View2D - Another WIP commit

* Start of basic scrollbar drawing. This will be improved. Only Outliner shows these for now, as although the Timeline should show them, the old files didn't have them turned on. 

* Tidied up the view-panning operator
- Fixed naming convention
- Added user-adjustable properties (deltax, deltay in screenspace)

* Added ctrl-scrollwheel (horizontal) and shift-scrollwheel (vertical) scroll operators. These use the view-panning code too. 
Unfortunately, I haven't been able to figure out why the WHEELMOUSEDOWN events don't seem to be triggering the operators!
This commit is contained in:
2008-12-01 00:20:19 +00:00
parent 3f0d3e0a50
commit 70fd53b469
5 changed files with 374 additions and 93 deletions

View File

@@ -79,17 +79,19 @@ typedef struct View2DScrollers View2DScrollers;
/* Prototypes: */
/* setup */
void UI_view2d_ortho(const struct bContext *C, struct View2D *v2d);
void UI_view2d_view_ortho(const struct bContext *C, struct View2D *v2d);
void UI_view2d_view_restore(const struct bContext *C);
void UI_view2d_update_size(struct View2D *v2d, int winx, int winy);
void UI_view2d_enforce_status(struct View2D *v2d, int winx, int winy);
/* grid drawing */
View2DGrid *UI_view2d_calc_grid(const struct bContext *C, struct View2D *v2d, short unit, short type, int winx, int winy);
View2DGrid *UI_view2d_calc_grid(const struct bContext *C, struct View2D *v2d, short unit, short clamp, int winx, int winy);
void UI_view2d_draw_grid(const struct bContext *C, struct View2D *v2d, View2DGrid *grid, int flag);
void UI_view2d_free_grid(View2DGrid *grid);
/* scrollbar drawing */
View2DScrollers *UI_view2d_calc_scrollers(const struct bContext *C, struct View2D *v2d, short units, short clamp);
void UI_view2d_draw_scrollers(const struct bContext *C, struct View2D *v2d, View2DScrollers *scrollers, int flag);
void UI_view2d_free_scrollbars(View2DScrollers *scrollers);

View File

@@ -40,6 +40,7 @@
#include "WM_api.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "UI_resources.h"
#include "UI_view2d.h"
@@ -47,13 +48,51 @@
/* *********************************************************************** */
/* Setup and Refresh Code */
/* ---------------------- */
/* Set view matrices to ortho for View2D drawing */
// XXX in past, this was not always the case!
void UI_view2d_ortho(const bContext *C, View2D *v2d)
void UI_view2d_view_ortho(const bContext *C, View2D *v2d)
{
wmOrtho2(C->window, v2d->cur.xmin, v2d->cur.xmax, v2d->cur.ymin, v2d->cur.ymax);
ARegion *region= C->region;
int winx, winy;
float ofsx, ofsy;
/* calculate extents of region */
winx= region->winrct.xmax - region->winrct.xmin;
winy= region->winrct.ymax - region->winrct.ymin;
ofsx= ofsy= 0.0f;
/* these checks here make sure that the region is large-enough to show scrollers */
if ((winx > SCROLLB+10) && (winy > SCROLLH+10)) {
if (v2d->scroll) {
if (v2d->scroll & (HOR_SCROLL|HOR_SCROLLO))
ofsy= (float)-SCROLLB;
if (v2d->scroll & VERT_SCROLL)
ofsx= (float)-SCROLLH;
}
}
/* note: 0.375 is constant factor to get 1:1 correspondance with pixels */
wmOrtho2(C->window, v2d->cur.xmin+ofsx-0.375f, v2d->cur.xmax-0.375f, v2d->cur.ymin+ofsy-0.375f, v2d->cur.ymax-0.375f);
}
/* Restore view matrices after drawing */
void UI_view2d_view_restore(const bContext *C)
{
ARegion *region= C->region;
int winx, winy;
/* calculate extents of region */
winx= region->winrct.xmax - region->winrct.xmin;
winy= region->winrct.ymax - region->winrct.ymin;
/* note: 0.375 is constant factor to get 1:1 correspondance with pixels */
wmOrtho2(C->window, -0.375f, winx-0.375f, -0.375f, winy-0.375f);
}
/* ---------------------- */
/* Adjust mask size in response to view size changes */
// XXX pre2.5 -> this used to be called calc_scrollrcts()
void UI_view2d_update_size(View2D *v2d, int winx, int winy)
@@ -110,8 +149,7 @@ void UI_view2d_enforce_status(View2D *v2d, int winx, int winy)
/* correct winx for scrollbars */
if (v2d->scroll & L_SCROLL) winx-= SCROLLB;
if (v2d->scroll & B_SCROLL) winy-= SCROLLH;
if (v2d->scroll & B_SCROLLO) winy-= SCROLLH; /* B_SCROLL and B_SCROLLO are basically same thing */
if (v2d->scroll & (B_SCROLL|B_SCROLLO)) winy-= SCROLLH;
/* header completely closed window */
if (winy <= 0) return;
@@ -338,7 +376,7 @@ void UI_view2d_enforce_status(View2D *v2d, int winx, int winy)
/* View2DGrid is typedef'd in UI_view2d.h */
struct View2DGrid {
float dx, dy; /* stepsize (in pixels) between gridlines */
float startx, starty; /* */
float startx, starty; /* initial coordinates to start drawing grid from */
int powerx, powery; /* step as power of 10 */
};
@@ -387,7 +425,7 @@ static void step_to_grid(float *step, int *power, int unit)
/* Intialise settings necessary for drawing gridlines in a 2d-view
* - Currently, will return pointer to View2DGrid struct that needs to
* be freed with UI_view2d_free_grid()
* - Is used for scrollbar drawing too (for units drawing) --> (XXX needs review)
* - Is used for scrollbar drawing too (for units drawing)
*
* - unit = V2D_UNIT_* grid steps in seconds or frames
* - clamp = V2D_CLAMP_* only show whole-number intervals
@@ -548,7 +586,70 @@ void UI_view2d_free_grid(View2DGrid *grid)
/* *********************************************************************** */
/* Scrollbars */
/* View2DScrollers is typedef'd in UI_view2d.h */
struct View2DScrollers {
View2DGrid *grid; /* grid for coordinate drawing */
int vertmin, vertmax; /* vertical scrollbar - current 'focus' button */
int hormin, hormax; /* horizontal scrollbar - current 'focus' button */
};
View2DScrollers *UI_view2d_calc_scrollers(const bContext *C, View2D *v2d, short units, short clamp)
{
View2DScrollers *scrollers;
/* scrollers is allocated here... */
scrollers= MEM_callocN(sizeof(View2DScrollers), "View2DScrollers");
// ... add some stuff here...
return scrollers;
}
/* Draw scrollbars in the given 2d-region */
void UI_view2d_draw_scrollers(const bContext *C, View2D *v2d, View2DScrollers *scrollers, int flag)
{
const int darker= -40, dark= 0, light= 20, lighter= 50;
float fac, dfac, val, fac2, tim;
rcti vert, hor;
vert= v2d->vert;
hor= v2d->hor;
/* horizontal scrollbar */
if ((v2d->scroll & HOR_SCROLL) || (v2d->scroll & HOR_SCROLLO)) {
/* scroller backdrop */
UI_ThemeColorShade(TH_SHADE1, light);
glRecti(hor.xmin, hor.ymin, hor.xmax, hor.ymax);
// FIXME: add slider bar
/* decoration bright line */
UI_ThemeColorShade(TH_SHADE1, lighter);
sdrawline(hor.xmin, hor.ymax, hor.xmax, hor.ymax);
}
/* vertical scrollbar */
if (v2d->scroll & VERT_SCROLL) {
/* scroller backdrop */
UI_ThemeColorShade(TH_SHADE1, light);
glRecti(vert.xmin, vert.ymin, vert.xmax, vert.ymax);
/* decoration black line */
UI_ThemeColorShade(TH_SHADE1, darker);
if (v2d->scroll & HOR_SCROLL)
sdrawline(vert.xmax, vert.ymin+SCROLLH, vert.xmax, vert.ymax);
else
sdrawline(vert.xmax, vert.ymin, vert.xmax, vert.ymax);
}
}
/* free temporary memory used for drawing scrollers */
void UI_view2d_free_scrollers(View2DScrollers *scrollers)
{
MEM_freeN(scrollers);
}
/* *********************************************************************** */
/* Coordinate Conversions */

View File

@@ -49,57 +49,33 @@
#include "UI_view2d.h"
/* ********************************************************* */
/* VIEW PANNING OPERATOR */
/* ********************************************************* */
/* View Panning Operator */
/*
operator state vars:
(currently none) // XXX must figure out some vars to expose to user!
operator customdata:
area pointer to (active) area
x, y last used mouse pos
(more, see below)
functions:
init() set default property values, find v2d based on context
apply() split area based on state vars
exit() cleanup, send notifier
cancel() remove duplicated area
callbacks:
exec() execute without any user interaction, based on state vars
call init(), apply(), exit()
invoke() gets called on mouse click in action-widget
call init(), add modal handler
call apply() with initial motion
modal() accept modal events while doing it
call move-areas code with delta motion
call exit() or cancel() and remove handler
*/
/* This group of operators come in several forms:
* 1) Modal 'dragging' with MMB - where movement of mouse dictates amount to pan view by
* 2) Scrollwheel 'steps' - rolling mousewheel by one step moves view by predefined amount
* 3) Scroller drag - similar to 1), but only while mouse is still in view
*
* In order to make sure this works, each operator must define the following RNA-Operator Props:
* deltax, deltay - define how much to move view by (relative to zoom-correction factor)
*/
/* ------------------ Shared 'core' stuff ---------------------- */
/* temp customdata for operator */
typedef struct v2dViewPanData {
ARegion *region; /* region we're operating in */
View2D *v2d; /* view2d we're operating in */
float facx, facy; /* amount to move view relative to zoom */
/* mouse stuff... */
int lastx, lasty; /* previous x/y values of mouse in area */
int x, y; /* current x/y values of mosue in area */
/* options for version 1 */
int startx, starty; /* mouse x/y values in window when operator was initiated */
int lastx, lasty; /* previous x/y values of mouse in window */
} v2dViewPanData;
static int pan_view_init(bContext *C, wmOperator *op)
/* initialise panning customdata */
static int view_pan_init(bContext *C, wmOperator *op)
{
v2dViewPanData *vpd;
ARegion *ar;
@@ -123,19 +99,20 @@ static int pan_view_init(bContext *C, wmOperator *op)
winy= (float)(ar->winrct.ymax - ar->winrct.ymin);
vpd->facx= (v2d->cur.xmax - v2d->cur.xmin) / winx;
vpd->facy= (v2d->cur.ymax - v2d->cur.ymin) / winy;
return 1;
}
static void pan_view_apply(bContext *C, wmOperator *op)
/* apply transform to view (i.e. adjust 'cur' rect) */
static void view_pan_apply(bContext *C, wmOperator *op)
{
v2dViewPanData *vpd= op->customdata;
View2D *v2d= vpd->v2d;
float dx, dy;
/* calculate amount to move view by */
dx= vpd->facx * (vpd->lastx - vpd->x);
dy= vpd->facy * (vpd->lasty - vpd->y);
dx= vpd->facx * (float)RNA_int_get(op->ptr, "deltax");
dy= vpd->facy * (float)RNA_int_get(op->ptr, "deltay");
/* only move view on an axis if change is allowed */
if ((v2d->keepofs & V2D_LOCKOFS_X)==0) {
@@ -147,67 +124,96 @@ static void pan_view_apply(bContext *C, wmOperator *op)
v2d->cur.ymax += dy;
}
vpd->lastx= vpd->x;
vpd->lasty= vpd->y;
WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0, NULL);
/* request updates to be done... */
WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_AREA_REDRAW, 0, NULL);
/* XXX: add WM_NOTE_TIME_CHANGED? */
}
static void pan_view_exit(bContext *C, wmOperator *op)
/* cleanup temp customdata */
static void view_pan_exit(bContext *C, wmOperator *op)
{
if (op->customdata) {
MEM_freeN(op->customdata);
op->customdata= NULL;
WM_event_remove_modal_handler(&C->window->handlers, op);
op->customdata= NULL;
}
}
}
/* ------------------ Modal Drag Version (1) ---------------------- */
static int pan_view_exec(bContext *C, wmOperator *op)
/* for 'redo' only, with no user input */
static int view_pan_exec(bContext *C, wmOperator *op)
{
if (!pan_view_init(C, op))
if (!view_pan_init(C, op))
return OPERATOR_CANCELLED;
pan_view_apply(C, op);
pan_view_exit(C, op);
view_pan_apply(C, op);
view_pan_exit(C, op);
return OPERATOR_FINISHED;
}
static int pan_view_invoke(bContext *C, wmOperator *op, wmEvent *event)
/* set up modal operator and relevant settings */
static int view_pan_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
v2dViewPanData *vpd= op->customdata;
v2dViewPanData *vpd;
View2D *v2d;
pan_view_init(C, op);
/* set up customdata */
if (!view_pan_init(C, op))
return OPERATOR_CANCELLED;
vpd= op->customdata;
vpd->lastx= vpd->x= event->x;
vpd->lasty= vpd->y= event->y;
v2d= vpd->v2d;
/* set initial settings */
vpd->startx= vpd->lastx= event->x;
vpd->starty= vpd->lasty= event->y;
RNA_int_set(op->ptr, "deltax", 0);
RNA_int_set(op->ptr, "deltay", 0);
#if 0 // XXX - enable this when cursors are working properly
if (v2d->keepofs & V2D_LOCKOFS_X)
WM_set_cursor(C, BC_NS_SCROLLCURSOR);
else if (v2d->keepofs & V2D_LOCKOFS_Y)
WM_set_cursor(C, BC_EW_SCROLLCURSOR);
else
WM_set_cursor(C, BC_NSEW_SCROLLCURSOR);
#endif // XXX - enable this when cursors are working properly
pan_view_apply(C, op);
/* add temp handler */
WM_event_add_modal_handler(&C->window->handlers, op);
return OPERATOR_RUNNING_MODAL;
}
static int pan_view_modal(bContext *C, wmOperator *op, wmEvent *event)
/* handle user input - calculations of mouse-movement need to be done here, not in the apply callback! */
static int view_pan_modal(bContext *C, wmOperator *op, wmEvent *event)
{
v2dViewPanData *vpd= op->customdata;
/* execute the events */
switch(event->type) {
switch (event->type) {
case MOUSEMOVE:
vpd->x= event->x;
vpd->y= event->y;
{
/* calculate new delta transform, then store mouse-coordinates for next-time */
RNA_int_set(op->ptr, "deltax", (vpd->lastx - event->x));
RNA_int_set(op->ptr, "deltay", (vpd->lasty - event->y));
vpd->lastx= event->x;
vpd->lasty= event->y;
pan_view_apply(C, op);
view_pan_apply(C, op);
}
break;
case MIDDLEMOUSE:
if (event->val==0) {
pan_view_exit(C, op);
WM_event_remove_modal_handler(&C->window->handlers, op);
/* calculate overall delta mouse-movement for redo */
RNA_int_set(op->ptr, "deltax", (vpd->startx - vpd->lastx));
RNA_int_set(op->ptr, "deltay", (vpd->starty - vpd->lasty));
view_pan_exit(C, op);
//WM_set_cursor(C, CURSOR_STD); // XXX - enable this when cursors are working properly
WM_event_remove_modal_handler(&C->window->handlers, op);
return OPERATOR_FINISHED;
}
break;
@@ -218,14 +224,164 @@ static int pan_view_modal(bContext *C, wmOperator *op, wmEvent *event)
void ED_View2D_OT_view_pan(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name= "Pan View";
ot->idname= "ED_View2D_OT_view_pan";
/* api callbacks */
ot->exec= pan_view_exec;
ot->invoke= pan_view_invoke;
ot->modal= pan_view_modal;
ot->exec= view_pan_exec;
ot->invoke= view_pan_invoke;
ot->modal= view_pan_modal;
/* rna - must keep these in sync with the other operators */
prop= RNA_def_property(ot->srna, "deltax", PROP_INT, PROP_NONE);
prop= RNA_def_property(ot->srna, "deltay", PROP_INT, PROP_NONE);
}
/* ------------------ Scrollwheel Versions (2) ---------------------- */
// XXX should these be unified a bit?
/* this operator only needs this single callback, where it callsthe view_pan_*() methods */
static int view_scrollright_exec(bContext *C, wmOperator *op)
{
/* initialise default settings (and validate if ok to run) */
if (!view_pan_init(C, op))
return OPERATOR_CANCELLED;
/* set RNA-Props - only movement in positive x-direction */
RNA_int_set(op->ptr, "deltax", 20);
RNA_int_set(op->ptr, "deltay", 0);
/* apply movement, then we're done */
view_pan_apply(C, op);
view_pan_exit(C, op);
return OPERATOR_FINISHED;
}
void ED_View2D_OT_view_scrollright(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name= "Scroll Right";
ot->idname= "ED_View2D_OT_view_rightscroll";
/* api callbacks */
ot->exec= view_scrollright_exec;
/* rna - must keep these in sync with the other operators */
prop= RNA_def_property(ot->srna, "deltax", PROP_INT, PROP_NONE);
prop= RNA_def_property(ot->srna, "deltay", PROP_INT, PROP_NONE);
}
/* this operator only needs this single callback, where it callsthe view_pan_*() methods */
static int view_scrollleft_exec(bContext *C, wmOperator *op)
{
/* initialise default settings (and validate if ok to run) */
if (!view_pan_init(C, op))
return OPERATOR_CANCELLED;
/* set RNA-Props - only movement in negative x-direction */
RNA_int_set(op->ptr, "deltax", -20);
RNA_int_set(op->ptr, "deltay", 0);
/* apply movement, then we're done */
view_pan_apply(C, op);
view_pan_exit(C, op);
return OPERATOR_FINISHED;
}
void ED_View2D_OT_view_scrollleft(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name= "Scroll Left";
ot->idname= "ED_View2D_OT_view_leftscroll";
/* api callbacks */
ot->exec= view_scrollleft_exec;
/* rna - must keep these in sync with the other operators */
prop= RNA_def_property(ot->srna, "deltax", PROP_INT, PROP_NONE);
prop= RNA_def_property(ot->srna, "deltay", PROP_INT, PROP_NONE);
}
/* this operator only needs this single callback, where it callsthe view_pan_*() methods */
static int view_scrolldown_exec(bContext *C, wmOperator *op)
{
/* initialise default settings (and validate if ok to run) */
if (!view_pan_init(C, op))
return OPERATOR_CANCELLED;
/* set RNA-Props - only movement in positive x-direction */
RNA_int_set(op->ptr, "deltax", 0);
RNA_int_set(op->ptr, "deltay", -20);
/* apply movement, then we're done */
view_pan_apply(C, op);
view_pan_exit(C, op);
return OPERATOR_FINISHED;
}
void ED_View2D_OT_view_scrolldown(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name= "Scroll Down";
ot->idname= "ED_View2D_OT_view_downscroll";
/* api callbacks */
ot->exec= view_scrolldown_exec;
/* rna - must keep these in sync with the other operators */
prop= RNA_def_property(ot->srna, "deltax", PROP_INT, PROP_NONE);
prop= RNA_def_property(ot->srna, "deltay", PROP_INT, PROP_NONE);
}
/* this operator only needs this single callback, where it callsthe view_pan_*() methods */
static int view_scrollup_exec(bContext *C, wmOperator *op)
{
/* initialise default settings (and validate if ok to run) */
if (!view_pan_init(C, op))
return OPERATOR_CANCELLED;
/* set RNA-Props - only movement in negative x-direction */
RNA_int_set(op->ptr, "deltax", 0);
RNA_int_set(op->ptr, "deltay", 20);
/* apply movement, then we're done */
view_pan_apply(C, op);
view_pan_exit(C, op);
return OPERATOR_FINISHED;
}
void ED_View2D_OT_view_scrollup(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name= "Scroll Up";
ot->idname= "ED_View2D_OT_view_upscroll";
/* api callbacks */
ot->exec= view_scrollup_exec;
/* rna - must keep these in sync with the other operators */
prop= RNA_def_property(ot->srna, "deltax", PROP_INT, PROP_NONE);
prop= RNA_def_property(ot->srna, "deltay", PROP_INT, PROP_NONE);
}
/* ********************************************************* */
@@ -234,6 +390,11 @@ void ED_View2D_OT_view_pan(wmOperatorType *ot)
void ui_view2d_operatortypes(void)
{
WM_operatortype_append(ED_View2D_OT_view_pan);
WM_operatortype_append(ED_View2D_OT_view_scrollleft);
WM_operatortype_append(ED_View2D_OT_view_scrollright);
WM_operatortype_append(ED_View2D_OT_view_scrollup);
WM_operatortype_append(ED_View2D_OT_view_scrolldown);
}
void UI_view2d_keymap(wmWindowManager *wm)
@@ -243,11 +404,11 @@ void UI_view2d_keymap(wmWindowManager *wm)
/* pan/scroll operators */
WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_pan", MIDDLEMOUSE, KM_PRESS, 0, 0);
//WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_scrollright", WHEELDOWNMOUSE, KM_PRESS, KM_CTRL, 0);
//WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_scrollleft", WHEELUPMOUSE, KM_CTRL, 0, 0);
WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_rightscroll", WHEELDOWNMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_leftscroll", WHEELUPMOUSE, KM_PRESS, KM_CTRL, 0);
//WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_scrolldown", WHEELDOWNMOUSE, KM_PRESS, KM_SHIFT, 0);
//WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_scrollup", WHEELUPMOUSE, KM_SHIFT, 0, 0);
WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_downscroll", WHEELDOWNMOUSE, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(&wm->view2dkeymap, "ED_View2D_OT_view_upscroll", WHEELUPMOUSE, KM_PRESS, KM_SHIFT, 0);
/* zoom */

View File

@@ -350,6 +350,8 @@ static void outliner_main_area_draw(const bContext *C, ARegion *ar)
awidth= width= ar->winrct.xmax - ar->winrct.xmin;
aheight= height= ar->winrct.ymax - ar->winrct.ymin;
UI_view2d_update_size(v2d, awidth, aheight);
/* create table */
cell.space= soutliner;
cell.lastrow= -1;
@@ -405,7 +407,8 @@ static void outliner_main_area_draw(const bContext *C, ARegion *ar)
rct.ymax= 0;
/* set matrix for 2d-view controls */
UI_view2d_ortho(C, v2d);
//UI_view2d_view_init(C, v2d);
UI_view2d_view_ortho(C, v2d);
/* create and draw table */
table= UI_table_create(rows, 2, &rct, rna_table_cell_func, &cell);
@@ -415,6 +418,13 @@ static void outliner_main_area_draw(const bContext *C, ARegion *ar)
RNA_property_collection_end(&cell.iter);
UI_table_free(table);
/* reset view matrix */
UI_view2d_view_restore(C);
/* scrollers */
// FIXME: this is just a quick test
UI_view2d_draw_scrollers(C, &ar->v2d, NULL, (0));
}
static void outliner_main_area_free(ARegion *ar)

View File

@@ -119,15 +119,15 @@ static void time_main_area_draw(const bContext *C, ARegion *ar)
winx= ar->winrct.xmax-ar->winrct.xmin;
winy= ar->winrct.ymax-ar->winrct.ymin;
UI_view2d_update_size(v2d, winx, winy);
/* clear and setup matrix */
UI_GetThemeColor3fv(TH_BACK, col);
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
UI_view2d_ortho(C, v2d);
UI_view2d_view_ortho(C, v2d);
/* start and end frame */
time_draw_sfra_efra(C, stime, ar);
@@ -143,6 +143,13 @@ static void time_main_area_draw(const bContext *C, ARegion *ar)
/* markers */
draw_markers_time(C, 0);
/* reset view matrix */
UI_view2d_view_restore(C);
/* scrollers */
// FIXME: this is just a quick test
UI_view2d_draw_scrollers(C, &ar->v2d, NULL, (0));
}
static void time_main_area_listener(ARegion *ar, wmNotifier *wmn)