter_curve);
#ifdef USE_COLLECTION_COMPAT_28
/* this runs before the very first doversion */
if (sce->collection) {
BLO_read_data_address(reader, &sce->collection);
BKE_collection_compat_blend_read_data(reader, sce->collection);
}
#endif
/* insert into global old-new map for reading without UI (link_global accesses it again) */
BLO_read_glob_list(reader, &sce->view_layers);
LISTBASE_FOREACH (ViewLayer *, view_layer, &sce->view_layers) {
BKE_view_layer_blend_read_data(reader, view_layer);
}
if (BLO_read_data_is_undo(reader)) {
/* If it's undo do nothing here, caches are handled by higher-level generic calling code. */
}
else {
/* else try to read the cache from file. */
BLO_read_data_address(reader, &sce->eevee.light_cache_data);
if (sce->eevee.light_cache_data) {
EEVEE_lightcache_blend_read_data(reader, sce->eevee.light_cache_data);
}
}
EEVEE_lightcache_info_update(&sce->eevee);
BKE_screen_view3d_shading_blend_read_data(reader, &sce->display.shading);
BLO_read_data_address(reader, &sce->layer_properties);
IDP_BlendDataRead(reader, &sce->layer_properties);
}
static void scene_undo_preserve(BlendLibReader *reader, ID *id_new, ID *id_old)
{
Scene *scene_new = (Scene *)id_new;
@@ -1062,7 +1396,7 @@ IDTypeInfo IDType_ID_SCE = {
.foreach_cache = scene_foreach_cache,
.blend_write = scene_blend_write,
.blend_read_data = NULL,
.blend_read_data = scene_blend_read_data,
.blend_read_lib = NULL,
.blend_read_expand = NULL,

View File

@@ -211,6 +211,7 @@ void BLO_read_pointer_array(BlendDataReader *reader, void **ptr_p);
bool BLO_read_requires_endian_switch(BlendDataReader *reader);
bool BLO_read_data_is_undo(BlendDataReader *reader);
void BLO_read_data_globmap_add(BlendDataReader *reader, void *oldaddr, void *newaddr);
void BLO_read_glob_list(BlendDataReader *reader, struct ListBase *list);
/* Blend Read Lib API
* ===================

View File

@@ -4010,337 +4010,6 @@ static void lib_link_scenes_check_set(Main *bmain)
#undef USE_SETSCENE_CHECK
static void link_recurs_seq(BlendDataReader *reader, ListBase *lb)
{
BLO_read_list(reader, lb);
LISTBASE_FOREACH (Sequence *, seq, lb) {
if (seq->seqbase.first) {
link_recurs_seq(reader, &seq->seqbase);
}
}
}
static void direct_link_paint_helper(BlendDataReader *reader, const Scene *scene, Paint **paint)
{
/* TODO. is this needed */
BLO_read_data_address(reader, paint);
if (*paint) {
BKE_paint_blend_read_data(reader, scene, *paint);
}
}
static void direct_link_scene(BlendDataReader *reader, Scene *sce)
{
sce->depsgraph_hash = NULL;
sce->fps_info = NULL;
memset(&sce->customdata_mask, 0, sizeof(sce->customdata_mask));
memset(&sce->customdata_mask_modal, 0, sizeof(sce->customdata_mask_modal));
BKE_sound_reset_scene_runtime(sce);
/* set users to one by default, not in lib-link, this will increase it for compo nodes */
id_us_ensure_real(&sce->id);
BLO_read_list(reader, &(sce->base));
BLO_read_data_address(reader, &sce->adt);
BKE_animdata_blend_read_data(reader, sce->adt);
BLO_read_list(reader, &sce->keyingsets);
BKE_keyingsets_blend_read_data(reader, &sce->keyingsets);
BLO_read_data_address(reader, &sce->basact);
BLO_read_data_address(reader, &sce->toolsettings);
if (sce->toolsettings) {
/* Reset last_location and last_hit, so they are not remembered across sessions. In some files
* these are also NaN, which could lead to crashes in painting. */
struct UnifiedPaintSettings *ups = &sce->toolsettings->unified_paint_settings;
zero_v3(ups->last_location);
ups->last_hit = 0;
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->sculpt);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->vpaint);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->wpaint);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->uvsculpt);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->gp_paint);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->gp_vertexpaint);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->gp_sculptpaint);
direct_link_paint_helper(reader, sce, (Paint **)&sce->toolsettings->gp_weightpaint);
BKE_paint_blend_read_data(reader, sce, &sce->toolsettings->imapaint.paint);
sce->toolsettings->particle.paintcursor = NULL;
sce->toolsettings->particle.scene = NULL;
sce->toolsettings->particle.object = NULL;
sce->toolsettings->gp_sculpt.paintcursor = NULL;
/* relink grease pencil interpolation curves */
BLO_read_data_address(reader, &sce->toolsettings->gp_interpolate.custom_ipo);
if (sce->toolsettings->gp_interpolate.custom_ipo) {
BKE_curvemapping_blend_read(reader, sce->toolsettings->gp_interpolate.custom_ipo);
}
/* relink grease pencil multiframe falloff curve */
BLO_read_data_address(reader, &sce->toolsettings->gp_sculpt.cur_falloff);
if (sce->toolsettings->gp_sculpt.cur_falloff) {
BKE_curvemapping_blend_read(reader, sce->toolsettings->gp_sculpt.cur_falloff);
}
/* relink grease pencil primitive curve */
BLO_read_data_address(reader, &sce->toolsettings->gp_sculpt.cur_primitive);
if (sce->toolsettings->gp_sculpt.cur_primitive) {
BKE_curvemapping_blend_read(reader, sce->toolsettings->gp_sculpt.cur_primitive);
}
/* Relink toolsettings curve profile */
BLO_read_data_address(reader, &sce->toolsettings->custom_bevel_profile_preset);
if (sce->toolsettings->custom_bevel_profile_preset) {
BKE_curveprofile_blend_read(reader, sce->toolsettings->custom_bevel_profile_preset);
}
}
if (sce->ed) {
ListBase *old_seqbasep = &sce->ed->seqbase;
BLO_read_data_address(reader, &sce->ed);
Editing *ed = sce->ed;
BLO_read_data_address(reader, &ed->act_seq);
ed->cache = NULL;
ed->prefetch_job = NULL;
/* recursive link sequences, lb will be correctly initialized */
link_recurs_seq(reader, &ed->seqbase);
Sequence *seq;
SEQ_ALL_BEGIN (ed, seq) {
/* Do as early as possible, so that other parts of reading can rely on valid session UUID. */
BKE_sequence_session_uuid_generate(seq);
BLO_read_data_address(reader, &seq->seq1);
BLO_read_data_address(reader, &seq->seq2);
BLO_read_data_address(reader, &seq->seq3);
/* a patch: after introduction of effects with 3 input strips */
if (seq->seq3 == NULL) {
seq->seq3 = seq->seq2;
}
BLO_read_data_address(reader, &seq->effectdata);
BLO_read_data_address(reader, &seq->stereo3d_format);
if (seq->type & SEQ_TYPE_EFFECT) {
seq->flag |= SEQ_EFFECT_NOT_LOADED;
}
if (seq->type == SEQ_TYPE_SPEED) {
SpeedControlVars *s = seq->effectdata;
s->frameMap = NULL;
}
if (seq->type == SEQ_TYPE_TEXT) {
TextVars *t = seq->effectdata;
t->text_blf_id = SEQ_FONT_NOT_LOADED;
}
BLO_read_data_address(reader, &seq->prop);
IDP_BlendDataRead(reader, &seq->prop);
BLO_read_data_address(reader, &seq->strip);
if (seq->strip && seq->strip->done == 0) {
seq->strip->done = true;
if (ELEM(seq->type,
SEQ_TYPE_IMAGE,
SEQ_TYPE_MOVIE,
SEQ_TYPE_SOUND_RAM,
SEQ_TYPE_SOUND_HD)) {
BLO_read_data_address(reader, &seq->strip->stripdata);
}
else {
seq->strip->stripdata = NULL;
}
BLO_read_data_address(reader, &seq->strip->crop);
BLO_read_data_address(reader, &seq->strip->transform);
BLO_read_data_address(reader, &seq->strip->proxy);
if (seq->strip->proxy) {
seq->strip->proxy->anim = NULL;
}
else if (seq->flag & SEQ_USE_PROXY) {
SEQ_proxy_set(seq, true);
}
/* need to load color balance to it could be converted to modifier */
BLO_read_data_address(reader, &seq->strip->color_balance);
}
BKE_sequence_modifier_blend_read_data(reader, &seq->modifiers);
}
SEQ_ALL_END;
/* link metastack, slight abuse of structs here,
* have to restore pointer to internal part in struct */
{
Sequence temp;
void *poin;
intptr_t offset;
offset = ((intptr_t) & (temp.seqbase)) - ((intptr_t)&temp);
/* root pointer */
if (ed->seqbasep == old_seqbasep) {
ed->seqbasep = &ed->seqbase;
}
else {
poin = POINTER_OFFSET(ed->seqbasep, -offset);
poin = BLO_read_get_new_data_address(reader, poin);
if (poin) {
ed->seqbasep = (ListBase *)POINTER_OFFSET(poin, offset);
}
else {
ed->seqbasep = &ed->seqbase;
}
}
/* stack */
BLO_read_list(reader, &(ed->metastack));
LISTBASE_FOREACH (MetaStack *, ms, &ed->metastack) {
BLO_read_data_address(reader, &ms->parseq);
if (ms->oldbasep == old_seqbasep) {
ms->oldbasep = &ed->seqbase;
}
else {
poin = POINTER_OFFSET(ms->oldbasep, -offset);
poin = BLO_read_get_new_data_address(reader, poin);
if (poin) {
ms->oldbasep = (ListBase *)POINTER_OFFSET(poin, offset);
}
else {
ms->oldbasep = &ed->seqbase;
}
}
}
}
}
#ifdef DURIAN_CAMERA_SWITCH
/* Runtime */
sce->r.mode &= ~R_NO_CAMERA_SWITCH;
#endif
BLO_read_data_address(reader, &sce->r.avicodecdata);
if (sce->r.avicodecdata) {
BLO_read_data_address(reader, &sce->r.avicodecdata->lpFormat);
BLO_read_data_address(reader, &sce->r.avicodecdata->lpParms);
}
if (sce->r.ffcodecdata.properties) {
BLO_read_data_address(reader, &sce->r.ffcodecdata.properties);
IDP_BlendDataRead(reader, &sce->r.ffcodecdata.properties);
}
BLO_read_list(reader, &(sce->markers));
LISTBASE_FOREACH (TimeMarker *, marker, &sce->markers) {
BLO_read_data_address(reader, &marker->prop);
IDP_BlendDataRead(reader, &marker->prop);
}
BLO_read_list(reader, &(sce->transform_spaces));
BLO_read_list(reader, &(sce->r.layers));
BLO_read_list(reader, &(sce->r.views));
LISTBASE_FOREACH (SceneRenderLayer *, srl, &sce->r.layers) {
BLO_read_data_address(reader, &srl->prop);
IDP_BlendDataRead(reader, &srl->prop);
BLO_read_list(reader, &(srl->freestyleConfig.modules));
BLO_read_list(reader, &(srl->freestyleConfig.linesets));
}
BKE_color_managed_view_settings_blend_read_data(reader, &sce->view_settings);
BLO_read_data_address(reader, &sce->rigidbody_world);
RigidBodyWorld *rbw = sce->rigidbody_world;
if (rbw) {
BLO_read_data_address(reader, &rbw->shared);
if (rbw->shared == NULL) {
/* Link deprecated caches if they exist, so we can use them for versioning.
* We should only do this when rbw->shared == NULL, because those pointers
* are always set (for compatibility with older Blenders). We mustn't link
* the same pointcache twice. */
BKE_ptcache_blend_read_data(reader, &rbw->ptcaches, &rbw->pointcache, false);
/* make sure simulation starts from the beginning after loading file */
if (rbw->pointcache) {
rbw->ltime = (float)rbw->pointcache->startframe;
}
}
else {
/* must nullify the reference to physics sim object, since it no-longer exist
* (and will need to be recalculated)
*/
rbw->shared->physics_world = NULL;
/* link caches */
BKE_ptcache_blend_read_data(reader, &rbw->shared->ptcaches, &rbw->shared->pointcache, false);
/* make sure simulation starts from the beginning after loading file */
if (rbw->shared->pointcache) {
rbw->ltime = (float)rbw->shared->pointcache->startframe;
}
}
rbw->objects = NULL;
rbw->numbodies = 0;
/* set effector weights */
BLO_read_data_address(reader, &rbw->effector_weights);
if (!rbw->effector_weights) {
rbw->effector_weights = BKE_effector_add_weights(NULL);
}
}
BLO_read_data_address(reader, &sce->preview);
BKE_previewimg_blend_read(reader, sce->preview);
BKE_curvemapping_blend_read(reader, &sce->r.mblur_shutter_curve);
#ifdef USE_COLLECTION_COMPAT_28
/* this runs before the very first doversion */
if (sce->collection) {
BLO_read_data_address(reader, &sce->collection);
BKE_collection_compat_blend_read_data(reader, sce->collection);
}
#endif
/* insert into global old-new map for reading without UI (link_global accesses it again) */
link_glob_list(reader->fd, &sce->view_layers);
LISTBASE_FOREACH (ViewLayer *, view_layer, &sce->view_layers) {
BKE_view_layer_blend_read_data(reader, view_layer);
}
if (BLO_read_data_is_undo(reader)) {
/* If it's undo do nothing here, caches are handled by higher-level generic calling code. */
}
else {
/* else try to read the cache from file. */
BLO_read_data_address(reader, &sce->eevee.light_cache_data);
if (sce->eevee.light_cache_data) {
EEVEE_lightcache_blend_read_data(reader, sce->eevee.light_cache_data);
}
}
EEVEE_lightcache_info_update(&sce->eevee);
BKE_screen_view3d_shading_blend_read_data(reader, &sce->display.shading);
BLO_read_data_address(reader, &sce->layer_properties);
IDP_BlendDataRead(reader, &sce->layer_properties);
}
/** \} */
/* -------------------------------------------------------------------- */
@@ -5088,9 +4757,6 @@ static bool direct_link_id(FileData *fd, Main *main, const int tag, ID *id, ID *
case ID_SCR:
success = direct_link_screen(&reader, (bScreen *)id);
break;
case ID_SCE:
direct_link_scene(&reader, (Scene *)id);
break;
case ID_OB:
direct_link_object(&reader, (Object *)id);
break;
@@ -5100,6 +4766,7 @@ static bool direct_link_id(FileData *fd, Main *main, const int tag, ID *id, ID *
case ID_LI:
direct_link_library(fd, (Library *)id, main);
break;
case ID_SCE:
case ID_WM:
case ID_WS:
case ID_PA:
@@ -7816,6 +7483,11 @@ void BLO_read_data_globmap_add(BlendDataReader *reader, void *oldaddr, void *new
oldnewmap_insert(reader->fd->globmap, oldaddr, newaddr, 0);
}
void BLO_read_glob_list(BlendDataReader *reader, ListBase *list)
{
link_glob_list(reader->fd, list);
}
bool BLO_read_lib_is_undo(BlendLibReader *reader)
{
return reader->fd->memfile != NULL;