bmesh compile fixes

This commit is contained in:
2010-01-07 14:31:51 +00:00
parent 67ff197cb1
commit 73852e75d1
2 changed files with 3 additions and 3 deletions

View File

@@ -1167,7 +1167,7 @@ static void mouse_mesh_loop(bContext *C, short mval[2], short extend, short ring
/* sets as active, useful for other tools */
if(select && em->selectmode & SCE_SELECT_EDGE) {
EDBM_store_selection(em, eed, BM_EDGE);
EDBM_store_selection(em, eed);
}
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit);

View File

@@ -1516,7 +1516,7 @@ static short extrudeflag_edge_old(Object *obedit, EditMesh *em, short flag, floa
return 'n'; // normal constraint
}
short extrudeflag_vert(Object *obedit, EditMesh *em, short flag, float *nor)
short extrudeflag_vert(Object *obedit, EditMesh *em, short flag, float *nor, int all)
{
/* all verts/edges/faces with (f & 'flag'): extrude */
/* from old verts, 'flag' is cleared, in new ones it is set */
@@ -1803,7 +1803,7 @@ short extrudeflag_vert(Object *obedit, EditMesh *em, short flag, float *nor)
}
/* generic extrude */
short extrudeflag(Object *obedit, EditMesh *em, short flag, float *nor)
short extrudeflag(Object *obedit, EditMesh *em, short flag, float *nor, int all)
{
if(em->selectmode & SCE_SELECT_VERTEX) {
EditEdge *eed;