UI: Fix crash when region becomes too thin

This commit is contained in:
2019-05-03 17:42:45 +02:00
parent 6ab7b38464
commit 712fe561d5

View File

@@ -153,6 +153,12 @@ static void get_parallel_lines_draw_steps(const ParallelLinesSet *lines,
float *r_first,
uint *r_steps)
{
if (region_start >= region_end) {
*r_first = 0;
*r_steps = 0;
return;
}
BLI_assert(lines->distance > 0);
BLI_assert(region_start <= region_end);