- bug #149.
rendering the current view (view3d header, render) didn't render solid drawmode. found missing opengl initialization calls in opening renderwin. probably remains from ghost migration.
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@@ -1025,7 +1025,7 @@ void drawview3d_render(struct View3D *v3d)
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/* XXXXXXXX live and die by the hack */
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free_all_realtime_images();
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mywindow_build_and_set_renderwin();
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v3d_windowmode= 1;
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setwinmatrixview3d(0);
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v3d_windowmode= 0;
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