bugfix [#23487] Lasso select does not update selected object count
This commit is contained in:
		@@ -724,8 +724,10 @@ void view3d_lasso_select(bContext *C, ViewContext *vc, short mcords[][2], short
 | 
			
		||||
			;
 | 
			
		||||
		else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT)
 | 
			
		||||
			PE_lasso_select(C, mcords, moves, select);
 | 
			
		||||
		else  
 | 
			
		||||
		else {
 | 
			
		||||
			do_lasso_select_objects(vc, mcords, moves, select);
 | 
			
		||||
			WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, vc->scene);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	else { /* Edit Mode */
 | 
			
		||||
		if(vc->obedit->type==OB_MESH)
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user